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 Featured Product
Hostile Tactical AI
by SixJAM

Hostile Tactical AI, the best-selling solo bot. Hostile AI will keep you on your toes and allow the AI to make all the decisions in skirmish games, so you can focus playing your own side.

For Co-op or solo skirmishes.

Hostile Tactical AI
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 Hottest Land, World War Two, Print
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Up Front Action Cards (2nd Edition)

Up Front Action Cards (2nd Edition)


Up Front is a card-based wargame designed by Courtney F. Allen and orignally published by Avalon Hill in 1983. This award winning game, referred to as the Squad Leader card game, provides an innovative game design for simulating squad level skirmishes. Its use of terrain cards in lieu of a board; its effective simulation of the Fog of War and of troop responsiveness (or lack...   [click here for more]
Wizards of the Coast  $23.05

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Up Front Counter Sheets (2nd Edition)

Up Front Counter Sheets (2nd Edition)


Up Front is a card-based wargame designed by Courtney F. Allen and orignally published by Avalon Hill in 1983. This award winning game, referred to as the Squad Leader card game, provides an innovative game design for simulating squad level skirmishes. Its use of terrain cards in lieu of a board; its effective simulation of the Fog of War and of troop responsiveness (or lack...   [click here for more]
Wizards of the Coast  $1.99

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Up Front AFV Cards (2nd Edition)

Up Front AFV Cards (2nd Edition)


Up Front is a card-based wargame designed by Courtney F. Allen and orignally published by Avalon Hill in 1983. This award winning game, referred to as the Squad Leader card game, provides an innovative game design for simulating squad level skirmishes. Its use of terrain cards in lieu of a board; its effective simulation of the Fog of War and of troop responsiveness (or lack...   [click here for more]
Wizards of the Coast  $6.99

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Up Front Infantry Personality Cards (2nd Edition)

Up Front Infantry Personality Cards (2nd Edition)


Up Front is a card-based wargame designed by Courtney F. Allen and orignally published by Avalon Hill in 1983. This award winning game, referred to as the Squad Leader card game, provides an innovative game design for simulating squad level skirmishes. Its use of terrain cards in lieu of a board; its effective simulation of the Fog of War and of troop responsiveness (or lack...   [click here for more]
Wizards of the Coast  $19.25

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Up Front Counter Substitute Cards

Up Front Counter Substitute Cards


This set of 58 optional cards can be used as substitutes for the original counters in Up Front. These mini-size cards were created by Mr. Richard Irving and will allow you to play Up Front without using any counters. 54 of the double-sided cards each have eight different markers on them that you can tuck under personality or Group Cards and show just the needed info. For example, use one range...   [click here for more]
Wizards of the Coast  $9.08

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Up Front Group Cards

Up Front Group Cards


This product contains 18 Poker Size cards that can be used as substitutes for the Group Counters in the original game, 6 cards for each nationality. Each card identifies a Group, if it has been Aquired or not, and has helpful notes specific to each country represented. ...   [click here for more]
Wizards of the Coast  $3.50

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Up Front Weapons Cards

Up Front Weapons Cards


This set of 32 Mini-Size cards will allow players to substitue them for the Weapon Counters in the original game. Included are 10 cards for each of the three original Nations which cover all of the weapons possible for each country as well as Sniper lost cards. Also included are two Berserk cards for the Russians. Each card has 4 different weapon images and stats that can be tucked under a Personality...   [click here for more]
Wizards of the Coast  $5.32

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Armoured Storm: The Desert War 1941-1942

Armoured Storm: The Desert War 1941-1942


Armoured Storm: The Desert War is a quick-playing, simple-to-learn miniatures game of tank-versus-tank combat in World War Two. The rules are intended for battles between 15 and 30 tanks per side, plus 4 or 5 HQ tanks. This means, in game terms, that each player will command one or more companies of tanks organized into several platoons. In Armoured Storm, you take the role of a commander first and...   [click here for more]
Daniel's Games Emporium  $12.97

