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One Page WWII: Tank War Ardennes

One Page WWII: Tank War Ardennes


Cadet! You are a tank commander during the Battle of the Bulge in WWII. The Ardennes forest is a harsh climate, and the cold December timing of the battle is sure to try you and your crew. Your orders are to sweep the area for German units and drive them back, clearing the way for the Allies to invade Germany and END THIS WAR! One Page WWII: Tank War Ardennes is a solitaire roll and write...   [click here for more]
Micro RPG  Pay What You Want

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Planet 28 - Simple narrative skirmish rules

Planet 28 - Simple narrative skirmish rules


Planet 28 is a simple set of sci fi skirmish rules for quick narrative games between warbands of warriors, mutants, and outcasts. Inspired by the amazing work of kitbashers and converters the world over, planet 28 is intended as a pick up and play rule system for quick games when a longer rule system isn't viable. Rules include - customer character creation. basic weapons and custom weapon...   [click here for more]
Mammoth Miniatures  Pay What You Want

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Death on the periphery - Solo rules for Planet 28

Death on the periphery - Solo rules for Planet 28


Death on the periphery is an expansion for Planet 28 that allows you to play solo and cooperative games with warbands made up of custom characters. Inside this book you'll find all the rules for making solo warbands, enemy activation, cooperative play, secret agendas for your characters and even an illustrated 3 part micro campaign Escape from Lychester VII, in which you'll battle...   [click here for more]
Mammoth Miniatures  Pay What You Want

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Death machines - Vehicle rules for planet 28

Death machines - Vehicle rules for planet 28


Death machines is an expansion for Planet 28 that lets you add vehicles to your miniature conflicts. In this book you’ll find all the rules you need to build, arm and battle with mechanical monstrosities, gargantuan battle tanks, ramshackle jetbikes and everything in-between! Will you build a technological terror that grows more powerful from game to game, or will your creations go...   [click here for more]
Mammoth Miniatures  Pay What You Want

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Volley and Charge!

Volley and Charge!


These rules are 1 page long. They are intended for a quick and simple horse and musket game set in the middle of the 18th Century, using 25-30mm model solders. They are meant for use at conventions or when time is short. They are cut-to-the-bone version of Steady Bayonets1756. The photo shows the end of a game with 10 French and 10 British regiments locked in battle. It was a French victory...   [click here for more]
Linden Tabletop Gaming  Pay What You Want

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Dead Record: The Printable Collection

Dead Record: The Printable Collection


Dead Record: The Printable Collection Dead Record is a game filled with small scale battles on interesting maps. In its conception, the game was intended for use with beautifully created 3D model scenery. When game terrain is beautifully modeled, it is truly lovely to see and play...but it is also not a realistic requirement for someone without the time, space, or interest in filling...   [click here for more]
Greyshield Games  Pay What You Want

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Zero Dark: Training Run

Zero Dark: Training Run


Horizon Wars: Zero Dark, a hard SF skirmish game for solo, co-op and PvP play, provides players with a tense, cinematic play experience in every battle mode. Now Training Run offers players a stripped-down, complete introductory mission with all the rules you will need to lead a team of elite heroes through their final test before being dispatched into the deadly environment of...   [click here for more]
Precinct Omega Publishing  Pay What You Want

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Dead Record: Tutorial Campaign

Dead Record: Tutorial Campaign


Dead Record: Tutorial Campaign Your journey through the world of Dead Record begins here, in Oakridge, with the Tutorial Campaign. These five missions serve to introduce the player to the game’s rule set, structure, and mechanics. It gives the player the opportunity to develop Survivors in a less-demanding environment than the grittier Full Campaign. This Tutorial Campaign allows the player to experience...   [click here for more]
Greyshield Games  Pay What You Want

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Schnellfeur und Stosstaktik, 1859 army lists

Schnellfeur und Stosstaktik, 1859 army lists


Basic Corps size army lists for the three main protagonists in the 1859, Second War of Italian Independance. ...   [click here for more]
KoH Games  Pay What You Want

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Five Parsecs : Salvage Crew

Five Parsecs : Salvage Crew


The adventure continues. With Five Parsecs : Salvage Crew you can try your luck at planetary salvage. Search crashed ships and alien ruins, deal with hazards and fight off other claimants (and the odd mutant gang or alien critter). Create a unique crew with character and identity, load them up and set them lose on the universe. Character creation follows the very popular method from...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Five Kilometers From Leipzig beta version

