Title |
Publisher ▲ |
Price |
 Scramble for Empire is a global wargames campaign. There are three basic types of player position. The main type is that of a nation, which you lead. These have strong ties to historical powers of the Imperialist Victorian age, so for example Britannia is Great Britain, Franconia is France, Germania is Germany, and so forth. The game is designed to allow us to have all the dramatic and exciting... [click here for more] |
AGEMA |
$3.66
|
 Embark in noble quests filled with monsters, discover forgotten secrets and treasures, sail the seven seas, save your high school from a terrible menace, travel to remote planets or rob trains in the Wild West...
With these simple rules, you will be running rpg sessions in no time and with very little prep. Go where your imagination takes you! Your story will be legendary!
All the... [click here for more] |
Browy Games |
$4.00 $2.00
|
Infinite Armies (or just iA) is maybe not the card game to end all card games, but we can hope... It is probably the most sophisticated pdf game product ever made, and once you download the demo iArmy builder, you'll see why. We're pleased as all get out to announce it is also a 2006 Origins Award winner! iA... [click here for more] |
BTRC |
$10.00
|
 This is the pen and paper version of CSL's Imperial Bayonets: We Were Not Cowards - Sedan 1870 and the Fall of the Second Empire.This version includes 2 separate versions of counters, a set that is .5 inches and another that is 5/8 inches
For more information please see https://www.consimsltd.com/products/we-were-not-cowards-sedan-1870 ... [click here for more] |
Conflict Simulations LLC |
$39.99
|
Six guns and Zombies is a boardgame for 1-4 players in which the players are cowboys returning from a cattle drive when their camp is hit with a flash flood and they wake up in a canyon filled with zombies. Their first thought is to escape the canyon as quicky as possible but then they see wreckage from the chuck wagon and remember the gold from the cattle sale is somewhere in one of those piles.... [click here for more] |
Creepy Hero Games |
$5.00
|
Victoria's Battles is a highly playable set of rules for playing battles set in the period of Great Britain's 19th Century colonial wars. Book One: Egypt and the Sudan is the first in a series of rules covering the British colonial military experience. The rules allow players to refight both the Mahdist uprising in the Sudan and the 1881-1882 Arabi Revolt. Also covered are rules for forts,... [click here for more] |
Crookedhead Games |
$5.00
|
 Great Battles are a set of wargame rules that utilise hexes to regulate movement, firing, ranges, line of sight as well as charge and firing arcs. Battles are fought over a mat or tiles with 2" hexes that are used to regulate movement, firing, facings and ranges. The game mechanics allow for large numbers of units to be represented, each by a single stand of infantry, cavalry or artillery.... [click here for more] |
Crusader Publishing |
$9.99
|

Anti-tank and road barriers can stop the movement of tracked vehicles, wheeled and walking traffic units. They can be set on urban roadways as a guard checkpoints. They can also protect troops conducting fire on the battlefield. The models are very easy to make.
More information: http://www.darekpages.eu/wszy/atb-wszy/index-atb.html
The models... [click here for more] |
DarekPages |
$1.50 $1.13
|
 The model are designed for miniatures in scale 28-32mm (after scaling can be used with any other system) can be combined on a table with other terrain cardboard elements sf, modern, ww2. Model can be used for table games battle, rpg. Model can be set on stands, alone or as part of another model. The models are stable, durable enough for even... [click here for more] |
DarekPages |
$1.50
|

Black Powder Blunders!
This card deck has everything you need to bring firearms and artillery from Nations & Cannons™ to your historical or flintlock fantasy 5e game. Inside, you'll find over over a hundred new misfire effects for black powder weapons, making critical fumbles at your table more dynamic... and unpredictable!
Ranging... [click here for more] |
Flagbearer Games |
$39.97 $24.99
|
This set provide basic boards made up of 4.5m x 4.5 cm squares. four A4 boards give a small wargame 'table'. There are terrain tiles which can be placed on the grid to create the 'game board/ table'. Tiles are provided for hills, woods, built up areas, rivers, fords, bridges, streams, rocky ground, and scrub.
