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X Corps: The Somme 1916 v1.0 (A4)
by Vexillia

X Corps is 2nd card game in the Somme series. It covers the British attack on the 1st day of the Somme 1916 and contains new rules, cards and concepts.

The bundle comes with both colour and printer friendly sets of cards, a brief set of rules, a quick start guide and fully illustrated examples of play. Games typically take 45-60 min

X Corps: The Somme 1916 v1.0 (A4)
 
 Hottest Boardgames/Card Games, World War One
 
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Down In Flames - WWI - Bombers

Down In Flames - WWI - Bombers


This addition to Down In Flames WWI really expands the game both tactically and strategically! We have included 21 new Allied and German fighters, scouts, and bombers. You must own Down In Flames - WWI to use this expansion. Also included are 6 historical campaigns that allow you to create pilots, fly missions, and earn skills. The game includes a selection of German, French, British,...   [click here for more]
Dan Verssen Games  $19.99

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Grand Admiral: Castles of Steel

Grand Admiral: Castles of Steel


We may now picture this great Fleet, with its flotillas and cruisers, steaming slowly out of Portland Harbour, squadron by squadron, scores of gigantic castles of steel wending their way across the misty, shining sea, like giants bowed in anxious thought. We may picture them again as darkness fell, eighteen miles of warships running at high speed and in absolute blackness through the narrow Straits,...   [click here for more]
Majestic Twelve Games  $24.95 $16.63

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Modern Era Game Icons Set - Modern Age (Icon Series I)

Modern Era Game Icons Set - Modern Age (Icon Series I)


CONTENTS: MAIN FOLDER: 1. UTILIZATION LICENSE.txt 2. Manifestation CCS (Modern Age – Icon Series I) Info.txt 3. Manifestation CCS Informational Images (.jpg format) 4. Icons.psd (120 Icons in Photoshop shape/vector layer format) PNGs FOLDER: 5. 120 Icons (.png format) SVGs FOLDER: 6. 120 Icons (.svg format) ...   [click here for more]
Unknown Depths  $15.00

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Down In flames WWI Card Game

Down In flames WWI Card Game


Down In Flames WWI is the newest edition to the Down In Flames series of award-winning games! This game opens up the skies of WWI for a whole new flying adventure. Fans of the WWII games will quickly learn the new rules and enjoy the new decisions and options offered by the new game. New fans will be up and flying within 15 minutes of reading the rules. Down In Flames uses a unique card positioning...   [click here for more]
Dan Verssen Games  $14.99

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CounterFact Issue 2

CounterFact Issue 2


Issue Contents: Analyses of Strafexpedition from Europa Simulazioni by David Newport plus Designer's Response An Analysis of Napoleon at Leipzig by David Hughes The Evolution of the Schlieffen Plan by Andy Nunez Thinking About Thinking: Shimon Naveh's Systemic Operational Design by Jon Compton This issue contaisn the game The First World War by Bill Banks. Contents: 1x Rules Booklet 1x Playing...   [click here for more]
One Small Step  $14.95

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The Vampyre of Mons

The Vampyre of Mons


The Vampyre of Mons is co-operative game of exploration, adventure and horror by Darkmook Paper Miniatures & Water Closet Press. Debuting at Thought Bubble 2015 in the UK and originally limited to only 30 copies for the initial print run, this is now available digitally as an RPGNow! exclusive! Set in the dark days of the Great War, The Vampyre of Mons is designed for 1-6 players...   [click here for more]
DARKMOOK Paper Miniatures  $14.95

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Grand Admiral: Flashpoint Orange

Grand Admiral: Flashpoint Orange


The conclusion seems unavoidable, therefore, that the naval effect of this whole arrangement is not the establishment of a 5-3 ratio of naval power between the United States and Japan with respect to the Far East. On the contrary, it means virtually complete disarmament by the United States in the Far East while Japan — though statistically less heavily armed at home than the United States is...   [click here for more]
Majestic Twelve Games  $19.95 $13.30

