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Five Kilometers From Leipzig beta version

Five Kilometers From Leipzig beta version


Five Kilometers From Leipzig is a set of solo miniatures rules for black powder skirmish actions. Take a band of 6 trusted companions and slug it out with enemy military forces, guerrillas or native warbands. Suitable for the era from roughly 1700 to 1870, the rules allow you to play a campaign easily and quickly. Your characters will learn new skills, provided they survive the battle....   [click here for more]
Nordic Weasel Games  Pay What You Want

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BELLIGERENTS: A minimalist skirmish wargame

BELLIGERENTS: A minimalist skirmish wargame


BELLIGERENTS is a concise, accessible set of wargame rules. Employing few, straightforward mechanics to create a complete experience, all you need to play are these rules, a handful of dice, a ruler, and a table.  BELLIGERENTS is not designed with any specific theme or scale of conflict in mind, and can just as easily be used to represent gangs of rogues scrapping...   [click here for more]
One Man Warband Productions  Pay What You Want

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SKIRMISH: 52C

SKIRMISH: 52C


SKIRMISH: 52C is a modern-era skirmish-sized wargaming rules system that attempts to offer a unique experience each and every game. Winning strategies must be developed on the fly and against overwhelming odds. The rules are designed to provide a similar level of comprehensiveness and clarity as rules systems meticulously crafted for competitive play. However, the balance of competitive...   [click here for more]
KD8QLN.Gaming  Pay What You Want

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Iron Cross - WW2 6mm Wargame System

Iron Cross - WW2 6mm Wargame System


The game “Iron Cross” was born out of the desire of a group of “wargamers” from the 70s / 80s to simulate their historical battles from WWII, made in the past with maps and tokens, using this time miniatures and 3D scenarios suitable to represent small and medium scale tactical actions. We started in 2004, with the launch of our 1st — edition and in the following two years, with the publication...   [click here for more]
Voxelhouse  Pay What You Want

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Five Parsecs : Salvage Crew

Five Parsecs : Salvage Crew


The adventure continues. With Five Parsecs : Salvage Crew you can try your luck at planetary salvage. Search crashed ships and alien ruins, deal with hazards and fight off other claimants (and the odd mutant gang or alien critter). Create a unique crew with character and identity, load them up and set them lose on the universe. Character creation follows the very popular method from...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Five Parsecs : Gang Warfare

Five Parsecs : Gang Warfare


The adventure continues. With Five Parsecs : Gang Warfare you can play out solo gang warfare on future planets, quicker and simpler than ever before. Create your gang of unique individuals, outfit them with what you got and take on all comers. The character creation follows the very popular method from Five Parsecs From Home but with brand new tables suitable for a crew of rogues,...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Army Men: Card Combat

Army Men: Card Combat


Army Men: Card Combat is a dirt simple, two player wargame that’s playable with only a handful of plastic Army Men and a pack of standard playing cards. The game was designed with kids in mind and is a great way to introduce your younglings to the world of wargaming. In pursuit of this goal, the game is built on a simple foundation drawing on the classic card game, War, with the...   [click here for more]
Tilting At Windmills  Pay What You Want

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Red Army

Red Army


Red Army is a rules lite game for playing Russian soldiers in the second world war on either their Eastern Front (Japan) or their Western Front (Germany and Poland). The game includes historical weapons, vehicles, and names with character creation only taking a maximum of 5 minutes. The game strives to have lightweight rules while also being tactical. The game includes simple rules for melee attacks,...   [click here for more]
Owen McMaster  Pay What You Want

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Clash on the Fringe.

Clash on the Fringe.


Pirates, homicidal robots, alien traders and marines in space. Clash on the Fringe takes you back to the halcyon days of military space adventure, but through the lens of modern game design. Designed to be playable with any miniatures in your collection, Clash on the Fringe plays quickly and with minimal record keeping. * * * * * Features include: Integrated turn sequence...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Squad Hammer Core - Peoples Edition

Squad Hammer Core - Peoples Edition


Welcome to Squad Hammer! Squad Hammer is a simple, fast playing and tactical set of "Friendly rules": Perfect for getting some old miniatures off that shelf and on to the gaming table. Game play is simple to explain without lacking options and is perfectly suited to Beer&Pretzels night or a club game. Units are typically squads of infantry, single vehicles or big monsters. All mechanics...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Orc Vs Elf: A Micro Chapbook Wargame

