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 Hottest Magazines/E-books, World War One
 
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Дуглас Макартур. Воспоминания. 1880-1964

Дуглас Макартур. Воспоминания. 1880-1964


...   [click here for more]
History@Books  $6.50 $6.25

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Yaah! Magazine and Complete Wargame #9

Yaah! Magazine and Complete Wargame #9


And, once again, we’re back. Yaah! Magazine #9 is another thick issue stuffed full of things like words, pictures we stole off the Internet, counters, and game maps. How thick? 84-pages thick. Thick enough to discipline your dog, so just sit and listen. We’ll lead off with the game, because our surveys say that despite the riveting articles, the pulse-pounding pizzazz of their pretty...   [click here for more]
Flying Pig Games  $19.00 $15.00

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Yaah! Magazine and Complete Wargame #8

Yaah! Magazine and Complete Wargame #8


It’s our eighth issue and Brad Smith is at the helm of the magazine as a guest-editor. We’ve got 80 pages crammed full of gaming goodness from a diverse group of talented writers. You’ll find news on the latest wargaming releases, a look back at some classic wargames, scenarios, expansions, and of course, our featured game. To start off with, our feature story is an exclusive tour...   [click here for more]
Flying Pig Games  $19.00 $15.00

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Yaah! Magazine and Complete Wargame #7

Yaah! Magazine and Complete Wargame #7


The seventh issue of Yaah! Magazine is another gorgeous grab-bag of mirth, merriment, and awesomeness-- great articles, great scenarios, a great pack-in game, and two great expansions! For starters, there's a titanic triptych of Old School Tactical (OST) material: an interview with designer Shayne Logan, a brand-new scenario from Shayne designed just for the magazine, and a great AAR from Eddie...   [click here for more]
Flying Pig Games  $14.99

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Yaah! Magazine and Complete Wargame #6

Yaah! Magazine and Complete Wargame #6


Yaah! Magazine is back with eighty splendiferous full-color pages dedicated to the games you love. With issue number six, editor Tom Russell and his merry band of writers have put together a number of features on an eclectic variety of titles, each illustrated with handsome photographs, and anchored by stylish, one-of-a-kind layout by our esteemed art director Guillaume Ries. We here at the Pig like...   [click here for more]
Flying Pig Games  $14.99

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Yaah! Magazine and Complete Wargame #5 FP005

Yaah! Magazine and Complete Wargame #5 FP005


Yaah! Magazine celebrates its first birthday with a little something for everyone. From fantasy to historical, from grand strategy to tactical crunchiness, we’ve got you covered. As always, there’s a brand-new full game to play, a grab-bag of great scenarios for the games you love, and articles on some of today’s hottest games and most endearing classics. To start with, there’s...   [click here for more]
Flying Pig Games  $14.99

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Yaah! Magazine and Complete Wargame #12

Yaah! Magazine and Complete Wargame #12


We want you to read and game what we feel is one damn fine board gaming magazine. So, we offer a discount on Yaah! #12. Why? Because we hope that you will buy this magazine and continue to buy future issues. Read below to see what you get. This issue's complete game is "Macarthur's Defeat", designer Arrigo Velicogna's take on the 1941 Japanese invasion of the island of Luzon. It features a full...   [click here for more]
Flying Pig Games  $19.00 $15.00

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Yaah! Magazine and Complete Wargame #11

Yaah! Magazine and Complete Wargame #11


Note that the video below is for the printed version of Yaah #9, be we inserted it to give you an idea of the high-quality of the magazine and components. What's the best thing about the arrival of spring? With the possible exception of warmer weather, it is - of course - the newest issue of Yaah! Magazine! Yaah! #11 makes a big splash with the issue game, Strike for Berlin, designed by Brian Train....   [click here for more]
Flying Pig Games  $19.00 $15.00

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Yaah! Magazine and Complete Wargame #10

Yaah! Magazine and Complete Wargame #10


There's no better way to recover from the long, hot summer than to dive into the fall's coolest gaming value - the next issue of Yaah! magazine. It's 78 sparkling (Get it?) pages of tabletop action and adventure, and you can pre-order your very own copy right here. As the days grow shorter, you're gonna need something to fill up all that extra time indoors - and this issue's game looks like a great...   [click here for more]
Flying Pig Games  $19.00 $15.00

