Title |
Publisher |
Price |
THE DEVIL’S TO PAY!
The First Day at Gettysburg
On the morning of July 1st, 1863 a column of Rebel soldiers from Brig. Gen. James Archer’s brigade of the Army of Northern Virginia headed down the Chambersburg Pike from Cashtown, PA towards the town of Gettysburg in search of provisions. Since JEB Stuart’s cavalry was nowhere to be found, the Confederate column was actually being... [click here for more] |
Tiny Battle Publishing |
$12.00
|
 Three 'print and mount your own ' sets of ACW wargaming armies on bases which accommodate various current base conventions (1"/ 25mm frontage, 40mm frontage - larger figures, and 40mm x 40mm mutiple small figures).
Each set includes bases for : Infantry (various uniforms), Zoaves, irregular foot, howitzer, Heavy Gun, light gun, cavalry, horse holders, dismounted cavalry, limbers, wagons, generals,... [click here for more] |
Geoff Curran |
$12.61 $5.40
|
Game Design: Tom Russell Art: Ilya Kudriashov
Players: 2
Duration: 60-90 minutes
Complexity: Medium
Solitaire Suitability: High
Clever die-roll activation and stack of steps combat!
Blood Before Richmond is a series of games recreating some of the Seven Days Battles fought between George B. McClellan’s Army of the Potomac and the Confederate Army of Northern Virginia,... [click here for more] |
Tiny Battle Publishing |
$4.00
|
 This set provide basic boards made up of 4.5m x 4.5 cm squares. four A4 boards give a small wargame 'table'. There are terrain tiles which can be placed on the grid to create the 'game board/ table'. Tiles are provided for hills, woods, built up areas, rivers, fords, bridges, streams, rocky ground, and scrub.
The square size is ideal for standard DBM 40mm wide figure bases or counters from... [click here for more] |
Geoff Curran |
$3.50
|
 5150 Battalion Commander - THE Big Battle Sci-Fi Game!
Congratulations Colonel!
You've just been promoted.
In 5150 Star Army you were a Platoon Leader in charge of three squads and with a little experience it became a company. But now all that’s changed. In 5150 Battalion Commander you’re in control of a battalion. Three companies!... [click here for more] |
Rebel Minis |
$9.95
|
 Victoria's Battles is a highly playable set of rules for playing battles set in the period of Great Britain's 19th Century colonial wars. Book One: Egypt and the Sudan is the first in a series of rules covering the British colonial military experience. The rules allow players to refight both the Mahdist uprising in the Sudan and the 1881-1882 Arabi Revolt. Also covered are rules for forts,... [click here for more] |
Crookedhead Games |
$5.00
|

Battleplan was an ambitious magazine devoted to providing variants, scenarios, and articles on game strategy for wargaming products by a variety of publishers. Published between 1987 and 1989, the magazine had a great deal of content to appeal to war gamers, including articles and materials for Ambush!, Squad Leader, Advanced Squad Leader, Up Front, and many other games.
The periodical lasted... [click here for more] |
Past Into Print |
$6.29
|
Experience the Action and Drama of the Civil War's Pivotal Battle of Shiloh
Game Design: Sean Chick Art: Jose Ramon Faura
Players: 2
Duration: 3 to 5 hours
Complexity: Medium
Solitaire Suitability: High
Brigade level tactical system combines old school hex and counter maneuvers with rules for command and control, leader personalities, and a Combat Results Table that favors... [click here for more] |
Tiny Battle Publishing |
$10.00
|
 In great deeds, something abides. On great fields, something stay. – Joshua Chamberlain
It’s July 1863 and the Army of the Potomac is holding on. Yesterday the Johnnies hit hard and the line held. Today you are the leftmost flank of the army and must not give an inch of ground.