Five Kilometers From Leipzig beta version


Five Kilometers From Leipzig is a set of solo miniatures rules for black powder skirmish actions. Take a band of 6 trusted companions and slug it out with enemy military forces, guerrillas or native warbands. Suitable for the era from roughly 1700 to 1870, the rules allow you to play a campaign easily and quickly. Your characters will learn new skills, provided they survive the battle....   [click here for more]
Nordic Weasel Games  Pay What You Want

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The Oathsworn Wanderers

The Oathsworn Wanderers


The oathsworn wanderers are one of the first warhosts for the new tabletop wargame Felldom. With armor as steadfast as the mountains and heavy hitting infantry, along with a wide arsenal to unleash death from a distance, the oathsworn wanderers play much like the classic dwarf army. Look through the army list and challenge your opponent to mass combat on the field of battle! Note that the points values...   [click here for more]
Coldiron  Pay What You Want

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The Woodland Rades

The Woodland Rades


The woodland rades are fearsome creatures of the forest. Mostly composed of elver, the woodland rades also includes vicious wights and mystical sprites. They are renowned for their archery and prowess in combat, striking the foe before they can even react. They specialize in hit and run and ambush tactics, with some of the fastest cavalry in the game. Note that the points values and rules given in...   [click here for more]
Coldiron  Pay What You Want

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Five Parsecs : Gang Warfare

Five Parsecs : Gang Warfare


The adventure continues. With Five Parsecs : Gang Warfare you can play out solo gang warfare on future planets, quicker and simpler than ever before. Create your gang of unique individuals, outfit them with what you got and take on all comers. The character creation follows the very popular method from Five Parsecs From Home but with brand new tables suitable for a crew of rogues,...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Felldom

Felldom


Felldom, short for Fell Kingdoms, is a game of strategy and competition. You will pit two or more fantasy armies in brutal mass combat. If you enjoy rolling buckets of dice and using wit and tactics to best your opponent, this is the game for you. Fell Kingdom plays off the best parts of older fantasy wargames to make a feeling of nostalgia with every battle. Don your armor and draw your sword, for...   [click here for more]
Coldiron  Pay What You Want

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Horizon Wars: Zero Dark (2020 Update)

Horizon Wars: Zero Dark (2020 Update)


All the new rules for Horizon Wars: Zero Dark from Zero Dark: Operation Nemesis without the new missions and fiction. You will need the Horizon War: Zero Dark rulebook to make use of this product. ...   [click here for more]
Precinct Omega Publishing  Pay What You Want

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Iron Cross - WW2 6mm Wargame System

Iron Cross - WW2 6mm Wargame System


The game “Iron Cross” was born out of the desire of a group of “wargamers” from the 70s / 80s to simulate their historical battles from WWII, made in the past with maps and tokens, using this time miniatures and 3D scenarios suitable to represent small and medium scale tactical actions. We started in 2004, with the launch of our 1st — edition and in the following two years, with the publication...   [click here for more]
Voxelhouse  Pay What You Want

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For Whom The Dice Rolls Resources

For Whom The Dice Rolls Resources


This is a resopurces pack for use with the Spanish Civil War land warfare rules "For Whom The Dice Rolls". It includes downloadable markers and command labales, together with two scenarios and sample force lists. Includes "Off Table Asset" cards for aircraft and long range bombardment, which can be printed on standard sized labels. ...   [click here for more]
Wargaming for Grown Ups  Pay What You Want

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Fudge Dice Miniature System

Fudge Dice Miniature System


This is a very simple, generic system for playing miniature wargames with Fudge Dice or 6-sided dice. Use any miniatures you have! Simple Unit and Army building! Quick and easy conflict resolution! So simple and fun that adults and kids alike love it! ...   [click here for more]
Double-D Lily Tree  Pay What You Want

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Clash on the Fringe.

Clash on the Fringe.


