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A COUNTRY IN TURMOIL, WARGAMING THE WARS OF THE THREE KINGDOMS 1639 - 1653

A COUNTRY IN TURMOIL, WARGAMING THE WARS OF THE THREE KINGDOMS 1639 - 1653


A Country in Turmoil are for wargaming battles in Bishops’ Wars (1639-1640), The Irish Confederate Wars (1641-1653) and The English Wars (1642-1652), in a casual and engaging manner. A typical game can be completed within 2 hours and the rule mechanics are very easy to grasp. After a couple of turns players will usually find themselves comfortable with A Country in Turmoil. The rules are scale agnostic...   [click here for more]
Nigel Emsen  Pay What You Want

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Planet 28 - second edition

Planet 28 - second edition


An updated edition of the narrative Sci fi skirmish hit. Inside this book you will find ll the rules needed to create your own warband of unique charactrers and play out fierce and lethal battles on the tabletop. Also included are complete vehicle creation rules, Solo and co-op play, campaign play and progression and a whole host of extra optional rules desined to make planet 28 into the ultimate...   [click here for more]
Mammoth Miniatures  Pay What You Want

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The Xenobiologist's Handbook

The Xenobiologist's Handbook


The Xenobiologist's Handbook is a 'monster manual' style book to help add quick alien creatures to your games of Planet 28. Each entry contains AI generated art, a written description (including topics like the history, biology, and behaviours of each creature), and a stat block including all numeric stats as well as traits, abilities, and spells. ...   [click here for more]
Hobby Dungeon Games  Pay What You Want

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Derelict

Derelict


Derelict is a gaming supplement for Planet 28 where players will explore abandoned, wrecked, and derelict spaceships to find salvage, alien lifeforms, or maybe something even stranger. Including new items, traits, and abilities, Derelict focuses on creating interesting scenarios and campaigns for endless replayability. Play solo, co-op, or competitively. The Derelict rules and tables can be easily...   [click here for more]
Hobby Dungeon Games  Pay What You Want

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Planet 28 1st edition

Planet 28 1st edition


Planet 28 is a simple set of sci fi skirmish rules for quick narrative games between warbands of warriors, mutants, and outcasts. Inspired by the amazing work of kitbashers and converters the world over, planet 28 is intended as a pick up and play rule system for quick games when a longer rule system isn't viable. Rules include -  customer character creation. basic weapons and custom weapon creation....   [click here for more]
Mammoth Miniatures  Pay What You Want

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SolCorps: Colonial War - Unit Tokens

SolCorps: Colonial War - Unit Tokens


Soul: the spiritual or immaterial part of a being. Corpse: a dead body. Transhumanism: the belief or theory that the human race can evolve beyond its current physical and mental limitations, especially by means of science and technology. SolCorps: Colonial War is a gonzo homebrew tabletop wargame based on the SolCorps TTRPG that has been in "development" for over...   [click here for more]
Alpha Strike Games Limited  Pay What You Want

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Desert Planet

Desert Planet


Welcome to Desert Planet! This book tells the story of your skirmish crew, who travel to a remote desert planet in search of a lost religious artefact. They cross the desert and confront dangerous enemies in a number of unique scenarios. Take control of your warband and make important decisions with a ‘choose-your-own-adventure’ style system that allows for multiple unique playthroughs. The book...   [click here for more]
Hobby Dungeon Games  Pay What You Want

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Death on the periphery - Solo rules for Planet 28 1st edition

Death on the periphery - Solo rules for Planet 28 1st edition


Death on the periphery is an expansion for Planet 28 that allows you to play solo and cooperative games with warbands made up of custom characters. Inside this book you'll find all the rules for making solo warbands, enemy activation, cooperative play, secret agendas for your characters and even an illustrated 3 part micro campaign Escape from Lychester VII, in which you'll battle...   [click here for more]
Mammoth Miniatures  Pay What You Want

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SolCorps: Colonial War - Second Wave

SolCorps: Colonial War - Second Wave


Soul: the spiritual or immaterial part of a being. Corpse: a dead body. Transhumanism: the belief or theory that the human race can evolve beyond its current physical and mental limitations, especially by means of science and technology. SolCorps: Colonial War is a gonzo homebrew tabletop wargame based on the SolCorps TTRPG that has been in "development" for over...   [click here for more]
Alpha Strike Games Limited  Pay What You Want

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SolCorps: Colonial War - Unit Cards

