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Marshals Unleashed, Manual Emperor Napoleon Edition | Marshals Unleashed

Marshals Unleashed, Manual Emperor Napoleon Edition | Marshals Unleashed


Introducing Emperor Napoleon I, one of the most influential military commanders in the history of warfare and a central figure in Marshals Unleashed, our strategic board game set in the Napoleonic era. This customized 30-page game manual is your gateway to commanding armies and reliving the epic battles of this remarkable period. Emperor Napoleon I led the French forces for almost 20 years in non-stop...   [click here for more]
Print Build Play  $1.95

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Marshals Unleashed, The battle of Waterloo | Marshals Unleashed

Marshals Unleashed, The battle of Waterloo | Marshals Unleashed


On the 18th of June 1815, one of the most critical battles in military history was fought. In just 100 days, Napoleon had managed to assemble an army in an attempt to reclaim his throne and power over Europe. With Print Build Play’s Waterloo board game, you can experience this battle first-hand, and even alter its outcome. Whether you're looking for a fun night in with friends or family, or to...   [click here for more]
Print Build Play  $14.95

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Les Batailles dans l'age l'Empereur Napoleon 1er Standard Rules 5th Edition

Les Batailles dans l'age l'Empereur Napoleon 1er Standard Rules 5th Edition


5th Edition Standard Rules for Les Bataille dans l'age l'Empereur Napoleon 1er tactical Napoleonic period games. This rule book comes with La Bataille de Ligny Second Edition game. ...   [click here for more]
Clash of Arms Games  $6.00

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United Netherlands sapper | Marshals Unleashed

United Netherlands sapper | Marshals Unleashed


During the early 19th century, the role of sappers was not limited to traditional military engineering tasks such as building fortifications and digging trenches. Instead, they became an integral part of the offensive operations, responsible for breaching enemy defenses and creating avenues for the main attacking forces. These highly specialized engineers were trained to handle the dangers and challenges...   [click here for more]
Print Build Play  $1.95

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Flying Colors - Beat to Quarters

Flying Colors - Beat to Quarters


Beat to Quarters is an official expansion to Flying Colors by GMT Games, LLC and requires a copy of that game (preferably the latest deluxe edition) to play. One of the most common criticisms of Flying Colors is the clutter of status markers on the map and that they may detract from game play. This concern...   [click here for more]
Relative Range  $15.00

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Charleroi - The road to Ligny | Marshals Unleashed

Charleroi - The road to Ligny | Marshals Unleashed


Charleroi Fortified City: A Key in Napoleon's 100 Days Campaign "The Road to Ligny" series of battle maps resurrects important locations that played a crucial role in the French military's advance and defensive strategies, as well as serving as outposts for the allies during the 100 days campaign, ultimately leading to the iconic battle of Ligny in june 1815. Whether you choose to...   [click here for more]
Print Build Play  $4.95

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French sapper | Marshals Unleashed

French sapper | Marshals Unleashed


During the early 19th century, the role of sappers was not limited to traditional military engineering tasks such as building fortifications and digging trenches. Instead, they became an integral part of the offensive operations, responsible for breaching enemy defenses and creating avenues for the main attacking forces. These highly specialized engineers were trained to handle the dangers and challenges...   [click here for more]
Print Build Play  $1.95

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Marshals Unleashed, the battle for Plancenoit | Marshals Unleashed

Marshals Unleashed, the battle for Plancenoit | Marshals Unleashed


The battle for Plancenoit 1815 As the intense battle of Waterloo raged on, a glimmer of hope appeared in the distance for the allied forces. The Prussian army began to emerge from the bois de Paris, heading towards the village of Plancenoit. Napoleon realized that his right flank was in grave danger and made a swift decision to defend Plancenoit and buy himself some much-needed time for his final...   [click here for more]
Print Build Play  $14.95

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Montigny - The road to Quatre Bras | Marshals Unleashed

Montigny - The road to Quatre Bras | Marshals Unleashed


Engage in historical conflicts or embark on your own nation vs. nation campaign. "The Road to Quatre Bras" series of battle maps resurrects important locations that played a crucial role in the French military's advance and defensive strategies, as well as serving as outposts for the allies during the 100 days campaign, ultimately leading to the iconic battle of Quatre Bras in june...   [click here for more]
Print Build Play  $4.95

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The Prussian army | Marshals Unleashed