Orc Vs Elf: A Micro Chapbook Wargame


The great Orc Horde has invaded the Elvin borders. The king has sent his best Elvin warriors to stop them. Who will win? Orc Vs Elf is a Micro Chapbook Wargame--an ultra-light miniatures skirmish game that fits in a single folded chapbook. Simply print off the two rules pages back-to-back, fold in half, and you have a completely playable Micro Chapbook Wargame. These rules are specially designed...   [click here for more]
Micro RPG  Pay What You Want

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Italian Army for Iron Cross

Italian Army for Iron Cross


Recon Corner is supplementary rules for our Iron Cross wargame, always bringing something new to you. In this "report," we bring rules for the Italian Army in WW2. This report brings you: - Rules - Exclusive Miniatures for Italian infantry in 6mm - Exclusive Scenery "Desert Storm" Have Fun! PLEASE SUPPORT OUR WORK! Take Iron Cross Core Book here! ...   [click here for more]
Voxelhouse  Pay What You Want

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Knight Vs Goblin: A Micro Chapbook Wargame

Knight Vs Goblin: A Micro Chapbook Wargame


A Goblin Tribe has been ransacking small villages in the kingdom. The king and his army of knights march to meet them. Who will win? Knight Vs Goblin is a Micro Chapbook Wargame--an ultra-light miniatures skirmish game that fits in a single folded chapbook. Simply print off the two rules pages back-to-back, fold in half, and you have a completely playable Micro Chapbook Wargame.  These rules are...   [click here for more]
Micro RPG  Pay What You Want

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Five Men in Normandy 30 cal edition

Five Men in Normandy 30 cal edition


Five Men in Normandy is back. With a completely updated layout, tweaks, corrections and simplifications, WW2 character driven campaigning has never been more fun. Five Men plays quickly, has absolutely no long lists of modifiers to memorize and supports character-focused campaign games right out of the box. All you need to play is a handful of figures, a 2x2 foot table and an...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Belgian Army for Iron Cross

Belgian Army for Iron Cross


Recon Corner is supplementary rules for our Iron Cross wargame, always bringing something new to you. In this "report," we bring rules for the Belgian Army in WW2. This report brings you: - Rules - Exclusive Miniature of a European Border Post - Exclusive Scenery "Last Run" Have Fun! PLEASE SUPPORT OUR WORK! Take Iron Cross Core Book here! ...   [click here for more]
Voxelhouse  Pay What You Want

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Missile Threat Solo Rules & Mercenary Air Campaign

Missile Threat Solo Rules & Mercenary Air Campaign


This book gives you everything you need to play Missile Threat solo and to play the Mercenary Air Campaign. The Solo Rules: These include all the rules needed for solo games, as well as random aircraft tables for every conflict and faction covered in Missile Threat. Random Ground Asset and Naval Vessel tables are also included. The solo game relies on regular...   [click here for more]
Ostfront Publishing  Pay What You Want

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Hail Of Fire

Hail Of Fire


"Hail Of Fire" is a company-level, WWII themed miniatures war game designed to be both simple and fast-playing. Secret action points, fast and easy hidden deployment, and a delayed combat resolution system ensures that both commanders will be fighting the friction and fog of war as much as they are each other! Best of all, the rules are only few pages long, with half the book being...   [click here for more]
Retro Boom  Pay What You Want

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British Army for Iron Cross

British Army for Iron Cross


Recon Corner is supplementary rules for our Iron Cross wargame, always bringing something new to you. In this "report," we bring rules for the British Army in WW2. This report brings you: - Rules - Exclusive Miniatures for British infantry in 6mm - Exclusive Scenery "Sea of Sand" - 1 Crusader Tank Card Have Fun! PLEASE SUPPORT OUR WORK! Take Iron Cross Core Book here!...   [click here for more]
Voxelhouse  Pay What You Want

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1676

1676


Pilgrim cavalry charges! Desperate attacks on fortified settlements! Daring ambushes! These are just a few of the skirmishes you can fight with 1676 - a tabletop miniatures game set in New England during the Native American uprising that became known as King Philip’s War. The types of conflicts that occurred in King Philip’s War were usually small skirmishes that can be represented on...   [click here for more]
Jade Tower Studio  Pay What You Want

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SARAJEVO 28th June 1914

SARAJEVO 28th June 1914


Sarajevo 28th June 1914 A solitaire roll & write game. June 1914. A plot to assassinate the heir of the Austro-Hungarian Empire during his visit at Sarajevo is set by Serbian nationalists (the player). Will you ignite the First World War or the history will change? The game has also rules in Italian! ...   [click here for more]
Lumaca Games  Pay What You Want