Pirates, homicidal robots, alien traders and marines in space. Clash on the Fringe takes you back to the halcyon days of military space adventure, but through the lens of modern game design. Designed to be playable with any miniatures in your collection, Clash on the Fringe plays quickly and with minimal record keeping. * * * * * Features include: Integrated turn sequence...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Armour Battles

Armour Battles


Introductory World War Two wargame rules based on Combat HQ. Armour Battles features three armoured battles set in Lorraine, France in 1944 as Patton’s 3rd Army advances towards the Rhine. The first battle is a small meeting engagement between US and German tanks. The next battle has the Americans attacking the Germans. This is followed by the Americans attempting to break through...   [click here for more]
Wargames Design  Pay What You Want

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Roll For Omaha! 1944

Roll For Omaha! 1944


Roll For Omaha! 1944 is a WWII Roll + Write game intended for 1 player. It is a low complexity abstract simulation of the D-Day invasion of Omaha Beach. ...   [click here for more]
Micro RPG  Pay What You Want

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Squad Hammer Core - Peoples Edition

Squad Hammer Core - Peoples Edition


Welcome to Squad Hammer! Squad Hammer is a simple, fast playing and tactical set of "Friendly rules": Perfect for getting some old miniatures off that shelf and on to the gaming table. Game play is simple to explain without lacking options and is perfectly suited to Beer&Pretzels night or a club game. Units are typically squads of infantry, single vehicles or big monsters. All mechanics...   [click here for more]
Nordic Weasel Games  Pay What You Want

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WW2 6mm Infantry

WW2 6mm Infantry


For your wargame table! Exclusive 6mm infantry for 1/285 or 1/300 battles. This set includes USA - 2 infantry stands - Machine Gun Stand - Mortar Stand Germany - 2 infantry stands - Machine Gun Stand - Mortar Stand - Pak 37, 75 and 88 Soviet Union - 2 infantry stands - Machine Gun Stand - Mortar Stand - Political Commissaire with Flag Pole stand - At rifle stand Pay what you want...   [click here for more]
Voxelhouse  Pay What You Want

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Five Men in Normandy 30 cal edition

Five Men in Normandy 30 cal edition


Five Men in Normandy is back. With a completely updated layout, tweaks, corrections and simplifications, WW2 character driven campaigning has never been more fun. Five Men plays quickly, has absolutely no long lists of modifiers to memorize and supports character-focused campaign games right out of the box. All you need to play is a handful of figures, a 2x2 foot table and an...   [click here for more]
Nordic Weasel Games  Pay What You Want

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The Daring Escape of Pancho Villa

The Daring Escape of Pancho Villa


Using moving boards and always changing battlefields, Pancho Villa’s forces perform their escape as a campaign which is always on the table and in front of the players.  The US player always ready for the opportunity to gain contact, but only if the cards are right.  Once contact is made, columns of US cavalry enter the table for ensuing miniature wargames.........to capture or kill Pancho Villa...   [click here for more]
Palisade Games  Pay What You Want

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Northern Voyage: Strategic Warfare During the Viking Age

Northern Voyage: Strategic Warfare During the Viking Age


You are a Jarl in charge of a Viking Voyage into the Northern Territories. Your goal? To seek fame and fortune in the eyes of your people and your Gods. To do this? Conquer all of the northern towns and fortresses. Northern Voyage is the 2nd game in the “Point Ops” Wargame series. The first game in the series was Blood & Gold, a pirate-themed wargame. Northern Voyage takes the war to the ancient...   [click here for more]
Micro RPG  Pay What You Want

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Habet, Hoc Habet! Rules for Gladiatorial Combat

Habet, Hoc Habet! Rules for Gladiatorial Combat


Into the Coliseum with you! Whenever a gladiator would fall in the arena, the bloodthirsty crowds would shout, "Habet, Hoc Habet!", which translates as, "He's down! He's had it!" Now you can relive those days of personal glory as you recreate the battles between the original sports superstars - The Gladiators! Our rules, "Habet, Hoc Habet!" (or HHH! for short) allow you to recreate fast,...   [click here for more]
Scale Creep Miniatures  Pay What You Want

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Hail Of Fire

Hail Of Fire


"Hail Of Fire" is a company-level, WWII themed miniatures war game designed to be both simple and fast-playing. Secret action points, fast and easy hidden deployment, and a delayed combat resolution system ensures that both commanders will be fighting the friction and fog of war as much as they are each other! Best of all, the rules are only few pages long, with half the book being...   [click here for more]
Retro Boom  Pay What You Want

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Missile Threat Solo Rules & Mercenary Air Campaign

Missile Threat Solo Rules & Mercenary Air Campaign


This book gives you everything you need to play Missile Threat solo and to play the Mercenary Air Campaign. The Solo Rules: These include all the rules needed for solo games, as well as random aircraft tables for every conflict and faction covered in Missile Threat. Random Ground Asset and Naval Vessel tables are also included. The solo game relies on regular...   [click here for more]
Ostfront Publishing  Pay What You Want

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Colonialism to Revolution (Fast play rules for 1870 – 1927 Grand Army Battles.)

