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Products found in this section... Sort by: 
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A COUNTRY IN TURMOIL, WARGAMING THE WARS OF THE THREE KINGDOMS 1639 - 1653

A COUNTRY IN TURMOIL, WARGAMING THE WARS OF THE THREE KINGDOMS 1639 - 1653


A Country in Turmoil are for wargaming battles in Bishops’ Wars (1639-1640), The Irish Confederate Wars (1641-1653) and The English Wars (1642-1652), in a casual and engaging manner. A typical game can be completed within 2 hours and the rule mechanics are very easy to grasp. After a couple of turns players will usually find themselves comfortable with A Country in Turmoil. The rules are scale agnostic...   [click here for more]
Nigel Emsen  Pay What You Want

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CONTINENTS IN TURMOIL, WARGAMING BATTLES IN EUROPE AND THE AMERICAS 1792 - 1826

CONTINENTS IN TURMOIL, WARGAMING BATTLES IN EUROPE AND THE AMERICAS 1792 - 1826


Continents in Turmoil are for wargaming battles set in Europe and The Americas from 1792 (French Revolutionary Wars) to 1826 (Peruvian War of Independence), in a casual and engaging manner. These rules also enable players to use Imagni-nation armies set between these dates. A typical game can be completed within 2 hours and the rule mechanics are very easy to grasp. After...   [click here for more]
Nigel Emsen  Pay What You Want

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Gunpowder Period

Gunpowder Period


The design philosophy of the Gunpowder rules provides a simple approach that can be used to play wargame battles at brigade or higher command levels, irrespective of the figure scale (6mm, 10mm, 15mm, 25mm and even 1/32 scale) with your own current models and common basing formats currently in use. There are many very good rule sets aimed at a specific period in the hobby which provide a detailed...   [click here for more]
Nigel Emsen  Pay What You Want

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Proelium

Proelium


Welcome to Hordes of Models and Buckets of Dice Fast and enjoyable rules for playing wargames battles in the Biblical, Ancient, Dark Ages, Mediveal, Italian Wars, Gunpowder Period, English Civil War , Renaissance, Seven Years War, American War of Independance, Napoleonic Wars, American Civil War, Franco Prussian War, Victorian Period Wars, The Great War, Interwar Years and Gangland wars, World War...   [click here for more]
Nigel Emsen  Pay What You Want

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Colts and Arrows

Colts and Arrows


Colts and Arrows are very simple and quick western skirmish wargame rules, designed to be played in less than an hour. Game is played on squares. Each square is about 2” – 4” inches depending on the size of the models being used. Game is about collecting the most gold. The Character that has any hits left at the end of game and has the most gold is the winner....   [click here for more]
Nigel Emsen   FREE 

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Rebels and Yankees

Rebels and Yankees


Rebels and Yankees has been designed to introduce new players to wargaming during the American Civil War, 1861-65. Consequently, the rules do not attempt a detailed simulation rather they look to give a flavour of this exciting period. It is hoped that the game will also provide more experienced wargamers with a simple, enjoyable, and more relaxed game without the complexities associated with match...   [click here for more]
Nigel Emsen  Pay What You Want

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Drums & Muskets

Drums & Muskets


Quick play rules for wargaming The French Revolutionary War (1792-1802), Napoleonic Wars (1803-1815), the South American Wars of Liberation. (1808 – 1828) and The Crimean War (1853-1856) ...   [click here for more]
Nigel Emsen  Pay What You Want

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Flag Sheet: Generic ECW Parliment Flags

Flag Sheet: Generic ECW Parliment Flags


Flag sheet to provide self print model flags. ...   [click here for more]
Nigel Emsen  Pay What You Want

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Flag Sheet: Murakami Camp Flag Set

Flag Sheet: Murakami Camp Flag Set


Flag sheet to provide self print model flags. ...   [click here for more]
Nigel Emsen  Pay What You Want

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Flag Sheet: Murakami Nobori Banners

Flag Sheet: Murakami Nobori Banners


Flag sheet to provide self print model flags. ...   [click here for more]
Nigel Emsen  Pay What You Want

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Flag Sheet: Murakami Nobori Banner Set 2

Flag Sheet: Murakami Nobori Banner Set 2


Flag sheet to provide self print model flags. ...   [click here for more]
Nigel Emsen  Pay What You Want

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Flag Sheet: Generic Thirty Years War Swedish Flags

Flag Sheet: Generic Thirty Years War Swedish Flags


Flag sheet to provide self print model flags. ...   [click here for more]
Nigel Emsen  Pay What You Want

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Flag Sheet: Generic Dutch 80 Years War Flags

Flag Sheet: Generic Dutch 80 Years War Flags


Flag sheet to provide self print model flags. ...   [click here for more]
Nigel Emsen  Pay What You Want

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Ultra Simple Games - Fantasy Battles

Ultra Simple Games - Fantasy Battles


Quick play rules for wargaming fantasy big battles in an ultra simple format. ...   [click here for more]
Nigel Emsen  Pay What You Want

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Colonialism to Revolution (Fast play rules for 1870 – 1927 Grand Army Battles.)

Colonialism to Revolution (Fast play rules for 1870 – 1927 Grand Army Battles.)


These rules are designed to provide a simple but thematic games from the start of the Franco Prussian War (1870) till the Italian colonial wars in Libya (1927). The rules provide an interactive game that keeps the players engaged through a turn sequence. The playing space uses a grid/hex format, but players can easily adapt to a more traditional open space without a grid/hexes. Unit bases are grouped...   [click here for more]
Nigel Emsen  Pay What You Want

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Colonialism to Revolution (Game Cards - Common)

Colonialism to Revolution (Game Cards - Common)


These rules are designed to provide a simple but thematic games from the start of the Franco Prussian War (1870) till the Italian colonial wars in Libya (1927). The rules provide an interactive game that keeps the players engaged through a turn sequence. The playing space uses a grid/hex format, but players can easily adapt to a more traditional open space without a grid/hexes. Unit bases are grouped...   [click here for more]
Nigel Emsen   FREE 

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Colonialism to Revolution (Game Cards - Nation Set 1)

Colonialism to Revolution (Game Cards - Nation Set 1)


These rules are designed to provide a simple but thematic games from the start of the Franco Prussian War (1870) till the Italian colonial wars in Libya (1927). The rules provide an interactive game that keeps the players engaged through a turn sequence. The playing space uses a grid/hex format, but players can easily adapt to a more traditional open space without a grid/hexes. Unit bases are grouped...   [click here for more]
Nigel Emsen   FREE 

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Colonialism to Revolution (Game Cards - Nation Set 2)

Colonialism to Revolution (Game Cards - Nation Set 2)


These rules are designed to provide a simple but thematic games from the start of the Franco Prussian War (1870) till the Italian colonial wars in Libya (1927). The rules provide an interactive game that keeps the players engaged through a turn sequence. The playing space uses a grid/hex format, but players can easily adapt to a more traditional open space without a grid/hexes. Unit bases are grouped...   [click here for more]
Nigel Emsen   FREE 

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  C'est la Guerre - Fast Play Wargame for the Age of Muskets