SolCorps: Colonial War - Unit Cards


Soul: the spiritual or immaterial part of a being. Corpse: a dead body. Transhumanism: the belief or theory that the human race can evolve beyond its current physical and mental limitations, especially by means of science and technology. SolCorps: Colonial War is a gonzo homebrew tabletop wargame based on the SolCorps TTRPG that has been in "development" for over...   [click here for more]
Alpha Strike Games Limited  Pay What You Want

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SolCorps: Colonial War - Specials Cards

SolCorps: Colonial War - Specials Cards


Soul: the spiritual or immaterial part of a being. Corpse: a dead body. Transhumanism: the belief or theory that the human race can evolve beyond its current physical and mental limitations, especially by means of science and technology. SolCorps: Colonial War is a gonzo homebrew tabletop wargame based on the SolCorps TTRPG that has been in "development" for over...   [click here for more]
Alpha Strike Games Limited  Pay What You Want

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Death machines - Vehicle rules for planet 28 1st edition

Death machines - Vehicle rules for planet 28 1st edition


Death machines is an expansion for Planet 28 that lets you add vehicles to your miniature conflicts. In this book you’ll find all the rules you need to build, arm and battle with mechanical monstrosities, gargantuan battle tanks, ramshackle jetbikes and everything in-between! Will you build a technological terror that grows more powerful from game to game, or will your creations go...   [click here for more]
Mammoth Miniatures  Pay What You Want

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Hunter-Hunted - A campaign for Zona Alfa-Kontraband.

Hunter-Hunted - A campaign for Zona Alfa-Kontraband.


Hunter-Hunted is a starter campaign for Osprey Wargames Zona Alfa-Salvage and Survival in the Exlusion Zone. Utilizing new material from the solo/cooperative Kontraband expansion, this is a quick way to dive into Deep Zone runs with a few stalwart comrades. You will need those books to use this material. Comes...   [click here for more]
P. Todoroff CCWC  Pay What You Want

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Brutal Quest - Narrative skirmish rules based on the planet 28 engine

Brutal Quest - Narrative skirmish rules based on the planet 28 engine


Brutal Quest is a fantasy narrative skirmish game, built on the Planet 28 rules engine. Brutal quest is designed to provide you with a set of simple wargames rules, allowing for fast and exciting games of minaiture combat with warbands of kitbashed characters. These rules can also be expanded with the in deptch campaign and narrative systems included, Allowing you to add roleplay sessions, individual...   [click here for more]
Mammoth Miniatures  Pay What You Want

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SolCorps: Colonial War - Counters

SolCorps: Colonial War - Counters


Soul: the spiritual or immaterial part of a being. Corpse: a dead body. Transhumanism: the belief or theory that the human race can evolve beyond its current physical and mental limitations, especially by means of science and technology. SolCorps: Colonial War is a gonzo homebrew tabletop wargame based on the SolCorps TTRPG that has been in "development" for over...   [click here for more]
Alpha Strike Games Limited  Pay What You Want

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Long Road Home

Long Road Home


Long Road Home is a tabletop adventure game designed to be played with an eclectic collection of miniatures along with some polyhedral dice, a tape measure, a few tokens, terrain, some paper and a pen/pencil. You will be in control of a convoy of hopeful survivors in a vaguely post-apocalyptic world, guiding them on a perilous journey in search of home. Long Road Home is played as a ‘campaign’...   [click here for more]
Jam Bomb  Pay What You Want

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Hotwar 2 - Second Edition Corebook

Hotwar 2 - Second Edition Corebook


About This Edition Since it was released, Hotwar was supposed to be a game system set in a “diesel Punk” world or focused on the so-called Weird WW2. It was something I wanted to do, but in reality I rehearsed it at first. The initial scale of the game was 28mm, an influence I still had from some old personal projects of mine. When I made all the updates to Iron Cross, I thought it was time...   [click here for more]
Voxelhouse  Pay What You Want

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Iron Cross - Vol I Infantry Rules - Second Edition

Iron Cross - Vol I Infantry Rules - Second Edition


The game “Iron Cross” was born out of the desire of a group of “wargamers” from the 70s / 80s to simulate their historical battles from WWII, made in the past with maps and tokens, using this time miniatures and 3D scenarios suitable to represent small and medium scale tactical actions. We started in 2004, with the launch of our 1st — edition and in the following two years, with the...   [click here for more]
Voxelhouse  Pay What You Want

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Questing Knight

Questing Knight


Questing Knight is a campaign supplement booklet for Brutal Quest. This booklet contains a narrative structure to help your knights embark upon their noble quest! Included are 6 scenarios, enemy profiles and descriptions, maps, and more additional rules. ...   [click here for more]
Hobby Dungeon Games  Pay What You Want

