Title |
Publisher |
Price |
Reign in Hell: Demonic Skirmish Combat is a fast, brutal, miniatures-agnostic tabletop wargaming ruleset that pits your hand-picked cabal of demons against your opponent’s to determine who gets to reshape the ruins of Hell to fit their Philosophy. Do you want to restore Hell to its former glory? Tear it all down and watch it burn? Or perhaps try to head back to Earth for some payback?... [click here for more] |
Snarling Badger Studios |
$10.00
|
Space Weirdos is a “skirmish heartbreaker.” About 10 years ago everyone was publishing their own old-school D&D hacks. Now a bunch of OSR nerds are turning to wargaming and discovering that the minis games are just as bad as RPGs for edition creep and other unforgivable crimes. So I'm publishing a short and sweet set of miniatures rules.
You’re wondering what makes Space Weirdos different... [click here for more] |
Garske Games |
$4.99
|
Sword Weirdos is the fantasy sequel to the surprisingly popular Space Weirdos. "When will you write a fantasy version?" people asked. So I did. Sword Weirdos is a skirmish wargame that allows you to build stats for just about any fantasy or historical model in your collection. Your model's class and weapons determine its special abilities. With 26 classes and 54 weapons and other pieces of equipment... [click here for more] |
Garske Games |
$4.99
|
The American Civil War was a conflict between the United States (the Union or the North) and the eleven states that had seceded from the Union and formed the Confederate States of America (the Confederacy or the South). It lasted from 1861 to 1865. One of the key issues fought over was slavery and the power of the federal government to prohibit it in certain territories. Abraham Lincoln, the first... [click here for more] |
Mike Lambo |
$21.99 $12.99
|
This Electronic Edition of the ASLRB (or eASLRB) was created from brand-new layouts of rules Chapters A-G incorporating all known errata (as of August 2020). It also includes the complete Chapter H; and Chapters J, K, W and associated charts; as well as a few useful appendices and a comprehensive index. In other words, all the core rules.
MMP plans to update older chapters and add additional chapters... [click here for more] |
Multi-Man Publishing |
$59.99
|
 This 40 page PDF takes four of the 1942 Western Desert scenarios from our ‘Monty’s Desert Battles’ book and adapts them for the popular 4’ x 6’ table size. With re-worked forces represented by easy to replicate graphic orbats, it allows players to recreate some of the key clashes between Rommels’ Panzer Army Afrika and 8th Army, under its new commander, Montgomery.
Himeimat pits a light,... [click here for more] |
Rapid Fire Publications |
$11.50
|
Dominion of Pike and Shot is a very very simple set of solo wargames rules, built on the Dominion of the Spear game engine, allowing one to fight two Renaissance armies (1495 - 1667 AD) against each other in around ten minutes. They are written for the game to generate a plausible and with some imagination an amusing narrative. Although figures can be used, battles can easily be fought on paper (no... [click here for more] |
Ork Publishing |
$5.72
|
Sat inside the cockpit with the engine rattling through your bones, you turn to engage. Managing your energy and fuel, can you gain position to get a shot off? Or will the Bandit get the better of you? Sometimes it is better to disengage than push a losing fight.
Violent Skies is a solitaire game of aerial combat in the Second World War. Using a game card that acts as your... [click here for more] |
Pocket Warfare Publishing |
$9.50
|
Winner of the first place for the best game with innovative mechanics, 2nd place for the best game of the event, 2nd place for the best game in solo mode, and 2nd place for the best game in another language.
Game rules + full game. In English
(Reglas Completamente en español Las hojas de juego mantienen... [click here for more] |
Solitary Division |
$4.99
|
This is an expansion for the Dominion of the Pike and Shot solo wargames rules and contains 36 historical Renaissance battles with each having a very brief background, army lists, suggested historical deployment, and very brief description of what happened in the actual battle and the consequences. Needs the Dominion of Pike and Shot rules. Designed to be played solo - refight the battles and see if... [click here for more] |
Ork Publishing |
$5.72
|
 This is a bundle of 20 ASLSK scenarios that were published in Special Ops Issue #1 - Issue #10. The following scenarios are included.