Though dulled by the morning mist, the shrill sound of a Rebel Yell is unmistakable. The Johnnies are... [click here for more] |
Rebel Minis |
$9.95
|
In this issue, published in January 2003, the articles include:
Strategy And Tactics In The Civil War - And Variant Rules
The First Spoke - Where To Start In Air Baron
War At Sea Series Replay - A Game On The AREA Ladder
Mission SPB1 - Breakfast At The Café Gondree
French Dune - Highlights Of The New Version
Leaders And Morale - In Panzerblitz... [click here for more] |
Past Into Print |
$0.99
|
 Clever die-roll activation and stack of steps combat!
Blood Before Richmond is a series of games recreating some of the Seven Days Battles fought between George B. McClellan’s Army of the Potomac and the Confederate Army of Northern Virginia, under its daring new commander, Robert E. Lee. McClellan squandered a numerical advantage by demonstrating what would become a characteristic... [click here for more] |
Tiny Battle Publishing |
$10.00
|

In this issue, published in May/June 1987, the contents include:
Two For The Road – Word from the Editor
Squad Leader Scenarios - "Counterattack" and "Victory at Pratulin"
Supremacy Variants
Operation Sea Lion - SSG Battlefront scenario
A House Restored - Rules variants for GDW A House Divided (part 2 of 3)
Screaming Eagles... [click here for more] |
Past Into Print |
$6.29
|
 THE WARS HAVE BEEN GOING ON FOR YEARS.
The Gaea Prime Empire is still hungry and still has many enemies, including a new one – the Zhuh-Zhuh. The Bug menace is at its worst and everyday there are reports of Hishen gains, closer and closer to the Home World. Darkness is coming and the body count is growing.
I like to think we’ve got them where we want... [click here for more] |
Rebel Minis |
$9.95
|
 In this issue, published in April 2002, the articles include:
Yom Kipper - A Scenario For Flashpoint: Golan
Solving The Polish Problem - Alternative Opening Attacks For Third Reich 4th Ed
Common Errors In The Play Of Gunslinger - A Schizophrenic Look
The Showdowns Of Gunslinger - Analysis Of Showdown #5: The Ambush
What Are Those Indians Doing In My Backyard?... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in July 2001, the articles include:
Game Mastered Gunslinger - Rules For Playing With A GM
Blind Scenario - For Game Mastered Gunslinger
More Horse …… Rules For Gunslinger - Leading A Horse
Weather Rules - For Gunslinger
PBM, PBeM Addendum, Rules Errata and Additions - For Gunslinger
Midwest Open 2001 - Victory... [click here for more] |
Past Into Print |
$0.99
|

In this issue, published in July/August 1987, the contents include:
Rushing to the (Fore) Front – A word from the Editor
Third Reich – A special 1941 scenario
Mission Grenada – A quick review
Options for Mission Grenada - Variants and optional rules
Squad Leader Scenarios - "Partisan Purge" and "The Tank Repair Shop"
Squad... [click here for more] |
Past Into Print |
$6.29
|

In this issue, published in June/July 1988, the contents include:
Editorial
Midway Random Events - A classic with spice
Hastings, 1066 - Review and addendum
The Battle of Senlac Hill - Hastings, 1066 variants, strategies and tactics
A House Divided - Complete mega-variant with counters
Wilderness of Mirrors - New Central America scenario
That... [click here for more] |
Past Into Print |
$6.29
|
 In this issue, published in July 2000, the articles include:
Yamamoto Strikes Again - Variant Rules For Pacific War
You Can’t Win In Roadkill - Unless
Confessions Of A Race Fixer - 1999 WBC Win Place & Show Tournament
Balanced Axis & Allies? - Valuing The Optional No First Turn Russian Attack
The Capture Of Cherbourg - A Breakout: Normandy... [click here for more] |
Past Into Print |
$0.99
|

Battleplan was an ambitious magazine devoted to providing variants, scenarios, and articles on game strategy for wargaming products by a variety of publishers. Published between 1987 and 1989, the magazine had a great deal of content to appeal to war gamers, including articles and materials for Ambush!, Squad Leader, Advanced Squad Leader, Up Front, and many other games.
