Close
Close
Narrow Results
 Follow Your Favorites!
NotificationsSign in to get custom notifications of new products!







Combat TypeProduct TypeFormat
Land   Remove Search Term
Wargames   Remove Search Term
Print   Remove Search Term
Advanced Search

 Featured Product
Modern Armor 2nd Edition
by Walter Moore Games

Modern Armor - a rule system for all-arms combat during and after the Cold War. Simulate company to battalion-scale combat with squads and individual vehicles.

Included in this title:

  • Complete Rule System, including vehicle and equipment charts covering 1945 to the present day.
  • Combat Tables
  • Game Counters and Artillery Templates
  • Sample&
Modern Armor 2nd Edition
 
 Hottest Land, Wargames, Print
 
 Newest Titles in This Section
Products found in this section... Sort by: 
 Title    Publisher ▲   Price  
BANZAI  Age of the country at war (3rd Edition 2017)

BANZAI Age of the country at war (3rd Edition 2017)


Banzai! The age of the country at war (3rd Edition 2017) An elegant system focused on the feudal Japanese era (Sengoku Jidai) for the 6mm size of wargaming. This rules system is a tour de force and utilises unique features only found in 2D6 products! Like a "wind up and go" command system which brings feudal command and control to realistic expectations, stunning artwork layout...   [click here for more]
2D6 Wargaming  $20.99

Add to Wargame Vault Order  
Officer's Handbook

Officer's Handbook


WARGAMES RULES FOR TACTICAL OPERATIONS IN THE SECOND WORLD WAR USING 15MM MODEL TANKS AND INFANTRY Listing updated 31 March 2019 Current Editions: 1.1 for the PDF version 1.0 for the Print on Demand version Corrections, clarifications and new material are available to download at the Publisher's website. These are incorporated in the PDF version 1.1 Recommended scale 15mm Complexity:...   [click here for more]
A and A Games  $30.02

Add to Wargame Vault Order  
Victory Decision: Gear Krieg

Victory Decision: Gear Krieg


Victory Decision: Gear Krieg is your comprehensive guide to using Two-fisted Pulp Superscience Armoured Fighting Vehicles and Infantry units in Victory Decision. This complete rulebook covers almost all aspects of World War II Two-fisted Pulp style wargaming, from Troop Quality and Leadership to Artillery Strikes, Bunker Assaults, Combat in Buildings...   [click here for more]
A.D.Publishing  $39.99 $29.99

Add to Wargame Vault Order  
Victory Decision: World War II

Victory Decision: World War II


Even today's world is still living with the consequences of World War II, the most significant conflict in our history. Victory Decision: World War II is an action based game that allows you to command a platoon sized force or more in this momentous conflict. It features a unique Leadership-modified alternate unit activation system. The result is a fun and fast paced war game that involves both players...   [click here for more]
A.D.Publishing  $24.99 $20.68

Add to Wargame Vault Order  
Pike & Shot & Zombies

Pike & Shot & Zombies


In a world already used to plagues, pestilence, famine and war, things have just got a whole lot worse. Now even the dead won't lie still in their graves. The corpses from a hundred battlefields have risen up and are now intent of devouring the last few remaining flickers of life in this truly accursed land. Pike & Shot & Zombies is a post-apocalyptic survival game in a ravaged Renaissance...   [click here for more]
AB One Games  $20.00

Add to Wargame Vault Order  
Warlands Core Rulebook

Warlands Core Rulebook


Full Throttle Vehicular Combat! Warlands - a twisted shell of a world; with thousands of miles of dust- covered plains, shattered coastlines and drowned cities. A world where death and disease walk the desolate city streets of long abandoned towns and cities, where mutant raids are the norm, cannibalism for many is the key to survival, and brother fights brother for the last scraps of a fading...   [click here for more]
Aberrant  $34.00

Add to Wargame Vault Order  
South Atlantic War II, Second Edition

South Atlantic War II, Second Edition


South Atlantic War, Second Edition contains an in-depth treatment of all aspects of the 1982 campaign in the Falkland Islands. Its 26 scenarios can be played separately of as a connected campaign. The scenarios include information from recently released sources, complete orders of battle for both combatants. The first edition has been used at the Naval War College and Quantico for officer...   [click here for more]
Admiralty Trilogy Group  $23.99

Add to Wargame Vault Order  
By Dagger or Talon

By Dagger or Talon


By Dagger or Talon is the first Tomorrow's War Companion book. Weighing in at over 100 pages, it is full to bursting with new rules, new Attributes, new scenarios, and new historical information for the Tomorrowverse. The book focuses on alien races and "Enhanced Special Operations Forces" (SpecOps units that make heavy use of everything from cybernetics to nanite...   [click here for more]
Ambush Alley Games  $37.99

Add to Wargame Vault Order  
Barbarossa - Kicking in the Door...