Colonialism to Revolution (Fast play rules for 1870 – 1927 Grand Army Battles.)


These rules are designed to provide a simple but thematic games from the start of the Franco Prussian War (1870) till the Italian colonial wars in Libya (1927). The rules provide an interactive game that keeps the players engaged through a turn sequence. The playing space uses a grid/hex format, but players can easily adapt to a more traditional open space without a grid/hexes. Unit bases are grouped...   [click here for more]
Hordes of Models and Buckets of Dice  Pay What You Want

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KPS Fantasy preview rules

KPS Fantasy preview rules


This addition to Knyghte Pyke and Sworde is a beta test of the upcoming fantasy supplement. Included are rules for 10 fantasy peoples, from beast folk to orcs, complete with points values. You also receive the preliminary wizard rules and 8 spells to test out. This expansion is a beta test, allowing you to help test upcoming features before their release. It requires a copy of Knyghte...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Five Parsecs playtest pack

Five Parsecs playtest pack


This playtest pack offers a new mission system for Opportunity and Quest missions in Five Parsecs From Home, allowing you more variety and purpose on the gaming table.  The missions slot right into any campaign, there is no need to start over from scratch.  As this is a playtest product, feedback is welcomed even more than usual. It is available as a Pay What You Want, though throwing in a couple...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Orc Vs Elf: A Micro Chapbook Wargame

Orc Vs Elf: A Micro Chapbook Wargame


The great Orc Horde has invaded the Elvin borders. The king has sent his best Elvin warriors to stop them. Who will win? Orc Vs Elf is a Micro Chapbook Wargame--an ultra-light miniatures skirmish game that fits in a single folded chapbook. Simply print off the two rules pages back-to-back, fold in half, and you have a completely playable Micro Chapbook Wargame. These rules are specially designed...   [click here for more]
Micro RPG  Pay What You Want

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Micro-Mini BASIC Rules

Micro-Mini BASIC Rules


Try the Micro-Minis System for FREE! Welcome to Micro Miniatures Basic Rules, an easy to learn and rules-light tabletop miniatures skirmish game. Micro-Minis is a rules-light miniatures gaming system intended to help new gamers more easily jump into the world of tabletop skirmish warfare. The game is intended to be an inexpensive entry into gaming. Players can use any gaming figurines or miniatures...   [click here for more]
Micro RPG  Pay What You Want

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Building A Portable Game Table

Building A Portable Game Table


This PDF provides some guidelines for building the ‘perfect’ gaming table. Of course, 'perfect' will always be what is perfect for you given your space, budget and carpentry talent, but I have been using this table for over 20 years now and it has served me well. It is not my intent to provide detailed "plans" but rather to provide some basic ideas, which may prove useful in the design...   [click here for more]
SEEKRIEG  Pay What You Want

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Coach House Paper Model

Coach House Paper Model


This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about an hour. This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the print size percentage...   [click here for more]
Dave Graffam Models  Pay What You Want

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Army Men: Card Combat

Army Men: Card Combat


Army Men: Card Combat is a dirt simple, two player wargame that’s playable with only a handful of plastic Army Men and a pack of standard playing cards. The game was designed with kids in mind and is a great way to introduce your younglings to the world of wargaming. In pursuit of this goal, the game is built on a simple foundation drawing on the classic card game, War, with the...   [click here for more]
Tilting At Windmills  Pay What You Want

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Only the Strong Survive

Only the Strong Survive


Only the Strong Survive is a game of Dinosaur vs. Dinosaur combat!  You lead either a single dinosuar or small herd of them in the battle for survival!  This is a scale and model agnostic system that works with any size dinosaur models or toys you own.  Each dinosaur has a pool of Instinct Dice that it allocates to different actions as you play.  The core mechanic is an opposed dice roll...   [click here for more]
Blood and Spectacles Publishing  Pay What You Want

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SKIRMISH: 52C

SKIRMISH: 52C


SKIRMISH: 52C is a modern-era skirmish-sized wargaming rules system that attempts to offer a unique experience each and every game. Winning strategies must be developed on the fly and against overwhelming odds. The rules are designed to provide a similar level of comprehensiveness and clarity as rules systems meticulously crafted for competitive play. However, the balance of competitive...   [click here for more]
KD8QLN.Gaming  Pay What You Want