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Kampfgruppe Commander III

Kampfgruppe Commander III


Kampfgruppe Commander maintains an emphasis on command and control, but uses entirely new, and fast-playing, game mechanics. We have built in a great dea of historical flavor with rules that foster constant back-and-forth action. At conventions, Kampfgruppe Commander has consistently played in half the time of other rules sets. Our local gaming group of a dozen people runs evening...   [click here for more]
Studio Capitan  $41.99

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Hostile Tactical AI

Hostile Tactical AI


Tactical AI for skirmish miniature wargames. Hostile Tactical AI is an Artificial Intelligence system to order enemy units around in skirmish miniature wargames, so you may play solo or co-op against the enemy. The rules work through a deck of 72 cards that tell enemy units, where to go and what to do. There are two sets of instructions on every card. One set gives orders to patrolling units unaware...   [click here for more]
SixJAM  $20.00

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NUTS! 4th Edition

NUTS! 4th Edition


Designed for Solo Play! These are the core rules that all the other books are built around. NUTS!  4th Edition What: Wargame/RPG rules for World War II. Scale: Man to man combat. 1 figure equals 1 man; 1 model equals 1 vehicle. Your Role: Players can command from one squad to a platoon of infantry or from one platoon to a company of tanks. Playability: Designed...   [click here for more]
Two Hour Wargames  $24.99

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Armoured Storm: The Eastern Front 1941-1945

Armoured Storm: The Eastern Front 1941-1945


Armoured Storm: The Eastern Front is a quick-playing, simple-to-learn miniatures game of tank-versus-tank combat in World War Two. The rules are intended for battles between 15 and 30 tanks per side, plus 4 or 5 HQ tanks. This means, in game terms, that each player will command one or more companies of tanks organized into several platoons. In Armoured Storm, you take the role of a commander first...   [click here for more]
Daniel's Games Emporium  $12.97

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NUTS- Big Battles

NUTS- Big Battles


You got the figures, we got the rules! NUTS Big Battles - Playable with many popular based figures. NUTS! – BIG BATTLES What: Company and higher size rules for World War II. Scale: Unit combat. 1 stand of 3 - 5 figures equals 1 Squad; 1 model equals 2 Vehicles. Your Role: Players can command from a Platoon of infantry or tanks to a Company or Battalion. Playability: Designed for solo, same...   [click here for more]
Rebel Minis  $19.95

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All Hell Let Loose

All Hell Let Loose


Welcome to All Hell Let Loose! Simple rules for fast playing 6mm WW2 Wargaming that encourage real-life tactics! All Hell Let Loose is a set of WW2 late war wargaming rules designed and playtested to encourage real-life tactics. Although created specifically for 6mm (or 1/285th scale) miniatures the rules can be used for larger sized miniatures like 10mm with minimal changes. The rules allow you...   [click here for more]
David Wasilewski  $18.53

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Cover Me! WW2 Combat

Cover Me! WW2 Combat


Cover Me! is a game of individual combat between single infantry squads, their support weapons, and the occasional armored fighting vehicle. Each player controls a handful of soldiers. Infantry for all major combatants of WW2 are included, along with many iconic vehicles. Works with any scale using your existing miniatures No basing requirements as long as figures are individually based Prioritizes...   [click here for more]
Blue Boxer Rebellion  $14.49

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Banzai Action Cards

Banzai Action Cards


Banzai ADDING THE BRITISH AND JAPANESE TO "UP FRONT" BANZAI is an expansion for The Avalon Hill game Up Front. Banzai allows you to include British and Japanese troops and vehicles to your games of Up Front as well as a new theatre to fight in, the jungles of Asia. This Action Deck contains 162 cards printed on premium playing card stock like our Up Front deck, but has new artwork...   [click here for more]
Wizards of the Coast  $22.99