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World War I [BUNDLE]

World War I [BUNDLE]


This special bundle product contains the following titles. A Fleet in Being: Austro-Hungarian Warships of WWI Regular price: $2.99 Bundle price: $2.25 Format: PDF The Kaiserliche und Königliche Kriegsmarine -- The Austro-Hungarian Navy -- was in at the beginning of World War I when Archduke Franz Ferdinand and his wife Sophie lay in state aboard its flagship,...   [click here for more]
Shilka Publishing  $7.97 $5.99

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Victoria Cross Heroes Of WW1 Collectable Cards Image Collection

Victoria Cross Heroes Of WW1 Collectable Cards Image Collection


A Matomaton collectable cards image collection for wargamers. Fifty images from one series of collectable cards depicting the recipients of the Victoria Cross during World War One. Details This collection contains images of the fronts and backs of twenty-five cards from the The Great War Victoria Cross Heroes series of the early nineteenth century....   [click here for more]
Matomaton  $0.99

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United States Naval Aviation, 1919-1941

United States Naval Aviation, 1919-1941


Aircraft, Airships and Ships Between the Wars Within six months of the devastating attack on Pearl Harbor, the U.S. Navy had checked the Japanese military advance in the Pacific to the extent that the United States could return to its original "Defeat Germany First" strategy. That the Navy was able to accomplish this feat with only six fleet aircraft carriers and little...   [click here for more]
McFarland  $14.99

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The Warships Of The Royal Navy (WW1&2) Collectable Cards Image Collection

The Warships Of The Royal Navy (WW1&2) Collectable Cards Image Collection


A Matomaton collectable cards image collection for wargamers. Two hundred and fifty images from four series of collectable cards from the first half of the twentieth century depicting British naval vessels of that period. Together they make an excellent resource for military historians and wargamers. Details This collection contains images of the fronts and backs...   [click here for more]
Matomaton  $4.99

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The United States Coast Guard and National Defense

The United States Coast Guard and National Defense


A History from World War I to the Present In addition to port security, ship inspection and safety, law enforcement, and search and rescue, the U.S. Coast Guard assumes an important role in national defense at home and abroad. To that end, the Coast Guard has carried out separate and coordinated missions with other armed forces from the Great Lakes to the Atlantic, Pacific, Gulf...   [click here for more]
McFarland  $19.99

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The Evolution Of The Royal Navy Collectable Cards Image Collection

The Evolution Of The Royal Navy Collectable Cards Image Collection


A Matomaton collectable cards image collection for wargamers. Two hundred and forty-six images from four series of collectable cards from the early twentieth century depicting the development of British naval vessels. Together they make an excellent resource for military historians and wargamers. Details This collection contains images of the fronts and backs...   [click here for more]
Matomaton  $4.99

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The Czech and Slovak Legion in Siberia, 1917-1922

The Czech and Slovak Legion in Siberia, 1917-1922


During World War I, a specialized Russian battalion comprised of ethnic Czechs and Czech and Slovak prisoners of war--the Legion--became a pawn in an international game of power and deceit. The Legion's detour through Siberia became the greatest human interest story of the war, chronicled weekly in the New York Times and New York Herald. More than half of the Legion's troops lost their lives as the...   [click here for more]
McFarland  $14.99

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The Comic Art of War: A Critical Study of Military Cartoons, 1805-2014

The Comic Art of War: A Critical Study of Military Cartoons, 1805-2014


For military cartoonists the absurdity of war inspires a laugh-or-cry response and provides an endless source of un-funny amusement. Cartoons by hundreds of artists-at-arms from more than a dozen countries and spanning two centuries are included in this study--the first to consider such a broad range of military comics. War and military life are examined through the inside jokes of the men and...   [click here for more]
McFarland  $39.95 $19.99

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The British Army in Mesopotamia, 1914-1918