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Battle Force - Modern Combat Skirmish Rules

Battle Force - Modern Combat Skirmish Rules


The rule set you’re about to explore grants you the ability to play modern combat in any setting of your choosing, with any intended type or quality of troop you can imagine.  Whether you’ve decided to play a group of soldiers from the 101st Airborne Attachment, a poorly paid group of militia fighters, or a team of SWAT officers responding to a bank robbery, you’ll find the tools necessary to...   [click here for more]
Bald Guy Games  Pay What You Want

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Micro-Mini ADVANCED Rules

Micro-Mini ADVANCED Rules


Welcome to Micro Miniatures ADVANCED Rules, an easy to learn and rules-light tabletop miniatures skirmish game. Micro-Minis is a rules-light miniatures gaming system intended to help new gamers more easily jump into the world of tabletop skirmish warfare. This ADVANCED rulebook included rules for purchasing weapons, armor, and items. Additionally, it includes new rules for Confidence and Retreats...   [click here for more]
Micro RPG  Pay What You Want

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TECH?NO! BOWL Legacy League™ Expansion

TECH?NO! BOWL Legacy League™ Expansion


The Legacy League™ Expansion is your chance to take a team, turn it into a franchise, and attempt to build a dynasty over several seasons. As owner, manager, and coach, you’ll be making all the decisions. The expansion includes rules for: Player Development Trades, Selling Contracts, and Free Agency Seasonal MFL Draft Offensive Packages Defensive...   [click here for more]
Brent Spivey Creations  Pay What You Want

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A Gentleman's War - QRF pages

A Gentleman's War - QRF pages


These are the QRF fpages from A Gentleman’s War as a separate download. ...   [click here for more]
Pulp Action Library  Pay What You Want

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Grim Horizons - Adventures Told Through Combat

Grim Horizons - Adventures Told Through Combat


Grim Horizons is a narrative skirmish wargame set in the 14th millennium where bands of prospectors explore the ancient decaying ruins of forgotten civilizations in the hopes of finding lost treasures or unique technologies that have not been rediscovered by the rest of the galaxy.  As an open system, players are able to use any models they wish when building customizable warbands that continue...   [click here for more]
Dotplot Games  Pay What You Want

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What Luck Cards - Free PDF

What Luck Cards - Free PDF


A combined deck of What Luck and Cameo cards for A Gentleman's War. The cards are alrady included in the Gentleman's War PDF, ...   [click here for more]
Pulp Action Library  Pay What You Want

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Modern Armor Scenarios - Five Battles from the Arab-Israeli Conflict

Modern Armor Scenarios - Five Battles from the Arab-Israeli Conflict


These scenarios are based on five iconic armor actions during the Arab-Israeli conflicts, between 1956 and 1982. Various liberties have been taken with the historical actions to reduce large, complex battles to a tabletop game, and various vehicles have been used that probably were not present together on thie particular battlefield, but saw action in the same theatre of war. An example is the inclusion...   [click here for more]
Walter Moore Games  Pay What You Want

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2015 Nordic Weasel Grab Bag

2015 Nordic Weasel Grab Bag


With the calendars all insisting it is 2015, we're celebrating it with this grab bag of goodies for each of the Nordic Weasel Games systems. Within these pages, you will find new options for FiveCore (skirmish AND Company Commander), No End in Sight, No Stars in Sight, Fast And Dirty and the Usurper RPG. This product is available on a Pay what you Want basis, since the value may vary depending...   [click here for more]
Nordic Weasel Games  Pay What You Want

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SARAJEVO 28th June 1914

SARAJEVO 28th June 1914


Sarajevo 28th June 1914 A solitaire roll & write game. June 1914. A plot to assassinate the heir of the Austro-Hungarian Empire during his visit at Sarajevo is set by Serbian nationalists (the player). Will you ignite the First World War or the history will change? The game has also rules in Italian! ...   [click here for more]
Lumaca Games  Pay What You Want

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Mayhem: Armies of Mayhem

Mayhem: Armies of Mayhem


BattleScribe army construction files for Brent Spivey's MAYHEM Armies of Mayhem is a set of files for use with the BattleScribe army creation software. This download includes a one page PDF quick start guide and multiple game system files. The first of these is the BATTLE CHEST. The BATTLE CHEST is one large list that contains profiles for various fantasy units, creatures,...   [click here for more]
Brent Spivey Creations  Pay What You Want

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