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Federation News Service stardate 1101.7

Federation News Service stardate 1101.7


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.64

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Federation News Service stardate 1101.8

Federation News Service stardate 1101.8


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.64

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Federation News Service stardate 1101.9

Federation News Service stardate 1101.9


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.64

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Federation News Service stardate 1102.1

Federation News Service stardate 1102.1


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.64

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Federation News Service stardate 1102.3

Federation News Service stardate 1102.3


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.64

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Federation News Service stardate 1102.4

Federation News Service stardate 1102.4


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.64

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Federation News Service stardate 1102.5

Federation News Service stardate 1102.5


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
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Federation News Service stardate 1102.6

Federation News Service stardate 1102.6


In this issue: Earth police vehicle hijacked; Federation duty privateer at large; confrontation on Venus; Optica police cruiser in stand off; and more! This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to...   [click here for more]
AGEMA  $0.64

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Federation News Service stardate 1102.7

Federation News Service stardate 1102.7


This is a newspaper from our science-fiction game Regime Change II. We think roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.64

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Federation News Service stardate 1102.8

Federation News Service stardate 1102.8


Another newspaper from our science-fiction game Regime Change II. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads. ...   [click here for more]
AGEMA  $0.64

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Federation News Service stardate 1103.2

Federation News Service stardate 1103.2


Our science-fiction game Regime Change II's newspaper. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here! ...   [click here for more]
AGEMA  $0.64

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Federation News Service stardate 1103.5

Federation News Service stardate 1103.5


Our science-fiction game Regime Change II's newspaper. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here! ...   [click here for more]
AGEMA  $0.64

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Federation News Service stardate 1103.8

Federation News Service stardate 1103.8


Our science-fiction game Regime Change II's newspaper. We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here! ...   [click here for more]
AGEMA  $0.64

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Federation News Service stardate 1104.3

Federation News Service stardate 1104.3


The latest exciting installment of Regime Change II's newspaper (from our science-fiction game). We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here... ...   [click here for more]
AGEMA  $0.76

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Federation News Service stardate 1104.6

Federation News Service stardate 1104.6


The latest exciting installment of Regime Change II's newspaper (from our science-fiction game). We believe roleplayers and wargamers alike will enjoy reading it, if only to gather ideas for scenarios or just because it's a good read! More will be published to allow you to follow the various story threads, and many earlier issues are already to be found here... ...   [click here for more]
AGEMA  $0.76

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The Ancible Magazine Issue 1

The Ancible Magazine Issue 1


Secrets of the Third Reich - Review http://www.westwindproductions.co.uk http://www.grindhousegames.com Urban War - review http://www.urbanmammoth.com Future War Commander - Review http://www.blitzkrieg-commander.com/ Joel - Part 1. Battletech House Rules Spotlight on Adrian Walters Colours Show Report Warmachine Battle report Beginners Guide to At-43 Feldherr Case - Review http://www.feldherr.org/...   [click here for more]
AKR Productions Limited  $1.27

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The Ancible Magazine Issue 10

The Ancible Magazine Issue 10

AKR Productions Limited  $5.80 $1.51

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The Ancible Magazine Issue 11

The Ancible Magazine Issue 11

AKR Productions Limited  $5.80 $1.51

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The Ancible Magazine Issue 12

The Ancible Magazine Issue 12

AKR Productions Limited  $5.80 $1.51

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The Ancible Magazine Issue 13

The Ancible Magazine Issue 13

AKR Productions Limited  $5.80 $1.51

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The Ancible Magazine Issue 14

The Ancible Magazine Issue 14

AKR Productions Limited  $5.80 $1.51

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The Ancible Magazine Issue 15

The Ancible Magazine Issue 15

AKR Productions Limited  $5.80 $1.51

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The Ancible Magazine Issue 16

The Ancible Magazine Issue 16

AKR Productions Limited  $5.80 $1.51

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The Ancible Magazine Issue 17

The Ancible Magazine Issue 17

AKR Productions Limited  $5.80 $1.51

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The Ancible Magazine Issue 18

The Ancible Magazine Issue 18

AKR Productions Limited  $5.80 $1.51

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The Ancible Magazine Issue 19

The Ancible Magazine Issue 19

AKR Productions Limited  $5.80 $1.51

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The Ancible Magazine Issue 20

The Ancible Magazine Issue 20

AKR Productions Limited  $5.80 $1.51

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The Ancible Magazine Issue 3