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In the Trenches: 1916

In the Trenches: 1916


"He who advances vanquishes, but he who awaits the attack of the enemy perishes ingloriously. To vanquish is our desire." - Alexi Brusilov In the Trenches: 1916 is not a complete game. You must own either In the Trenches: Doughboys or In the Trenches: Devil Dogs to play 1916. In the Trenches: 1916 breathes...   [click here for more]
Tiny Battle Publishing  $12.00

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In the Trenches: Through Fire and Flames

In the Trenches: Through Fire and Flames


Through Fire and Flames is not a complete game. You must own either In the Trenches: Doughboys or In the Trenches: Devil Dogs to play In the Trenches: Through Fire and Flames. Through Fire and Flames is BY FAR the largest battle pack Tiny Battle Publishing has ever released for its popular In the Trenches system. The third battle pack for In the Trenches, Through Fire and Flames brings FIVE new battle...   [click here for more]
Tiny Battle Publishing  $12.00

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The Somme Campaign 1916

The Somme Campaign 1916


The Somme Campaign is a two player game of generalship at army level during World War I. Players take on the role of the famous field commanders Haig and von Falkenhayn & Ludendorff. The game begins on day two of the major British offensive on the Somme on July 2, 1916. It lasts ten turns with each turn representing two weeks of the historical campaign which ended in November 1916. The...   [click here for more]
Vexillia  $12.00

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VIII Corps: The Somme 1916 v1.0 (A4)

VIII Corps: The Somme 1916 v1.0 (A4)


This two player card game covers the experience of the British VIII Corps on the first day of the Battle of the Somme, July 1st 1916. Games typically take 45-60 minutes. The game follows the course of the pre-battle preparation and the first day of the battle itself. One player is commander of VIII Corps, Lt. General Sir Aylmer Hunter-Weston. The other player is his opponent Lt. General Hermann...   [click here for more]
Vexillia  $12.00

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VIII Corps: The Somme 1916 v1.0 (US Letter)

VIII Corps: The Somme 1916 v1.0 (US Letter)


This two player card game covers the experience of the British VIII Corps on the first day of the Battle of the Somme, July 1st 1916. Games typically take 45-60 minutes. The game follows the course of the pre-battle preparation and the first day of the battle itself. One player is commander of VIII Corps, Lt. General Sir Aylmer Hunter-Weston. The other player is his opponent Lt. General Hermann...   [click here for more]
Vexillia  $12.00

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X Corps: The Somme 1916 v1.0 (A4)

X Corps: The Somme 1916 v1.0 (A4)


This two player card game covers the experience of the British X Corps on the first day of the Battle of the Somme, July 1st 1916. Games typically take 45-60 minutes. The game follows the course of the pre-battle preparation and the first day of the battle itself. One player is the commander of the X Corps, Lt. General Sir Thomas Morland. The other player is his opponent Lt. General Hermann von...   [click here for more]
Vexillia  $12.00

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X Corps: The Somme 1916 v1.0 (US letter)

X Corps: The Somme 1916 v1.0 (US letter)


This two player card game covers the experience of the British X Corps on the first day of the Battle of the Somme, July 1st 1916. Games typically take 45-60 minutes. The game follows the course of the pre-battle preparation and the first day of the battle itself. One player is the commander of the X Corps, Lt. General Sir Thomas Morland. The other player is his opponent Lt. General Hermann von...   [click here for more]
Vexillia  $12.00

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Great War Salvo! 2nd ed.

Great War Salvo! 2nd ed.