Barbarossa - Kicking in the Door...


“Barbarossa – Kicking in the Door…” is a wargames campaign covering the German invasion of the Soviet Union between June and September 1941. It is designed for games in which a stand represents a platoon, such as ‘Blitzkrieg Commander’, ‘Command Decision: TOB’, ‘A Fistful of Tows’, ‘Rapid Fire’ and others, including those which...   [click here for more]
Andrew Rolph  $9.95

Add to Wargame Vault Order  
Grey Steel, Red Storm - Regimental Scenarios in the Soviet Union 1941-1943

Grey Steel, Red Storm - Regimental Scenarios in the Soviet Union 1941-1943


Grey Steel, Red Storm is a book of scenarios for wargamers set in the Soviet Union between June 1941 and June 1943 during World War Two. They are adaptable to a number of sets of rules currently available in which a stand represents a platoon such as ‘Blitzkrieg Commander’, ‘Command Decision: TOB’, ‘A Fistful of...   [click here for more]
Andrew Rolph  $10.95

Add to Wargame Vault Order  
ShadowSea - The Stygian Depths

ShadowSea - The Stygian Depths


The Stygian Depths is a supplement for the 28mm-scale miniatures game ShadowSea, taking warbands deep underground to battle in predator-infested caverns and ancient dungeons of serpent-men and their demonic allies. The game utilizes full-color map tiles, included in the rulebook, to map out the twists and turns of the catacombs. Click on the photo to go to the order page. The rulebook comes as a...   [click here for more]
AntiMatter Games  $9.99

Add to Wargame Vault Order  
ShadowSea Campaign Chronicles

ShadowSea Campaign Chronicles


The Campaign Chronicles are a compilation of battle scenarios for ShadowSea, based on the expedition logs of Pilny the Aged during his time in the Underlands. Each scenario is documented in story format and comes complete with maps, tips on how to run the battles and victory conditions. The PDF book is 34 pages in full color, with new artwork throughout, and priced at only $4.99 USD. Some of the features...   [click here for more]
AntiMatter Games  $14.99

Add to Wargame Vault Order  
ACKS Domains at War - Battles

ACKS Domains at War - Battles


Tomorrow you will bring the battle to the foe. Tonight you walk among the troops you’ll lead. The mercenaries are veterans and sleep while they can, but the peasants levied from your lands seek courage in tales of your previous victories. In the cover of darkness, you can listen rather than lead. Remember when you were like them? Back when you first entered the dungeon, you wielded a sword...   [click here for more]
Autarch  $25.00

Add to Wargame Vault Order  
Monster Hunters, Battles of Blood

Monster Hunters, Battles of Blood


So much blood has been spilled in this age-old feud between man and monster—one might imagine the endless crimson flow could slake the thirst of even the eldest vampire master. Van Helsing and his allies look to the lightning on the horizon and know better. The twisted embodiments of evil are forever hungry, forever hateful, and forever desiring to conquer the so-called civilized world and...   [click here for more]
Avalon Game Company  $19.99

Add to Wargame Vault Order  
Monster Hunters, Town Folk Faction Book

Monster Hunters, Town Folk Faction Book


All you need to run the Town Folk faction in Monster Hunters, the masters, the heroes, and the minions. Inside you will find all the stats for Van Helsing and other great heroes as they fight to save mankind from the terrors of monstrous foes. You will find inside full stats on all the characters, items for that faction, and scenarios just for these heroes and great hidden objectives. This...   [click here for more]
Avalon Game Company  $9.99

Add to Wargame Vault Order  
Kaiju Kaos: Smackdown (rules)

Kaiju Kaos: Smackdown (rules)


BRCSD953 – Kaiju Kaos: Smackdown (rules) This is the complete rulebook for playing Kaiju Kaos: Smackdown. The modern world as we know it ceased to exist in 2003 when the Rift, a mysterious tear in the space-time continuum, opened up and Hell itself spewed forth onto planet Earth. Long-dormant arcane powers and abilities once believed to be myth suddenly manifested...   [click here for more]
Bailey Records  $7.95