The square size is ideal for standard DBM 40mm wide figure bases or counters from... [click here for more] |
Geoff Curran |
$3.50
|
 Fantasy Old West RPG map.
There are 19 maps all together (With hexes and without hexes) !
You can use it for any types of old-West-style RPG games.
Hope that you can Enjoy it!
... [click here for more] |
Hancigem |
$20.00 $5.98
|

Heinkelmodels announces the release of the 28mm pdf model bunker.
Features
A simple to make bunker that will work in almost any war game. Realistic texture concrete and detailed interior.
Scalable Model
Building Dimensions
Width 11.8 centimeters
Height 21.4 centimeters
... [click here for more] |
Heinkel Models |
$1.95 $1.75
|

Designer: Amabel Holland Map Art: Ilya Kudriashov Hex Number: 57 Duration: 60-90 minutes Players: 3-5 Solitaire Suitability: Low Theme: Trains
Stop me if you've heard this one before: this is a game in which players invest in train companies, build a rail network,... [click here for more] |
Hollandspiele |
$15.00
|
 Designer: Amabel Holland Map Art: Ilya Kudriashov Expansion: 01 Duration: 60-90 minutes Players: 3-5 Solitaire Suitability: Low Theme: Trains
EXPANSION: YOU NEED THE BASE GAME TO PLAY.
This is the first expansion for Amabel Holland's Dual Gauge.
Honshu is a small,... [click here for more] |
Hollandspiele |
$15.00
|
Game Design: Tom Russell Art: Ilya Kudriashov Hex Number: 37 Duration: 45 minutes Players: 3 - 5 Solitaire Suitability: Low Theme: Trains
The Soo Line is a train game set in Michigan’s Upper Peninsula. As in many such games, the players invest... [click here for more] |
Hollandspiele |
$12.00
|
 The Toledo War, a card game about the 1835-36 border dispute between the State of Ohio and the Territory of Michigan. This conflict is quite obscure, and even Michiganders and Ohioans are unlikely to regard it as more than a piece of trivia.
Each round three cards are played to gain political influence and achieve your state's goals. The cards are based on real historical people... [click here for more] |
Hollandspiele |
$5.00
|

Designer: Tom Russell Map Art: Donal Hegarty Hex Number: 56 Players: 2 Solitaire Suitability: High Theme: Politics
The Vote: Suffrage and Suppression in America is a game about voting rights in the United States in the late nineteenth and early twentieth... [click here for more] |
Hollandspiele |
$15.00
|
Game Design: Tom Russell Art: Cole Wehrle Hex Number: 36 Duration: 45 minutes Players: 2 Solitaire Suitability: High Theme: Politics
I, John Brown, am now quite certain that the crimes of this guilty land can never be purged away but by blood.
This Guilty... [click here for more] |
Hollandspiele |
$12.00
|

Game Design: Travis D. Hill Art: Donal Hegarty Hex Number: 63 Duration: 60 minutes Players: 3-5 Solitaire Suitability: Low Theme: Trains
This new train game from designer Travis D. Hill (Union Station, Reunification) harkens back to the feel of the classic cube rails games of the... [click here for more] |
Hollandspiele |
$15.00
|
"There's Gold In Them Thar Hills!"
Gold Town is a unique historical Wild West PDF tile-board game for 2 to 8 players recreating the real-life experience of Old West miners during the early 1870s in the gold mining town of Whitewash City. A lot of care and research was undertaken to ensure the historical accuracy of Gold Town.... [click here for more] |
Hotz Stuff |
$5.00
|
 Wild West - The Gunfight Game was originally published by Tabletop Games as a boxed game in 1977. In this new print & play edition we have kept the rules and most of the illustrations unchanged but have modernised the layout and component designs to refresh the game.
