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SpecOps: A Gruntz Module
by ClearHorizon Miniatures

SpecOps is a Gruntz Module that brings the exciting second-to-second action of Special Operations missions and campaigns to the tabletop.

Skirmish scale Special Forces combat with NEW RULES, NEW WEAPONS and EQUIPMENT, NEW MISSIONS, NEW TEAM TYPES, NEW OFF-BOARD RESOURCES and a

SpecOps: A Gruntz Module
 
 Hottest Land, Wargames, Modern
 
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Special Ops #7

Special Ops #7


Special Ops is Multi-Man Publishing's magazine that provides coverage of MMP's line of products.  Each issue has multiple articles covering several of MMP's product lines as well as ASL/ASLSK scenarios. These are just the magazines, no game is included in the PDF version (only the physical print edition includes the game). Articles for this issue: FIGHTING...   [click here for more]
Multi-Man Publishing  $6.00

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Yaah! Magazine and Complete Wargame #14

Yaah! Magazine and Complete Wargame #14


This issue comes with a spiffy new, man-to-man solitaire game from one of the best solitaire designers in the industry, Gottardo Zancani. Titled Rattenkrieg, the game simulates up close and personal combat in Stalingrad, circa 1942. Rattenkrieg features a robust AI bot, and an innovative way, based on the actual size of the counter, to calculate to where a unit may move. Of course the gaming doesn't...   [click here for more]
Flying Pig Games  $18.00 $15.00

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Special Ops #5

Special Ops #5


Special Ops is Multi-Man Publishing's magazine that provides coverage of MMP's line of products.  Each issue has multiple articles covering several of MMP's product lines as well as ASL/ASLSK scenarios. These are just the magazines, no game is included in the PDF version (only the physical print edition includes the game). Articles for this issue: PERHAPS...   [click here for more]
Multi-Man Publishing  $6.00

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Fistful of Lead: Bigger Battles Rulebook

Fistful of Lead: Bigger Battles Rulebook


Fistful of Lead: Bigger Battles is designed as a quick set of tabletop wargaming rules for skirmishes in your favorite wargaming period or genre. Like all of our Fistful of Lead games, the rules are simple to learn, but Bigger Battles is not necessarily a simple game. What separates Bigger Battles from most tabletop miniature games on the market, is the unique card...   [click here for more]
Jaye Wiley  $6.99

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Fistful of Lead: Core Rulebook

Fistful of Lead: Core Rulebook


The long awaited Core Rule Book from Wiley Games, makers of Fistful of Lead, is finally here. The long-time favorite Fistful of Lead started as a Wild West game with card-driven mechanics that created Hollywood action. Now Wiley Games presents the Core Rule Book. The Core Rule Book can be used with multiple periods and genres, while still giving you the unique card driven mechanics...   [click here for more]
Jaye Wiley  $6.99

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Black Sun - Operation Cedar Falls

Black Sun - Operation Cedar Falls


On January 8th, 1967 American lead forces jumped off on the largest American ground operation of the Vietnam War. It would last 20 days. The operation had been planned to remove the Viet Cong threat from an area north of Saigon known as the Iron Triangle. This area, only about 155 square km in size, was a major stronghold of the Viet Cong. This 15 page PDF uses the BLACK SUN skirmish rules in a strictly...   [click here for more]
Crucible Crush Games  $7.95

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Black Sun - Operation Lift Off

Black Sun - Operation Lift Off


This mini-campaign introduces one of the ways that the real world began to interact with the Black Sun event and allows the players to game out this early period of the Black Sun universe story. This mini-campaign will be set during the early period of the Vietnam War and the first scenario represents a secret operation by CIA agents supported by uniformed US ARMY troops and some local hired labour....   [click here for more]
Crucible Crush Games  $7.95

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Ultracombat Modern

Ultracombat Modern


Bring the frantic action, the individual heroics and the weapons of modern-day combat to your tabletop with Ultracombat Modern. These rules are an easy to play, fast-paced, set of wargames rules for depicting the harsh realities of conflict as it occurs in modern warfare. As a player, you can choose to play at the Platoon level, Squad level or Fireteam level. The system allows players to...   [click here for more]
Radio Dishdash Publishing  $19.95

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Hostile Ground

Hostile Ground


Hostile Ground is a "cinematic" wargame that can be played solo or in cooperative mode.  The ruleset is currently under development (by buying this set you will be able to download any possible updated version) and this beta version is focussed on contemporary warfare. Unlike many other rules, Hostile Ground is designed to be adapted to the needs of the players, therefore, using the basic mechanics,...   [click here for more]
Dadi&Piombo  $4.99