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Hearts of Plastic

Hearts of Plastic


Hearts of Plastic is a lofi wargame designed to be played with plastic soldiers, a deck of cards, and whatever junk you have lying around! Pulling inspiration from the card game Cribbage, the game features back and forth card play which determines the moves on the board. Surprise your opponent with pairs, runs, and the "lucky shot" of 15! The rules are also available online at: https://www.heartsofplastic.com/...   [click here for more]
Frankie Steine  Pay What You Want

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UMS: Scenario pack - 1 -

UMS: Scenario pack - 1 -


UMS: Scenario pack 1 brings four more regulars vs regulars scenarios to the ones already found in UMS: Modern Age corebook: Sudden strike Raid Blind Attack Beyond the trenches Those missions are also compatible with the Yugoslav Wars module. Available in English and Italian. You need UMS: Modern Age to fully use this module! ...   [click here for more]
UMS - Publishing  Pay What You Want

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Squad Hammer Core - Peoples Edition

Squad Hammer Core - Peoples Edition


Welcome to Squad Hammer! Squad Hammer is a simple, fast playing and tactical set of "Friendly rules": Perfect for getting some old miniatures off that shelf and on to the gaming table. Game play is simple to explain without lacking options and is perfectly suited to Beer&Pretzels night or a club game. Units are typically squads of infantry, single vehicles or big monsters.  All mechanics use...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Battle Blocks: Sengoku

Battle Blocks: Sengoku


Battle Blocks: Sengoku is a fast playing tabletop game that enables players to fight dramatic ‘battle-map’ style clashes between armies of Samurai and other warriors of the Sengoku Period of Japanese history. Leading armies of colourfully painted wooden blocks (or miniatures, its your choice!) Players will fight for honour and glory on the battlefield. All of this comes from having a super-fast...   [click here for more]
RJL Games  Pay What You Want

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Zero Dark: Training Run

Zero Dark: Training Run


Horizon Wars: Zero Dark, a hard SF skirmish game for solo, co-op and PvP play, provides players with a tense, cinematic play experience in every battle mode. Now Training Run offers players a stripped-down, complete introductory mission with all the rules you will need to lead a team of elite heroes through their final test before being dispatched into the deadly environment of...   [click here for more]
Precinct Omega Publishing  Pay What You Want

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Five Kilometers From Leipzig beta version

Five Kilometers From Leipzig beta version


Five Kilometers From Leipzig is a set of solo miniatures rules for black powder skirmish actions. Take a band of 6 trusted companions and slug it out with enemy military forces, guerrillas or native warbands. Suitable for the era from roughly 1700 to 1870, the rules allow you to play a campaign easily and quickly. Your characters will learn new skills, provided they survive the battle. ...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Iron Cross - Vol II Armour Rules - Second Edition

Iron Cross - Vol II Armour Rules - Second Edition


About this book We’re releasing the second volume of our Iron Cross wargame, this time covering the rules of armor and artillery. This book is a great organization of several articles, rules we’ve published in recent years, plus a few corrections. One of the biggest changes was organizing the movement scales in inches, requested by several of our players. We also put in some advanced rules,...   [click here for more]
Voxelhouse  Pay What You Want

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Five Men in Normandy 30 cal edition

Five Men in Normandy 30 cal edition


Five Men in Normandy is back. With a completely updated layout, tweaks, corrections and simplifications, WW2 character driven campaigning has never been more fun. Five Men plays quickly, has absolutely no long lists of modifiers to memorize and supports character-focused campaign games right out of the box. All you need to play is a handful of figures, a 2x2 foot table and an hour...   [click here for more]
Nordic Weasel Games  Pay What You Want

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ultra-simple mini skrimish

ultra-simple mini skrimish


This is a very simple skirmish game ...   [click here for more]
logan  Pay What You Want

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PMC 2670

PMC 2670


PMC 2670 is hard sci-fi platoon-sized ruleset intented for 15mm and it's second edition of PMC 2640 released in 2013.                                Introduction In 2013, we have boldly released PMC 2640, which successfully found its place on crowded 15mm sci-fi wargames market. Now, it's high time to leap forward! In the last 3 years, we have worked hard on PMC 2670, which is much...   [click here for more]
Assault Publishing Studio  Pay What You Want

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Clash on the Fringe.

Clash on the Fringe.