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Desert War Action Cards

Desert War Action Cards


Desert War ADDING THE FRENCH AND ITALIANS TO "UP FRONT" DESERT WAR is an expansion variant to UP FRONT and BANZAI. Just as BANZAI provides a new environment and more nationalities for UP FRONT players, DESERT WAR provides a new theatre for the skirmishes of existing nationalities as well as intriguing new hand capacities and nationality traits with Italian and...   [click here for more]
Wizards of the Coast  $22.99

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NUTS Hell Hath no Fury

NUTS Hell Hath no Fury


NUTS Hell Hath no Fury Hell Hath No Fury is a Tank-centric tabletop miniatures game based on the award-winning NUTS WW2 skirmish game – but with a different focus. What makes it different? Glad you asked. In Hell Hath No Fury you take the role of a “Star” – a Tank Commander. And each member of your tank’s crew has a job, and each job is covered in the rules. You can play Hell...   [click here for more]
Two Hour Wargames  $24.99

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Up Front Infantry Personality Errata/Optional Cards (2nd Edition)

Up Front Infantry Personality Errata/Optional Cards (2nd Edition)


What Am I Getting? With permission from rights-holder Hasbro (owner of Wizards of the Coast and Avalon Hill), Wargame Vault has digitally re-mastered the second edition of Up Front and is offering it again through our card printing program. We've done our best to capture high-quality images of each card and the components reproduce nicely with minimal blurriness on text or images....   [click here for more]
Wizards of the Coast  $3.70

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Victory Decision: World War II

Victory Decision: World War II


Even today's world is still living with the consequences of World War II, the most significant conflict in our history. Victory Decision: World War II is an action based game that allows you to command a platoon sized force or more in this momentous conflict. It features a unique Leadership-modified alternate unit activation system. The result is a fun and fast paced war game that involves both players...   [click here for more]
A.D.Publishing  $24.99 $20.68

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NUTS Western Front

NUTS Western Front


NUTS Western Front "This is the national program from London. At the end of this news, please stand by for very important announcement...these are the day's main events. Germany has invaded Poland, and has bombed many towns. General mobilization has been ordered in Britain and in France...orders completing the mobilization of the Navy, the Army and the Airforce were signed by the King…...   [click here for more]
Two Hour Wargames  $24.99

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NUTS! Compendium

NUTS! Compendium


Any Fight… Anywhere…Any Time. Baked rock and sand, shimming silver with heat waves as far as the eye could see. At 140 degrees, the Sahara was deadly enough without the prospect of enemies lurking in the next Wadi…heat…rugged terrain…sudden combat…the desert alone was a killer. Even the ants have enough sense to get out of this. Too bad you’re not an ant. You’re a soldier, and you...   [click here for more]
Two Hour Wargames  $24.99

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Kharkov, May 1942 - The Last Disaster

Kharkov, May 1942 - The Last Disaster


May 1942 saw the first major, considered offensive by the Red Army in the war against Germany. Expectations were high, with four Soviet armies aiming to encircle the German Sixth Army and to recapture the fourth largest city in the Soviet Union. Those expectations were dashed within a fortnight by the German Army’s ability to absorb the offensive and launch a counteroffensive of its own which, in...   [click here for more]
Andrew Rolph  $11.99

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The Armored Fist: Combined Arms Combat in the Second World War

The Armored Fist: Combined Arms Combat in the Second World War


Now version 2! Armored Fist: a rule system for squad and individual vehicle all-arms combat during World War Two. Suitable for company to battalion-sized actions during the Second World War, this system can simulate both infantry and combined arms operations and give realistic outcomes to combats early and late in the conflict. Simulate the real tactical choices that confronted commanders in every...   [click here for more]
Walter Moore Games  $18.99

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Grey Steel, Red Storm - Regimental Scenarios in the Soviet Union 1941-1943

Grey Steel, Red Storm - Regimental Scenarios in the Soviet Union 1941-1943


Grey Steel, Red Storm is a book of scenarios for wargamers set in the Soviet Union between June 1941 and June 1943 during World War Two.  They are adaptable to a number of sets of rules currently available in which a stand represents a platoon such as ‘Blitzkrieg Commander’, ‘Command Decision: TOB’, ‘A Fistful of Tows’, ‘Rapid fire’...   [click here for more]
Andrew Rolph  $11.99

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Barbarossa - Kicking in the Door...