Add to Wargame Vault Order  
Stars & Crosses Revised Edition 1.2

Stars & Crosses Revised Edition 1.2


The most playable, versatile rules set for company-level WW2 combat available anywhere. Playable with 6mm miniatures, counters, or as a hybrid. Each player controls one or more infantry platoons on the western front in 1944-45, plus a custom force of armor, artillery, and ground attack aircraft. The core rules take only minutes to learn, and the expert rules are entirely modular, allowing you to...   [click here for more]
Blue Boxer Rebellion  $16.75

Add to Wargame Vault Order  
C'est la Guerre - Fast Play Wargame for the Age of Muskets

C'est la Guerre - Fast Play Wargame for the Age of Muskets


This set of rules began as a simple project to tinker with another well known game in order to modify it into a suitable set of fast play rules for the musket era.  However, it soon became apparent that this attempt to tinker would not work. The musket era required that certain factors be taken into account such as fire power, unit degradation from casualties, and command.  Therefore this is a...   [click here for more]
Bozbat Games  $9.99

Add to Wargame Vault Order  
Rogue Planet

Rogue Planet


ROGUE PLANET SCI-FANTASY SKIRMISH The PDF download now includes both the printer friendly B&W version of ROGUE PLANET and the full color Derelict Planet Edition. To best enjoy the layouts in the Derelict Planet Edition, make sure that you have both 'Two-Up' and 'Show Cover Page During Two-Up' selected under 'View>Page Display' in your PDF options menu. The print edition that...   [click here for more]
Brent Spivey Creations  $14.99 $9.99

Add to Wargame Vault Order  
Anointed: Mantle of the Gods

Anointed: Mantle of the Gods


Rise up! Humanity struggles to live in a world consumed with violence and magic. Elder races and their gods plan and carry out wars on each other. Demons hunt fresh bodies to possess and people to control. Leviathans feed off of Terror to create havoc among men. Rival gods and hostile tribes seek their rivals’ end. It is up to the tribal heroes, Anointed Ones, to defend their tribe, mete out...   [click here for more]
Dark Skull Studios  $16.95 $15.99

Add to Wargame Vault Order  
It Came From Beyond The Still -Reel to Real

It Came From Beyond The Still -Reel to Real


Description: “It’s alive! It’s alive! It’s alive!” … “Umm, Mr. Furster what are you doing?” “This is how they did it in the movie!” “Yeah but aren’t you taking this too far?” “Too far? TOO FAR?! When those idiot hillbillies finally realize what hit them it will be too late and then we can see if I took it too...   [click here for more]
Dastardly Designed Games  $14.99

Add to Wargame Vault Order  
When the Navy Walked - Conflict on Mars

When the Navy Walked - Conflict on Mars


When the Navy Walked: Conflict On Mars! is a miniature rules set that covers an alternate history set during the colonization of the Red Planet of Mars by the Great Powers. As the Great Powers vie for control of the planet's few resources and the Red Planet's native Red, Green and White Martians make tenuous treaties with them, something older stirs in the depths of the planet. Something dark and...   [click here for more]
Dastardly Designed Games  $15.99

Add to Wargame Vault Order  
When the Navy Walked - Earthin: A Hollow World

When the Navy Walked - Earthin: A Hollow World


When the Navy Walked: Earthin the Hollow Earth is a miniature rules set that covers an alternate history set in the center of the Earth. As the Great Powers begin to explore their newfound land of adventure they must contend with the locals that time forgot. Now the Aztec Empire, the Holy Egyptian Empire, the Second Roman Empire, the Yuan Dynasty and the Protean Races must contend with...   [click here for more]
Dastardly Designed Games  $19.99

Add to Wargame Vault Order  
When the Navy Walked - Revised Core Rules

When the Navy Walked - Revised Core Rules


When the Navy Walked is a miniature rules set that covers an alternate history from the 1872 Victorian era to the 1909 Edwardian Industrial Age. It is a springboard for imagination and a high level game of tactics and battles set amongst the 'what if' world inspired by the classic authors of Victorian Science Fiction and Retro Science Fiction. In WTNW players take the reins of generals and command...   [click here for more]
Dastardly Designed Games  $20.99