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Yaah! Magazine and Complete Wargame #13

Yaah! Magazine and Complete Wargame #13


Here comes lucky number thirteen. Yaah! #13 that is. This issue comes jammed with the usual number of entertaining articles, a damn fine game, and wait for it… scenarios and variants are back. First up is the The Battle of Hue! A solitaire game designed by Jay Ward and based on his popular Tiny Battle Publishing title, The Battle for Ramadi. The Battle for Hue! Allows gamers to control the...   [click here for more]
Flying Pig Games  $18.00 $15.00

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Zero Dark: Training Run

Zero Dark: Training Run


Horizon Wars: Zero Dark, a hard SF skirmish game for solo, co-op and PvP play, provides players with a tense, cinematic play experience in every battle mode. Now Training Run offers players a stripped-down, complete introductory mission with all the rules you will need to lead a team of elite heroes through their final test before being dispatched into the deadly environment of...   [click here for more]
Precinct Omega Publishing  Pay What You Want

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Black Sun - 28mm Weird Nam Skirmish Rules

Black Sun - 28mm Weird Nam Skirmish Rules


This is the PDF version of the Black Sun Rulebook. Black Sun is a tabletop skirmish game system of survival and combat in an alternate dimension during the Vietnam War. These rules are designed for Crucible Crush 28mm Black Sun figures. The Rulebook includes everything you need to play except miniatures, featuring: Move and Counter move initiative system "What the...?!" printable event cards to...   [click here for more]
Crucible Crush Games  $19.00

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Hostile Tactical AI

Hostile Tactical AI


Tactical AI for skirmish miniature wargames. Hostile Tactical AI is an Artificial Intelligence system to order enemy units around in skirmish miniature wargames, so you may play solo or co-op against the enemy. The rules work through a deck of 72 cards that tell enemy units, where to go and what to do. There are two sets of instructions on every card. One set gives orders to patrolling units unaware...   [click here for more]
SixJAM  $9.99 $5.99

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FiveCore Company Command

FiveCore Company Command


Welcome to FiveCore Company Command. Use the fast-playing, easy to remember FiveCore mechanics to resolve company level world war 2 and modern engagements in less than two hours. The game moves quickly and with an unpredictable turn sequence that keeps you on your toes. Morale is built right into the firing roll with no need to consult lists of modifiers. The rules provide a quick scenario and...   [click here for more]
Nordic Weasel Games  $7.99

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Combat Team Command

Combat Team Command


Welcome to Combat Team Command, a set of miniature wargame rules that allow players to take on the role of a battlegroup commander in charge of a combined arms force using small scale minuatues such as 1/300, 1/285, 10mm or 15mm. The rules provided in this book deal primarily with the cold war period, notably a hypothetical third world war during the 1980s. The rules can be used to fight earlier...   [click here for more]
Rory Crabb  $15.00

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Fireteam:Modern - Modern Miniature Wargame Rules

Fireteam:Modern - Modern Miniature Wargame Rules


Fireteam Modern is a set of small unit skirmish wargame rules for modern combined arms land combat using 15-28mm scale miniatures. The rules can be used to fight battles from any post WW2 conflict dating from the 1950s to the modern day or the near future. These rules have been designed to work with opposing forces of approximately platoon size with additional reinforcements such as small numbers...   [click here for more]
Rory Crabb  $12.99

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The Solo Wargaming Guide

The Solo Wargaming Guide


Can't find a tabletop wargame opponent? This easily-readable guide provides the tools needed to undertake tabletop wargame campaigns without the need for other players. The guidelines presented within are designed to supplement your favorite wargaming rules set (not included). They can be bent or twisted, even broken and reformed, to suit a wargamer's needs. Novices and veterans alike can employ...   [click here for more]
Precis Intermedia  $6.95

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SpecOps: A Gruntz Module

SpecOps: A Gruntz Module


SpecOps is a Gruntz Module that brings the exciting second-to-second action of Special Operations missions and campaigns to the tabletop. NEW RULES: New rules for stealth operations, contact blips, hacking enemy soldiers and more! NEW WEAPONS and EQUIPMENT: Specialist grenades,...   [click here for more]
ClearHorizon Miniatures  $3.99

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Squad Hammer. Dirt simple gaming for many settings..or all of them

Squad Hammer. Dirt simple gaming for many settings..or all of them


What does the rubble of Stalingrad, Vietnam, the far future and sword wielding dinosaur hunters have in common? You can play all of them (and more) using Squad-Hammer! Aimed at friendly, casual games by people who are interested in easy rules, Squad-Hammer can be summarized on a single sheet of paper. Inspired by systems such as "One hour wargames", "I ain't been shot mum" and "FUBAR", the rules...   [click here for more]
Nordic Weasel Games  $12.99