Pirates, homicidal robots, alien traders and marines in space. Clash on the Fringe takes you back to the halcyon days of military space adventure, but through the lens of modern game design. Designed to be playable with any miniatures in your collection, Clash on the Fringe plays quickly and with minimal record keeping. * * * * * Features include: Integrated turn sequence where...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Iron Cross - WW2 6mm Wargame System

Iron Cross - WW2 6mm Wargame System


The game “Iron Cross” was born out of the desire of a group of “wargamers” from the 70s / 80s to simulate their historical battles from WWII, made in the past with maps and tokens, using this time miniatures and 3D scenarios suitable to represent small and medium scale tactical actions. We started in 2004, with the launch of our 1st — edition and in the following two years, with the publication...   [click here for more]
Voxelhouse  Pay What You Want

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3mm Factory Sample Set

3mm Factory Sample Set


This is our first set in the 3mm scale. We want to bring you an option for tables at different scales. You can download it for free or pay as much as you like. Remember to support our work! ...   [click here for more]
Voxelhouse  Pay What You Want

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WW2 6mm Infantry

WW2 6mm Infantry


For your wargame table! Exclusive 6mm infantry for 1/285 or 1/300 battles. This set includes USA - 2 infantry stands - Machine Gun Stand - Mortar Stand Germany - 2 infantry stands - Machine Gun Stand - Mortar Stand - Pak 37, 75 and 88 Soviet Union - 2 infantry stands - Machine Gun Stand - Mortar Stand - Political Commissaire with Flag Pole stand - At rifle stand Pay what you want...   [click here for more]
Voxelhouse  Pay What You Want

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Missile Threat Solo Rules & Mercenary Air Campaign

Missile Threat Solo Rules & Mercenary Air Campaign


This book gives you everything you need to play Missile Threat solo and to play the Mercenary Air Campaign. The Solo Rules: These include all the rules needed for solo games, as well as random aircraft tables for every conflict and faction covered in Missile Threat. Random Ground Asset and Naval Vessel tables are also included. The solo game relies on regular playing...   [click here for more]
Ostfront Publishing  Pay What You Want

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Battle Dress: Science Fiction Wargaming Rules

Battle Dress: Science Fiction Wargaming Rules


Battle Dress is a set of science fiction wargaming rules intended for use with 6mm (1/300) or 15mm (1/100) scale figures.  Battle Dress is: to fight actions of about a reinforced company on each side intended for multi-based figures and single vehicles/guns a ruleset that places stress on troop quality and uses an innovative command system to reflect better quality troops being able to do more "stuff"...   [click here for more]
DJPub  Pay What You Want

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Lone warriors - Solo and co-op rules for Brutal Quest

Lone warriors - Solo and co-op rules for Brutal Quest


This expansion for Brutal quest adds solo and co-op rules, allowing you to play games on your own using enemy AI, or create warbands controlled by multiple players.  Within these pages you'll find all the rulesyou need to create and play with AI controlled enemy warbands, aswell as single character warbands and a range of secret anendas to add to your games. ...   [click here for more]
Mammoth Miniatures  Pay What You Want

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Hail Of Fire

Hail Of Fire


"Hail Of Fire" is a company-level, WWII themed miniatures war game designed to be both simple and fast-playing. Secret action points, fast and easy hidden deployment, and a delayed combat resolution system ensures that both commanders will be fighting the friction and fog of war as much as they are each other! Best of all, the rules are only few pages long! So print out the PDF,...   [click here for more]
Retro Boom  Pay What You Want

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Berlino 85

Berlino 85


BERLINO‘85 Alle 5 del mattino una brigata motorizzata russa, una divisione motorizzata tedesco orientale ed unità della Volks Polizei entrano A Berlino Ovest. L’Operazione Assalto ha inizio!   LA SITUAZIONE Dopo mesi di attesa, nella speranza di riuscire a distogliere l’attenzione delle masse dalla debacle afghana e a seguito delle pressioni dell’intellighenzia...   [click here for more]
Lumaca Games  Pay What You Want

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Snipers- Iron Cross Rules

Snipers- Iron Cross Rules


A sniper is a class of military that attacks targets from hidden positions or at distances that exceed the target’s detection capabilities. Snipers generally have specialized training and are equipped with high-precision rifles and high-magnification optical equipment. Can ervir also serve as scouts/observers who provide tactical information to their units or command units. Exclusive rules for Iron...   [click here for more]
Voxelhouse  Pay What You Want

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Horizon Wars: Zero Dark (2020 Update)

Horizon Wars: Zero Dark (2020 Update)


All the new rules for Horizon Wars: Zero Dark from Zero Dark: Operation Nemesis without the new missions and fiction. You will need the Horizon War: Zero Dark rulebook to make use of this product. ...   [click here for more]
Precinct Omega Publishing  Pay What You Want

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Snowball Alley: A whimsical holiday game of throwing snowballs and presents