Barbarossa - Kicking in the Door...


“Barbarossa – Kicking in the Door…” is a wargames campaign covering the German invasion of the Soviet Union between June and September 1941. It is designed for games in which a stand represents a platoon, such as ‘Blitzkrieg Commander’, ‘Command Decision: TOB’, ‘A Fistful of Tows’, ‘Rapid Fire’ and others, including those which wargamers may have written themselves. The system...   [click here for more]
Andrew Rolph  $10.99

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NUTS Eastern Front

NUTS Eastern Front


NUTS Eastern Front The night of 5 th October, 1943 was as dark as dark could be…we had got to the middle of the river when the German guns opened upon the right, high shore of the Dnieper. The water began to churn. I realized what a fish feels like when it’s dynamited. The NUTS – Eastern Front Campaign Book contains enhanced Campaign rules and a selection of historical campaigns...   [click here for more]
Two Hour Wargames  $24.99

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NUTS Desert War

NUTS Desert War


NUTS Desert War Enemy fire was not the only thing soldiers in the Desert War had to endure. The desert itself was a brutal foe that could kill the inattentive and unprepared. The NUTS – Desert War Campaign Book contains enhanced Campaign rules and a selection of historical campaigns that allow you to pick and play any campaign year of World War 2 in North Africa (1940-1943), from...   [click here for more]
Two Hour Wargames  $24.99

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NUTS War Against Japan

NUTS War Against Japan


NUTS War Against Japan We kept going on patrols, every day. That never stopped ....Japanese were excellent at the jungle fighting. They were everywhere. You could be eating and you could have [one] creeping up on you. I remember being worn to a frazzle just looking for them. The NUTS – War Against Japan Campaign Book contains enhanced Campaign rules and a selection of historical...   [click here for more]
Two Hour Wargames  $24.99

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Up Front Compilation Rulebook

Up Front Compilation Rulebook


This 57 page, glossy cover rule book includes all of the original rules for Avalon Hill's classic games Up Front, Banzai and Desert War. All known errata from the originals have been fixed in this compilation. And it fits in  a standard bookshelf size game box! Replace all your dog-eared original rule sets with this all-in-one title.  ...   [click here for more]
Wizards of the Coast  $11.99

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Strike Legion: Platoon Leader

Strike Legion: Platoon Leader


Strike Legion: Platoon Leader is a 15mm-based small unit combat game, where individual soldiers can make the difference between victory and defeat. The game features: Alternating squad-based activations, with each team of a squad capable of carrying out independent actions; Team actions that allow great latitude in tabletop operations, including a sensible Overwatch system...   [click here for more]
Legionnaire Games  $19.48

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Combat HQ: Total War

Combat HQ: Total War


Advanced Rules, Battle Group Rosters and Missions for Combat HQ: World War Two Wargaming Rules Advanced Rules • Tactical Doctrines • Air Power • General Support Batteries • Airborne Assault • Beach Landings • Combat Engineering • Infantry Transports • Weather • Supply Late War Battle Group Rosters and Statistics • Commonwealth...   [click here for more]
Wargames Design  $32.65

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NUTS Platoon Leader

NUTS Platoon Leader


NUTS Platoon Leader NUTS Platoon Leader is a series of optional rules for managing your Platoon – the infantry and attached units your Star commands. So while your Star may still be in the thick of the fight, as Platoon Leader you also have to worry about things like resource management, your soldier’s well being and morale, who to send on the next Mission and who to keep off the Line. ...   [click here for more]
Two Hour Wargames  $14.99

