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A Foreign Field
by YCB Games

A cross between boardgame & wargame, 'A Foreign Field' is a fun, easy to learn slog through the mud and bullets of the Western Front. Ideal for Generals and budding Generals alike as you command a section of trench and the enlisted men posted there not knowing if you will be going over the top or holding your position until the orders come down the line.

A Foreign Field
 
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Broken Axles: Complete Rulebook

Broken Axles: Complete Rulebook


Broken Axles is a 15mm vehicle combat game (which can easily be utilized at any scale from 15mm to 28mm) that is fast and fun, where every dice roll has the potential to range from disaster to triumph. To move their vehicles, players will roll a number of Maneuver Dice, with each success converting into an action. Rolling below the required result, however, causes a Mishap, which vary in intensity...   [click here for more]
Fuel Injection Games  $17.41

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Victory Decision: WW II - US Technical Manual

Victory Decision: WW II - US Technical Manual


This is the 2nd Technical Manual supplement for our "Victory Decision: World War II" miniatures game. A copy of the Victory Decision: World War II rulebook is necessary to fully use the content of this book. The US Technical Manual is your comprehensive guide to using US Armoured Fighting Vehicles and Guns in Victory Decision: World War II. This book covers over 75...   [click here for more]
A.D.Publishing  $14.99 $11.24

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Rapid Fire! Operation Market Garden September 1944

Rapid Fire! Operation Market Garden September 1944


A campaign history with for all the forces taking part. Eight scenarios and a 'grand manner' game based on the British 1st Airborne battle at Arnhem ...   [click here for more]
Rapid Fire Publications  $12.00

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Over the Hills and Far Away

Over the Hills and Far Away


Skirmish rules in a cinematic vein for fighting encounters in the Napoleonic wars. Suitable for 2-6 players each controling 6-10 individual characters. ...   [click here for more]
Matakishi's Tea House  Pay What You Want

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Toxic Holocaust / Remastered Edition

Toxic Holocaust / Remastered Edition


GRAXX is home to a wasteland unlike any you have encountered before, from the mutants roaming the highways to the survivors trying with all their might to cling on to any sense of hope, it is here where damnation reigns supreme. Toxic Holocaust is a tabletop miniatures game of brutally quick and easy skirmish battles between rival gangs on a post-apocalyptic world, where survival is nothing but a...   [click here for more]
Crushpop Productions  $4.99

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Empires: D6 Fantasy Rules  Beasts, Wizards, Magic and Spells

Empires: D6 Fantasy Rules Beasts, Wizards, Magic and Spells


D6 Fantasy Edition: Beasts, Wizards, Magic and Spells This expansion allows players of the Empires series to add a different element to their games. We have used this expansion to fill the gap for D6 Fantasy fans out there; me being one of them. With 13 beasts to choose from including: Centaurs, Giants and Ogres; and 3...   [click here for more]
War of Life Gaming  $0.50

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Rally Round The King: 3000BC- 1500AD

Rally Round The King: 3000BC- 1500AD


" “From Pharaoh to King.” With rally Round the King you can fight large fantasy battles by themselves or wrapped in an easy to use Campaign System. But what if you want to fight Roman Legions against Germanic invaders? Or Norman Knights versus Saxon Huscarls? What about a good historical set of rules? Look no further? Just drop the fantasy rules from Rally Round...   [click here for more]
Rebel Minis  $9.95

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Victory Decision: WW II - US Paratrooper Field Guide

Victory Decision: WW II - US Paratrooper Field Guide


"The 101st Airborne Division ... has no history, but it has a rendezvous with destiny. ... Let me call your attention to the fact that our badge is the great American eagle. This is a fitting emblem for a division that will crush its enemies by falling upon them like a thunderbolt from the skies." Major General William C. Lee - General Order Number 5 dated 19 August 1942 The...   [click here for more]
A.D.Publishing  $5.99 $4.49

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MechaForce Tactical Combat Game

MechaForce Tactical Combat Game


The streamlined tactical combat game of giant armored mecha. The MechaForce rulebook is a very concise and streamlined 7 pages and gives you details on Mecha Construction, Pilot Advancement, Movement, Firing, Brawling, Conventional Forces, and more. To play the game you will need tokens and a map with a hexagonal grid. You may alternately play with miniatures and model terrain. This purchase includes...   [click here for more]
Robertson Games  $2.00

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Burn Out

Burn Out


Print on demand. A single Malifaux second edition upgrade card. Ten Thunders / Neverborn - Burn Out Errata: July 2018. ...   [click here for more]
Wyrd Miniatures  $0.50

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Tales of Beasts and Perils GM's book for TBH