The game recreates a wild west gunfight with 2-6 players, playable with either simple or advanced rules which include gunfighter... [click here for more] |
Hurlbat Games |
$4.27
|
 It is the year 1917 and the Bolshevik revolution is coming. As one of the most powerful political figures in the Russian soviet you and your friends are fellow faction leaders standing against the red tide. But stopping the revolt is easier said than done, comerade.
Build your power, contend with the ebb and flow of an uncertain and occasionally surly populace as you use... [click here for more] |
JSDiamond |
$4.99 $2.99
|
![Black Friday / Cyber Monday BUNDLE [BUNDLE]](https://d1vzi28wh99zvq.cloudfront.net/images/bundle-thumb140.png) This special bundle product contains the following titles. Stukas over Malta Regular price: $1.15 Bundle price: $0.46 Format: Watermarked PDF The fifth Scenario of the new game The propeller rotates and the engine roars simulating the actions of the Italian Royal Air Force (la Regia Aeronautica) during the II World War.
This Volume is again about the air battles... [click here for more] |
Lumaca Games |
$73.81 $29.59
|
![BLACK FRIDAY SPECIAL [BUNDLE]](https://d1vzi28wh99zvq.cloudfront.net/images/bundle-thumb140.png) This special bundle product contains the following titles. Hawks over Malta Regular price: $1.14 Bundle price: $0.70 Format: Watermarked PDF A Scenario of the new game The propeller rotates and the engine roars simulating the actions of the Italian Royal Air Force (la Regia Aeronautica) during the II World War.
This Volume is about the air battles over the... [click here for more] |
Lumaca Games |
$87.62 $43.70
|
 CHARGE OF THE LIGHT BRIGADE is a solitaire, tactical game depicting the Crimean War "charge of the noble 600" during the Battle of Balaclava, October 25th, 1854, made famous by Tennyson. The game is low complexity, and emphasizes high playability and historicity.
As Lord Cardigan, commander of the British Light Brigade, you have received orders from your commander: attack... [click here for more] |
Minden Games |
$9.95
|
GUNFIGHT AT OK CORRAL, SOLITAIRE OLD WEST GUNFIGHT GAME, ADVANCED ED. simulates the most famous gunfight in the Old West, when the Earp brothers and Doc Holliday dispatched the Clanton-McLaury gang in Tombstone, Arizona Territory, in 1881, and many more gunfighters from the Old West. This solitaire game allows you stand in the boots of the participants (you play the lawmen,... [click here for more] |
Minden Games |
$13.95 $9.95
|
 GUNFIGHT AT OK CORRAL, ADVANCED ED. UPDATE is made available to those who have the first edition of the game (and thus, the system rules), but who would like all the features included in the Advanced (2nd) edition.
This PDF Update consists of 28 pages, and contains everything the the Advanced Ed. except the game rules. You... [click here for more] |
Minden Games |
$6.95
|
PANZERSCHRECK #18 (Winter 2021) is a wargames magazine that contains three solitaire, complete games in this 94-page full-color issue, in addition to game reviews, interviews, variants, and general articles. CHARGE OF THE LIGHT BRIGADE (tactical level Crimean War, 1854), GUNFIGHT AT OK CORRAL (man-to-man game about the... [click here for more] |
Minden Games |
$19.95
|
SOLITAIRE 19th CENTURY WARGAMES is a 46-page full-color illustrated book that includes three completely different wargames from the last half of the 19th century, ideal for the solo player. Each of the games comes with complete rules, designer's notes, and components in the pages of the book. The games cover battles during the American Civil War, the Crimean War, and the... [click here for more] |
Minden Games |
$13.95 $8.95
|