The periodical... [click here for more] |
Past Into Print |
$0.50
|
 In this issue, published in April 2001, the articles include:
Advanced Card And Game Play - For GMT’s Paths Of Glory
The Compleat Fleet - Wrapping Up The Rules For The “Fleet” Series
Pyrrhus In Italy And Sicily - One Battle Shy Of A Victory In Hannibal
Extending The Long Campaign - Further Polishing Of The Up Front Campaign Game
The Cards Of Atlantic... [click here for more] |
Past Into Print |
$0.99
|
This file is a free download for the Boardgamer Magazine series. It is an index of the issues indexed by the game title covered.
The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby.
Initially,... [click here for more] |
Past Into Print |
FREE
|
 The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby.
Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases,... [click here for more] |
Past Into Print |
$0.99
|
In this issue, published in October 1998, the articles include:
Counting The Losses - Raid On St. Nazaire’s 10th Birthday
The Short Road To Rome - Initial Italian Defense In 4th Edition Third Reich
Navcon II Tournament Final - Victory In The Pacific - 1995
Luftwaffe For The 90’s - Updating the WWII Strategic Air War Game
Shermans In The... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in April 1999, the articles include:
Mayhem In Manila - ASL Series Replay
Operation Blau - A Variant For Russian Front
Alone Against The Blitz - Optional Rules For London’s Burning
Honorable Diplomatic Advice - From The 1996 AvalonCon Diplomacy Champion
The First Peloponnesian War - A Variant For Peloponnesian War
What... [click here for more] |
Past Into Print |
$0.99
|
In this issue, published in October 2001, the articles include:
PanzerBlitz - Situation 99 – Rasienal
The Panzerblitz Point System - For DYO Purposes
The Panzer Leader Point System - For DYO Purposes
2001 March Madness Sweet Sixteen - Men’s & Women’s Teams
Summary Of Maneuvers - In Three Avalon Hill Card Games
War Of 1812 -... [click here for more] |
Past Into Print |
$0.99
|
 Game Design: Tom Russell Art: Ilya Kudriashov
Players: 2
Duration: 60-90 minutes
Complexity: Medium
Solitaire Suitability: High
Clever die-roll activation and stack of steps combat!
Blood Before Richmond is a series of games recreating some of the Seven Days Battles fought between George B. McClellan’s Army of the Potomac and the Confederate Army of Northern Virginia,... [click here for more] |
Tiny Battle Publishing |
$8.00
|
 In this issue, published in July 1999, the articles include:
Tournament Bitter Woods - Four December Days in the Ardennes
The Rifle Grenade In Up Front - A New Option
1999 Midwest Open - Victory In The Pacific Tournament
Crowning Strategies For The British - Strategy In We The People
Ghosts Of The Third World War - Tournament Rules and Scenarios for... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in October 1999, the articles include:
Breakout: Normandy Series Replay, Part 2 - Commentary by German Player and Neutral Commentary
Katyusha - Russia’s Secret Weapon Against The Blitz
Lesser Mortals - Historical Intermediate and Short Games for Successors
Warhorses And Nags - The Planes in the Mustangs Stable
Attack Sub - Some... [click here for more] |
Past Into Print |
$0.99
|
 Great Battles are a set of wargame rules that utilise hexes to regulate movement, firing, ranges, line of sight as well as charge and firing arcs. Battles are fought over a mat or tiles with 2" hexes that are used to regulate movement, firing, facings and ranges. The game mechanics allow for large numbers of units to be represented, each by a single stand of infantry, cavalry or artillery.... [click here for more] |