Add to Wargame Vault Order  
The Persian Army of the Napoleonic Era

The Persian Army of the Napoleonic Era


The Persian Army of the Napoleonic Era – Qajar Dynasty 1779-1857 A source-book for wargamers, a military history for the curious Persia under the Qajar Dynasty sat on the fringes of lands convulsed by the French Rvolution and Napoleonic Wars but was not unaffected by them At times the Persians were allied with Napoleon's France, Great Britian or the...   [click here for more]
David F Brown, Evil Gong Press  $18.00

Add to Wargame Vault Order  
Heavy Gear Rulebook 1st Edition

Heavy Gear Rulebook 1st Edition


A Hunter races past you, its rapid-fire 20 mm autocannon spitting metal death. As you watch in horror, your commanding officer's Black Mamba erupts into a ball of raging flame, composite armor and fuel ablaze in a bright fireball. "Fall back! fall back!" Hastily, you have taken command. Your squadron pulls back behind a rocky outcropping and regroups. Tracers surround your temporary...   [click here for more]
Dream Pod 9  $29.95 $17.50

Add to Wargame Vault Order  
Heavy Gear Rulebook 2nd Edition

Heavy Gear Rulebook 2nd Edition


A Hunter races past you, its rapid-fire 20mm autocannon spitting metal death. As you watch in horror, your commanding officer's Black Mamba erupts into a ball of raging flame, composite armor and fuel ablaze in a bright fireball.   "Fall back! Fall back!" Hastily, you have taken command. Your cadre pulls back behind a rocky outcropping and regroups. Tracers streak by your...   [click here for more]
Dream Pod 9  $34.95 $18.50

Add to Wargame Vault Order  
Medieval Fantasy World Atlas - The Hidden Realms

Medieval Fantasy World Atlas - The Hidden Realms


This Atlas of the Hidden Realms illustrates an amazing and unique medieval fantasy world created over many years by Cornelius Clifford. Includes twelve highly detailed pen & ink maps and literally hundreds of entries in the gazetteer. Descriptions of the countries, realms, tribal territories, peoples, towns, cities, villages and more that can be discovered and explored in this fabulous and magical...   [click here for more]
Dreamworlds  $19.99 $16.00

Add to Wargame Vault Order  
The Dolorous Stroke

The Dolorous Stroke


"And when Balyn saw the spear, he gat it in his hand, and turned him to King Pellam, and smote him passingly sore with that spear, that King Pellam fell down in a swoon; and therewith the castle rove and the walls brake, and fell to the earth, and Balyn fell down, so that he might not stir hand nor foot" -Thomas Mallory The Dolorous Stroke - named after the fateful blow that sets in...   [click here for more]
Dying Stylishly Games  $18.00

Add to Wargame Vault Order  
Demonworld Armies: Dwarves

Demonworld Armies: Dwarves


Dwarven legends speak of mighty mountain ranges in the iron grip of the Dwarves, honeycombed with the mining shafts and living quarters of the clans. They tell of the wonders of Dwarven architecture, such as Thordrill’s Hall in lost Temuria, and the mighty weapons and machines of the Smiths’ and Thunderers’ Guilds. This army book describes the Dwarven realms of Gaeta and Z’ahra,...   [click here for more]
FASA  $19.99

Add to Wargame Vault Order  
Demonworld Armies: Elves

Demonworld Armies: Elves


Elves—for the Thainians, they are simply the people of the forest, whom they fight as soon as their ships land on the wooded coast of Iconessa. For the woodcutters and merchants from the southern provinces, the Elves are no more than dangerous natives, who work to counter their economic interests. And for the Imperial settlers, they are the forest devils that steal the cattle and ruin the harvest....   [click here for more]
FASA  $20.99

Add to Wargame Vault Order  
Demonworld Armies: Empire

Demonworld Armies: Empire


The Empire is no realm of peace. Its creation goes back to the wars against the Elves, its expansion was won with the subjugation of neighboring kingdoms, and its disintegration is marked by uprisings from within and turmoil along its borders. This army book describes the mighty regiments and war machines of the Imperial army, the forces of the fanatical Order of the Purifying Light, and the stalwart...   [click here for more]
FASA  $20.99

Add to Wargame Vault Order  
Demonworld Armies: Isthak

Demonworld Armies: Isthak


Isthak—realm of evil, ruled by the Icelords and covered by eternal ice and snow. Isthak—breeding ground of degenerated Beastmen and home to Ice Witches and demons. Isthak—a word that is only whispered in the bordering Empire and the Orcish territories. This army book reveals the secrets of the seven Icelords and their armies. It contains new rules for snow cannons, battle sleds,...   [click here for more]
FASA  $20.99