 TSUSHIMA, 1905, 2nd ed. is a tactical naval wargame rules system set in the pre-dreadnought (1890-1906) era. Individual warships (presented on counters at 1/4200 scale) are rated in a variety of offensive and defensive categories. Scenarios recreate the Battle of Tsushima between the Russian and Japanese fleets in 1905, as well as other actual or hypothetical actions. ... [click here for more] |
Minden Games |
$20.95 $14.95
|
"....Ouest Sauvage – Colt Maudit follows fun and single game rules, merging historical content along with RGP gaming while depicting real life characters in the form of figurines..." VaeVictis N°103
Game fundamentals
Ouest sauvage Colt maudit lets you take control over 1.20 inches high figurines ( 28-30mm) in a skirmish... [click here for more] |
Ouest Sauvage |
$1.06
|
 "....Ouest Sauvage - Colt Maudit est une règle simple et ludique, à la frontière entre le jeu de rôle et le jeu d'histoire avec figurines. ...." VaeVictis N°103
Description
Colt Maudit v2 est une règle d'escarmouche pour des figurines de 25 à 30mm, simple et originale, avec des spécificités rôlistes, dont les aventures épiques se déroulent... [click here for more] |
Ouest Sauvage |
$10.59
|
"....Ouest Sauvage - Colt Maudit est une règle simple et ludique, à la frontière entre le jeu de rôle et le jeu d'histoire avec figurines. ...." VaeVictis N°103
Il s'agit de la version de démonstration de "Colt Maudit v2"
Description
Colt Maudit v2 est une règle d'escarmouche pour des figurines de 25 à 30mm, simple et originale, avec des spécificités... [click here for more] |
Ouest Sauvage |
$1.06
|
 "....Ouest Sauvage – Colt Maudit follows fun and single game rules, merging historical content along with RGP gaming while depicting real life characters in the form of figurines... " VaeVictis N°103
Game fundamentals
Ouest sauvage Colt maudit lets you take control over 1.20 inches high figurines (28-30mm)... [click here for more] |
Ouest Sauvage |
$10.59
|
 "....Ouest Sauvage – Colt Maudit follows fun and single game rules, merging historical content along with RGP gaming while depicting real life characters in the form of figurines..." VaeVictis N°103
Game fundamentals
Ouest sauvage Colt maudit lets you take control over 1.20 inches high figurines (28-30mm)... [click here for more] |
Ouest Sauvage |
$19.07
|
 "....Ouest Sauvage - Colt Maudit est une règle simple et ludique, à la frontière entre le jeu de rôle et le jeu d'histoire avec figurines. ...." VaeVictis N°103
Description
Colt Maudit v2 est une règle d'escarmouche pour des figurines de 25 à 30mm, simple et originale, avec des
spécificités... [click here for more] |
Ouest Sauvage |
$17.81 $17.60
|
In this issue, published in October 2002, the articles include:
Panzerblitz and Panzer Leader - Random Design Your Own Scenario Methodology
A Bomber's Moon - And Other Sundry Items, A B-17 Variant
2002 March Madness Sweet Sixteen - Men's and Women's Teams
The Quick And The Dead - Six-Player Replay of Gunslinger
New Optional Rules - For Fortress Europa
Winter... [click here for more] |
Past Into Print |
$0.99
|
In this issue, published in January 2003, the articles include:
Strategy And Tactics In The Civil War - And Variant Rules
The First Spoke - Where To Start In Air Baron
War At Sea Series Replay - A Game On The AREA Ladder
Mission SPB1 - Breakfast At The Café Gondree
French Dune - Highlights Of The New Version
Leaders And Morale - In Panzerblitz / Panzer... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in April 2003, the articles include:
Strategies For Winning At 7th Fleet - A Look At Scenarios #6 Through #9
More New Scenarios - For Israeli Defense Force
Battle Of Porto Praya - A Wooden Ships & Iron Men Scenario
Adel Verpflichtet, By Hook Or By Crook, By Fair Means Or Foul - A Lot Of Fun, No Matter How You Say It!