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Missile Threat (Modern Air Combat)

Missile Threat (Modern Air Combat)


Air Combat 1960 - 2000 Missile Threat is a simple yet comprehensive modern air combat game, covering every major air conflict from 1960 to 2000, and designed for use with miniature aircraft. Missile Threat is aimed at providing a realistic air environment and short games of less than 2 hours (including preparation). What does Missile Threat offer? Simple...   [click here for more]
Ostfront Publishing  $12.00

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Cold War Commander

Cold War Commander


Cold War Commander (1st Edition) Cold War Commander is an exciting wargame that allows you to re-create battles from the First Indo-China War right up to the present day using miniatures on a tabletop. Command anything from a company right up to a division and get a result in 2-3 hours without becoming bogged-down in detail. Suitable for any scale miniatures from 2mm right up to 28mm (including 6mm,...   [click here for more]
Pendraken Miniatures  $10.19

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Armageddon War

Armageddon War


Following disease, famine, and economic collapse among the world's first-line powers, conventional war erupts in the Mid-East for what arable land remains. Old allies join the carnage, and the war grows, pitting age-old adversaries and their new friends against each other. Armageddon War depicts the chaos in the midst of this war. Armageddon War is a platoon level game set in the near future. The...   [click here for more]
Flying Pig Games  $25.00 $20.00

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No End in Sight. Cold war and modern platoon combat

No End in Sight. Cold war and modern platoon combat


The M113 is burning behind you, the Reds are coming on strong. the platoon is in bad shape and mortar support is nowhere to be seen. As platoon commander, you have to rely on your squad leaders to push your troops forward, lay down suppressing fire and win the fire fight. No End in Sight is a comprehensive guide to contemporary, cold war and near future combat....   [click here for more]
Nordic Weasel Games  $12.99

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Fistful of Lead: Tales of Horror

Fistful of Lead: Tales of Horror


Fistful of Lead: Tales of Horror is a supplement for Fistful of Lead. This is not a stand alone game. You will need a copy of Fistful of Lead Core rules or Fistful of Lead: Galactic Heroes to play. As with previous Fistful of Lead rules each player only needs 5 or 6 miniatures to start gaming. You can play 1 on 1 games or larger skirmishes with up to 6...   [click here for more]
Jaye Wiley  $5.99

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Split Second

Split Second


Split Second is a card-based wargame where the player controls a team of soldiers referred to as Operators in special operations and SWAT-style missions involving violent resolutions. The game is played using cards to represent the physical components of the battlespace, dice to resolve actions with uncertain outcomes, tokens for recording some effects, and a timer to apply pressure to the...   [click here for more]
Placeholder Productions  $10.00

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World War Ruins #1 Paper Model

World War Ruins #1 Paper Model


This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about an hour. This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the print size percentage on...   [click here for more]
Dave Graffam Models  $2.95

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World War Ruins #2 Paper Model

World War Ruins #2 Paper Model


This paper model kit is easy to assemble, requiring just 8 cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, metal ruler and cutting mat. This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the print size percentage on your printer. Tips and advice for...   [click here for more]
Dave Graffam Models  $4.95

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The Battlefield: Miniature Modern Warfare

The Battlefield: Miniature Modern Warfare


2013 Origins Award Nominee for Best Miniatures Rules The Battlefield: Miniature Modern Warfare puts the modern tactical first and third person shooter experience on the tabletop. Utilizing the Overdrive™ activation mechanic and a proprietary terrain and cover system, the game captures the rhythm and flow of ultramodern shooter engagements. You’ll soon...   [click here for more]
Brent Spivey Creations  $9.99

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FiveCore Brigade Commander

FiveCore Brigade Commander


"Colonel, we have contacts all along the front. The enemy is advancing along multiple routes of attack. What are your orders?" FiveCore Brigade Commander puts you in the largest-scale FiveCore game yet. Each stand is a company, supported by platoon level attachments. A typical game fields a brigade/regiment on each side and is playable in an hour to an hour and a half on a 3x3...   [click here for more]
Nordic Weasel Games  $9.99

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Zona Alfa: Salvage and Survival in the Exclusion Zone

Zona Alfa: Salvage and Survival in the Exclusion Zone


So, you decided to sneak past the Cordon, eh? Slip by the patrols and the towers, through the minefield, under the electric fence, to take your chances in the Exclusion Zone? Zona Alfa is a set of simple, fast-play skirmish rules for scavenging, exploring, and surviving in a near-future, post-apocalyptic Eastern European setting. Players take on the role of bandits, mercenaries,...   [click here for more]
Osprey Publishing  $16.00