Great War Salvo! 2nd Edition is a strategy, solitaire, tactical naval wargame that enables players to recreate early World War I naval battles between individual British and German warships on the table top. The game consists a 24-page rule booklet, game markers, Reference, Card, and four sheets of warship counters (1/6000 scale; counter sheets #1, #2, #5, and #A), 112 ships in all. The...   [click here for more]
Minden Games  $13.95 $11.95

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Poor Bloody Infantry: Somme

Poor Bloody Infantry: Somme


Poor Bloody Infantry: Somme is a solitaire, tactical (individual men) WW1 board wargame simulating some of the events of July 1st, 1916, the first day of the Somme campaign, and the bloodiest day in British army history. In the game, you (the gamer) take charge of one 45-soldier platoon going over the top against the German trenches and machine guns opposite (played by the game system). ...   [click here for more]
Minden Games  $11.95 $10.95

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Infinite Armies v1.1

Infinite Armies v1.1


Infinite Armies (or just iA) is maybe not the card game to end all card games, but we can hope... It is probably the most sophisticated pdf game product ever made, and once you download the demo iArmy builder, you'll see why. We're pleased as all get out to announce it is also a 2006 Origins Award winner! iA...   [click here for more]
BTRC  $10.00

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Race to the Sea 1914

Race to the Sea 1914


Another brilliant Herman Luttmann design! As you probably guessed from the title, Race to the Sea takes place in the early days of World War I. Player's control corps-sized units in the Allied and German armies in Western Europe as they attempt to out-maneuver their enemies in a last-ditch effort to win the war and be home by Christmas. Hermann’s dynamic and unique rules set features a diceless,...   [click here for more]
Tiny Battle Publishing  $12.00 $10.00

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Miracle on the Marne (includes Vassal module)

Miracle on the Marne (includes Vassal module)


The battles of World War I completely and forever redefined warfare in the western world. They marked the end of the older tradition and the beginning of the age of total war, and a century of conflict. Miracle on the Marne is an operational level game of the Battle of the Marne that occurred near Paris, France in September, 1914. This battle changed the course of the war...   [click here for more]
One Small Step  $9.95

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Great War Salvo! North Sea Expansion

Great War Salvo! North Sea Expansion


Great War Salvo! North Sea Expansion is an expansion module for the Great War Salvo! game system, and is fully compatible with Great War Salvo! 2nd ed. which is available separately. The game is a strategy, solitaire, tactical naval wargame that enables players to recreate early World War I naval battles between individual British and German warships on the table top....   [click here for more]
Minden Games  $7.95

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Poor Bloody Infantry: Campaign Expansion

Poor Bloody Infantry: Campaign Expansion


Poor Bloody Infantry: Campaign Expansion is an expansion module for Poor Bloody Infantry: Somme. (You must own Poor Bloody Infantry: Somme, to use this expansion.) That game is a solitaire, tactical (individual men) WW1 board wargame simulating some of the events of July 1st, 1916, the first day of the Somme campaign, and the bloodiest day in British army history,...   [click here for more]
Minden Games  $7.95

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III Corps: The Somme 1916 v1.0 (A4)

III Corps: The Somme 1916 v1.0 (A4)


This two player card game covers the experience of the British III Corps on the first day of the Battle of the Somme, July 1st 1916. This, the third game in the Somme series, is an extension of X Corps and uses the same rules. Games typically take 45-60 minutes. There are no rules with this game and you will need a copy of X Corps to play the game. The game follows the course of...   [click here for more]
Vexillia  $6.99

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III Corps: The Somme 1916 v1.0 (US letter)

III Corps: The Somme 1916 v1.0 (US letter)


This two player card game covers the experience of the British III Corps on the first day of the Battle of the Somme, July 1st 1916. This, the third game in the Somme series, is an extension of X Corps and uses the same rules. Games typically take 45-60 minutes. There are no rules with this game and you will need a copy of X Corps to play the game. The game follows the course of...   [click here for more]
Vexillia  $6.99

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XIII Corps: The Somme 1916 v1.0 (A4)

XIII Corps: The Somme 1916 v1.0 (A4)


