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C'est la Guerre - Fast Play Wargame for the Age of Muskets

C'est la Guerre - Fast Play Wargame for the Age of Muskets


This set of rules began as a simple project to tinker with another well known game in order to modify it into a suitable set of fast play rules for the musket era.  However, it soon became apparent that this attempt to tinker would not work. The musket era required that certain factors be taken into account such as fire power, unit degradation from casualties, and command.  Therefore this is a...   [click here for more]
Bozbat Games  $9.99 $6.99

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Eat Prey Live

Eat Prey Live


Product Description Eat, Prey, Live is a set of three playable scenarios designed to test the mettle, strength, and survivability of your This Is Not a Test warband. Each scenario introduces a new wasteland creature or hazard and provides additional depth to the history and (de)evolution of the Tri-State Wasteland. Full-color artwork and dynamic photography by Dave Taylor Miniatures completes this...   [click here for more]
World's End Publishing  $2.99

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Marlburian Commander

Marlburian Commander


“Marlburian Commander” (MC) is an adaptation of our Napoleonic rules “Divisional Commander”. The tactics of the Marlburian era, which embraced the Nine Years War and the War of the Spanish Succession (approx.1688 – 1720), evolved intothose of the Seven Years War and,still later, into those of the Napoleonic period. However, players used to the grand tactics of the 1800’s...   [click here for more]
Studio Capitan  $12.89

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Flint and Feather Rules PDF

Flint and Feather Rules PDF


This is the PDF of the rules for Flint and Feather the 28mm Tabletop Skirmish Miniatures game. Become a Great Warrior and lead your warband to victory in the legendary period of the Great Lakes region of North America. These rules bring this legendary period of history to life with things like Orenda, Natural and Supernatural creatures and the collection of furs. Grow your Striplings to be important...   [click here for more]
Crucible Crush Games  $25.00

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Weltkrieg Main Rulebook

Weltkrieg Main Rulebook


Weltkrieg allows you to re-create well-known (and not so well-known) battles from the wars of the 20th Century on your tabletop, and change the course of history! Scaled for Grand Tactical representation (one miniatures base = 1 company of troops), this first book of the Weltkrieg series includes: The game series rules, divided into Basic, Advanced,...   [click here for more]
Legionnaire Games  $8.95

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Close Quarters: The Prometheus Incident

Close Quarters: The Prometheus Incident


Close Quarters is a fast-paced print 'n play boardgame of futuristic man-to-man combat, played on maps created from multiple room tiles. Using easy-to-learn game mechanics, The Prometheus Incident places players in the roles of the defending crewmembers of the Earth Protectorate Ship Prometheus or the troopers of an assaulting rebel faction...   [click here for more]
Legionnaire Games  $9.50 $6.95

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The War of the Worlds

The War of the Worlds


Mars was dying. Martians were resigned to their fate. Then some young Martians had a radical idea: invade the nearest planet. The biggest problem: Earth was inhabited and the Humans might object! The War of the Worlds is based on the novel by H.G. Wells and is a two-person game that recreates the life-and-death struggle between the Martians and Humans. Can the Martians eliminate the Humans facing...   [click here for more]
Amarillo Design Bureau  $2.95

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Burn Out

Burn Out


Print on demand. A single Malifaux second edition upgrade card. Ten Thunders / Neverborn - Burn Out Errata: July 2018. ...   [click here for more]
Wyrd Miniatures  $0.50

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ULTIMA RATIO REGUM 2nd edition grand tactical wargame rules (1689-1763)

ULTIMA RATIO REGUM 2nd edition grand tactical wargame rules (1689-1763)


ULTIMA RATIO REGUM 2nd edition are a set of grand tactical wargame rules for late 17th to mid-18th century wargames (1689 – 1763) with the emphasis being on maneuvering and campaign aspects. What does this mean? Well the rules allow for spying, assassination, stirring speeches and the rules of war as well as the usual mechanisms for playing a wargame! The sequence of play begins with...   [click here for more]
AGEMA  $10.30 $5.14