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Up Front Infantry Personality Cards (Poker Size)

Up Front Infantry Personality Cards (Poker Size)


Up Front is a card-based wargame designed by Courtney F. Allen and orignally published by Avalon Hill in 1983. This award winning game, referred to as the Squad Leader card game, provides an innovative game design for simulating squad level skirmishes. Its use of terrain cards in lieu of a board; its effective simulation of the Fog of War and of troop responsiveness (or lack...   [click here for more]
Wizards of the Coast  $19.99

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Point Blank V is for Victory Replacement Cards v1.1

Point Blank V is for Victory Replacement Cards v1.1


These are updated game cards for Point Blank - V is for Victory.  These replacement cards are to replace the original cards of the same name in the game.   ...   [click here for more]
Lock 'n Load Publishing  $5.00

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Banzai Personnel Cards (Poker Size)

Banzai Personnel Cards (Poker Size)


Banzai ADDING THE BRITISH AND JAPANESE TO "UP FRONT" This product contains premium printed poker size cards depicting the infantry personalities and heavy weapons for the British and Japanese. These personnel cards are easier on the eyes than the mini-size cards. ...   [click here for more]
Wizards of the Coast  $10.04

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Desert War Personnel Cards (poker size)

Desert War Personnel Cards (poker size)


Desert War ADDING THE FRENCH AND ITALIANS TO "UP FRONT" This product contains premium printed poker size cards depicting the infantry personalities and heavy weapons for the French and Italians. These personnel cards are easier on the eyes than the mini-size cards. ...   [click here for more]
Wizards of the Coast  $9.99

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Stars & Crosses Revised Edition 1.2

Stars & Crosses Revised Edition 1.2


The most playable, versatile rules set for company-level WW2 combat available anywhere. Playable with 6mm miniatures, counters, or as a hybrid. Each player controls one or more infantry platoons on the western front in 1944-45, plus a custom force of armor, artillery, and ground attack aircraft. The core rules take only minutes to learn, and the expert rules are entirely modular, allowing you to...   [click here for more]
Blue Boxer Rebellion  $20.99

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Battlefield Evolution: World at War

Battlefield Evolution: World at War


Using the latest generation of the fast-playing Battlefield Evolution rules, this is the action-packed rulebook that brings World War II to your tabletop. Battlefield Evolution: World at War is a portal into World War II, providing everything you need to stage small firefights in far flung villages, or massive confrontations involving massed infantry, armour and air units, as the struggle for territory...   [click here for more]
Mongoose  $18.99

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Panzer® Miniatures Rules Base System

Panzer® Miniatures Rules Base System


Tank-to-tank combat on a tactical level. The Panzer® Miniatures Rules is a modular game system designed for small unit actions using microarmor, 1/285th or 1/300th scale troops. For two or more players, it is a comprehensive and yet quick to-play set of full-color rules.   Scale: The vehicle and towed-gun scale is 1:1 with infantry at squad, 1/2 squad and section level.   No need to fill...   [click here for more]
StrikeNet Games  $26.20

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Close Quarters: Skirmish Miniatures Rules

Close Quarters: Skirmish Miniatures Rules


SpecOps missions. Prisoner rescues. Data retrieval. Ambush the enemy, sabotage his equipment and installations. Completing your mission is critical; any casualties are acceptable.   Close Quarters: Skirmish, based on our boardgame of the same name, is a fast-paced SciFi miniatures game of small-scale combat operations, suitable for 15mm to 28mm figure scales. Each model...   [click here for more]
Legionnaire Games  $32.95 $19.48

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Ostfront - Main Rules

Ostfront - Main Rules


Ostfront - Combined Arms World War 2 Tabletop Game Ostfront is the result of 5 years of research and play-testing. Its a comprehensive World War 2 system aimed at historical accuracy, balance and fun. The rules have been streamlined over the years, and we would consider it "fast play" - Its quick, brutal and rewards bold commanders with sound tactics.  Ostfront...   [click here for more]
Ostfront Publishing  $11.06