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Modern Armor 2nd Edition

Modern Armor 2nd Edition


Now Version 2.2 Revised with extended vehicle listings and adjustments for "ultra modern" combat. This rule system evolved from many play sessions of WRG’s “Wargames Rules 1950–2000,” Advanced Squad Leader, Panzertruppe, and so on. The objective is a fast moving game that provides verisimilitude, and addresses basic problems present in many...   [click here for more]
Walter Moore Games  $5.00

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The Battle for Ramadi

The Battle for Ramadi


REUTERS, 27 DECEMBER 2015 After encircling the city for weeks, the Iraqi military launched a campaign to retake it last week, and made a final push to seize the central administration complex on Sunday. “By controlling the complex this means that we have defeated them in Ramadi,” said Sabah al-Numani, a spokesman for the force leading the fight on the government...   [click here for more]
Tiny Battle Publishing  $12.00 $10.00

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World War Ruins #4 Paper Model

World War Ruins #4 Paper Model


This paper model kit is easy to assemble, requiring just 5 cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, metal ruler and cutting mat. This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the print size percentage on your printer. Tips and advice for...   [click here for more]
Dave Graffam Models  $2.95

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BLASTER: Volume 1

BLASTER: Volume 1


What happens when five of wargaming’s most talented indie designers are teamed up with an incredible graphic artist? The answer is a unique anthology project. New rules for your favourite indie titles. New games ripped right from the minds of wargaming’s most prolific collective of published writers and insights into the process of writing and creating games. Join us for BLASTER! BLASTER:...   [click here for more]
BLASTER  $19.99

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Sniper's Wall Paper Model

Sniper's Wall Paper Model


This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about an hour. This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the print size percentage on...   [click here for more]
Dave Graffam Models  $2.95

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SKIRMISH: 52C

SKIRMISH: 52C


SKIRMISH: 52C is a modern-era skirmish-sized wargaming rules system that attempts to offer a unique experience each and every game. Winning strategies must be developed on the fly and against overwhelming odds. The rules are designed to provide a similar level of comprehensiveness and clarity as rules systems meticulously crafted for competitive play. However, the balance of competitive...   [click here for more]
KD8QLN.Gaming  Pay What You Want

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A Fistful of TOWs 3

A Fistful of TOWs 3


Like tanks? Enjoy fighting mechanized battles in miniature? How about a game that's fun, fast playing, easy to learn, and still gives historical results? A Fistful of TOWs 3 is all that, and more. Oh, and did we mention the largest set of vehicle and gun data ever published in an individual rule set? Or the largest set of army lists ever printed in a single volume? A Fistful of...   [click here for more]
A Fistful of Games  $39.50

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World War Ruins #3 Paper Model

World War Ruins #3 Paper Model


This paper model kit is easy to assemble, requiring just 7 cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, metal ruler and cutting mat. This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the print size percentage on your printer. Tips and advice for...   [click here for more]
Dave Graffam Models  $3.95

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Battle Force - Modern Combat Skirmish Rules

Battle Force - Modern Combat Skirmish Rules


The rule set you’re about to explore grants you the ability to play modern combat in any setting of your choosing, with any intended type or quality of troop you can imagine.  Whether you’ve decided to play a group of soldiers from the 101st Airborne Attachment, a poorly paid group of militia fighters, or a team of SWAT officers responding to a bank robbery, you’ll find the tools necessary to...   [click here for more]
Bald Guy Games  Pay What You Want

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Squad Hammer Core - Peoples Edition

Squad Hammer Core - Peoples Edition


Welcome to Squad Hammer! Squad Hammer is a simple, fast playing and tactical set of "Friendly rules": Perfect for getting some old miniatures off that shelf and on to the gaming table. Game play is simple to explain without lacking options and is perfectly suited to Beer&Pretzels night or a club game. Units are typically squads of infantry, single vehicles or big monsters. All mechanics...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Not Just a Brush War. Brush war campaigns for any war game system

Not Just a Brush War. Brush war campaigns for any war game system


Brush wars, low intensity conflicts, proxy wars, third world conflicts have been popular war gaming material for many years. This unique campaign supplement gives you all the tools to run a campaign set in a small, third world nation embroiled in armed conflict: A nation generator for players who enjoy creating imaginary nations to do battle. A military generator to help determine the nature...   [click here for more]
Nordic Weasel Games  $5.99

