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Squad Hammer Core - Peoples Edition

Squad Hammer Core - Peoples Edition


Welcome to Squad Hammer! Squad Hammer is a simple, fast playing and tactical set of "Friendly rules": Perfect for getting some old miniatures off that shelf and on to the gaming table. Game play is simple to explain without lacking options and is perfectly suited to Beer&Pretzels night or a club game. Units are typically squads of infantry, single vehicles or big monsters. All mechanics...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Missile Threat Solo Rules & Mercenary Air Campaign

Missile Threat Solo Rules & Mercenary Air Campaign


This book gives you everything you need to play Missile Threat solo and to play the Mercenary Air Campaign. The Solo Rules: These include all the rules needed for solo games, as well as random aircraft tables for every conflict and faction covered in Missile Threat. Random Ground Asset and Naval Vessel tables are also included. The solo game relies on regular...   [click here for more]
Ostfront Publishing  Pay What You Want

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Fireteam: Tactics - Sci-Fi Brick Combat

Fireteam: Tactics - Sci-Fi Brick Combat


Hey, gamers, brick builders, and everything in-between. My name is Robert. I am a sci-fi writer and game designer who has previously brought you CONTACT, a role-playing game published by Clockwork Publishing. For the past two years I’ve been working on a fun project that will merge a couple of my favourite subjects - games, science fiction and most importantly, brick building toys such as...   [click here for more]
Max Byron  Pay What You Want

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Modern Armor Scenarios - Five Battles from the Arab-Israeli Conflict

Modern Armor Scenarios - Five Battles from the Arab-Israeli Conflict


These scenarios are based on five iconic armor actions during the Arab-Israeli conflicts, between 1956 and 1982. Various liberties have been taken with the historical actions to reduce large, complex battles to a tabletop game, and various vehicles have been used that probably were not present together on thie particular battlefield, but saw action in the same theatre of war. An example is the inclusion...   [click here for more]
Walter Moore Games  Pay What You Want

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2015 Nordic Weasel Grab Bag

2015 Nordic Weasel Grab Bag


With the calendars all insisting it is 2015, we're celebrating it with this grab bag of goodies for each of the Nordic Weasel Games systems. Within these pages, you will find new options for FiveCore (skirmish AND Company Commander), No End in Sight, No Stars in Sight, Fast And Dirty and the Usurper RPG. This product is available on a Pay what you Want basis, since the value may vary depending...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Nation Generator for 20th century Brushwars

Nation Generator for 20th century Brushwars


Imagi-nations, made-up nation states for our brushfire war games, are quite popular. This mini supplement provides tables to randomly generate 13 different aspects of your prospective warzone, including cultural coherency, corruption and technological level. Whether your imagination just needs a little boost or you want to play a completely unique campaign, the Nation Generator can be used with...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Afghan Compounds

Afghan Compounds


Full instructions for building four different compounds for use with 28mm figures. A comprehensive materials and tools list is included. Each step is fully illustrated and there are numerous photographs of the finished buildings in use. ...   [click here for more]
Matakishi's Tea House  Pay What You Want

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Modern Armor Scenario - Eagle Troop at the Battle of Easting 73

Modern Armor Scenario - Eagle Troop at the Battle of Easting 73


The Battle of 73 Easting erupted about halfway through the brief land phase of the Gulf War. American armored forces had entered Iraq and pivoted to unhinge the enemy’s defenses inside Kuwait. Facing them was what appeared to be a well-trained and well prepared enemy - the elite Republican Guard. The Republican Guard was dug in, defending the territory it trained in often. The Coalition forces...   [click here for more]
Walter Moore Games  Pay What You Want

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Modern Armor Scenario - Battle of Goose Green

Modern Armor Scenario - Battle of Goose Green


The Battle of Goose Green, 27-29 May 1982 Falklands War: 2 Para vs Task Force Mercedes Micro-armor (Infantry!) Scenario with statistics and scenario rules for the Modern Armor, This scenario recreates the historical battle. Variants allow you to explore what would have happened if the British had used tanks or had their lost helicopters, and what would have happened if the Argentines had shown...   [click here for more]
Walter Moore Games  Pay What You Want

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Donbass#1

Donbass#1


microbattlefield's Donbass#1 Is a 3 page battlemap and text scenario designed for use with your chosen miniatures rule set on a small tabletop (around 3'x3' or similar) micobattlefields scenarios and maps/units are researched to be historically accurate for a particular battle or skirmish whilst providing alternatives that bend history and geography a little for gaming interest. They...   [click here for more]
microbattlefields  Pay What You Want

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Bridgehead!