This two player card game covers the experience of the British XIII Corps on the first day of the Battle of the Somme, July 1st 1916. This, the fifth game in the Somme series, is an extension of X Corps and uses the same rules. Games typically take 45-60 minutes. There are no rules with this game and you will need a copy of X Corps to play the game. The game follows the course...   [click here for more]
Vexillia  $6.99

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XIII Corps: The Somme 1916 v1.0 (US letter)

XIII Corps: The Somme 1916 v1.0 (US letter)


This two player card game covers the experience of the British XIII Corps on the first day of the Battle of the Somme, July 1st 1916. This, the fifth game in the Somme series, is an extension of X Corps and uses the same rules. Games typically take 45-60 minutes. There are no rules with this game and you will need a copy of X Corps to play the game. The game follows the course...   [click here for more]
Vexillia  $6.99

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XV Corps: The Somme 1916 v1.0 (A4)

XV Corps: The Somme 1916 v1.0 (A4)


This two player card game covers the experience of the British XV Corps on the first day of the Battle of the Somme, July 1st 1916. This, the fourth game in the Somme series, is an extension of X Corps and uses the same rules. Games typically take 45-60 minutes. There are no rules with this game and you will need a copy of X Corps to play the game. The game follows the course of...   [click here for more]
Vexillia  $6.99

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XV Corps: The Somme 1916 v1.0 (US letter)

XV Corps: The Somme 1916 v1.0 (US letter)


This two player card game covers the experience of the British XV Corps on the first day of the Battle of the Somme, July 1st 1916. This, the fourth game in the Somme series, is an extension of X Corps and uses the same rules. Games typically take 45-60 minutes. There are no rules with this game and you will need a copy of X Corps to play the game. The game follows the course of...   [click here for more]
Vexillia  $6.99

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Battleplan Magazine - Issue 2

Battleplan Magazine - Issue 2


In this issue, published in May/June 1987, the contents include: Two For The Road – Word from the Editor Squad Leader Scenarios - "Counterattack" and "Victory at Pratulin" Supremacy Variants Operation Sea Lion - SSG Battlefront scenario A House Restored - Rules variants for GDW A House Divided (part 2 of 3) Screaming Eagles...   [click here for more]
Past Into Print  $6.29

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Battleplan Magazine - Issue 3

Battleplan Magazine - Issue 3


In this issue, published in July/August 1987, the contents include: Rushing to the (Fore) Front – A word from the Editor Third Reich – A special 1941 scenario Mission Grenada – A quick review Options for Mission Grenada - Variants and optional rules Squad Leader Scenarios - "Partisan Purge" and "The Tank Repair Shop" Squad...   [click here for more]
Past Into Print  $6.29

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Battleplan Magazine - Issue 4

Battleplan Magazine - Issue 4


In this issue, published in September/October 1987, the contents include: Shogun: The Editorial – A humorous clarification from the Editor Two New Squad Leader Scenarios - from Guy Sajer's book "The Forgotten Soldier" – “The Burning Corridor” and “The Dying Place” Panzers at Kursk - Soviet counterattack scenario Blue...   [click here for more]
Past Into Print  $6.29

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Battleplan Magazine - Issue 5

Battleplan Magazine - Issue 5


In this issue, published in January/February 1988, the contents include: The Editorial Letters Two New Squad Leader Scenarios - "Race to the Clerf" and "Last Stand on the Oder" Russian Campaign II - Changes and strategies for this expansion kit Assault on Singapore - New scenarios Top Gun in the Med - Additional campaigns for Top Gun Victory...   [click here for more]
Past Into Print  $6.29

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Battleplan Magazine - Issue 7

Battleplan Magazine - Issue 7


In this issue, published in August/September 1988, the contents include: Editorial Tank Leader Scenarios – Official & Tournament scenarios for WEG Tank Leader Variants for Shogun – Mega-variant including DIY Karma cards Ancients Scenarios - Good Industries Pydna 156 BC, Leuctra 371 BC, and Cannae 216 BC What Happens Next - Battle for Moscow...   [click here for more]
Past Into Print  $6.29