Add to Wargame Vault Order  
Demonworld Armies: Orcs

Demonworld Armies: Orcs


ORCS! A cry feared equally by the peoples of the eastern reaches of the Empire and the Dwarves of Gaeta—a word synonymous with death and destruction, rape and pillage. This army book describes the hard-hitting armies, units, commanders and special troop types of the Orc clans. In addition to detailed unit descriptions, an overview map, illustrations for painting your miniatures, and a new spell...   [click here for more]
FASA  $20.99

Add to Wargame Vault Order  
Demonworld Rulebook: Fantasy Battles in Miniature

Demonworld Rulebook: Fantasy Battles in Miniature


FANTASY BATTLES IN MINIATURE Thyron Shedrak, supreme commander of the Imperial Army, watched the battle. Seemingly endless rows of green-skinned creatures surged towards the Imperial positions. Huge abominable monstrosities towered above the mass of armor, shields, and spears, wielding gigantic weapons. The advancing ogres hit the thin line of Imperial footsoldiers; mighty axes and big, double-handed...   [click here for more]
FASA  $30.99

Add to Wargame Vault Order  
Drums and Shakos Large Battle- Napoleonic Divisional Level Rules

Drums and Shakos Large Battle- Napoleonic Divisional Level Rules


"THE TROOPS HAVE BEEN DEPLOYED. YOUR ORDERS, SIR?" Drums & Shakos Large Battles is a set of miniatures rules for large napoleonic battles. Each player controls a Division of two or three Brigades. Designed to be played in less than three hours, its mechanics force participants to make tactical choices. Drums...   [click here for more]
Ganesha Games  $16.99

Add to Wargame Vault Order  
Micro Armour: The Game-WWII, 2nd Edition (Full Color)

Micro Armour: The Game-WWII, 2nd Edition (Full Color)


by John Fernandes & Leif Edmondson 136 pages GAME SCALE 1 sq. inch stand = 1 platoon 1 inch of terrain = 100 yds/meters 1 turn = 3 minutes battle time Since its release in 2001 "Micro Armour: The Game - WWII" has been one of the most popular platoon level rule sets for micro scale games around the world. Designed for both beginners and skilled players,...   [click here for more]
GHQ  $42.95 $30.99

Add to Wargame Vault Order  
Micro Armour: The Game-WWII, 2nd Edition (Hardcover, color)

Micro Armour: The Game-WWII, 2nd Edition (Hardcover, color)


by John Fernandes & Leif Edmondson 136 pages GAME SCALE 1 sq. inch stand = 1 platoon 1 inch of terrain = 100 yds/meters 1 turn = 3 minutes battle time Pit your force's training, experience, and "cohesion" against your opponent's in historical and "what-if" battles! Ever since its release in 2001, "Micro Armour: The Game...   [click here for more]
GHQ  $42.95 $40.99

Add to Wargame Vault Order  
Micro Squad: The 1:1 Scale Game- WWII, 2nd Edition

Micro Squad: The 1:1 Scale Game- WWII, 2nd Edition


Written by George Chrestensen 108 pages Here's THE WWII 1:1 GAME for 1/285th scale military miniatures! Based on the popular "Micro Armour: The Game - WWII" platoon scale rules, Micro Squad: The 1:1 Scale Game - WWII is designed for both the history buff and the 6mm wargamer. Training, experience, and "cohesion" of players' forces are important factors in deciding...   [click here for more]
GHQ  $30.99

Add to Wargame Vault Order  
Sector Commander WW2: Rule Book

Sector Commander WW2: Rule Book


Sector Commander is a turn based WW2 board game based at Divisional level. Steeped in historic units and equipment this game brings together elements from LCGs, board games and table top war games to create a realistic battle environment that will test your stategic prowess. This is the main rule book for Sector Commander WW2 baord game. It takes you through all the basic and advanced rules for picking...   [click here for more]
Grenzer Games  $29.80

Add to Wargame Vault Order  
Chronicles of Hevlex

Chronicles of Hevlex


The dream that is life rises and falls as though being it's own mistress. The only actions you may take are those you create for yourself. Chronicles of Hevlex. A new title and completely original system. Found within these pages are the following mechanics to start any game, anywhere, at any time. Character Creation: Rules for Attributes, Skills, Advantages, Talents, Signature Moves, and Vital...   [click here for more]
Hevlex Entertainment  $15.99

