Greetings Fellow Gamers, Welcome to the N.G.o.M. (New Gods of Mankind) basic rule system for Gods, Armies, and Tribes. This system allows for gods and armies to be added seamlessly to your gameplay, expanding your story, and giving a tribe for your heroes to belong to. In New Gods of Mankind, you will create a character—a deity—and play out the god’s actions and responses to a setting... [click here for more]
Born in the dark days of the great crusades, the warrior monks of the Knights Templar vowed to defend pilgrims traveling to the Holy Land. Yet strangely, there are few historical records of the Templars ever fulfilling this task. Instead, their history is one of bloodshed and conquest, wealth and power, dark secrets and conspiracies. Today, the story of the Knights Templar is intimately linked with... [click here for more]
Dux Bellorum is an Arthurian-era Dark Age wargame, set in the period from the mid-4th century AD to the end of the 8th century AD: a time when new kingdoms were being forged in the British Isles and a time when battle was commonplace.
These rules use individual stands as the basic playing pieces; this means that individual casualties are not removed from units and the number of miniatures you own... [click here for more]