Adel Verpflichtet... [click here for more] |
Past Into Print |
$0.99
|
In this issue, published in July 2003, the articles include:
Jutland In The Baltic - Battles Between the Germans and Russians
The French Sellout - Not Your Average Advanced Third Reich Series Replay
Potpourri For The Gamer - DEN, W&P, FE, VITP/WAS, SUB & FT
1999 March Madness Sweet Sixteen - Mens and Womens Teams
Termoli - Panzer Leader Situations
The Star... [click here for more] |
Past Into Print |
$0.99
|
In this issue, published in October 2003, the articles include:
In Short, The Longest Day - An Old Monster Gets A Facelift
Brethren Of The Coast - A Variant For Blackbeard
The “Liberator” of Europe - The B24J Joins the Queen of the Skies
A New (Inter)face - For Panzerblitz and Panzer Leader
Point Of Decision - Allied Turn 2 Strategies in Victory... [click here for more] |
Past Into Print |
$0.99
|
In this issue, published in April 2004, the articles include:
Enemy In Sight - Expansion Rules
Top Guns: Dauntless Analysis - An Evaluation of Fighter Aircraft in Air Force and Dauntless
A Tour Of The Magic Realm - Villains, Maps, Magic & Activity
March Madness - Men’s and Women’s Teams
Down With The Queen! - Evening The Odds In B-17: Queen Of... [click here for more] |
Past Into Print |
$0.99
|
In this issue, published in July 2004, the articles include:
Hidden Movement and Searching - Without a Referee
Builders and Shapers - Strategies in Puerto Rico
The War of 1812 - 1813 Campaign Played on 1776
The Making of Crucible of Liberty - An Extension to the Map of 1776
Gunslinger - The Early Years
Landing Forces - In Victory in the Pacific
“Advanced”... [click here for more] |
Past Into Print |
$0.99
|
In this final issue, published in October 2004, the articles include:
TLD Mambo No. 5 - Strategy, Tactic, Play-Aids and Variants for The Longest Day
Coffeeville First National Held Up - An Analysis of Gunslinger Showdown #9: The Bank Robbery
Apache Hunting - An Analysis of Gunslinger Showdown #10: Eagle Pass
2004 March Madness Sweet Sixteen - Men’s and Women’s... [click here for more] |
Past Into Print |
$0.99
|
Lady Bexington's Home for Wayward Zombies
A cooperative, self-constructed boardgame of zombie herding in Victorian Society.
Can you recapture the flesh-hungry fiends, protect Old London Town AND maintain a proper sense of Victorian decorum, all at the same time?
1-6 players.
It was a strange and beautiful event when, in the mid eighteen-hundreds, the Earth passed through... [click here for more] |
Postmortem Studios |
$1.99
|

Introducing Emperor Napoleon I, one of the most influential military commanders in the history of warfare and a central figure in Marshals Unleashed, our strategic board game set in the Napoleonic era. This customized 30-page game manual is your gateway to commanding armies and reliving the epic battles of this remarkable period.
Emperor Napoleon I led the French forces for almost 20 years in non-stop... [click here for more] |
Print Build Play |
$1.95
|
 Beat to Quarters, Vol IV (Under the Southern Cross) is an official expansion to Under the Southern Cross by GMT Games, LLC and requires a copy of that game to play.
One of the most common criticisms of the Flying Colors system is the clutter of status markers on the map and that they may detract from game play.... [click here for more] |
Relative Range |
$15.00
|
 Need a golden wood or forest in the fall? Pick up Skinner Games' Autumn Field map pack today! Whether you're playing a fantasy, sci-fi, or historical war or roleplaying game, this field pack will supplement your needs nicely. The file comes with sections for each page of a larger map, and one page tha is the map, 24x30 inches total.
... [click here for more] |
Skinner Games |
$2.50
|
 Extending our Autumn Forest series, we introduce the Autumn Ruins tile pack. Take your players through a golden wood where they stumble across a ruins tower and a mysterious trap door. Who built this tower? How and why did it fall? What's underneath the door?
As with most of our packs, this sey comes with the map in sections and a solid map for printing. This is a .zip file with .jpg images.
... [click here for more] |
Skinner Games |
$2.50
|