The British Army in Mesopotamia, 1914-1918


When war broke out between the British and Turkish empires in 1914, the 6th (Poona) Division sailed from India to Basra to bolster Britain's allies, deny the port to enemy shipping, and secure Britain's Persian oil supplies. Further expansion followed: the capture of Al-Amara was the British Army's greatest victory of 1915. When an advance on Baghdad was repulsed, the Siege of Kut became the British...   [click here for more]
McFarland  $24.99

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The Boardgamer Magazine - Volume 9, Issue 4 - Final Issue

The Boardgamer Magazine - Volume 9, Issue 4 - Final Issue


In this final issue, published in October 2004, the articles include: TLD Mambo No. 5 - Strategy, Tactic, Play-Aids and Variants for The Longest Day Coffeeville First National Held Up - An Analysis of Gunslinger Showdown #9: The Bank Robbery Apache Hunting - An Analysis of Gunslinger Showdown #10: Eagle Pass 2004 March Madness Sweet Sixteen - Men’s and...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 9, Issue 3

The Boardgamer Magazine - Volume 9, Issue 3


In this issue, published in July 2004, the articles include: Hidden Movement and Searching - Without a Referee Builders and Shapers - Strategies in Puerto Rico The War of 1812 - 1813 Campaign Played on 1776 The Making of Crucible of Liberty - An Extension to the Map of 1776 Gunslinger - The Early Years Landing Forces - In Victory in the Pacific “Advanced”...   [click here for more]
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The Boardgamer Magazine - Volume 9, Issue 2

The Boardgamer Magazine - Volume 9, Issue 2


In this issue, published in April 2004, the articles include: Enemy In Sight - Expansion Rules Top Guns: Dauntless Analysis - An Evaluation of Fighter Aircraft in Air Force and Dauntless A Tour Of The Magic Realm - Villains, Maps, Magic & Activity March Madness - Men’s and Women’s Teams Down With The Queen! - Evening The Odds In B-17:...   [click here for more]
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The Boardgamer Magazine - Volume 9, Issue 1

The Boardgamer Magazine - Volume 9, Issue 1


In this issue, published in January 2004, the articles include: Obstacles On The Rocky Road To Kingmaking - New Cards For Kingmaker A Three Hour Tour - An Analysis of the Victory In The Pacific Sea Areas Battle Cry - An Introduction to the Hasbro / Avalon Hill Game The Napoleonic Wars - As a Six (or More) Player Game Jutland In The Mediterranean -...   [click here for more]
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The Boardgamer Magazine - Volume 8, Issue 4

The Boardgamer Magazine - Volume 8, Issue 4


In this issue, published in October 2003, the articles include: In Short, The Longest Day - An Old Monster Gets A Facelift Brethren Of The Coast - A Variant For Blackbeard The “Liberator” of Europe - The B24J Joins the Queen of the Skies A New (Inter)face - For Panzerblitz and Panzer Leader Point Of Decision - Allied Turn 2 Strategies...   [click here for more]
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The Boardgamer Magazine - Volume 8, Issue 3

The Boardgamer Magazine - Volume 8, Issue 3


In this issue, published in July 2003, the articles include: Jutland In The Baltic - Battles Between the Germans and Russians The French Sellout - Not Your Average Advanced Third Reich Series Replay Potpourri For The Gamer - DEN, W&P, FE, VITP/WAS, SUB & FT 1999 March Madness Sweet Sixteen - Men’s and Women’s Teams Termoli - Panzer Leader Situations The...   [click here for more]
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The Boardgamer Magazine - Volume 8, Issue 2

The Boardgamer Magazine - Volume 8, Issue 2


In this issue, published in April 2003, the articles include: Strategies For Winning At 7th Fleet - A Look At Scenarios #6 Through #9 More New Scenarios - For Israeli Defense Force Battle Of Porto Praya - A Wooden Ships & Iron Men Scenario Adel Verpflichtet, By Hook Or By Crook, By Fair Means Or Foul - A Lot Of Fun, No Matter How You Say It! Adel Verpflichtet...   [click here for more]
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The Boardgamer Magazine - Volume 8, Issue 1