The Prussian army | Marshals Unleashed


With Marshals Unleashed Napoleonic wargaming, players are presented with endless possibilities to create and engage in their own campaigns, battles, and missions. Whether you have a preference for historically accurate scenarios or enjoy the thrill of random designed battle maps, this game offers an abundance of options to satisfy your strategic cravings. Immerse yourself in the world of Napoleonic...   [click here for more]
Print Build Play  $3.95

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Rifles in the Peninsula

Rifles in the Peninsula


"There are only two forces in the World, the sword and the spirit. In the long run the sword will always be conquered by the spirit.” - Napoleon Bonaparte  Rifles in the Peninsula is the third game of Gottardo Zancani’s solitaire RIFLES series, which also includes Rifles in the Pacific and Rifles in the Ardennes. The focus of this new title is on the Napoleonic Wars (1799-1815). Rifles in the...   [click here for more]
Tiny Battle Publishing  $12.00

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Flying Colors - Beat to Quarters, Vol IV (Under the Southern Cross)

Flying Colors - Beat to Quarters, Vol IV (Under the Southern Cross)


Beat to Quarters, Vol IV (Under the Southern Cross) is an official expansion to Under the Southern Cross by GMT Games, LLC and requires a copy of that game to play. One of the most common criticisms of the Flying Colors system is the clutter of status markers on the map and that they may detract from game play....   [click here for more]
Relative Range  $15.00

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95th Rifles | Marshals Unleashed

95th Rifles | Marshals Unleashed


95th Rifles Customize your British army with dynamic units. This download has 8 battallions in a dynamic pose instead of the original static pose. This pose creates visually a more dynamic ambiance on the battlefield, with units having their own character. This 95th rifles is a playable unit in Marshals Unleashed Napoleonic war game. The 95th Rifles were an elite unit of the...   [click here for more]
Print Build Play  $1.95

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The British army | Marshals Unleashed

The British army | Marshals Unleashed


With Marshals Unleashed Napoleonic wargaming, players are presented with endless possibilities to create and engage in their own campaigns, battles, and missions. Whether you have a preference for historically accurate scenarios or enjoy the thrill of random designed battle maps, this game offers an abundance of options to satisfy your strategic cravings. Immerse yourself in the world of Napoleonic...   [click here for more]
Print Build Play  $3.95

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The French army | Marshals Unleashed

The French army | Marshals Unleashed


With Marshals Unleashed Napoleonic wargaming, players are presented with endless possibilities to create and engage in their own campaigns, battles, and missions. Whether you have a preference for historically accurate scenarios or enjoy the thrill of random designed battle maps, this game offers an abundance of options to satisfy your strategic cravings. Immerse yourself in the world of Napoleonic...   [click here for more]
Print Build Play  $3.95

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Battle of Vargas Swamp (New Granada- 25 july 1819)

Battle of Vargas Swamp (New Granada- 25 july 1819)


This is a mechanics Roll And Write game in two player mode, or solo mode with a minimum duration of 20 minutes. To play it is recommended to have: -The Battle Blade (It is recommended that the blade be found with a polypropylene protector) -An erasable marker. -Various D6 Dice Objective: Eliminate 5 enemy battalions, before the end of the turn10. If at the end none of the contingents...   [click here for more]
Solitary Division  $3.99 $2.99

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Panzerschreck #17

Panzerschreck #17


PANZERSCHRECK #17 (Fall 2020) is a wargames magazine that contains three complete games in this 88-page full-color issue, in addition to hobby articles and thumbnail game reviews.  DER TAG, 1916 (solitaire strategic level WWI naval), BATTLE OVER DUNKIRK (tactical two-player WW2 aerial combat card game), and NAPOLEON...   [click here for more]
Minden Games  $19.95 $12.95

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Brunswick sapper | Marshals Unleashed

Brunswick sapper | Marshals Unleashed


During the early 19th century, the role of sappers was not limited to traditional military engineering tasks such as building fortifications and digging trenches. Instead, they became an integral part of the offensive operations, responsible for breaching enemy defenses and creating avenues for the main attacking forces. These highly specialized engineers were trained to handle the dangers and challenges...   [click here for more]
Print Build Play  $1.95

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Houtain le Val - The road to Quatre Bras | Marshals Unleashed

Houtain le Val - The road to Quatre Bras | Marshals Unleashed


Engage in historical conflicts or embark on your own nation vs. nation campaign. The battle maps in "The Road to Quatre Bras" series are designed to showcase the significant locations that played a crucial role during the French military's advance and defensive strategies. These maps also served as outposts for the allies, contributing to their efforts during the 100 days campaign...   [click here for more]
Print Build Play  $4.95