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Point Blank V is for Victory Clarifications and Corrections Updated Player Aids v1.1

Point Blank V is for Victory Clarifications and Corrections Updated Player Aids v1.1


These Player Aid Cards update the Player Aid Cards in Point Blank V is for Victory v1.0 with v1.1.  The updated Player Aid Cards contain all the updated entries in the Clarifications and Corrections Update v1.1 Rev9. This will arrive as 8 Single Sided Player Aid Cards ...   [click here for more]
Lock 'n Load Publishing  $7.30

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Combat Patrol Set A

Combat Patrol Set A


Set A of the cards (4 Action Decks and one Activation Deck) for $32.  The Basic rules are a free PDF download.  The PDF of the Advanced Rules is an additional $5 purchase.   Make sure you click the correct radio buttons when you order. Combat PatrolTM is an exciting set of skirmish rules that allows players to focus on the game instead of the rules. Combat PatrolTM  is a unique...   [click here for more]
BuckSurduPublications  $32.00

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Weltkrieg Main Rulebook

Weltkrieg Main Rulebook


Weltkrieg allows you to re-create well-known (and not so well-known)  battles from the wars of the 20th Century on your tabletop, and change the course of history! Scaled for Grand Tactical representation (one miniatures base = 1 company of troops), this first book of the Weltkrieg series includes: The game series rules, divided into Basic, Advanced,...   [click here for more]
Legionnaire Games  $21.48

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Battalion: Core Rules

Battalion: Core Rules


A complete toolbox for simulating battalion level world war 2 era tabletop battles.  Rules for virtually any instance you wish to wargame and some you never even thought of. Features: 1:1 representation of figures and vehicles what you see is what you get system fast and detailed system Overlapping fields of fire lots of optional rules to suit any scenario environmental factors realistic armour,...   [click here for more]
2D6 Wargaming  $31.29

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Battle Fortress: Build and Destory

Battle Fortress: Build and Destory


BATTLE FORTRESS Battle Fortress is a tabletop war-game with two big differences:   NO DICE; Battle Fortress uses a Diceless mechanic; RTS style gaming; You train/build the units you want to use in the battle. The game was originally designed with younger players in mind, but we soon found experienced players enjoyed Battle Fortress just as much as any other wargame. Battle Fortress can be played...   [click here for more]
War of Life Gaming  $22.80 $12.88

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E-Z TILES: Rivers & Streams

E-Z TILES: Rivers & Streams


E-Z TILES has returned and they're better than ever! By far our most requested series, we've got all new releases with many of the features you've asked for. These 6x6" tiles feature user-controlled layers allowing you to customize your tiles before printing, and offer both 1" grid and gridless options. This set features rivers and streams, and includes a transition tile allowing you to integrate these...   [click here for more]
Fat Dragon Games  $9.97

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Panzer® PaK 1: East Front Organizations

Panzer® PaK 1: East Front Organizations


The booklet is packed full of information all in full color. Inside are all the German TO&E charts covering the German forces from 1940 through 1945. You can field everything from elite Pionier Battalions to Volks Grenadier Regiments. Enjoy the detail of the Reconnaissance Battalions to the simple Fusilier Company, it’s all here. Just so you won’t think that the Soviet forces have...   [click here for more]
StrikeNet Games  $19.79

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Panzer® PaK 2: Kursk Campaign Guide

Panzer® PaK 2: Kursk Campaign Guide


Undoubtedly the most recognized confrontation of the war on the Eastern Front, Kursk typically triggers visions of massed armor flowing across the open fields of the Russian steppes. Never in the history of the conflict had the German and Soviet high commands committed the magnitude of tanks, assault guns and a multitude of self-propelled weapons. Both sides were staking the very outcome of war on...   [click here for more]
StrikeNet Games  $16.46

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  INHERITORS: Core Rulebook