The Boardgamer Magazine - Volume 8, Issue 1


In this issue, published in January 2003, the articles include: Strategy And Tactics In The Civil War - And Variant Rules The First Spoke - Where To Start In Air Baron War At Sea Series Replay - A Game On The AREA Ladder Mission SPB1 - Breakfast At The Café Gondree French Dune - Highlights Of The New Version Leaders And Morale - In Panzerblitz...   [click here for more]
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The Boardgamer Magazine - Volume 7, Issue 4

The Boardgamer Magazine - Volume 7, Issue 4


In this issue, published in October 2002, the articles include: Panzerblitz and Panzer Leader - Random Design Your Own Scenario Methodology A Bomber's Moon - And Other Sundry Items, A B-17 Variant 2002 March Madness Sweet Sixteen - Men's and Women's Teams The Quick And The Dead - Six-Player Replay of Gunslinger New Optional Rules - For Fortress...   [click here for more]
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The Boardgamer Magazine - Volume 7, Issue 3

The Boardgamer Magazine - Volume 7, Issue 3


In this issue, published in July 2002, the articles include: New Scenarios For Israeli Defense Force - Also Errata For IDF Italy On A Budget - Early Italian Play In 4th Edition Third Reich Third Reich Workshop - A Little Quiz I Joins dah Mob. Whattah I Do Now? - Strategies For Gangsters In The King's Service - An Addition To Down With The King Handicapping...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 7, Issue 2

The Boardgamer Magazine - Volume 7, Issue 2


In this issue, published in April 2002, the articles include: Yom Kipper - A Scenario For Flashpoint: Golan Solving The Polish Problem - Alternative Opening Attacks For Third Reich 4th Ed Common Errors In The Play Of Gunslinger - A Schizophrenic Look The Showdowns Of Gunslinger - Analysis Of Showdown #5: The Ambush What Are Those Indians Doing In My Backyard?...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 7, Issue 1

The Boardgamer Magazine - Volume 7, Issue 1


In this issue, published in January 2002, the articles include: Color War In Gangsters - Strategies of Tournament Champions New Optional Rules For Gangsters - Bombs, Shootouts & Cops BOARDGAMER’s Special Panzerblitz Issue - Errata Blackbeard PBeM Series Replay - High Adventure on the Cyber Seas Sailing The Cyber-Seas - Blackbeard PBeM Dreams...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 6, Issue 4

The Boardgamer Magazine - Volume 6, Issue 4


In this issue, published in October 2001, the articles include: PanzerBlitz - Situation 99 – Rasienal The Panzerblitz Point System - For DYO Purposes The Panzer Leader Point System - For DYO Purposes 2001 March Madness Sweet Sixteen - Men’s & Women’s Teams Summary Of Maneuvers - In Three Avalon Hill Card Games War Of 1812 -...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 6, Issue 3

The Boardgamer Magazine - Volume 6, Issue 3


In this issue, published in July 2001, the articles include: Game Mastered Gunslinger - Rules For Playing With A GM Blind Scenario - For Game Mastered Gunslinger More Horse …… Rules For Gunslinger - Leading A Horse Weather Rules - For Gunslinger PBM, PBeM Addendum, Rules Errata and Additions - For Gunslinger Midwest Open 2001 - Victory...   [click here for more]
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The Boardgamer Magazine - Volume 6, Issue 2

The Boardgamer Magazine - Volume 6, Issue 2


In this issue, published in April 2001, the articles include: Advanced Card And Game Play - For GMT’s Paths Of Glory The Compleat Fleet - Wrapping Up The Rules For The “Fleet” Series Pyrrhus In Italy And Sicily - One Battle Shy Of A Victory In Hannibal Extending The Long Campaign - Further Polishing Of The Up Front Campaign Game The Cards Of Atlantic...   [click here for more]
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The Boardgamer Magazine - Volume 6, Issue 1

The Boardgamer Magazine - Volume 6, Issue 1


In this issue, published in January 2001, the articles include: To The Strongest - Strategy and Tactics In Successors The Philosophy Of The Lone Ranger - A Solitaire Player’s View of Wargames Blackbeard - A Few New Options WBC 2000 Sampling - Previews of the WBC 2000 Yearbook Buckeye GameFest - War At Sea Tournament (and More) Triple War At Sea - Or...   [click here for more]
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The Boardgamer Magazine - Volume 5, Issue 4