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The Brunswick corp | Marshals Unleashed

The Brunswick corp | Marshals Unleashed


With Marshals Unleashed Napoleonic wargaming, players are presented with endless possibilities to create and engage in their own campaigns, battles, and missions. Whether you have a preference for historically accurate scenarios or enjoy the thrill of random designed battle maps, this game offers an abundance of options to satisfy your strategic cravings. Immerse yourself in the world of Napoleonic...   [click here for more]
Print Build Play  $3.95

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Dutch Belgian line infantry | Marshals Unleashed

Dutch Belgian line infantry | Marshals Unleashed


Dutch/Belgian line infantry Customize your Dutch army with dynamic units. This download has 16 battallions in a dynamic pose instead of the original static pose. This pose creates visually a more dynamic ambiance on the battlefield, with units having their own character. This Dutch/Belgian line infantry is a playable unit in Marshals Unleashed Napoleonic war game. The Dutch/Belgian...   [click here for more]
Print Build Play  $1.95

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Prussia sapper | Marshals Unleashed

Prussia sapper | Marshals Unleashed


During the early 19th century, the role of sappers was not limited to traditional military engineering tasks such as building fortifications and digging trenches. Instead, they became an integral part of the offensive operations, responsible for breaching enemy defenses and creating avenues for the main attacking forces. These highly specialized engineers were trained to handle the dangers and challenges...   [click here for more]
Print Build Play  $1.95

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The Dutch Belgian army | Marshals Unleashed

The Dutch Belgian army | Marshals Unleashed


With Marshals Unleashed Napoleonic wargaming, players are presented with endless possibilities to create and engage in their own campaigns, battles, and missions. Whether you have a preference for historically accurate scenarios or enjoy the thrill of random designed battle maps, this game offers an abundance of options to satisfy your strategic cravings. Immerse yourself in the world of Napoleonic...   [click here for more]
Print Build Play  $3.95

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Young Guard Tirailleurs | Marshals Unleashed

Young Guard Tirailleurs | Marshals Unleashed


Young Guard Tirailleurs Customize your French army with dynamic units. This download has 4 battallions in a dynamic pose instead of the original static pose. This pose creates visually a more dynamic ambiance on the battlefield, with units having their own character. The Young Guard Tirailleurs is a playable unit in Marshals Unleashed Napoleonic war game. The Napoleonic Young...   [click here for more]
Print Build Play  $1.95

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JPBN - Bases (Blücher by Sam A. Mustafa)

JPBN - Bases (Blücher by Sam A. Mustafa)


The bases (Blücher by Sam A. Mustafa) 2,5d Modular Wargames System The set designed especially for tabletop wargames from line of "Just Paper Battles Napoleonics" series. File format: PDF A4 and US Letter (up to 64 MB) Color model: CMYK (full color) Resolution: 300 dpi Warning! These digital designs are available for personal non-commercial...   [click here for more]
Just Paper Battles  Pay What You Want

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Flying Colors - Beat to Quarters, Vol III (Blue Cross, White Ensign)

Flying Colors - Beat to Quarters, Vol III (Blue Cross, White Ensign)


Beat to Quarters, Vol III (Blue Cross, White Ensign) is an official expansion to Blue Cross, White Ensign by GMT Games, LLC and requires a copy of that game to play. One of the most common criticisms of the Flying Colors system is the clutter of status markers on the map and that they may detract from game play....   [click here for more]
Relative Range  $15.00

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Flying Colors - Beat to Quarters, Vol II (Serpents of the Seas)

Flying Colors - Beat to Quarters, Vol II (Serpents of the Seas)


Beat to Quarters, Vol II (Serpents of the Seas) is an official expansion to Serpents of the Seas by GMT Games, LLC and requires a copy of that game to play. One of the most common criticisms of the Flying Colors system is the clutter of status markers on the map and that they may detract from game play. This concern...   [click here for more]
Relative Range  $15.00

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Micro Napoleonics

Micro Napoleonics


Welcome to the Hurlbat Publishing edition of ‘Micro Warfare Series: Micro Napoleonics’ This series of thirteen games was original published by Tabletop Games in the 1970s with this title being published in 1976. Each game in the series aims to recreate the feel of tabletop wargaming with large numbers of miniatures but using printed counters and terrain so that games can be played in...   [click here for more]
Hurlbat Games  $4.94

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1st regiment of foot guards | Marshals Unleashed