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Command Combat: Civil War - The First Battle of Bull Run Battle Pack

Command Combat: Civil War - The First Battle of Bull Run Battle Pack


Fight the first major battle of the American Civil War in this stand-along battlepack from Command Combat: Civil War. No rules set is necessary; all rules needed to play are within these pages, as well as cut-outs of all the figures necessary to play. Also included in this battle pack are the Battle of Blackburn's Ford, which led up to Bull Run, and the Battle of Wilson's Creek, the west's first...   [click here for more]
Bandwagon Games  $0.99

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Devil to Pay

Devil to Pay


The Devil to Pay are a fast pace rules for Civil War gaming that emphasize ease of play and an emphasis on fun. Players assume the role of a Civil War brigade commander and maneuver their regiments to victory! This is the downloadable PDF version of the rules. ...   [click here for more]
Raven Banner Games  $12.00

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Rapid Fire! Scenarios for NW Europe 1944/45

Rapid Fire! Scenarios for NW Europe 1944/45


This 72 page book offers the Rapid Fire! player no less than 17 carefully researched historical scenarios in 5 sections: * Introduction and beginners' battle; * D-Day and Normandy; * France, Belgium and Holland; * The Ardennes and German Border, and * Germany and Northern Holland. Between them, the scenarios cover every month of the NW Europe Campaign and the whole range of troops, equipment and...   [click here for more]
Rapid Fire Publications  $14.00

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Operation Pegasus

Operation Pegasus


Return to 1980 when Task Force Games was thriving and releasing all sorts of games. The Vietnam War was in the very recent past. Enter Perry Moore with a concept and design and Stephen Cole to develop the game and the combat system. They consulted with others who had been in the military. The result? Operation Pegasus. In the spring of 1968 two full North Vietnamese divisions surrounded and blocked...   [click here for more]
Amarillo Design Bureau  $7.95 $4.95

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Micro Fleet WWI

Micro Fleet WWI


Welcome to the Hurlbat edition of Micro Warfare Series: Micro Fleet – World War I This series of thirteen games was original published by Tabletop Games in the 1970s with this title being published in 1976. Each game in the series aim to recreate the feel of tabletop wargaming with large numbers of miniatures but using printed counters and terrain so that games can be played in a small space...   [click here for more]
Hurlbat Games  $5.16

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ColdWar: 1983

ColdWar: 1983


ColdWar: 1983 is a set of skirmish wargames rules primarilly designed for section and platoon level actions between NATO and Warsaw Pact troops using 20/28mm scale miniatures. That said they can be used for pretty much any historical skirmish action of the last fifty odd years, as well as fictional post-apocalypse scenarios. The rules focus on the motivations and training of the individual...   [click here for more]
Wessex Games  $6.44

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OPEX - Règles pour engagements tactiques modernes

OPEX - Règles pour engagements tactiques modernes


Opex est une règle de jeu de strategie avec figurines qui vous permettra de simuler des operations de comBat menees par l’armee Francaise . A l’interieur de ce livret vous retrouverez des informations concernant les principales zones du globes ou la France a deployee des troupes : Les Balkans, l’Afrique, Le Moyen-Orient et l’Afghanistan . Vous retrouverez egalement...   [click here for more]
Guerres Miniatures  $16.68 $11.12

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Frontline The Miniature Game - Pacific & South East Asia Core Rulebook

Frontline The Miniature Game - Pacific & South East Asia Core Rulebook


Why a Gamesystem for Battles in the Pacific and South East Asia? There are many other miniature games on the market, but mostly the Pacific is only a side notice. The battles in the Pacific and South East Asia played an important role in the war and for a tabletop gamer it has a lot of potential for modelling, collecting and gaming as well. That‘s why we decided to lay the focus on it, because...   [click here for more]
Red Octopus Entertainment  $35.00 $22.31