Add to Wargame Vault Order  
American War of Independence

American War of Independence


The American war of Independence was fought from 1775 - 1783, eight long years of war. This started out as a colony of 13 independent states joined together to fight England, one of the most powerful countries in the world. Campaigns were fought across the northern, middle and southern states before finally becoming the United States of America. These rules allow you to re-fight the battles of the...   [click here for more]
Ironwolf Industries  $25.00 $19.99

Add to Wargame Vault Order  
Spellcaster: The Frostgrave Magazine #5

Spellcaster: The Frostgrave Magazine #5


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This issue contains: * Rules for high level Heritors, including 4 Legendary Soldiers for Ghost Archipelago. * A listing of all of the monsters in Frostgrave giving individual XP rewards and any bounties that...   [click here for more]
Joseph A. McCullough  $9.99

Add to Wargame Vault Order  
Close Quarters: Skirmish Miniatures Rules

Close Quarters: Skirmish Miniatures Rules


SpecOps missions. Prisoner rescues. Data retrieval. Ambush the enemy, sabotage his equipment and installations. Completing your mission is critical; any casualties are acceptable.   Close Quarters: Skirmish, based on our boardgame of the same name, is a fast-paced SciFi miniatures game of small-scale combat operations, suitable for 15mm to 28mm figure scales. Each...   [click here for more]
Legionnaire Games  $32.95 $23.95

Add to Wargame Vault Order  
Strike Legion Tactical Rules Compendium

Strike Legion Tactical Rules Compendium


More than just a simple compilation of the four books in the Strike Legion Tactical series (the award-winning Strike Legion Main Rulebook, Module 1: The Genome Gambit, Module 2: The Clockwork Armies and Skunk Works), the Strike Legion Tactical Rules Compendium contains one of the most complete game...   [click here for more]
Legionnaire Games  $32.95

Add to Wargame Vault Order  
Strike Legion: Planetary Operations Revised Edition

Strike Legion: Planetary Operations Revised Edition


Don't settle for a small patch of dirt - Conquer the entire world!   Strike Legion: Planetary Operations takes your tabletop command abilities to a higher level. Command full regiments and divisions, engage and defeat the enemy - and still be home in time for supper. Planetary Operations presents futuristic ground combat at a Grand Tactical scale,...   [click here for more]
Legionnaire Games  $34.95 $24.96

Add to Wargame Vault Order  
Strike Legion: Platoon Leader

Strike Legion: Platoon Leader


Strike Legion: Platoon Leader is a 15mm-based small unit combat game, where individual soldiers can make the difference between victory and defeat. The game features: Alternating squad-based activations, with each team of a squad capable of carrying out independent actions; Team actions that allow great latitude in tabletop operations, including a sensible Overwatch...   [click here for more]
Legionnaire Games  $23.95

Add to Wargame Vault Order  
Strike Legion: The VICAR Project

Strike Legion: The VICAR Project


“The first time I saw one was when I was evacuated from the Death Valley camp. I didn’t get to see it up close; since it wasn’t one of ours, that’s probably a good thing - I’d already be dead. It was probably 5-6 miles away from my vantage point, and it looked like a city block had sprouted treads and guns and started moving. I later learned that these weren’t...   [click here for more]
Legionnaire Games  $29.95 $19.96

Add to Wargame Vault Order  
Task Force Zeta Vol. 1: Ships of the Line

Task Force Zeta Vol. 1: Ships of the Line


Task Force Zeta is a game of starship combat set in any future you wish to imagine! Fight ship-on-ship duels with the enemy or engage entire fleets in battles of 50-60 ships per fleet - and finish the battle in anywhere from 30 minutes to an afternoon's gaming time. The rulebook is divided into easy-to-learn sections and uses a form of programmed instruction, allowing players to apply...   [click here for more]
Legionnaire Games  $29.95 $23.95

Add to Wargame Vault Order  
Task Force Zeta Vol. 2: Fleet Auxiliaries

Task Force Zeta Vol. 2: Fleet Auxiliaries


You've learned how to defeat your enemies on the distant borders of The Empire, commanded powerful warships and fighter wings in battle, and lived to tell your tales in the officer's lounge. But none of your accomplishments would have been possible were it not for a plethora of supporting troops, supply tenders, repair vessels, and starbases along your route to the enemy's front door. Time...   [click here for more]
Legionnaire Games  $32.95 $24.95

Add to Wargame Vault Order  
Displaying 1 to 50 (of 116 items) Result Pages:  1  2  3  [Next >>] 
Select Page Number