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Road Patriots

Road Patriots


Welcome to the Alternate American Revolution! Road Patriots is a skirmish-style wargame set in an alternate version of 1776 Colonial America. In this version of the colonies, the revolution is about to be in full swing. Colonists are preparing to fight the British and claim America as their own country.  However, there is one subtle difference. Both sides of the war have cars--cars that run on steam...   [click here for more]
Micro RPG  Pay What You Want

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A Formidable Enemy

A Formidable Enemy


A Formidable Enemy is a fast-paced skirmish game set in the French & Indian War. There are two PDF downloads included with your purchase: a 36 page rulebook, and a 45 page book of army lists and rosters. You can use one of the six premade armies, or create your own force with a comprehensive point system. The game has a historical “feel” through the use of Assets specific to different...   [click here for more]
Jade Tower Studio  Pay What You Want

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Mad Dogs & Englishmen: 1676 Supplement

Mad Dogs & Englishmen: 1676 Supplement


NOTE: This is not a complete game! You need the 1676 rules to use this supplement. Tired of fighting with just colonists & Native Americans? Mad Dogs & Englishment lets you bring otherworldly Heroes & creatures as well as European armies into your 1676 games. There are rules for Puritan Ministers, Witches, & native Shamans who invoke spells. A variety of animals & fell creatures...   [click here for more]
Jade Tower Studio  Pay What You Want

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Micro-Mini BASIC Rules

Micro-Mini BASIC Rules


Try the Micro-Minis System for FREE! Welcome to Micro Miniatures Basic Rules, an easy to learn and rules-light tabletop miniatures skirmish game. Micro-Minis is a rules-light miniatures gaming system intended to help new gamers more easily jump into the world of tabletop skirmish warfare. The game is intended to be an inexpensive entry into gaming. Players can use any gaming figurines or miniatures...   [click here for more]
Micro RPG  Pay What You Want

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A Gentleman's War - QRF pages

A Gentleman's War - QRF pages


These are the QRF fpages from A Gentleman’s War as a separate download. ...   [click here for more]
Pulp Action Library  Pay What You Want

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Crusader Vs Skeleton: A Micro Chapbook Wargame

Crusader Vs Skeleton: A Micro Chapbook Wargame


A necromancer has raised a great Skeleton Army. The righteous army of the crusaders are determined to thwart this unholy evil. Who will win? Crusader Vs Skeleton is a Micro Chapbook Wargame--an ultra-light miniatures skirmish game that fits in a single folded chapbook. Simply print off the two rules pages back-to-back, fold in half, and you have a completely playable Micro Chapbook Wargame.  These...   [click here for more]
Micro RPG  Pay What You Want

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Polish Army for Iron Cross

Polish Army for Iron Cross


Recon Corner is supplementary rules for our Iron Cross wargame, always bringing something new to you. In this "report," we bring rules for the Polish Army in 1939. This report brings you: - Rules - Exclusive Polish Army Miniatures (Infantry, HMG, AT-rifle, and Mortar) for print in your 3D Printer - Exclusive Scenery "Borders are Burning" Have Fun! PLEASE SUPPORT OUR WORK! Take...   [click here for more]
Voxelhouse  Pay What You Want

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Freebooter's Fate 2nd edition rulebook... bare bones online!

Freebooter's Fate 2nd edition rulebook... bare bones online!


These are just the bare bones of the 2nd edition rules for those of you who cannot wait until the full version or who think they can do without vibrant background stories, witty commentary, boats, water creatures, more scenarios… You now only need the Freebooter's Fate game cards and a starter box with the miniatures for each player to go on a wild ride of gaming!...   [click here for more]
Freebooter Miniatures  Pay What You Want

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Micro-Mini ADVANCED Rules

Micro-Mini ADVANCED Rules


Welcome to Micro Miniatures ADVANCED Rules, an easy to learn and rules-light tabletop miniatures skirmish game. Micro-Minis is a rules-light miniatures gaming system intended to help new gamers more easily jump into the world of tabletop skirmish warfare. This ADVANCED rulebook included rules for purchasing weapons, armor, and items. Additionally, it includes new rules for Confidence and Retreats...   [click here for more]
Micro RPG  Pay What You Want

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Battles Before Time

Battles Before Time


Battles Before Time is a prehistoric fantasy miniatures skirmish game for 28mm figures (as well as plastic dinosaurs & giant mammals that more or less fit with 28mm cavemen). The game is set in an alternate prehistory where our Human ancestors – the Early Modern Humans, or Emohs for short – rub elbows with Neanderthals, Dino sapiens (dinosaur men), Florz (small Emohs), &...   [click here for more]
Jade Tower Studio  Pay What You Want