Bridgehead!


This platoon level 3 page scenario and game map is inspired by the pivotal battle described in Tom Clancys ‘Red Storm Rising’.Like other Microbattlefield titles its designed to be playable on a space as small as 3' x3' though 6 x 4 proportions will suffice. There is lots of Flexibilty in terms of the Nato O.O.B. in this scenario. In fact having units from 2 or 3 different Nato members...   [click here for more]
microbattlefields  Pay What You Want

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Georgia1

Georgia1


See 'Donbass1" for a general description of micro battlefields maps and scenarios. For Georgia1 you will similarly need a flat game table, 12 trees representing forests, five buildings, something to represent a straight piece of railway line on your 3' x 3' or bigger game table. once again, the scenario lists options for vehicles, though 2 soft-skinned transports for the Georgians would be ideal. There...   [click here for more]
microbattlefields  Pay What You Want

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7TV 2nd Edition: Inch High Spy-Fi

7TV 2nd Edition: Inch High Spy-Fi


7TV is our tabletop miniatures game of high-octane spy-fi action set in the worlds of 1960s and 70s cult TV shows. Spies, minions, masterminds, ghosts, aliens, officialdom, hitmen, coppers and metal killers are all waiting for you. Relive some of 7TV Studio’s great lost shows or create your own and reach new audiences! 7TV is back in 2015 with an all new 2nd...   [click here for more]
Crooked Dice  Pay What You Want

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Gang Wars: An Unofficial FiveCore Supplement

Gang Wars: An Unofficial FiveCore Supplement


If you saw the firefight mid-way through Michael Mann's blockbuster Heat and thought; “I bet that'd be cool in miniature.” Then this is the supplement for you. It takes the incredibly versatile FiveCore system and shapes it into a more focussed package. Most of this supplement is focussed around extended narrative campaigns unfolding over a few missions, but the scenarios can be...   [click here for more]
Wanderer Productions  Pay What You Want

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Oscar Sierra Charlie OSC Counters

Oscar Sierra Charlie OSC Counters


This pack consists of: a full colour and black & white version off the Hit and Suppression & General Counters ...   [click here for more]
Evil Bear Wargames  Pay What You Want

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Green Army Men: Plastic Men, Steel Resolve

Green Army Men: Plastic Men, Steel Resolve


Green Army Men: Plastic Men, Steel Resolve is intended to be a simple and straight forward ruleset for playing dexterity based wargames. Combat and movement resolution is based on a dexterity "flick" or "flip" mechanic instead of a traditional dice or card mechanic. In addition, the game requires no templates, rulers or special materials to play. It also features a WYSIWYG results...   [click here for more]
Blood and Spectacles Publishing  Pay What You Want

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Radar

Radar


By giving me a small amount, you support my work, so I can create more cheaper and better models. The model are designed for miniatures in scale 28-32mm (after scaling can be used with any other system) can be combined on a table with other terrain cardboard elements sci-fi, modern, ww2. Model can be used for table games battle, rpg. Model can be set on stands, alone or...   [click here for more]
DarekPages  Pay What You Want

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Oscar Sierra Charlie OSC Templates

Oscar Sierra Charlie OSC Templates


Down load includes both full colour and printer friendly Templates Templates for Blast, Corridor, Deployment points and Targeting aids. Corridor Template also includes a handy reference for Weapon types. ...   [click here for more]
Evil Bear Wargames  Pay What You Want

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Total CARnage

Total CARnage


Total CARnage is a diceless car combat system set in a post-apocalyptic wasteland. Combat and movement resolution is based on a dexterity "flick" mechanic instead of a tradational dice or card mechanic. In addition, the game requires no templates, rulers or special materials to play. It also features a WYSIWYG results mechanic that makes each game dynamic and different....   [click here for more]
Blood and Spectacles Publishing  Pay What You Want

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Futuristic City

Futuristic City


An amazing model built by Ive, a talented Frenchman, that has been a consistent favourite of visitors to Matakishi's Tea House for over five years. Presented here with corrected text and every photograph I have available. ...   [click here for more]
Matakishi's Tea House  Pay What You Want

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Guns 'n Grenades - Plastic Soldier Wargaming Version 1.5

Guns 'n Grenades - Plastic Soldier Wargaming Version 1.5


Ever wanted to play a wargame but don't have time for expensive miniatures and massive rulebooks? Well here's your solution! Guns 'n Grenades is a wargame that uses generic plastic army men as the miniatures. The rules are simple and effective, allowing you to fight on levels as small as squad vs. squad or even as big as entire armies fighting! Combat is simple, running on dice rolls and luck. ...   [click here for more]
Journey Begins Games  Pay What You Want