Tales of Beasts and Perils GM's book for TBH


TALES OF BEASTS AND PERILS VOLUME ONE Become a creator of worlds! Tales of Beasts and Perils, Volume One is a gamemaster's guide to writing and running adventures for the Tales of Blades and Heroes fantasy roleplaying game. It includes rules and guidelines for: Secret Knowledge rolls; Timing and pacing an adventure; Rewarding players with experience,...   [click here for more]
Ganesha Games  $18.00 $8.00

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Empires: Roman Forces D6 Edition

Empires: Roman Forces D6 Edition


After the success of the previous Empires series, WLG have released the Empires: Roman Edition that hopes to bring the Roman Empire/Republic into battle. In this force expansion there are: 3 Unique Characters; 12 unique unit types only available to the Roman forces; 7 special rules to the Roman force that amplifies their strengths against other armies; Background...   [click here for more]
War of Life Gaming  $0.50

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Bloody Kingdom

Bloody Kingdom


Bloody Kingdom is a set of wargames rules designed for the Civil Wars of Britain, Ireland, Scotland and Wales. Bloody Kingdom uses the same game mechanics as Father Tilly - although with several important differences. Players can fight battles at two different scales, either large battles with numerous regiments per side or smaller lower scale engagements where each unit represents...   [click here for more]
AB One Games  $16.00

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HOUR OF GLORY: Die Zombies!

HOUR OF GLORY: Die Zombies!


War-torn Europe in 1945 is about to experience a new kind of horror. Even as the Third Reich crumbles beneath the Soviet onslaught, Allied spies have been dispatched to investigate a supernatural threat. In a last, desperate attempt to protect the Fatherland, Axis scientists are about to unleash the living dead! Hour of Glory: Die Zombies! is an expansion for the WW2 miniature...   [click here for more]
Warm Acre  $3.20

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Rampant Galaxies

Rampant Galaxies


Rampant Galaxies is a game for 2mm to 15mm models from any range for sci-fibattle. It is designed to be played in about an hour with fully customizable forces from your favorite Sci-Fi universe. The rules can accommodate infantry, power armored units, vehicles, artillery, aircraft, etc. Players choose generic units and customize them using a Sci-Fi traits list. Most weapons and equipment...   [click here for more]
Blood and Spectacles Publishing  Pay What You Want

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World at War: Gear Krieg

World at War: Gear Krieg


"The world would indeed have been a different place had the Roaring Twenties not delivered the wonders promised by visionaries. Instead, war walkers now stride across the battlefield of Europe, huge supertanks thunder over North Africa, rocket fighters duel high above the Pacific, adventurers and superspies battle the Nazi forces in the shadows and scientists work feverishly in their laboratories...   [click here for more]
A.D.Publishing  $16.99 $12.74

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Caveman!

Caveman!


Mexican Jack Squint presents possibly the least evolved set of wargame rules ever. By which I mean "Since the glaciers retreated." Movement? All based on the size of your hand. Missiles? Throw a wadded up paper ball at your opponent across the table. If he's supposed to be in cover, he holds up a chair. Melee? Three rounds of "Rock, paper, scissors'. Or – more historically...   [click here for more]
Pulp Action Library  $5.00

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Rapid Fire! Campaign Guide D-Day 6th June 1944

Rapid Fire! Campaign Guide D-Day 6th June 1944


RAPID FIRE! D-Day Campaign Guide contains orders of battle for all the forces committed to the invasion and units defending the Normandy coastline on 6th June 1944. Eight game scenarios covering the five landing beaches (Utah, Omaha, Gold, Juno and Sword), the capture of St Mere-Eglise by US airborne forces and counter-attacks by 21 Panzer Division against the British airborne bridgehead...   [click here for more]
Rapid Fire Publications  $14.00

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Flint and Feather Rules PDF

Flint and Feather Rules PDF


This is the PDF of the rules for Flint and Feather the 28mm Tabletop Skirmish Miniatures game. Become a Great Warrior and lead your warband to victory in the legendary period of the Great Lakes region of North America. These rules bring this legendary period of history to life with things like Orenda, Natural and Supernatural creatures and the collection of furs. Grow your Striplings to be important...   [click here for more]
Crucible Crush Games  $25.00

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Cavalier - Wargame Rules for the Pike and Shot era

Cavalier - Wargame Rules for the Pike and Shot era


Cavalier is a set of miniature wargame rules for fighting large skirmishes from the age of pike and shot covering the period from the mid 16th century to the late 17th century. The rules can be used to play battles from any of the many conflicts of this war-torn period such as the Italian Wars, the Thirty Years War and the English Civil Wars. The game has been designed with 28mm miniatures in mind...   [click here for more]
Rory Crabb  $3.99