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Battleplan Magazine - Issue 8

Battleplan Magazine - Issue 8


In this issue, published in January/February 1989, the contents include: Editorial Eastern Front Solitaire - Vlasov's Army variant Washing the Spears in Zulu War - Variants for last issue's mini-wargame Bismarck House Rules – Errata and new ideas The Conquest of Britain, AD 43 – A scenario for WEG Druid Drive on Frankfurt Variations...   [click here for more]
Past Into Print  $6.29

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Battleplan Magazine - Issue 9

Battleplan Magazine - Issue 9


In this final issue, published in the summer of 1989, the contents include: Editorial Duel in the Desert – Errata, clarifications, and single board game variant The Michicon '88 ASL Tournament – The Playtesters Advanced Squad Leader tournament scenarios “B1 Two Long Bars”, “B2 Ice Follies”, “B3 Prussian Panic”, “B4...   [click here for more]
Past Into Print  $6.29

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The Great War in Africa Board Game

The Great War in Africa Board Game


The Great War in Africa is a World War I territorial strategy game. A variant of the Axis & Allies board game system, and expansion game for The War to End All Wars, it offers an easy to play D10 based combat system and territories with resource values for production. The Great War in Africa provides two primary game scenarios. The first of these is a stand alone scenario, which makes this a...   [click here for more]
Guild of Blades  $24.95 $5.95

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Micro Fleet WWI

Micro Fleet WWI


Welcome to the Hurlbat edition of Micro Warfare Series: Micro Fleet – World War I This series of thirteen games was original published by Tabletop Games in the 1970s with this title being published in 1976. Each game in the series aim to recreate the feel of tabletop wargaming with large numbers of miniatures but using printed counters and terrain so that games can be played in a small space...   [click here for more]
Hurlbat Games  $5.00

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Absolutely Aces

Absolutely Aces


Absolutely Aces is a lightning-quick card game of WWI dogfighting, but with cats. Players have open hands of cards representing aerial maneuvers. Each card can block, and be blocked by, certain cards, and each card you play will generally find itself into your opponent's hand. When you play a card that your opponent cannot block, you win the round and score points according to the winning card....   [click here for more]
Hollandspiele  $5.00

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Victoria's Battles Book One: Egypt & Sudan 1881-1898 Wargame Rules for Great Britain's 19th Century Colonial Wars

Victoria's Battles Book One: Egypt & Sudan 1881-1898 Wargame Rules for Great Britain's 19th Century Colonial Wars


Victoria's Battles is a highly playable set of rules for playing battles set in the period of Great Britain's 19th Century colonial wars. Book One: Egypt and the Sudan is the first in a series of rules covering the British colonial military experience. The rules allow players to refight both the Mahdist uprising in the Sudan and the 1881-1882 Arabi Revolt. Also covered are rules for forts,...   [click here for more]
Crookedhead Games  $5.00

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Tannhauser: Revised Rules

Tannhauser: Revised Rules


The Tannhäuser Revised Edition Rulebook improves upon the innovative mechanics of Tannhäuser. This 96 page book is intended as a comprehensive replacement to the original Tannhäuser rulebook; it includes revisions to the core game rules, as well as those originally found in the Operation: Novgorod expansion, along with the Wolf, Yula, Gorgeï, and Ramirez...   [click here for more]
Fantasy Flight Games  $4.95

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Watchtower

Watchtower


The model are designed for miniatures in scale 28-32mm (after scaling can be used with any other system) can be combined on a table with other terrain cardboard elements sf, modern, ww2. Model can be used for table games battle, rpg. Model can be set on stands, alone or as part of another model. The models are stable, durable enough for even...   [click here for more]
DarekPages  $3.50