S37 - Breaking the Panzers
S38 - Raiders Along the Wall
S39 - Use Your Tanks and Shove
S40 - Island Retreat
S52 - Extraordinary Bravery
S53 - Workers Unite!
S54 - Operation Natzmer
S55 - The Fire Brigade
S56 - In Pursuit of the French
S57 - Haase to Hold On... [click here for more] |
Multi-Man Publishing |
$15.00
|
 SKIRMISH WARGAMING IN THE FALLOUT WASTELAND
“One of the core truths of the Wasteland is that everyone wants their cut, and they’ll do whatever they have to in order to get it. Most who try end up face-down in a crater somewhere, not a thing to their name–barring the bullet in their back. You want to make it anywhere out there, you need more than just a dream: you need the right people at... [click here for more] |
Modiphius |
$19.00
|
This is a bundle of 20 ASL scenarios that were published in Special Ops Issue #1 - Issue #10. The following scenarios are included.
O1 - Go Big or Go Home
O2 - Breaking the Ishun Line
O3 - A Frosty Morning
O4 - Ain't Running Away
O5 - The Tsar's Infernal Machines
O6 - Third Time's the Charm
O7 - Broken Wings
O8 - Crucifix Hill
O9 - Behind in the Count
O10 - City on the Edge
O11 - Short-Lived... [click here for more] |
Multi-Man Publishing |
$15.00
|
Devilry Afoot (2024) is a folk horror monster-hunting handbook for tabletop skirmishes.
Set during the 16th and 17th century Wars of Religion, Devilry Afoot pits flawed human heroes, controlled by one or more players, against the creatures of the night whose actions are randomly determined by the game’s easy-to-use mechanics.
Designed for solo and co-operative play, the RPG-lite... [click here for more] |
NLWright |
$10.38
|
Grimdark Future is a miniature wargame set in a war-torn sci-fi future, which is played using 28mm miniatures. The game mechanics are designed to be easy to learn but hard to master, bringing engaging sci-fi battles for new and experienced players alike.
This rulebook adds lots of extra content to the core rules, providing you with countless hours of epic sci-fi battles that you can customize however... [click here for more] |
onepagerules |
$4.99
|
Dominion of the Spear is a very simple set of wargames rules allowing one to fight two armies (pre gunpowder) against each other in just a few minutes. Although figures can be used, battles can easily be fought on paper (no measuring) using pen or pencil and two different coloured six sided dice. 196 army lists are included divided into the periods: the Ancient Near East Age, Age of the Greek and Persian... [click here for more] |
Ork Publishing |
$5.72
|
Smuggle Anything, Anywhere: Morgue Stars 2nd Edition Takes You to the Edge of the Galaxy
Alessar Games is proud to present the second edition of Morgue Stars! Morgue Stars is a minimalist, agnostic, fast-paced tabletop skirmish game set in a galaxy where smuggling is not just a job—it’s a way of life! Build your crew, create daring strategies, and dive into a world of chaos, humor, and danger.... [click here for more] |
Alessandro Montoro |
$5.00
|
'We know the Earth burned. We know that a worldwide civilisation of nations fell. We know that billions of people died and that for a century the world tore itself apart in a neverending conflict. We know that the ticking clock of apocalypse struck midnight and darkness fell.
'Exactly how or why it happened, we may never know. Too much has been lost. Too much forgotten. The Burning left... [click here for more] |
Precinct Omega Publishing |
$15.60 $11.70
|
 Aftermath is a simple skirmish game set in any Post-Apocalyptic setting you want! ... [click here for more] |
Dumb Fun Media |
Pay What You Want
|
Grimdark Future: Firefight is a skirmish miniature wargame set in a war-torn sci-fi future, which is played using 28mm miniatures. The game mechanics are designed to be easy to learn but hard to master, bringing engaging sci-fi skirmishes for new and experienced players alike.