The Ancible Magazine Issue 3


Future War Commander - Martian Army List Joel - Part 3 War for Edadh - Review http://www.warriorelite.com/gameplay/game_wfe.php Spherewars Quick Play Guide http://www.spherewars.com/ Interview with Jordi Canellas (Spherewars) Brutal - Review http://brutalboardgame.com/ Adventures in Worldworks http://www.worldworksgames.com/ Space Vixens from Mars Bar Fight - Free Game. http://homepages.tesco.net/mitchellsmith/gazsv.html...   [click here for more]
AKR Productions Limited  $1.27

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The Ancible Magazine Issue 6

The Ancible Magazine Issue 6

AKR Productions Limited  $5.80 $1.51

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The Ancible Magazine Issue 7

The Ancible Magazine Issue 7

AKR Productions Limited  $5.80 $1.51

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The Ancible Magazine Issue 8

The Ancible Magazine Issue 8

AKR Productions Limited  $5.80 $1.51

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The Ancible Magazine Issue 9

The Ancible Magazine Issue 9

AKR Productions Limited  $5.80 $1.51

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Captain's Log #1

Captain's Log #1


The classic issue (1983) that began one of the longest and most successful product series in wargame history. Contents include the fiction story “Objective Juggernaut,” a story in which four starships (Federation, Klingon, Tholian, and Orion Pirate) must cooperate to destroy a massive extra-galactic robot starship. Also included are: 24 Star Fleet Battles scenarios Several...   [click here for more]
Amarillo Design Bureau  $5.00

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Captain's Log #10

Captain's Log #10


“Hold until relieved.” “It means you’ve been written off, marked expendable, sacrificed.” “Hold until Relieved” is the story of the Federation frigate Chadwick sent to relieve the crew of Battle Station #10, left behind during the war with the Romulans. Also included is a humorous look at life aboard a Klingon...   [click here for more]
Amarillo Design Bureau  $7.50

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Captain's Log #11

Captain's Log #11


“Strategists of all pelt colors agree that the first foe to be struck down should be the Hydrans.” “Cold Front” is the story of how the Coalition decided whether to attack the Kzintis or the Hydrans first. And in it is the tale of the start of the General War. Also included is an article on the officers in the Royal Hydran Fleet. There are reports on...   [click here for more]
Amarillo Design Bureau  $7.50

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Captain's Log #12

Captain's Log #12


“I want White Tip. Fifty thousand to confirm he is dead. One hundred thousand to deliver him alive.” “The Long Road Home” is the story of a WYN frigate on a secret mission through Kzinti, Klingon, Lyran, LDR, and Federation space. Also included is an article on the officers in the Kzinti Hegemony Fleet. There are reports on conventions and SFB...   [click here for more]
Amarillo Design Bureau  $9.95 $7.50

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Captain's Log #13

Captain's Log #13


"Service in Star Fleet is two years of boredom and an hour of stark screaming terror." Captain’s Log #13 compiles the best of the material from the old Nexus Magazine.   "The Glory of the Heroes" is about a Federation base that is overwhelmed by a Romulan attack. Information (which is now the Communications section)...   [click here for more]
Amarillo Design Bureau  $9.95 $7.50

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Captain's Log #14

Captain's Log #14


“Are we Klingons, or are we spineless worms? We may die, but death in battle brings glory to us all.” Read all about the betrayal at Oxvind V where the crew of a Federation battlecruiser fight for their lives in a Klingon trap in Romulan space. Enjoy new play aids: the particle cannon energy record form for Star Fleet Battles and Klingon and Lyran record keeping...   [click here for more]
Amarillo Design Bureau  $9.95 $7.50

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Captain's Log #15

Captain's Log #15


“Admiral Grrav’en sends his regards. ‘Rend your foes. Carry out your orders.’” “Too Close to the Flame” details the conflict between a small group of Kzinti frigates and a Lyran command cruiser. Can a small squadron defeat such a large ship? DATABASE (which became the Communications section in later issues) included conventions, rated...   [click here for more]
Amarillo Design Bureau  $9.95 $7.50

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Captain's Log #16

Captain's Log #16


“Border warning buoy ahead, Captain. Last chance to turn back.” “No, proceed as ordered.” This issue from November 1994 marked a new 112-page format. HISTORY includes the story “A Sense of Obligation” about Tholians and their hostages, and a page of Universe Notes including how to convert warp factors into hexes on the game...   [click here for more]
Amarillo Design Bureau  $14.95 $10.50