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Grav Tanks At Dawn

Grav Tanks At Dawn


Command a small force of grav tanks fighting in a hostile landscape where some of the terrain can change during the game. The rules include a design system to create your own vehicles as well as plenty of examples that can be used as they are. All you need to play are a few 6 or 15mm vehicles a few D10 a tape measure and some terrain. Easy to learn system but tricky to play when the battlefield can...   [click here for more]
Terry Catton  $2.58

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Command Combat: Civil War - The Battle of Gettysburg

Command Combat: Civil War - The Battle of Gettysburg


Ride to battle as General Hancock, Reynolds, Buford, or any of the other Union generals, or as Longstreet, Hood, Pickett, or another Confederate general. Or lead one of the armies as General George G. Meade or Robert E. Lee. Within these pages, you will find rules for playing all three days at the Battle of Gettysburg, beginning with the chaotic first day when brigades stumbled...   [click here for more]
Bandwagon Games  $1.99

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HMG WW1 (World War One) wargame rules

HMG WW1 (World War One) wargame rules


HMG is a set of World War One wargame rules for use with any scale of figure (6mm, 15mm, 20mm, 28mm ...) with infantry companies of between 4 and 8 figures used and use a ‘I go - You go’ sequence of play. The pdf rules have a hyperlinked contents page to take you quickly to the page you need!    Features -   Army organisation. Infantry...   [click here for more]
AGEMA  $12.91 $6.45

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Victory Decision: WW II - British Technical Manual

Victory Decision: WW II - British Technical Manual


This is the 3rd Technical Manual supplement for our "Victory Decision: World War II" miniatures game. A copy of the Victory Decision: World War II rulebook is necessary to fully use the content of this book. The British and Commonwealth Technical Manual is your comprehensive guide to using British and Commonwealth Armoured Fighting Vehicles and Guns in Victory Decision:...   [click here for more]
A.D.Publishing  $14.99 $11.24

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Empires: Celtic Forces D6 Edition

Empires: Celtic Forces D6 Edition


First came the Romans, now it's time to fight back with the Celts! In this force expansion there are: 3 Unique Characters; 7 unique unit types only available to the Celtic forces; 12 special rules for your Celt force that amplifies their strengths against other armies; Background information about each unit and how they were used by...   [click here for more]
War of Life Gaming  $0.50

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Fire & Maneuver v4.1

Fire & Maneuver v4.1


The Second World War saw many new innovations to combat: new weapons from jets to atomic bombs, new tactics and doctrine, and innovations which replaced many old traditions. But through it all, the infantryman remained the one indispensable item on the battlefield. Even with all the invention and innovation, without the individual doughboy, war still could not be won. Fire and Maneuver is a 1...   [click here for more]
Green Dragon Hobbies  $10.00

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After The Horsemen: The Game Of The Apocalypse

After The Horsemen: The Game Of The Apocalypse


“So it's not much of a Fallout style post-apoc, but more like... yeah, like what?” Mahon asked. “More like the dirty, gritty, it-all-fell-apart-apocalypse. More “The Stand” than “Fallout.” Or easily further-future “All Things Zombie” with rougher tech and harder men. More “Mad Max” with fewer bodged-together land-train,” Alexander...   [click here for more]
Rebel Minis  $9.95

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Westfront

Westfront


Westfront - Tabletop Game for the First World War Westfront is a company to battalion level game for WW1 forces, designed for 1/72, 15mm or 10mm miniatures. Smaller scales could also be used. Westfront is designed with simplicity in mind, but since it represents communication issues, orders from above, random events like units becoming lost,...   [click here for more]
Ostfront Publishing  $10.00

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For Queen and Planet - The Martian Punitive Expedition - 1901

For Queen and Planet - The Martian Punitive Expedition - 1901


For Queen and Planet – The Martian Punitive Expedition - 1901 Supplemental Scenario Book A planet to be conquered, vengeance to be wreaked and glory to be won. That is the motivation of the commander of the Martian Punitive Expedition of 1901. With these rules, you can take the role of the British commander tasked by the Queen with taking the fight to the Cephalopod invaders...   [click here for more]
First Command Wargames  $6.75

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Arena Games, Gladiatorial Combat

Arena Games, Gladiatorial Combat


"You stand in the dark. You have your sword ready. You can hear the faint murmur of the crowd in the background. Ah yes, the crowd. That blood thirsty collection of pathetic excuses for human beings. Hard to believe that your life may hang in the balance. The decision of whether you live or die may lie with that crowd. Suddenly, trumpets blast. The gate is raised, and you walk out into the sunlight....   [click here for more]
Arena Games   FREE 