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d6 Map

d6 Map


d6 Map is a simple wargame for modern infantry and vehicles. The complete rules (pp. 1-4) can be booklet printed onto a single sheet of A4 paper. Two blank maps (pp. 5-6), four terrain maps (pp. 7-10), and a sheet of counters (p. 11) round out the package. Units are meant to be represented by very small d6 of various colors. The pips on the d6 represent a unit's strength. As casualties or damage...   [click here for more]
Warlock Games  Pay What You Want

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Buried Treasure

Buried Treasure


Arrrr! It's time to set off and find your fortune! Beware of other scurvy dogs while ye do it! Buried Treasure is a 2-4 team game where sides compete with each other search, dig up, and escape with a treasure buried on an unhospitable island. While the game is written from a fantasical pirate point-of-view, you can really substitute is scenario into any genre when you need your...   [click here for more]
Irrational Number Line Games, LLC  Pay What You Want

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M-1 Abrams Series (22 variants) (For Armor Heavy Team / Tacforce II

M-1 Abrams Series (22 variants) (For Armor Heavy Team / Tacforce II


This provides all of the M-1 Abrams variants for inclusion in Armor Heavy Team / Tacforce II. ...   [click here for more]
Wargame Designs 2000  Pay What You Want

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COMBAT: 1948 Arab-Israeli War

COMBAT: 1948 Arab-Israeli War


Miniature Wargame rules for 15mm battles of the 1948 Arab-Israeli War. Tables of Equipment for both Arab & Israeli forces. Scenarios, Sample Army Lists. Features like Commandos, Minefields, Weather, Flamethrowers, Artillery. Aircraft and more. IGOUGO turn sequence. d6 system. ...   [click here for more]
Bat Cave Miniatures  Pay What You Want

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BMP Series (48 variants) (For Armor Heavy Team / Tacforce II)

BMP Series (48 variants) (For Armor Heavy Team / Tacforce II)


BMP-1, BMP-2, BMP-3 and all other variant and other designes based off of the base vehicles. This is for use with Armor Heavy Team / Tacforce II ...   [click here for more]
Wargame Designs 2000  Pay What You Want

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American KRL-250 Sheet

American KRL-250 Sheet


This sheet covers the KRL-250 combat motorcycle. The sheet is set up for use with Armor Heavy Team / Tacforce II ...   [click here for more]
Wargame Designs 2000  Pay What You Want

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Russian LuAZ-967 Amphibious Truck

Russian LuAZ-967 Amphibious Truck


This covers the Soviet/Russian LuAZ-967 Amphibious Truck. This sheet is set up for use with Armor Heavy Team / Tacforce II ...   [click here for more]
Wargame Designs 2000  Pay What You Want

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Pumpkin

Pumpkin


By giving me a small amount, you support my work, so I can create more cheaper and better models. The figure are designed for miniatures in scale 28-32mm can be combined on a table with other terrain cardboard elements sci-fi, modern, ww2, fantasy. Figure can be used for table games battle, rpg. ...   [click here for more]
DarekPages  Pay What You Want

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Of Capes and Tights

Of Capes and Tights


DO you like super heroes? do you like thwarting vile plans for conquest and destruction on a global scale? or maybe you prefer being the villian and carrying out those vile plans. regardless this game lets to do it all! -custom build your own super heroes and sidekicks or villians and legions of lackeies -dice pool based combat. ...   [click here for more]
Badger with a quill  Pay What You Want

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ASU-57 Airborne Tank Destroyer

ASU-57 Airborne Tank Destroyer


The ASU-57 is presented in the Armor Heavy Team / Tacforce II game. This updates the ASU-57 Airborne Tank Destroyer to the Revision 1 standards. ...   [click here for more]
Wargame Designs 2000  Pay What You Want

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ASU-85 Airborne Tank Destroyer

ASU-85 Airborne Tank Destroyer


The ASU-85 Airborne Tank Destroyer is included in the basic Armor Heavy Team / Tacforce II game. This elevates the sheet to revision 1 standards. That being said the sheet is set up for Armor Heavy Team / Tacforce II. ...   [click here for more]
Wargame Designs 2000  Pay What You Want

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9A52-2T Indian MRL

9A52-2T Indian MRL


This sheet covers the Indian 9A52-2T Indian Multiple Rocket Launcher. This is for Armor Heavy Team / Tacforce II. ...   [click here for more]
Wargame Designs 2000  Pay What You Want