This rulebook adds lots of extra content to the core rules, providing you with countless hours of epic sci-fi skirmishes that... [click here for more] |
onepagerules |
$4.99
|
Embark on an immersive journey through the illustrious Napoleonic Era with our unparalleled collection of Top Down miniatures, meticulously designed to elevate your wargaming campaigns with unmatched speed and affordability.
Perfectly suited for large-scale battles, each miniature represents a scalable unit, meticulously scaled at approximately 1:300, with bases measuring 15mm x 25mm.
Contains... [click here for more] |
Witwise Wargames |
$12.99 $4.79
|
Port Royal is a campaign based, tactical, small-scale warband-sized skirmish wargame that is easy and fast to learn and play. Loosely based on the historical events following the 1692 earthquake that devastated the island of Jamaica. In Port Royal, players take control of small companies of pirates, privateers, Native Americans, African Maroons, or local government forces as they battle against opponents... [click here for more] |
Firelock Games |
$20.00
|
Gang Wars is an expansion for Grimdark Future: Firefight that provides additional rules for violent gang combat in the streets of the dangerous and futuristic Hive City. The game mechanics are designed to be easy to learn but hard to master, bringing engaging gang skirmishes for new and experienced players alike.
This game expansion for Grimdark Future: Firefight adds lots of extra content to the... [click here for more] |
onepagerules |
$4.99
|
I have great wealth – a spear, a sword and a fine shield to save my skin. With these I plough, I reap, I tread the sweet grapes and am called master of my serfs. -Hybrias, Cretan mercenary poet, 6th century BC
Create your own mercenary captain, build a warband of about 10 soldiers, and undertake campaigns alongside or against your friends. Bronze Shield, Silver Coin... [click here for more] |
Small Batch Miniatures Games |
$15.00
|
 Forward Defense '85 is a solitaire tactical tabletop wargame where the player leads a company-sized NATO element in a hypothetical, realistic WW3. Forward Defense '85 simulates the fast, ultra high-intensity battles that would have been expected in the opening phase of a Cold War gone hot. Game mechanics are built to reflect the AI using actual Soviet doctrine versus a more nimble,... [click here for more] |
Strategist's Den Games |
$15.00
|
 Freiherrschaft is a miniature agnostic semi roleplaying wargame with a focus on grounded inter-dynastic conflicts between different player created houses. Players create campaigns with goals like one player house dominating the others or taking control of a conflicted region, ultimatly it is up to the you the player to decide the goal of the campaign.
Included are:
Rules for combat and character... [click here for more] |
Crux |
$8.00
|
Welcome to Deathship One. Better listen up, because the truth is, you probably won’t live long. You see, you’ve been brought here to die. I don’t know why. Maybe it’s a test or an experiment to measure the capability of warriors from your planet. Maybe it’s just entertainment, like a circus or gameshow. Or maybe this is punishment, a personal purgatory for your sins. Now, I don’t... [click here for more] |
Joseph A. McCullough |
$12.50
|
BATTLECRY: A Game of Fantasy Battles in a Wondrous Age
Step into a world of tactical warfare with Battlecry, a thrilling miniature wargame where strategic thinking and battlefield tactics determine victory. Command your forces, outwit your enemies, and lead your warriors to glory across dynamic battlefields in this new title by Warrior Poet Games.... [click here for more] |
Warrior Poet Games |
$9.99
|
 The Out of the Attic #2 contains out of print scenarios, articles, replays, and more!
The Scenarios of Out of the Attic #2 - Background Notes on this Issues Scenarios by Chas Argent
A View from The Attic - Greetings from the Editors by MMP
Panzer GeGen Panzer - Tank Warefare in ASL by Bruce Bakken
Tactics 101 - 13 Steps Closer... [click here for more] |
Multi-Man Publishing |
$10.00
|
The land has fallen into chaos, overrun by savage monsters, dark magic, and the looming threat of six Demon Lords. Only you, a lone adventurer, can traverse the perilous Badlands, gather vital clues, and confront those ancient evils. Armed with just your wits, courage, and a blade, you’ll explore a vast hex map filled with deadly foes, mysterious ruins, and encounters with enigmatic NPCs. Collect... [click here for more] |
Ganesha Games |
$5.99
|
A volley of rockets to the right while you dodge left and 2 enemy walkers are left scattered across the country side. All is going well until a plasma beam knocks out the targeting pod. Gotta deal with the enemy elite on manual
* * * * *
Welcome to Weasel-Tech, a solo campaign game of giant anime robot action.