Crusader Publishing |
$9.99
|
In this issue, published in January 1998, the articles include:
Squad Leader - There’s Life In The Old Dog Yet
Scenario Alpha - Learning Squad Leader By Playing
We The People - Some Basic Strategies
Hadrian’s Wall - Optional Rules For Britannia
Avaloncon 1997 - Late Reports From The National Championships
PT Boats versus The Tokyo Express - Optional... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in April 2000, the articles include:
Bitter Woods Series Replay, Part 2 - The Tournament Scenario
The Blessings Of The Gods - Expansion Tyche Cards For Successors
Maharaja - Rise Of The Reds & Yellow Gains An Ally
Breaking Down The Averages - The Probability Of Support Weapon Malfunction In ASL
New Paths To Universal Domination... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in April 1996, the articles include:
Avaloncon 1995 - A First Timer’s Experience
History Of The World Series Replay - One Player’s View of a GEnie PBEM Game
History Of The World Series Replay - The Red Point of View
History Of The World Series Replay - The Black Point of View
AREA News - For The Minority
ASL AREA News - Excerpts... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in July 1998, the articles include:
The Standard Michalski Opening - Opening Set-Ups in 4th Edition Third Reich
Why I’m A “Barents On One” Believer - Allied Opening Strategy At War At Sea
Panzers On The Loose - A Strategy Article For Russian Front
Day Of The Jackal - A Variant For Assassin
The British Receding... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in October 2000, the articles include:
But What If? - A Historical Analysis of A3R’s/ERS’s Optionals
Alexander’s Marshalls - Special Abilities In Successors
2000 March Madness Final Four - Men’s and Women’s Teams
Breaking The Bismarck’s Barrier - 1943 Scenarios for Guadalcanal
Atlantic... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in January 2002, the articles include:
Color War In Gangsters - Strategies of Tournament Champions
New Optional Rules For Gangsters - Bombs, Shootouts & Cops
BOARDGAMER’s Special Panzerblitz Issue - Errata
Blackbeard PBeM Series Replay - High Adventure on the Cyber Seas
Sailing The Cyber-Seas - Blackbeard PBeM
Dreams... [click here for more] |
Past Into Print |
$0.99
|
In this issue, published in October 1996, the articles include:
Fortress Europa Series Replay - Part 2
Play-By-Electronic-Mail - PBM The Quick And Modern Way
Incidents On The Yukhnov Road - A Panzerblitz Narrative
Commander’s Notebook - For Attack Sub
ASL AREA News - The Electronic Edition, July 1996
Avaloncon Rules Verifications - March Madness,... [click here for more] |
Past Into Print |
$0.99
|
In this issue, published in January 1996, the articles include:
Coverage of Avaloncon 1995
Let’s Talk About Assassin - Tips For Better Play
Nailbiters - One Gamers Opinion
AREA News - What Happened?
Panzer Leader Avaloncon Scenarios - From The 1994 and 1995 Tournaments
The Boardgamer magazine was a quarterly magazine devoted primarily, but... [click here for more] |
Past Into Print |
$0.99
|
This is the reprint of the complete set of cards for Longstreet. The set includes 44 Action Cards, 17 Terrain Cards, 33 Campaign Cards, and 14 Biography cards.
You must have a copy of the Longstreet tabletop game rules in order to use this product. Go to the HONOUR website for more information.