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9A52-4 Soviet/Russian MRL

9A52-4 Soviet/Russian MRL


This is the sheet covering the Russian 9A52-4 Multiple Rocket Launcher. It is designed for used with Armor Heavy Team / Tacforce II. ...   [click here for more]
Wargame Designs 2000  Pay What You Want

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PMC TOE 31600L0FA, Special Forces Operational Detachment, Long Range Rescue

PMC TOE 31600L0FA, Special Forces Operational Detachment, Long Range Rescue


Table of order and equipment information for the Private Military Company TOE 31600L0FA, Special Forces Operational Detachment, Long Range Rescue as of 12 June 1987. Includes information on unit organization, personnel, weapons, vehicles, and other mission equipment. NOTE: This TOE is representative of a detachment sent into Val Verde on a top-secret rescue mission in 1987. Their motto: "If...   [click here for more]
TOEHub  Pay What You Want

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Strike Action Set One: Super Mobile Urban Response Force

Strike Action Set One: Super Mobile Urban Response Force


Strike Action Set One: Super Mobile Urban Response Force gives you ten science fiction themed miniatures perfect for modern/near future/sci fi roleplaying or wargames. All files are 300dpi and include front and back views. You will need a color printer, cutting tools, and glue. Assembly instructions are included ...   [click here for more]
Junkyard Samurai Games  Pay What You Want

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Counters for tabletop miniatures - frosted edition

Counters for tabletop miniatures - frosted edition


This set of tokens is designed especially for snowy settings, the palette of cold colors will keep your games in the right mood. Markers represents various statuses and conditions, useful in both fantasy and nuclear winter settings. Content: More than 30 counters/tokens, a few with alt versions. ...   [click here for more]
Lighthouse Games  Pay What You Want

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Counters for tabletop miniatures

Counters for tabletop miniatures


This set of carefully designed tokens includes markers various statuses and conditions, useful in both fantasy and post-apocalyptic settings ...or a "dark age" mix of the two. Content: 8 color counters/tokens, a few with alt version. Feel free to suggest new tokens and variants! ...   [click here for more]
Lighthouse Games  Pay What You Want

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Rednecks and Revenuers

Rednecks and Revenuers


Rednecks and Revenuers is about a two hour game that pits Federal agents against the Hoofer Family. What's going on up in those hills? Can the Feds find out (and survive to tell about it)? And who invited those fancy-dressed city-folk to our prop-a-tee? The scenario uses our free Quick Intermediate Level Skirmish rules, an gives guidance for selecting units from a different game system, if that...   [click here for more]
Irrational Number Line Games, LLC  Pay What You Want

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Crossing Lines

Crossing Lines


This is a game-independent scenario for the classic "crossing of lines" military scenario. It allows you to place two to six players, each with their own squad, in an environment of ambiguity and second-guessing. The base scenario has good replay value and a handful of variants are provided to allow you to shake things up a little more. ...   [click here for more]
Irrational Number Line Games, LLC  Pay What You Want

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Pulp! Kharma Core

Pulp! Kharma Core


PULP! KHARMA is a light RPG set of rules based entirely upon “Pulp! The rpg” by Brian A. Liberge (http://pulptherpg.com/). Create your characters in a few minutes on an index card (or a scrap of paper). Play any genre you like. Sword & Sorcery, Pulp Fiction, Sci-Fi, etc. If you can imagine it, you can do it. I have taken a few liberties in changing a few items...   [click here for more]
Bozbat Games  Pay What You Want

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Alterkine Floorplans: Small House

Alterkine Floorplans: Small House


Usable in any campaign this small house fits into any community. ...   [click here for more]
HermaDolph  Pay What You Want

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Brain Freeze

Brain Freeze


Nine pages of survival-supplies-collecting, candy-shuffleboarding, driving-around-in-an-ice-cream-truck, tearin-up-a-deck-of-cards, chucking-frozen-desserts-at-zombies mayhem! Print-n-play (well, print, cut-out, fold, glue, and then play) ice cream truck included! This is a beer-n-pretzels type zed game with some unique and fun mechanisms like replacing hit charts and tables with...   [click here for more]
Irrational Number Line Games, LLC  Pay What You Want

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Soylent Green:  We're A People Company

Soylent Green: We're A People Company


This is a free scenario that lets 3-5 players battle it out in a (creepy) industrial enivornment. It is set up for our free Quick Intermediate Level Skirmish rules, but you should be able to substitute "equal" teams from other systems fairly easily after reading the descriptions of the teams. The scenario includes: Seven pages of rules Three example factory set ups Eight pages of...   [click here for more]
Irrational Number Line Games, LLC  Pay What You Want

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