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Victory Decision: WW II - British Paratrooper Field Guide

Victory Decision: WW II - British Paratrooper Field Guide


"What manner of men are these who wear the maroon red beret? They are firstly all volunteers, and are then toughened by hard physical training. ... They have jumped from the air and by doing so have conquered fear. ... They have the highest standards in all things, whether it be skill in battle or smartness in the execution of all peace time duties. They have shown themselves to be...   [click here for more]
A.D.Publishing  $5.99 $4.49

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Wild West Gunfight

Wild West Gunfight


A simple game to recreate the gunfights common to most westerns and that even occasionaly happened in real life. Each player is assigned a force of about six figures and off you go. Designed for 28mm figures but will work fine with what ever figures you have, could be played as a one against one game or with an umpire larger multi player games where everyone has a different objectivbe. ...   [click here for more]
Terry Catton  $2.58

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Baptism of Fire III

Baptism of Fire III


Baptism of Fire III is a table top wargame for recreating combat in World War Two. A developement of the philosophy that started with BoF I, it features an all new game engine based on real world theories and training doctrines proven in combat. Elegant in design, the rules allow you to focus on commanding the men, leading the action, and coming to grips with the chaos and uncertainty of combat....   [click here for more]
TFP Games  $12.95 $8.62

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We Can Be Heroes II

We Can Be Heroes II


We Can Be Heroes II is a wargaming rule set for people who want fun games. The rules have a focus on interactive light hearted play, so don't bring your poker face to the game. Instead come prepared to be an actor or director in a game movie. Play is based around the adventures of heroes (or heroines) and their companions (Sidekicks), as they battle through one-off or linked scenarios. However the...   [click here for more]
TFP Games  $12.95 $8.62

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Western Up-Front - World War 1 Infantry Combat

Western Up-Front - World War 1 Infantry Combat


Western Up Front is a company level World War 1 Western Front game designed for 6mm to 25mm miniatures. Set in the period of 1916/17 , the players use interactive card play to attack and defend Trench systems. The design is inspired by the original "Up Front" game by Avalon Hill, but converted to miniature (or counter) play. Designed as a multiplayer game, the mechainsms are simple, but realistic....   [click here for more]
Sunray 42 Games  $12.99

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For Queen and Planet - The Boxer Rebellion - 1900

For Queen and Planet - The Boxer Rebellion - 1900


An ancient nation, a powerful military and thousands of fanatical anti-foreign Boxers are arrayed against a handful of troops from eight nations. The foreign legations are under seige and foreigners are being murdered. You have no choice, but to take the forces at hand, face the overwhelming enemy on the field of battle and either prevail or be annihilated. For Queen and Planet - The Boxer Rebellion...   [click here for more]
First Command Wargames  $6.99

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Koncordia

Koncordia


Koncordia is a sci-fi stand alone ruleset based on Impetus engine. Contrary to those rules it uses individually based figures which are grouped in teams. The rules are a beta version. Customers will receive new versions when released. To new Koncordia gamers we suggest to follow the official forum for support: http://impetus.ativiforum.com/ 32 pages /full colour (about 16Mb) English language...   [click here for more]
Dadi&Piombo  $6.74

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Bad War

Bad War


Bad War is the fourth set of wargame rules using the AB One system. Previous titles include Father Tilly which covers the Thirty Years War and Bloody Kingdom, a set of English Civil War rules. Bad War is designed to cover warfare in the sixteenth century, a period which seems from this distance to offer the wargamer a terrifically interesting and colourful selection...   [click here for more]
AB One Games  $14.00

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Land of the Free: Wargames Rules for North America 1754–1815

Land of the Free: Wargames Rules for North America 1754–1815


England and France set upon the New World with a fury, building settlements whenever they could hack a clearing out of the wilderness. Expansion brought them into contact with the natives, with whom they established trade and commerce. The New World was vast but not nearly big enough for the ambitions of these powers and conflict was inevitable. In Europe they call it the Seven Years’ War,...   [click here for more]
Osprey Publishing  $34.95 $14.95

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A Fistfull of Miniatures 2E Basic PDF

A Fistfull of Miniatures 2E Basic PDF


Pit Army against Army. You Decide the Outcome! Precis Intermedia brings this classic historical game of miniatures warfare back in an all-new basic edition. A FISTFULL OF MINIATURES’ unique combat system allows 15mm (or 25–30mm with some tweaking) figures based from other rules to be used without modification - whether you have 100 or 10,000 miniatures. Fast-moving...   [click here for more]
Precis Intermedia  $4.95