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OUTLANDS: 2nd Edition

OUTLANDS: 2nd Edition


OUTLANDS 2nd Edition The planet of Paradise, the once gleaming gem in the Outer Rim now lies in ruins. For reasons unknown, the planet surface is now a desolate, barren and deadly wasted. For the inhabitants life is tough. While some take shelter in the walled compounds of community townships, other form roaming tribes of bandits, preying on the defenceless. During the 'Fall Of Paradise'...   [click here for more]
Shades Of Chaos Games  $5.80

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Broken Axles: Complete Rulebook

Broken Axles: Complete Rulebook


Broken Axles is a 15mm vehicle combat game (which can easily be utilized at any scale from 15mm to 28mm) that is fast and fun, where every dice roll has the potential to range from disaster to triumph. To move their vehicles, players will roll a number of Maneuver Dice, with each success converting into an action. Rolling below the required result, however, causes a Mishap, which vary in intensity...   [click here for more]
Fuel Injection Games  $17.84

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Song of the Splintered Lands

Song of the Splintered Lands


Song of the Splintered Lands is a stand-alone miniatures ruleset based on and fully compatible with the Origins-nominated Song of Blades and Heroes fantasy miniature rules. The book includes: Basic activation, combat, magic and morale rules; Campaign Rules for two different rebellion scenarios and for building and defending a "Strategic hamlet" in disputed territory; More Fog of...   [click here for more]
Ganesha Games  $8.00

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Battleblade

Battleblade


Battleblade offers fast, fun fantasy skirmish rules that allow you to customise your own characters and use whatever models you have in your collection. Battleblade uses a D10 to accommodate a broad range of skill, weapon and situational modifiers. Battleblade's combination of customisability and scenario-based play offers plenty of replayability at what we hope is a genuine value-for-money...   [click here for more]
Echidna Games  $7.99

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Pike & Shot & Zombies

Pike & Shot & Zombies


In a world already used to plagues, pestilence, famine and war, things have just got a whole lot worse. Now even the dead won't lie still in their graves. The corpses from a hundred battlefields have risen up and are now intent of devouring the last few remaining flickers of life in this truly accursed land. Pike & Shot & Zombies is a post-apocalyptic survival game in a ravaged Renaissance...   [click here for more]
AB One Games  $14.00

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Battles Before Time: Knucklebones (Dice) Edition

Battles Before Time: Knucklebones (Dice) Edition


Battles Before Time: Knucklebones (Dice) Edition is a revised version of the original Battles Before Time game published in 2016. Instead of the "stone draw" mechanic used in the original version, the Knucklebones Edition uses dice. We created this edition due to many requests for a streamlined version of the game that just uses good old dice. Battles Before Time is a prehistoric...   [click here for more]
Jade Tower Studio  $0.99

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London 1980 Operation NIMROD

London 1980 Operation NIMROD


London 1982 is a solitaire war game depicting the action, called Operation Nimrod, performed by SAS, one of the first British Special Forces, in the Iranian Embassy in London on May 5th 1980, where a group of terrorists had kept for 6 days several hostages. A daring operation, which was a success with the liberation of the hostages and the elimination of the terrorists, who were linked to the Democratic...   [click here for more]
Lumaca Games  $6.00 $4.00

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Company Commander

Company Commander


COMPANY COMMANDER is set in the XVIII & the first half of the XIX century. During this period there were many great battles with large armies and thousands of men but there were also many smaller actions where the use of a musket, ability in fencing, riding skills, personal courage and charisma were decisive. COMPANY COMMANDER rules are designed for games between small units of men such as...   [click here for more]
Studio Capitan  $10.31