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Drums & Muskets

Drums & Muskets


Quick play rules for wargaming The French Revolutionary War (1792-1802), Napoleonic Wars (1803-1815), the South American Wars of Liberation. (1808 – 1828) and The Crimean War (1853-1856) ...   [click here for more]
Hordes of Models and Buckets of Dice  Pay What You Want

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Rocket Launchers for Iron Cross

Rocket Launchers for Iron Cross


Recon Corner is supplementary rules for our Iron Cross wargame, always bringing something new to you. In this "report," we bring the German and Russian Rocket Launchers used in many battles in World War II. This report brings you: - Rules - Exclusive Nebelwerfer Miniature for print in your 3D Printer - Reference Cards - Scenery Have Fun! PLEASE SUPPORT OUR WORK! Take...   [click here for more]
Voxelhouse  Pay What You Want

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Different Miniature Scales Rules for Iron Cross

Different Miniature Scales Rules for Iron Cross


This Recon Corner article was born from the suggestion of one of our players, asking about the possibility of using miniatures from other scales for our Iron Cross game. Originally our system predicted beyond the 1/300 scale plus three scales: 10mm, 15mm, and 28mm. We played for a long time on the 15mm scale, and many of the rules tests were done on game tables with tanks and infantry in 15mm. When...   [click here for more]
Voxelhouse  Pay What You Want

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Familia Gladiatoria

Familia Gladiatoria


Familia Gladiatoria is a miniatures game of Roman gladiatorial combat. It presents a simple yet subtle system for representing hand-to-hand combat in the arena. Movement is hex based--so the game is scale agnostic. Players need to supply figures, a hex board and six sided dice. Actions are card driven to allow simultaneous efforts and keep all players equally involved. The challenge is...   [click here for more]
Autodidact-O-Saurus  Pay What You Want

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FiveCore Retro Collection

FiveCore Retro Collection


Welcome to the FiveCore Retro Collection. What is FiveCore? It's a creative skirmish game, driven by characters and campaign events rather than technical specifications. Quick to play, suited to a game on a 2x2 foot table and can be taught in minutes without discouraging realistic tactics. The original Five Men in Normandy rules are focused on WW2 skirmishing while the generic version is suitable...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Halt the Hun!

Halt the Hun!


Halt the Hun! Late World War One Western Front Skirmish Rules Halt the Hun! is a relatively quick, simple skirmish game for 28mm figures set on the Western Front in late World War One (1918). Players use 10-sided dice to determine the results of actions including attacks & panic checks. Each side - which can consist of one or more players - controls units of either Allied...   [click here for more]
Jade Tower Studio  Pay What You Want

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Medics for Iron Cross

Medics for Iron Cross


Recon Corner is supplementary rules for our Iron Cross wargame, always bringing something new to you. In this "report," we bring the Medics in World War II. This report brings you exclusive rules for our game. Have Fun! PLEASE SUPPORT OUR WORK! Take Iron Cross Core Book here! ...   [click here for more]
Voxelhouse  Pay What You Want

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Tachanka for Iron Cross

Tachanka for Iron Cross


Recon Corner is supplementary rules for our Iron Cross wargame, always bringing something new to you. In this first "report," we bring the Tachanka, the machine-gun cart, used initially in the Russian Revolution and later in World War II. This report brings you: - An exclusive Tachanka miniature for 3D printing in the 6mm scale - A scenario - Rules - Tachanka reference card! Have Fun! Take...   [click here for more]
Voxelhouse  Pay What You Want

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Shock Force (Second Edition)

Shock Force (Second Edition)


Shock Force: Battles in the Remnants of America captures all the action of battles between seven factions of future Americans as they wrestle amongst themselves for control of what remains. A Shock Force game is a fast and furious battle between opposing forces that blaze away in dramatic firefights and desperate close assaults, complete with heroic leaders, grizzled veterans of countless conflicts,...   [click here for more]
DemonBlade Games  Pay What You Want

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Brigadier General

Brigadier General


An element based World War II miniatures solo wargame with a d6 based system. Playable in 2 hours or less. Our goal with Brigadier General was to provide a fun and simple game with the ability to cover battles both real and imagined from 1931 to 1958. This is not a complicated game to produce historical results, but rather a simple game with a World War II setting. Remember when reading...   [click here for more]
Bat Cave Miniatures  Pay What You Want