Snowball Alley: A whimsical holiday game of throwing snowballs and presents


In preparation for the “The Big Show” – Santa’s Christmas Eve flight to deliver toys to good children everywhere – the elves carefully pre-position stashes of presents worldwide so that Santa doesn’t have to return all the way to the North Pole to refill his sleigh. This year, trouble looms as the Rat King has discovered one of these Pre-positioned Present Depots and has sent his mousy...   [click here for more]
Glorious Games  Pay What You Want

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Coach House Paper Model

Coach House Paper Model


Easy to build: This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about an hour. 15mm to 30mm scale: This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm...   [click here for more]
Dave Graffam Models  Pay What You Want

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Habet, Hoc Habet! Rules for Gladiatorial Combat

Habet, Hoc Habet! Rules for Gladiatorial Combat


Into the Coliseum with you! Whenever a gladiator would fall in the arena, the bloodthirsty crowds would shout, "Habet, Hoc Habet!", which translates as, "He's down! He's had it!" Now you can relive those days of personal glory as you recreate the battles between the original sports superstars - The Gladiators! Our rules, "Habet, Hoc Habet!" (or HHH! for short) allow you to recreate fast,...   [click here for more]
Scale Creep Miniatures  Pay What You Want

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Pocket Wars Rules (I)

Pocket Wars Rules (I)


These simple rules will help you play with friends who are not fans of "real" wargames with figurines, rulers, dice. The format of the card game is convenient for playing away - the army literally fits in your pocket. Try, analyze, adapt! ...   [click here for more]
Vyacheslav Batalov  Pay What You Want

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Au contact - FAQ . Errata . Addendum

Au contact - FAQ . Errata . Addendum


"Au contact" est une règle d'escarmouche dédiée au combat moderne. Cette règle vous propose de rejouer les conflits modernes, de la guerre du Vietnam à nos jours, ou de vous en inspirer pour créer votre propre théâtre d’opérations imaginaire. Cet ouvrage n'est pas le livre de règles. Il compile non seulement les questions récurrentes des joueurs et les correctifs aux erreurs de publication,...   [click here for more]
Amarante Wargames  Pay What You Want

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Au contact - seconde guerre mondiale

Au contact - seconde guerre mondiale


Ce livret vous permettra d'utiliser la règle "Au contact" pour jouer les différents théâtres de la seconde guerre mondiale. Cet ouvrage n'est pas le livre de règles, mais un recueil des modifications à prendre en compte pour jouer la seconde guerre mondiale. Vous retrouverez également les carctéristiques des armes utilisées lors de ce conflit, et celles de plus de 150 des principaux véhicules...   [click here for more]
Amarante Wargames  Pay What You Want

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Modern Armor Scenarios - Five Battles from the Arab-Israeli Conflict

Modern Armor Scenarios - Five Battles from the Arab-Israeli Conflict


These scenarios are based on five iconic armor actions during the Arab-Israeli conflicts, between 1956 and 1982.  Various liberties have been taken with the historical actions to reduce large, complex battles to a tabletop game, and various vehicles have been used that probably were not present together on thie particular battlefield, but saw action in the same theatre of war. An example is...   [click here for more]
Walter Moore Games  Pay What You Want

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Crossroads, Closing the Gap

Crossroads, Closing the Gap


A World War 2 Mini-Campaign detailing the actions of the 4th Canadian Armoured Brigade at the Battle of Saint-Lambert-sur-Dives. A 49 page Campaign Book, featuring background, force lists and 7 missions in accurately mapped locations. CAMPAIGN STRUCTURE: A 2 part linked campaign showing the initial Canadian advance into St Lambert, following up with the German counter-attack and...   [click here for more]
PTO Games  Pay What You Want

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Au contact - module solo

Au contact - module solo


Ce livret vous permettra de jouer seul, ou en coopération avec un autre joueur, à "Au contact". Il vous propose d'utiliser un système de tableaux qui vous permettra d'animer votre adversire en fonction du cadre tactique.  Ce livret vous est proposé en formule "pay what you want", cela signifie que vous pouvez l'acquérir gratuitement. Ne pouvant rien mettre en prix conseillé, j'ai donc...   [click here for more]
Amarante Wargames  Pay What You Want

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Scratch Builder Shorts

Scratch Builder Shorts


Scratch Builder Shorts are an expansion to scratch builder monthly and present a single project. In this document mj hobby corner shows a low budget way of making top down markers for war gaming. The top downs presented here have a more 3D look to them and can be made for various genres, they are also larger than traditional 2D markers. This issue shows the construction of a single MK3 british tank,...   [click here for more]
MJ hobby corner  Pay What You Want

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  C'est la Guerre - Fast Play Wargame for the Age of Muskets