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Combat Patrol Set A

Combat Patrol Set A


Combat PatrolTM is an exciting set of skirmish rules that allows players to focus on the game instead of the rules. Combat PatrolTM is a unique card-based minatures game. The unique Double Random ActivationTM mechanism provides a leap-ahead method for activating units that provides the friction and drama of card-based systems with none of the drawbacks. More importantly, Combat PatrolTM uses...   [click here for more]
BuckSurdu.com  $5.00

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Songs of Our Ancestors

Songs of Our Ancestors


Songs of Our Ancestors is a Flying Lead/Song of Blades variant produced by Zombiesmith Miniatures to allow you to play with their spectacular Quar miniatures range. The rules are based on Ganesha Games' Flying Lead by Rich Jones and Andrea Sfiligoi. This is a stand-alone book containing rules and background. To Battle! To Glory! To Song! The trumpet is sounding "To Arms! To Arms!" And...   [click here for more]
Ganesha Games  $11.99

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Dell’arte Della Guerra - campaign and battlefield rules for the Italian Renaissance

Dell’arte Della Guerra - campaign and battlefield rules for the Italian Renaissance


Please Note we can provide printed versions of this rule set with complete set of printed cards and playing counters for £25 P&P. Please contact us for ordering details. This set of table-top and campaign rules are designed to be used to represent the period of the early renaissance in Italy in the second half of the 15 Century. Each player represents a family of Condottiere, who take...   [click here for more]
Real Time Wargames  $24.49 $16.76

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Battle Fortress: Build and Destory

Battle Fortress: Build and Destory


BATTLE FORTRESS Battle Fortress is a tabletop war-game with two big differences: NO DICE; Battle Fortress uses a Diceless mechanic; RTS style gaming; You train/build the units you want to use in the battle. The game was originally designed with younger players in mind, but we soon found experienced players enjoyed Battle Fortress just as much as any other wargame. Battle Fortress can be...   [click here for more]
War of Life Gaming  $15.15 $6.74

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Rampant Galaxies

Rampant Galaxies


Rampant Galaxies is a game for 2mm to 15mm models from any range for sci-fibattle. It is designed to be played in about an hour with fully customizable forces from your favorite Sci-Fi universe. The rules can accommodate infantry, power armored units, vehicles, artillery, aircraft, etc. Players choose generic units and customize them using a Sci-Fi traits list. Most weapons and equipment...   [click here for more]
Blood and Spectacles Publishing  Pay What You Want

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Sacre Bleu! Skirmish wargame rules for the Age of Pirates, the 17th-18th centuries, and the Napoleonic Wars!

Sacre Bleu! Skirmish wargame rules for the Age of Pirates, the 17th-18th centuries, and the Napoleonic Wars!


A lightweight set of skirmish rules for individually based figures featuring a highly variable sequence of play, simple mechanisms and several scenarios to try out. Not at all complex, they are aimed for games of between 10 and 100 figures in the Horse & Musket era, although they could with a little bit of work be adapted to other periods. In other words a set of fun, cheap and cheerful wargame...   [click here for more]
AGEMA  $6.43 $2.56

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Avalon Hill's 1776 Player's Guide - The Boardgamer

Avalon Hill's 1776 Player's Guide - The Boardgamer


The publisher of The Boardgamer magazine created five special issues devoted entirely to one game within the Avalon Hill catalog. They were known as Unofficial Player guides, but were considered the best collection of new information, variants, scenarios, rules variations, errata, inserts, and new articles written for these games. Fans loved the materials,...   [click here for more]
Past Into Print  $2.99

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Rally Round The King: 3000BC- 1500AD

Rally Round The King: 3000BC- 1500AD


" “From Pharaoh to King.” With rally Round the King you can fight large fantasy battles by themselves or wrapped in an easy to use Campaign System. But what if you want to fight Roman Legions against Germanic invaders? Or Norman Knights versus Saxon Huscarls? What about a good historical set of rules? Look no further? Just drop the fantasy rules from Rally Round...   [click here for more]
Rebel Minis  $9.95