Lead your Strike Force against the enemy forces, engaging swarms of enemy mecha... [click here for more] |
Nordic Weasel Games |
$12.99
|
The Earth lies in ruins. The asteroid, Ammit, has shattered the towers of its gleaming city-states and, from the colonies of Mars and Venus, rescue teams rush to understand how the disaster could have befallen the homeworld. But in the ruins they discover an even greater mystery: almost ninety percent of the world's population is missing.
Now there is a gold rush to secure Earth's technology and resources... [click here for more] |
Precinct Omega Publishing |
$15.60
|
The second edition of Basic Impetus is a flexible, innovative and fast play system to play the ancients and medieval periods.
It is provided with 340 (totally revised) army lists ranging from Sumerian to Renaissance.
This set is not just a refreshement of the old version but can be considered an updated and light version of Impetus.
All measurements are related to base width: this... [click here for more] |
Dadi&Piombo |
$4.99
|
The D-Day landings took place in World War II on June 6th, 1944. Taking Omaha beach was the responsibility of US soldiers. The main objective was to secure a beachhead five miles inland and to link Gold beach with Utah beach. Just over half the German defenders were battle hardened combat soldiers, and were generally positioned in strongpoints along the coast. In the game, the Player will take control... [click here for more] |
Mike Lambo |
$22.99 $13.99
|
Welcome to the 2nd edition of LaserStorm. This is a set of wargame rules aimed at huge science fiction battles using small scale miniatures such as 3mm and 6mm scale.
The game scale is that each model represents either a single vehicle or a 4-6 person fireteam of infantry. Units are all distinct in their performance: Vehicles are vulnerable to close assault but feature speed and firepower, super heavy... [click here for more] |
Nordic Weasel Games |
$19.99
|
 Wargame the diverse Colonial Era with our unparalleled collection of Top Down miniatures, meticulously designed to elevate your wargaming campaigns with unmatched speed and affordability.
Perfectly suited for large-scale battles, each miniature represents a scalable unit, scaled at approximately 1:300, with bases measuring 15mm x 25mm.
Contains
7 Ready to assemble Field Forces
1... [click here for more] |
Witwise Wargames |
$10.99 $5.99
|
The Third Portable Wargame Compendium has been compiled and edited by Bob Cordery, and contains contributions from Archduke Piccolo, Bob Cordery, Mark Cordone, Arthur Harman, Nick Huband, Paul Leeson, Mike Lewis and Professor Gary Sheffield.
This is the third Portable Wargame Compendium, and it contains the following:
Modifications to the Ancients rules in Developing the Portable Wargame for fighting... [click here for more] |
Eglinton Books |
$12.60
|
Lone Sherman puts you in charge of a single Sherman Tank and its crew somewhere in France in World War II, and tasks you with navigating your Sherman through varied and challenging Missions. Whilst this game is not a ‘narrative driven’ game as such, with a little imagination it will provide memorable stories. The Missions allow the Player to invent any kind of back-story they like in order to enhance... [click here for more] |
Mike Lambo |
$18.49 $10.99
|
This is an expansion for the Dominion of the Spear solo wargames rules and contains 36 ancient and medieval historical battles with each having a very brief background, army lists, suggested historical deployment, and very brief description of what happened in the actual battle and the consequences. Includes a discussion on terrain and optional rules on activation and reserves that allow more player... [click here for more] |
Ork Publishing |
$5.72
|
Planet 28 is a simple set of sci fi skirmish rules for quick narrative games between warbands of warriors, mutants, and outcasts.
Inspired by the amazing work of kitbashers and converters the world over, planet 28 is intended as a pick up and play rule system for quick games when a longer rule system isn't viable.