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Officer's Handbook

Officer's Handbook


WARGAMES RULES FOR TACTICAL OPERATIONS IN THE SECOND WORLD WAR USING 15MM MODEL TANKS AND INFANTRY Listing updated 31 March 2019 Current Editions: 1.1 for the PDF version 1.0 for the Print on Demand version Corrections, clarifications and new material are available to download at the Publisher's website. These are incorporated in the PDF version 1.1 Recommended scale 15mm Complexity:...   [click here for more]
A and A Games  $20.68

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Banners and Billhooks

Banners and Billhooks


Designed as a set of rules for historical "imagi-nation" wargaming in a medieval period. This rules set is fairly smooth and uncomplicated, with play being fairly fast. Army building is straight forward too, with most units requiring little serious book-keeping. The game was designed for two players, but can handle more. ...   [click here for more]
Bill Hook Games  $10.00

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Grace Flynn - Tides of Forever (ShadowSea Campaign)

Grace Flynn - Tides of Forever (ShadowSea Campaign)


Grace Flynn - Tides of Forever is a tabletop miniatures game where players try to help Grace and her stalwart crew survive in the hostile underground world of the Shadow Sea. The rules for the game are based on the game system for ShadowSea - Conquest of the Underground World, using dice and tactical choices to complete different battle scenarios. The game is designed for solo play, with rules for...   [click here for more]
AntiMatter Games  $6.99

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Endless: Fantasy Tactics - The Miasma War

Endless: Fantasy Tactics - The Miasma War


The Miasma War is an expansion for the core Endless: Fantasy Tactics Rulebook. Adventure Mode - New rules for Single Player and/or Co-Op play, allowing you to do battle against the table itself with AI parties (1+ players). A full story campaign with scenarios appropriate for playing with the AI Parties or in 'Classic' mode with an opposing player. New units to add to your parties. Taisen...   [click here for more]
On The Lamb  $9.95

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FIRE TEAM: VIETNAM Rules Close Support

FIRE TEAM: VIETNAM Rules Close Support


FIRE TEAM VIETNAM Game ENGLISH RULES Close Support ---------------------------------------------------------------------------------------------------- CLOSE SUPPORT Here In files pdf, there are : The Rules :...   [click here for more]
BATTLESPROJECT MAPS  $5.00

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Medieval Bar Room Brawl

Medieval Bar Room Brawl


A simple and fun game ideal multi player club game with lots of mayhem and back stabbing. Pick a character from those supplied or make up your own its up to you there are over 10 examples to get you started. All you need to play is a layout of your favourite bar a few 28mm figures a tape measure and a couple of 6 sided dice ...   [click here for more]
Terry Catton  $2.58

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A Foreign Field

A Foreign Field


A skirmish battle in the mud and blood of World War 1. Imagine a small section of the front, with nothing but the lowest ranks involved on both sides, attacking the enemy at range and hand-to-hand, once the Hell that is No-Man's-Land has been crossed. There is no mercy to be had or given and the only way is forward, whatever you're walking into. A print and play game with all you need (except dice...   [click here for more]
YCB Games  $2.99

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Scudbusters II: Back to Iraq

Scudbusters II: Back to Iraq


Scudbusters II: Back to Iraq is a set of modern special forces combat rules which combine playability with realism in an attempt to provide gamers with a simple yet challenging game of special forces warfare based on the experiences of allied units in the Gulf and Iraq wars. In the game the player takes control of the special forces units and operates in an increasingly challenging environment as...   [click here for more]
Wessex Games  $6.46

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Vive le Roi!

Vive le Roi!


Vive le Roi! is a set of fast play 18th century grand tactical wargame rules bringing out the differences in drill and the like throughout the century. The first half of the rules are the game mechanisms, with details on basing units and creating a wargames army in the second half (since during play it is useful to have the rules at the front!). Each infantry battalion, cavalry squadron,...   [click here for more]
AGEMA  $10.32 $3.86

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GhostRangers - Ghost-hunting campaign sourcebook for Fear and Faith

GhostRangers - Ghost-hunting campaign sourcebook for Fear and Faith


GHOST-HUNTING CAMPAIGN SOURCEBOOK FOR FEAR AND FAITH Do you hear strange noises in the middle of the night? Do strange lights emanate from your fridge or other household appliance? Do you or any of your family believe in ghosts? Then call the Ghost Rangers on 1800-GHOSTRANGERS No ghost or spectral occurrence too small! Ghost Rangers...   [click here for more]
Ganesha Games  $18.00 $8.00

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