The Boardgamer Magazine - Volume 5, Issue 4


In this issue, published in October 2000, the articles include: But What If? - A Historical Analysis of A3R’s/ERS’s Optionals Alexander’s Marshalls - Special Abilities In Successors 2000 March Madness Final Four - Men’s and Women’s Teams Breaking The Bismarck’s Barrier - 1943 Scenarios for Guadalcanal Atlantic...   [click here for more]
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The Boardgamer Magazine - Volume 5, Issue 3

The Boardgamer Magazine - Volume 5, Issue 3


In this issue, published in July 2000, the articles include: Yamamoto Strikes Again - Variant Rules For Pacific War You Can’t Win In Roadkill - Unless Confessions Of A Race Fixer - 1999 WBC Win Place & Show Tournament Balanced Axis & Allies? - Valuing The Optional No First Turn Russian Attack The Capture Of Cherbourg - A Breakout: Normandy...   [click here for more]
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The Boardgamer Magazine - Volume 5, Issue 2

The Boardgamer Magazine - Volume 5, Issue 2


In this issue, published in April 2000, the articles include: Bitter Woods Series Replay, Part 2 - The Tournament Scenario The Blessings Of The Gods - Expansion Tyche Cards For Successors Maharaja - Rise Of The Reds & Yellow Gains An Ally Breaking Down The Averages - The Probability Of Support Weapon Malfunction In ASL New Paths To Universal Domination...   [click here for more]
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The Boardgamer Magazine - Volume 5, Issue 1

The Boardgamer Magazine - Volume 5, Issue 1


In this issue, published in January 2000, the articles include: The First Card - Choosing Sides In Age Of Renaissance How Do I Get There From Here? - Surviving The Early Game In 4th Edition Third Reich Advanced Geronimo 201 - Guidelines For Playing The Campaign Game Solitaire Roadkill - Be Your Own Rat Race Bitter Woods Series Replay, Part 1 - The...   [click here for more]
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The Boardgamer Magazine - Volume 4, Issue 4

The Boardgamer Magazine - Volume 4, Issue 4


In this issue, published in October 1999, the articles include: Breakout: Normandy Series Replay, Part 2 - Commentary by German Player and Neutral Commentary Katyusha - Russia’s Secret Weapon Against The Blitz Lesser Mortals - Historical Intermediate and Short Games for Successors Warhorses And Nags - The Planes in the Mustangs Stable Attack Sub - Some...   [click here for more]
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The Boardgamer Magazine - Volume 4, Issue 3

The Boardgamer Magazine - Volume 4, Issue 3


In this issue, published in July 1999, the articles include: Tournament Bitter Woods - Four December Days in the Ardennes The Rifle Grenade In Up Front - A New Option 1999 Midwest Open - Victory In The Pacific Tournament Crowning Strategies For The British - Strategy In We The People Ghosts Of The Third World War - Tournament Rules and Scenarios for...   [click here for more]
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The Boardgamer Magazine - Volume 4, Issue 2

The Boardgamer Magazine - Volume 4, Issue 2


In this issue, published in April 1999, the articles include: Mayhem In Manila - ASL Series Replay Operation Blau - A Variant For Russian Front Alone Against The Blitz - Optional Rules For London’s Burning Honorable Diplomatic Advice - From The 1996 AvalonCon Diplomacy Champion The First Peloponnesian War - A Variant For Peloponnesian War What...   [click here for more]
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The Boardgamer Magazine - Volume 4, Issue 1

The Boardgamer Magazine - Volume 4, Issue 1


In this issue, published in January 1999, the articles include: Home Fleet - Team Variants & Short Scenario For Atlantic Storm Here Come The Rebels - Scenario 6 - From Frederick To Sharpsburg Guns Of August - A West Front 1914 Scenario Sideshows & Diversions - Article #3 In The Third Reich Workshop Series The British Receding - A 1776...   [click here for more]
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The Boardgamer Magazine - Volume 3, Issue 4