1st regiment of foot guards | Marshals Unleashed


1st regiment of Foot Guards Customize your army with dynamic units. This A4 size sheet has 8 battallions or two regiments in a dynamic pose instead of the original static pose. This pose creates visually a more dynamic ambiance on the battlefield, with units having their own character. This fusilier unit is a playable unit in Marshals Unleashed Napoleonic war game. The British...   [click here for more]
Print Build Play  $1.95

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Micro Napoleonics Expansion

Micro Napoleonics Expansion


Welcome to the Hurlbat Publishing edition of ‘Micro Warfare Series: Micro Napoleonics Expansion’ An expansion to the popular Micro Napoleonics game, this title introduces five additional beligerants to enhance play: Polish; Austrian; Russian; Prussian and Spanish.  The section for each army includes counters for use in the game; organisational charts; applicable rule amendments as well as some...   [click here for more]
Hurlbat Games  $2.47

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Battleplan Magazine - Issue 7

Battleplan Magazine - Issue 7


In this issue, published in August/September 1988, the contents include: Editorial Tank Leader Scenarios – Official & Tournament scenarios for WEG Tank Leader Variants for Shogun – Mega-variant including DIY Karma cards Ancients Scenarios - Good Industries Pydna 156 BC, Leuctra 371 BC, and Cannae 216 BC What Happens Next - Battle for Moscow mini “Campaign Game” Unofficial...   [click here for more]
Past Into Print  $4.49

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Battleplan Magazine - Issue 2

Battleplan Magazine - Issue 2


In this issue, published in May/June 1987, the contents include: Two For The Road – Word from the Editor Squad Leader Scenarios - "Counterattack" and "Victory at Pratulin" Supremacy Variants Operation Sea Lion - SSG Battlefront scenario A House Restored - Rules variants for GDW A House Divided (part 2 of 3) Screaming Eagles – A Scenario for Cobra A...   [click here for more]
Past Into Print  $4.49

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Ritter: Dice-less Miniatures Rules

Ritter: Dice-less Miniatures Rules


Ritter is a dice-less miniatures battle game from 1996. It covers periods from ancients to the 19th Century. This volume includes the 1996 game, the 1997 fantasy and early modern period supplements, the 2008 chess board version and an even simpler verson for Ancient Rome. It is laid out so buyers can print off their own copy of the book. Ritter is a VERY fast playing game. Whole battles take only...   [click here for more]
Hamster Press  $10.00

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The Boardgamer Magazine - Volume 6, Issue 2

The Boardgamer Magazine - Volume 6, Issue 2


In this issue, published in April 2001, the articles include: Advanced Card And Game Play - For GMT’s Paths Of Glory The Compleat Fleet - Wrapping Up The Rules For The “Fleet” Series Pyrrhus In Italy And Sicily - One Battle Shy Of A Victory In Hannibal Extending The Long Campaign - Further Polishing Of The Up Front Campaign Game The Cards Of Atlantic Storm...   [click here for more]
Past Into Print  $0.99

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Wargaming on a grid

Wargaming on a grid


This set provide basic boards made up of 4.5m x 4.5 cm squares.  four A4 boards give a small wargame 'table'.   There are terrain tiles which can be placed on the grid to create the 'game board/ table'.   Tiles are provided for hills, woods, built up areas, rivers, fords, bridges, streams, rocky ground, and scrub. The square size is ideal for standard DBM 40mm wide figure bases or counters from...   [click here for more]
Geoff Curran  $3.50

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The Boardgamer Magazine - Volume 9, Issue 1

The Boardgamer Magazine - Volume 9, Issue 1


In this issue, published in January 2004, the articles include: Obstacles On The Rocky Road To Kingmaking - New Cards For Kingmaker A Three Hour Tour - An Analysis of the Victory In The Pacific Sea Areas Battle Cry - An Introduction to the Hasbro / Avalon Hill Game The Napoleonic Wars - As a Six (or More) Player Game Jutland In The Mediterranean - Germans,...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 6, Issue 3

The Boardgamer Magazine - Volume 6, Issue 3


In this issue, published in July 2001, the articles include: Game Mastered Gunslinger - Rules For Playing With A GM Blind Scenario - For Game Mastered Gunslinger More Horse …… Rules For Gunslinger - Leading A Horse Weather Rules - For Gunslinger PBM, PBeM Addendum, Rules Errata and Additions - For Gunslinger Midwest Open 2001 - Victory In The Pacific...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 7, Issue 2