... [click here for more] |
Sam Mustafa Publishing |
$24.00
|
 In this issue, published in January 2001, the articles include:
To The Strongest - Strategy and Tactics In Successors
The Philosophy Of The Lone Ranger - A Solitaire Player’s View of Wargames
Blackbeard - A Few New Options
WBC 2000 Sampling - Previews of the WBC 2000 Yearbook
Buckeye GameFest - War At Sea Tournament (and More)
Triple War At Sea - Or... [click here for more] |
Past Into Print |
$0.99
|
Issue contents: Analysis of Breaking the Chains by Jon Compton The Bloody Angle Examined – Why Did it Fail? by Andy Nunez At Neuve Chapelle: France, March 1915; An Examination by Tom Cundiff Obscure Battles of the American Civil War: Designer's Notes and AAR of Huzzah! by Richard Dengel Wargaming by the Rules of War by Vince Blackburn Issue game is Mule Shoe... [click here for more] |
One Small Step |
$14.95
|
 In this issue, published in July 1996, the articles include:
Race To Bastogne - A Battle of the Bulge ‘81 Tournament Scenario
Winning At Auction - General Tips On Strategy
1996 Midwest Open - Victory In The Pacific Tournament
The Champion’s Perspective - The Victory In The Pacific Midwest Open
Underwater Strategy - Use of U-Boats In War At... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in January 1999, the articles include:
Home Fleet - Team Variants & Short Scenario For Atlantic Storm
Here Come The Rebels - Scenario 6 - From Frederick To Sharpsburg
Guns Of August - A West Front 1914 Scenario
Sideshows & Diversions - Article #3 In The Third Reich Workshop Series
The British Receding - A 1776... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in January 2000, the articles include:
The First Card - Choosing Sides In Age Of Renaissance
How Do I Get There From Here? - Surviving The Early Game In 4th Edition Third Reich
Advanced Geronimo 201 - Guidelines For Playing The Campaign Game
Solitaire Roadkill - Be Your Own Rat Race
Bitter Woods Series Replay, Part 1 - The... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in October 1997, the articles include:
Victory In The Pacific - Reflections On The Tournament Trail
Out Of Asia - A Variant For History Of The World
Avaloncon 1997 - Early Reports From The National Championships
ASL AREA News - The Electronic Edition, July 1997 (With Avaloncon Notes)
A.R.E.A. Defined - or What A.R.E.A. Means To Me
The Masters Of Pro... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in January 1997, the articles include:
Air Baron Series Replay - Basic Game
Partisan Leaders - For 1776
Event Cards - In History Of The World
Avaloncon 1996 - Four Days of Fun, Competition and Fatigue
Late Returns - From Avaloncon 1996
Circus Maximus - Tips For Tournament Play
Sweeping The Sweeps - Strategy In The Ratings War Phase... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in April 1998, the articles include:
Quicker Wins w/ Marshal Petain - Using Vichy France To Put You Over The Top
Three Ring Battle Royal - A Tournament Variant For Wrasslin’
Title Bout Stuff - A New Scoresheet and Other Notes
Wilmington - The Forgotten City in 1776
Fighting Blind - A “What If” Scenario For Victory... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in April 1997, the articles include:
A New 1776 Thesis - The 1776 Thesis Analyzed
E Pluribus Unum - A Better Way Of Playing Candidate
Shortening History Again - History Of The World In Four Turns
Avaloncon Hall Of Fame Update
War At Sea Series Replays - Part I - Best 2 Out Of 3
AREA PBM & PBEM Ladders - Current Status... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in July 1997, the articles include:
War At Sea Series Replays - Part II - The Rubber Match
Roman Setup In Caesar Alesia - Where To Put The Forts?
1997 Midwest Open - Victory In The Pacific Tournament
AREA Code Of Conduct - Part II - Guidelines For Playing By Mail
Evolution Of The Remote Opponent - Play By Graphics (PBG)
New Releases From Avalon... [click here for more] |
Past Into Print |
$0.99
|
 THE WARS HAVE BEEN GOING ON FOR YEARS.
First Contact is a supplement to 5150, the original set of sci-fi rules from Two Hour Wargames. First Contact revolves around a rebellion on a small planet where the colonists have decided to break away from their home world. It documents the war between Earth and her first colony, Mars.
But what starts out as a local conflict erupts... [click here for more] |
Rebel Minis |
$4.95
|
 Panzer Digest #12 (Summer 2015) is a wargames magzine that contains two complete games in addition to gaming articles, variants, scenarios, and reviews: MERS-EL-KEBIR 1940, and ASSAULT AT COLD HARBOR.
MERS-EL-KEBIR, 1940 is a solitaire (and two-player) strategy wargame simulating the historical battle of Mers-el-Kebir between British and French warships, off the... [click here for more] |
Minden Games |
$19.95
|