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Ostfront Quick-Fire Rules

Ostfront Quick-Fire Rules


Ostfront Quick-Fire Rules These rules will give you everything needed to play Ostfront, from the basic rules, to the Army lists. Meant as an introduction to the rule set, this is a simplified version of the rules, with basic army lists for Wehrmacht, Soviet, U.S. and British forces. The main rules and full army lists can be found here on Wargame Vault: /product/191978/Ostfront--Main-Rules...   [click here for more]
Ostfront Publishing  Pay What You Want

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Victory Decision: WW II - German Fallschirmjaeger Field Guide

Victory Decision: WW II - German Fallschirmjaeger Field Guide


"Never surrender, to death or victory must be a point of honour." 6th Fallschirmjäger Commandment The Field Guide supplements for our "Victory Decision: World War II" miniatures game are short, compact Infantry army lists. A copy of the Victory Decision: World War II rulebook is necessary to fully use the content of this book. The Fallschirmjäger...   [click here for more]
A.D.Publishing  $5.99 $4.49

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Giant Monster Rampage Deluxe

Giant Monster Rampage Deluxe


Giant Monster Rampage just got bigger and better with an all new 125 page deluxe edition rulebook! This updated and expanded rulebook features new kingdoms, new powers, and enough optional rules to help simulate nearly any giant monster battle. Giant Monster Rampage is a turn based combat game for two or more players. The game takes place in a world where colossal creatures roam...   [click here for more]
Radioactive Press  $14.99 $4.99

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Wild West Gunfight

Wild West Gunfight


A simple game to recreate the gunfights common to most westerns and that even occasionaly happened in real life. Each player is assigned a force of about six figures and off you go. Designed for 28mm figures but will work fine with what ever figures you have, could be played as a one against one game or with an umpire larger multi player games where everyone has a different objectivbe. ...   [click here for more]
Terry Catton  $2.58

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H.G. Wells' Little Wars

H.G. Wells' Little Wars


Originally written in 1913 by one of the greatest science fiction authors, this is a reprint of the book that gained H.G. Wells the title "Father of Modern Wargaming." Little Wars will appeal to science fiction fans, history buffs, students of politics and international affairs, wargamers, RPGers, and anyone else interested in the works of this great writer. Skirmisher’s edition of Little...   [click here for more]
Skirmisher Publishing  $4.99 $0.60

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Grace Flynn - Tides of Forever (ShadowSea Campaign)

Grace Flynn - Tides of Forever (ShadowSea Campaign)


Grace Flynn - Tides of Forever is a tabletop miniatures game where players try to help Grace and her stalwart crew survive in the hostile underground world of the Shadow Sea. The rules for the game are based on the game system for ShadowSea - Conquest of the Underground World, using dice and tactical choices to complete different battle scenarios. The game is designed for solo play, with rules for...   [click here for more]
AntiMatter Games  $6.99

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Chevauchee: Rules for Battles with Medieval Miniatures

Chevauchee: Rules for Battles with Medieval Miniatures


During the 100 Years War between France and England, bands of soldiers from both sides launched raids into enemy-held territory, burning, pillaging, and slaying as much as possible before opposition could be mounted in strength. This practice, known as chevauchee, is the inspiration for this game of medieval and Renaissance warfare. Designed for fun and playability, Chevauchee is perfect...   [click here for more]
Skirmisher Publishing  $4.99

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Victory Decision: WW II - US Technical Manual

Victory Decision: WW II - US Technical Manual


This is the 2nd Technical Manual supplement for our "Victory Decision: World War II" miniatures game. A copy of the Victory Decision: World War II rulebook is necessary to fully use the content of this book. The US Technical Manual is your comprehensive guide to using US Armoured Fighting Vehicles and Guns in Victory Decision: World War II. This book covers over 75...   [click here for more]
A.D.Publishing  $14.99 $11.24