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Armageddon War: Strategy Guide

Armageddon War: Strategy Guide


So popular with the Old School Tactical series, this is a full-color, 16-page strategy guide and example of play that will teach you how to be a better Armageddon War player. The strategy guide includes instructions on how to maximize the dice you roll, cripple the enemy with intensive fire, choose the right unit for the job, and much more. Rule the near future battlefield with the Armageddon War Strategy...   [click here for more]
Flying Pig Games  $10.00

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Armageddon War: Alone in the Desert

Armageddon War: Alone in the Desert


This expansion includes rules for playing Armageddon War solitaire, six solitaire scenarios in a loose campaign, counters and cards. Each hex of enemy units in a solitaire scenario will have a “stance” counter, “aggressive”, “cautious” or “defensive”. When an enemy formation activates, each hex of units will draw a card and act according to the keywords...   [click here for more]
Flying Pig Games  $15.00 $12.00

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Flying Lead

Flying Lead


You'd better duck... Lead is Flying! Flying Lead can be used to play tabletop actions in a wide range of genres. From gang warfare to pulp action, from military operations to black-clad assassins, Flying Lead supplies furious fun at bullet speed! Lead a gang of mobsters, play cops vs crooks, or enter the brutal world of covert special operations and espionage. But will you...   [click here for more]
Ganesha Games  $8.00

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Cold War Tanker

Cold War Tanker


Cold War Tanker is an expansion of the Too Fat Lardies What a Tanker game. It brings the game into the 1980s cold war by including Anti Tank Missiles, LAW toting infanty with their vehicles as well as platoon movement for the Warsaw Pact. Of course you need vehicle stats and there are stats for the Russian, US, West German and French vehicles, 43 in all. It keeps the simple fast play spirit of...   [click here for more]
Joseph Legan  $1.00

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'65: Squad-Level Combat in the Jungles of Vietnam

'65: Squad-Level Combat in the Jungles of Vietnam


Fast, furious, and fun! Are you looking for something new, something fresh? ’65 might be the game for you. A squad-level, tactical game, ’65 recounts the early battles of the Vietnam War, from Ia Drang to Operation Starlight, and most everything between. The large and beautiful counters (1" to 1.375" square) represent squads, Leaders, Heroes, Snipers, M-48 and Pt-76 tanks, and more....   [click here for more]
Flying Pig Games  $25.00 $20.00

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FiveCore Field Guide

FiveCore Field Guide


The field guide contains expanded rules material suitable for all FiveCore games (the 2nd edition skirmish rules, Five Men in Normandy, Company Command and Brigade Commander. Within this supplement you will find: *A new dice-driven turn sequence. *A points-based experience system for campaign play. *Non-combat skills and advancement, as well as additional motivation and background generation...   [click here for more]
Nordic Weasel Games  $3.99

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OBSCURE BATTLES 2 - COLD WAR - A MODULAR BOARDGAME FOR TACTICAL SCALE ENGAGEMENTS IN 1947-1995 PERIOD

OBSCURE BATTLES 2 - COLD WAR - A MODULAR BOARDGAME FOR TACTICAL SCALE ENGAGEMENTS IN 1947-1995 PERIOD


OBSCURE BATTLES 2 - COLD WAR is a board wargame that allows recreating 2 player tactical-level engagements in the Cold War Era.  Easy to learn and and ultrafast play rules for combined arms and a 3D battlefield - battles from an A3 Sized map to ones far larger in easy Print and Play format!  Over 200 Units listed in the unit database ( from ZSU-57-2 to AD-1 Skyraiders, from French AMX types to...   [click here for more]
Obscure Battles  $8.50

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Wars of Insurgency: Skirmish Warfare in the Modern World

Wars of Insurgency: Skirmish Warfare in the Modern World


"Rise up and free your country from its oppressors!" Simple fast-play rules for man-to-man, modern skirmish warfare Complete campaign system allowing rival factions to war for control of their fictional or historical country Special rules & descriptions for 6 faction types drawn from 20th - 21st century History Point system allowing balanced battles between...   [click here for more]
First Command Wargames  $8.00

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Rules Pack Alpha for No End in Sight

Rules Pack Alpha for No End in Sight


The anti-tank gunner is down, screaming his head off, the men are getting anxious while trying to figure out how to set up the rocket launcher and the enemy seems to just have gotten their second wind. Why didn't anyone tell you what to do? * * * * * Welcome to the first supplement for No End in Sight. The Rules Pack contains a selection of optional rules to add more detail, change elements of...   [click here for more]
Nordic Weasel Games  $1.99

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