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Panzer Kids Basic

Panzer Kids Basic


Fight Exciting Tank Battles on your Tabletop! “The engine of the tank is a weapon just as the main-gun.” — General Heinz Guderian, German tank commander (1888–1954) Panzer Kids Basic contains all the rules to run simple tabletop skirmishes between World War II tanks. You provide the miniatures, dice, and terrain to use. The...   [click here for more]
Griffon Publishing Studio  Pay What You Want

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Pantherturm for Iron Cross

Pantherturm for Iron Cross


Recon Corner is supplementary rules for our Iron Cross wargame, always bringing something new to you. In this "report," we bring the Pantherturm;OstwallTurm, the Panther Bunker, used infinal days of World War II. This report brings you: - Rules - Exclusive Miniature for print in your 3D Printer - Ostwallturm reference Card, King Tiger and T34/85 Cards - Scenary Have Fun! Take Iron Cross...   [click here for more]
Voxelhouse  Pay What You Want

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Battles Before Time: Knucklebones (Dice) Edition

Battles Before Time: Knucklebones (Dice) Edition


Battles Before Time: Knucklebones (Dice) Edition is a revised version of the original Battles Before Time game published in 2016. Instead of the "stone draw" mechanic used in the original version, the Knucklebones Edition uses dice. We created this edition due to many requests for a streamlined version of the game that just uses good old dice. Battles Before Time is a prehistoric...   [click here for more]
Jade Tower Studio  Pay What You Want

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AT LANCES POINT Living Rulebook

AT LANCES POINT Living Rulebook


This is a free (or a contribution to the cause if you want!) playtest rule set for At Lances Point, a multi-period spanning tabletop wargame. These cut down rules will give you all you need to play a basic game of ALP to get a sense of what the full game will be. It combines cards with 15mm miniatures on a realistic gaming table set up to give you exciting and immersive battles of ancients right through...   [click here for more]
Grenzer Games  Pay What You Want

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Moonstone: Public Rulebook

Moonstone: Public Rulebook


Moonstone is a tabletop skirmish game set in a grimm fairytale world. It uses unique Poker-like mechanics; players must read their opponents intentions well and bluff their way to victory. This book contains the public beta rules to allow 2-4 players to to play this wonderfully whimsical tabletop game, and should be used in conjunction with the Combat, Arcane, and Character cards also available from...   [click here for more]
Goblin King Games  Pay What You Want

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Emuhammer 1920K

Emuhammer 1920K


New From Badger with Quill, in spite of no one asking for it, Emuhammer 1920k. a game about the famously failed attempt at wildlife control undertaken by the Australian government. Things this game is not: -Tested for balance. -Historically or Zoologically accurate. Things this game is: -Pay what you want -Hilarious. ...   [click here for more]
Badger with a quill  Pay What You Want

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One Page Warriors: Kingdom Animalia

One Page Warriors: Kingdom Animalia


The Kingdom of Animalia is at war. Kings and Queens, Lords and Ladies, Pages and Knight--all of them are fighting for control of the land . . . and the coveted cheese wheels. Build up your miniature army of mice, rats, bats, and more. Hire squires, knights, and even kings to fight for your side. Choose your weapons. Fight for the cheese. One Page Warriors is an extremely simple, easy, and inexpensive...   [click here for more]
Micro RPG  Pay What You Want

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Over the Hills and Far Away

Over the Hills and Far Away


Skirmish rules in a cinematic vein for fighting encounters in the Napoleonic wars. Suitable for 2-6 players each controling 6-10 individual characters. ...   [click here for more]
Matakishi's Tea House  Pay What You Want

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Rampant Galaxies

Rampant Galaxies


Rampant Galaxies is a game for 2mm to 15mm models from any range for sci-fibattle. It is designed to be played in about an hour with fully customizable forces from your favorite Sci-Fi universe. The rules can accommodate infantry, power armored units, vehicles, artillery, aircraft, etc. Players choose generic units and customize them using a Sci-Fi traits list. Most weapons and equipment...   [click here for more]
Blood and Spectacles Publishing  Pay What You Want

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Ostfront Quick-Fire Rules

Ostfront Quick-Fire Rules


Ostfront Quick-Fire Rules These rules will give you everything needed to play Ostfront, from the basic rules, to the Army lists. Meant as an introduction to the rule set, this is a simplified version of the rules, with basic army lists for Wehrmacht, Soviet, U.S. and British forces. The main rules and full army lists can be found here on Wargame Vault: /product/191978/Ostfront--Main-Rules...   [click here for more]
Ostfront Publishing  Pay What You Want

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