Rules include -
customer character creation.
basic weapons and custom weapon creation.... [click here for more] |
Mammoth Miniatures |
Pay What You Want
|
This is a combined bundle of all ASL Journals #1-#10 and includes most materials from those ASL Journals.
ASL Journal #1
ASL Journal #2
ASL Journal #3
ASL Journal #4
ASL Journal #5
ASL Journal #6
ASL Journal #7
ASL Journal #8
ASL Journal #9... [click here for more] |
Multi-Man Publishing |
$44.95
|
Winner of the first place for the best game with innovative mechanics, 2nd place for the best game of the event, 2nd place for the best game in solo mode, and 2nd place for the best game in another language.
This pack contains 15 additional missions (31-45) that can be played seamlessly with the B 17... [click here for more] |
Solitary Division |
$2.50 $1.50
|
This is a combined bundle of all ASL Annuals that have been printed and includes all materials from those ASL Annuals.
ASL Annual '89
ASL Annual '90
ASL Annual '91
ASL Annual '92
ASL Annual '93a
ASL Annual '93b
ASL Annual '95
ASL Annual '96
ASL Annual... [click here for more] |
Multi-Man Publishing |
$39.95
|
A good place to start with Mike Lambo games if you haven't played one before and are looking for a war-themed game. The Fields of Normandy is an accessible, portable, solitaire "hex and counter" style wargame in a book (or pdf!). Instructions and colour game maps are included; you just need to add 2 standard six-sided dice. Your task is to order your rifle squads, machine gun teams, mortar teams and... [click here for more] |
Mike Lambo |
$16.99 $9.99
|
Welcome to the front!
History Dad: The Second World War is a set of miniatures wargame rules for you:
Whether you are an old hand or brand new to historical wargaming we have you covered with everything you could need to play out exciting battles in the greatest conflict of human history:
*A straight forward game system with minimal use of dice modifiers. You can focus... [click here for more] |
Nordic Weasel Games |
$19.99
|
Age of Hannibal resolves the largest battles of antiquity in a single evening on limited table space and flexible basing. Unlike many other rule systems available for the period, Age of Hannibal acknowledges the critical nature of pre-battle strategy in ancient warfare, when commanders sought the best possible ground for their armies. An innovative terrain card system allows players... [click here for more] |
Greg Wagman |
$16.00
|
"KONTRABAND - More Salvage and Survival" - An expansion for Osprey Wargames "Zona Alfa, Salvage and Survival in the Exclusion Zone."
Designed for Solo and Cooperative games, Kontraband introduces more detail for player characters, new equipment, new enemies, and mission objectives. With a five-part sample campaign - Zone Ravens - it's time for your... [click here for more] |
P. Todoroff CCWC |
$9.99
|
This game lets you play as the British Home Guard in World War 2. The Home Guard was developed to defend the shores of Britain against possible German invasion, which was deemed to be a real possibility, especially early in the war. Many of the Home Guard were men who were too old, and also too young, to sign up for the regular British Army. They often brought their own particular skills into their... [click here for more] |
Mike Lambo |
$20.99 $12.99
|
NEKRONAUTA is a Solo Rogguelike RPG set in the Negative Space setting familiar from the wargame, "Negative Space" by the same author.
Control a lone nekronaut, a lost spacefarer crashlanded on a dead moon. Crawl trough the deadly corridors of Lunar Research Station N3-KR-0.
Encounter horrifying undead, killer cyborgs, alien beasts and incomprehensible eldritch entities. Fight your way to the escape... [click here for more] |
Morgvl |
Pay What You Want
|
An updated edition of the narrative Sci fi skirmish hit. Inside this book you will find ll the rules needed to create your own warband of unique charactrers and play out fierce and lethal battles on the tabletop. Also included are complete vehicle creation rules, Solo and co-op play, campaign play and progression and a whole host of extra optional rules desined to make planet 28 into the ultimate... [click here for more] |
Mammoth Miniatures |
Pay What You Want
|