The Boardgamer Magazine - Volume 3, Issue 4


In this issue, published in October 1998, the articles include: Counting The Losses - Raid On St. Nazaire’s 10th Birthday The Short Road To Rome - Initial Italian Defense In 4th Edition Third Reich Navcon II Tournament Final - Victory In The Pacific - 1995 Luftwaffe For The 90’s - Updating the WWII Strategic Air War Game Shermans In The...   [click here for more]
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The Boardgamer Magazine - Volume 3, Issue 3

The Boardgamer Magazine - Volume 3, Issue 3


In this issue, published in July 1998, the articles include: The Standard Michalski Opening - Opening Set-Ups in 4th Edition Third Reich Why I’m A “Barents On One” Believer - Allied Opening Strategy At War At Sea Panzers On The Loose - A Strategy Article For Russian Front Day Of The Jackal - A Variant For Assassin The British Receding...   [click here for more]
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The Boardgamer Magazine - Volume 3, Issue 2

The Boardgamer Magazine - Volume 3, Issue 2


In this issue, published in April 1998, the articles include: Quicker Wins w/ Marshal Petain - Using Vichy France To Put You Over The Top Three Ring Battle Royal - A Tournament Variant For Wrasslin’ Title Bout Stuff - A New Scoresheet and Other Notes Wilmington - The Forgotten City in 1776 Fighting Blind - A “What If” Scenario For Victory...   [click here for more]
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The Boardgamer Magazine - Volume 3, Issue 1

The Boardgamer Magazine - Volume 3, Issue 1


In this issue, published in January 1998, the articles include: Squad Leader - There’s Life In The Old Dog Yet Scenario Alpha - Learning Squad Leader By Playing We The People - Some Basic Strategies Hadrian’s Wall - Optional Rules For Britannia Avaloncon 1997 - Late Reports From The National Championships PT Boats versus The Tokyo Express - Optional...   [click here for more]
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The Boardgamer Magazine - Volume 2, Issue 4

The Boardgamer Magazine - Volume 2, Issue 4


In this issue, published in October 1997, the articles include: Victory In The Pacific - Reflections On The Tournament Trail Out Of Asia - A Variant For History Of The World Avaloncon 1997 - Early Reports From The National Championships ASL AREA News - The Electronic Edition, July 1997 (With Avaloncon Notes) A.R.E.A. Defined - or What A.R.E.A. Means To Me The Masters Of Pro...   [click here for more]
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The Boardgamer Magazine - Volume 2, Issue 3

The Boardgamer Magazine - Volume 2, Issue 3


In this issue, published in July 1997, the articles include: War At Sea Series Replays - Part II - The Rubber Match Roman Setup In Caesar Alesia - Where To Put The Forts? 1997 Midwest Open - Victory In The Pacific Tournament AREA Code Of Conduct - Part II - Guidelines For Playing By Mail Evolution Of The Remote Opponent - Play By Graphics (PBG) New Releases From Avalon...   [click here for more]
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The Boardgamer Magazine - Volume 2, Issue 2

The Boardgamer Magazine - Volume 2, Issue 2


In this issue, published in April 1997, the articles include: A New 1776 Thesis - The 1776 Thesis Analyzed E Pluribus Unum - A Better Way Of Playing Candidate Shortening History Again - History Of The World In Four Turns Avaloncon Hall Of Fame Update War At Sea Series Replays - Part I - Best 2 Out Of 3 AREA PBM & PBEM Ladders - Current Status...   [click here for more]
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The Boardgamer Magazine - Volume 2, Issue 1

The Boardgamer Magazine - Volume 2, Issue 1


In this issue, published in January 1997, the articles include: Air Baron Series Replay - Basic Game Partisan Leaders - For 1776 Event Cards - In History Of The World Avaloncon 1996 - Four Days of Fun, Competition and Fatigue Late Returns - From Avaloncon 1996 Circus Maximus - Tips For Tournament Play Sweeping The Sweeps - Strategy In The Ratings War Phase...   [click here for more]
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