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Captain's Log #17

Captain's Log #17


The General War was the largest and longest conflict ever fought in the Milky Way Galaxy. Volumes have been written on every aspect of the war; this brief outline is intended as a general guide for further research into the subject. When this 96-page issue was published in June of 1995, nobody knew that Task Force was in deep trouble and would soon be reduced to a very dim light before...   [click here for more]
Amarillo Design Bureau  $14.95 $9.00

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Captain's Log #18

Captain's Log #18


Mgroth’s first true memories were of the stars. This 1999 issue marked the birth of ADB, Inc. as the publisher of the Star Fleet Universe. It was 112 pages long. We didn't even have a company logo yet, and just put the initials in a red box on the cover! Because this issue had to go to press as soon as possible, it has a lot more fiction than normal (and three Victory At articles)....   [click here for more]
Amarillo Design Bureau  $14.95 $9.75

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Captain's Log #19

Captain's Log #19


INTRUDER UNIT LOCATED. THIS UNIT ENGAGING. This October 1999 issue showed that the new ADB, Inc. had hit its stride as the publisher of the Star Fleet Universe. It was 112 pages long. We finally had a company logo (which did not change for 12 years). HISTORY included the fiction story “Another Point of View” about Kzinti-Federation relations. Also included was...   [click here for more]
Amarillo Design Bureau  $14.95 $11.50

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Captain's Log #2

Captain's Log #2


Return to 1983 when hair was big and Star Fleet Battles was the hottest game on the block. From the data files of Star Fleet Headquarters, from the design and development staff of Amarillo Design Bureau, and from the players of Star Fleet Battles come even more scenarios to challenge your skills as a Captain. Captain’s Log #2 features the short story and scenario, “Refiner’s...   [click here for more]
Amarillo Design Bureau  $5.00

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Captain's Log #20

Captain's Log #20


Every Star Fleet ensign dreamed of this moment: command of a starship. This June 2000 issue was inspired by a piece of cover art that Andy Goodwin submitted. We liked it so much that we had a contest to write a story to match it, and printed the best three stories. It was 112 pages long. HISTORY included the three stories (and nothing else; the stories took up 21 pages). COMMUNICATIONS...   [click here for more]
Amarillo Design Bureau  $14.95 $11.50

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Captain's Log #21

Captain's Log #21


The love given and taken from those who faithfully serve to protect our way of life can be seen in the smiles of the children of that society. Only those who have sacrificed to such duty can truly appreciate the art they create. – Captain Huon Yung, Star Fleet. Released in November 2000, this issue is chock full of good information for Star Fleet Battles and Federation...   [click here for more]
Amarillo Design Bureau  $14.95 $11.50

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Captain's Log #22

Captain's Log #22


Our family will not be dishonored; our home will not be soiled. My blood is pure. – Klingon traditional saying. Released in May 2001, this issue is full of good information for Star Fleet Battles and Federation & Empire and includes two of our most popular stories. HISTORY includes “Fight Fire with Fire” by John Sickles, in which a Klingon...   [click here for more]
Amarillo Design Bureau  $14.95 $11.50

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Captain's Log #23

Captain's Log #23


Her first command was ending in disaster. Released in November 2001, this issue is full of good information for Star Fleet Battles, Federation & Empire, Star Fleet Battle Force, and Prime Directive and includes two gripping stories. HISTORY includes “First Blood” by Shelley Stuart, in which a Federation frigate is in a battle against a Romulan FireHawk...   [click here for more]
Amarillo Design Bureau  $14.95 $11.50

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Captain's Log #24

Captain's Log #24


“Attach tractor!” the captain snarled. “Hold the plant-eaters in place!” Released in June 2002, this issue supports Star Fleet Battles, Federation & Empire, Star Fleet Battle Force, Star Fleet Warlord and Prime Directive and includes two stories. HISTORY includes “Flashpoint,” by noted SFU author John Sickels,...   [click here for more]
Amarillo Design Bureau  $13.50

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Captain's Log #25

Captain's Log #25


The drones slammed home, detonating the Hood into a spectacular antimatter fireball. Released in November 2002, this issue supports Star Fleet Battles, Federation & Empire, Star Fleet Battle Force, Star Fleet Warlord, and Prime Directive and includes two stories. HISTORY includes “Return of the Hood” by Dale McKee, in which we find out...   [click here for more]
Amarillo Design Bureau  $13.50

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