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1917

1917


It is the year 1917 and the Bolshevik revolution is coming. As one of the most powerful political figures in the Russian soviet you and your friends are fellow faction leaders standing against the red tide. But stopping the revolt is easier said than done, comerade. Build your power, contend with the ebb and flow of an uncertain and occasionally surly populace as you use...   [click here for more]
JSDiamond  $4.99 $2.99

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A Foreign Field

A Foreign Field


A skirmish battle in the mud and blood of World War 1. Imagine a small section of the front, with nothing but the lowest ranks involved on both sides, attacking the enemy at range and hand-to-hand, once the Hell that is No-Man's-Land has been crossed. There is no mercy to be had or given and the only way is forward, whatever you're walking into. A print and play game with all you need (except dice...   [click here for more]
YCB Games  $2.99

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Wipers Salient

Wipers Salient


During WWI, Ypres was the centre of intense and sustained battles between German and Allied forces. In the game of Wipers Salient you play the part of the Allies trying to hold back the massive forces of Germany during a series of incessant attacks. Wipers Salient is a solitaire deck building game using a deck of 52 specialised cards. You have to gather your resources to maintain your Health and Morale,...   [click here for more]
Felbrigg Herriot  $2.99

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Revenge at Falklands [BUNDLE]

Revenge at Falklands [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... ...   [click here for more]
TJ Publishing Company  $2.97 $2.25

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Anti-tank Blocks

Anti-tank Blocks


Anti-tank and road barriers can stop the movement of tracked vehicles, wheeled and walking traffic units. They can be set on urban roadways as a guard checkpoints. They can also protect troops conducting fire on the battlefield. The models are very easy to make. More information: http://www.darekpages.eu/wszy/atb-wszy/index-atb.html The...   [click here for more]
DarekPages  $2.50

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Skinner Games - Autumn Field

Skinner Games - Autumn Field


Need a golden wood or forest in the fall? Pick up Skinner Games' Autumn Field map pack today! Whether you're playing a fantasy, sci-fi, or historical war or roleplaying game, this field pack will supplement your needs nicely. The file comes with sections for each page of a larger map, and one page tha is the map, 24x30 inches total. ...   [click here for more]
Skinner Games  $2.50

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Skinner Games - Autumn Ruins

Skinner Games - Autumn Ruins


Extending our Autumn Forest series, we introduce the Autumn Ruins tile pack. Take your players through a golden wood where they stumble across a ruins tower and a mysterious trap door. Who built this tower? How and why did it fall? What's underneath the door? As with most of our packs, this sey comes with the map in sections and a solid map for printing. This is a .zip file with .jpg images. ...   [click here for more]
Skinner Games  $2.50

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Skinner Games - Ground Cover

Skinner Games - Ground Cover


Skinner Games' new Ground Cover map is a pure and basic field of underbrush. Add 3D trees or our upcoming Forest pack to flesh out your scenario. This 24x30 inch map comes in tiled sections or full size to facilitate your printing needs. Like many of our other products, we've included options for square and hex grids for use in your favorite Roleplaying or Miniatures games! Make sure to grab our...   [click here for more]
Skinner Games  $2.50

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Skinner Games - Jungle

Skinner Games - Jungle


Try the endurance of your players with the tangling vines and sweltering heat of this Jungle tiles set. Can the party survive the native tribes inevitably hidden within the folds of the dense vegetation? Find out today! This set contains 24 elements for GMs or war gamers to use to customize Skinner Games' Ground Cover set. Snag the Mayan Temple building for a truly historic quest through the jungle....   [click here for more]
Skinner Games  $2.50

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Skinner Games - Medieval Ruins

Skinner Games - Medieval Ruins


Skinner Games' new offering in our Iconic Locations series is a map for Medieval-style Ruins! Because every fantasy world has obligatory ruins, we're offering a 24x30 inch map filled with trees and ruins. What lies within the broke facade of stone and mortar is anyone's guess. ...   [click here for more]
Skinner Games  $2.50

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