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Over the Hills and Far Away

Over the Hills and Far Away


Skirmish rules in a cinematic vein for fighting encounters in the Napoleonic wars. Suitable for 2-6 players each controling 6-10 individual characters. ...   [click here for more]
Matakishi's Tea House  Pay What You Want

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War on a Frontier World

War on a Frontier World


Rules for 15mm games set on a backwater planet with little access to high quality weaponry. Players simply pick their forces from a number of unit types and of they go, some units are better than others but using weaker units gains you extra victory points. A typical unit of regular foot would contain 6 bases each with 3 figures on it though this could be changed to suit the stuff you have. The gain...   [click here for more]
Terry Catton  $2.58

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Victory Decision: WW II - US Paratrooper Field Guide

Victory Decision: WW II - US Paratrooper Field Guide


"The 101st Airborne Division ... has no history, but it has a rendezvous with destiny. ... Let me call your attention to the fact that our badge is the great American eagle. This is a fitting emblem for a division that will crush its enemies by falling upon them like a thunderbolt from the skies." Major General William C. Lee - General Order Number 5 dated 19 August 1942 The...   [click here for more]
A.D.Publishing  $5.99 $4.49

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MechaForce Tactical Combat Game

MechaForce Tactical Combat Game


The streamlined tactical combat game of giant armored mecha. The MechaForce rulebook is a very concise and streamlined 7 pages and gives you details on Mecha Construction, Pilot Advancement, Movement, Firing, Brawling, Conventional Forces, and more. To play the game you will need tokens and a map with a hexagonal grid. You may alternately play with miniatures and model terrain. This purchase includes...   [click here for more]
Robertson Games  $2.00

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Rapid Fire! Operation Market Garden September 1944

Rapid Fire! Operation Market Garden September 1944


A campaign history with for all the forces taking part. Eight scenarios and a 'grand manner' game based on the British 1st Airborne battle at Arnhem ...   [click here for more]
Rapid Fire Publications  $12.00

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Tales of Beasts and Perils GM's book for TBH

Tales of Beasts and Perils GM's book for TBH


TALES OF BEASTS AND PERILS VOLUME ONE Become a creator of worlds! Tales of Beasts and Perils, Volume One is a gamemaster's guide to writing and running adventures for the Tales of Blades and Heroes fantasy roleplaying game. It includes rules and guidelines for: Secret Knowledge rolls; Timing and pacing an adventure; Rewarding players with experience,...   [click here for more]
Ganesha Games  $18.00 $8.00

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Captains and Kings

Captains and Kings


A Kingdom is yours for the taking! But first… Your charge has halted and your men are close to panic! Your front rank has taken casualties, and refuses to move forward. Crossbow bolts fly past you, only to strike down a soldier behind you. Your men remain in place, but for how long? Mere yards away, you see the enemy Captain shouting; gathering the courage to counter-attack. Victory...   [click here for more]
Rebel Minis  $9.95

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HOUR OF GLORY: Die Zombies!

HOUR OF GLORY: Die Zombies!


War-torn Europe in 1945 is about to experience a new kind of horror. Even as the Third Reich crumbles beneath the Soviet onslaught, Allied spies have been dispatched to investigate a supernatural threat. In a last, desperate attempt to protect the Fatherland, Axis scientists are about to unleash the living dead! Hour of Glory: Die Zombies! is an expansion for the WW2 miniature...   [click here for more]
Warm Acre  $3.20 $2.40

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World at War: Gear Krieg

World at War: Gear Krieg


"The world would indeed have been a different place had the Roaring Twenties not delivered the wonders promised by visionaries. Instead, war walkers now stride across the battlefield of Europe, huge supertanks thunder over North Africa, rocket fighters duel high above the Pacific, adventurers and superspies battle the Nazi forces in the shadows and scientists work feverishly in their laboratories...   [click here for more]
A.D.Publishing  $16.99 $12.74

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