The Boardgamer Magazine - Volume 7, Issue 2


In this issue, published in April 2002, the articles include: Yom Kipper - A Scenario For Flashpoint: Golan Solving The Polish Problem - Alternative Opening Attacks For Third Reich 4th Ed Common Errors In The Play Of Gunslinger - A Schizophrenic Look The Showdowns Of Gunslinger - Analysis Of Showdown #5: The Ambush What Are Those Indians Doing In My Backyard? - An...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 6, Issue 4

The Boardgamer Magazine - Volume 6, Issue 4


In this issue, published in October 2001, the articles include: PanzerBlitz - Situation 99 – Rasienal The Panzerblitz Point System - For DYO Purposes The Panzer Leader Point System - For DYO Purposes 2001 March Madness Sweet Sixteen - Men’s & Women’s Teams Summary Of Maneuvers - In Three Avalon Hill Card Games War Of 1812 - New Block Units Expansion BOARDGAMER’s...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 3, Issue 4

The Boardgamer Magazine - Volume 3, Issue 4


In this issue, published in October 1998, the articles include: Counting The Losses - Raid On St. Nazaire’s 10th Birthday The Short Road To Rome - Initial Italian Defense In 4th Edition Third Reich Navcon II Tournament Final - Victory In The Pacific - 1995 Luftwaffe For The 90’s - Updating the WWII Strategic Air War Game Shermans In The East - Some Panzerblitz...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 4, Issue 2

The Boardgamer Magazine - Volume 4, Issue 2


In this issue, published in April 1999, the articles include: Mayhem In Manila - ASL Series Replay Operation Blau - A Variant For Russian Front Alone Against The Blitz - Optional Rules For London’s Burning Honorable Diplomatic Advice - From The 1996 AvalonCon Diplomacy Champion The First Peloponnesian War - A Variant For Peloponnesian War What...   [click here for more]
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FF021 Tales of Longfall #4 Vive la Debonn, D

FF021 Tales of Longfall #4 Vive la Debonn, D


Tales of Longfall #4 „Vive la Debonn!“ erzählt die Geschichte der verbannten Debonner auf Désespèrance. Wie sie es schaffen, aus dem Gefängnis auszubrechen, sich die nötige Ausrüstung zu besorgen, bis hin zum Kapern eines Versorgungsschiffes für ihre Flucht.  Tales of Longfall ist eine Serie von Kampagnenheften für Freebooter’s Fate! Der vierte Teil der Serie enthält: –...   [click here for more]
Freebooter Miniatures  $10.66 $4.26

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The Boardgamer Magazine - Volume 5, Issue 3

The Boardgamer Magazine - Volume 5, Issue 3


In this issue, published in July 2000, the articles include: Yamamoto Strikes Again - Variant Rules For Pacific War You Can’t Win In Roadkill - Unless Confessions Of A Race Fixer - 1999 WBC Win Place & Show Tournament Balanced Axis & Allies? - Valuing The Optional No First Turn Russian Attack The Capture Of Cherbourg - A Breakout: Normandy Scenario Winter...   [click here for more]
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The Boardgamer Magazine - Volume 4, Issue 3

The Boardgamer Magazine - Volume 4, Issue 3


In this issue, published in July 1999, the articles include: Tournament Bitter Woods - Four December Days in the Ardennes The Rifle Grenade In Up Front - A New Option 1999 Midwest Open - Victory In The Pacific Tournament Crowning Strategies For The British - Strategy In We The People Ghosts Of The Third World War - Tournament Rules and Scenarios for MBT The...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 4, Issue 4

The Boardgamer Magazine - Volume 4, Issue 4


In this issue, published in October 1999, the articles include: Breakout: Normandy Series Replay, Part 2 - Commentary by German Player and Neutral Commentary Katyusha - Russia’s Secret Weapon Against The Blitz Lesser Mortals - Historical Intermediate and Short Games for Successors Warhorses And Nags - The Planes in the Mustangs Stable Attack Sub - Some More Options Fixing...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 7, Issue 1

The Boardgamer Magazine - Volume 7, Issue 1


In this issue, published in January 2002, the articles include: Color War In Gangsters - Strategies of Tournament Champions New Optional Rules For Gangsters - Bombs, Shootouts & Cops BOARDGAMER’s Special Panzerblitz Issue - Errata Blackbeard PBeM Series Replay - High Adventure on the Cyber Seas Sailing The Cyber-Seas - Blackbeard PBeM Dreams Of Empire...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Preview Issue

The Boardgamer Magazine - Preview Issue


The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby. Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases, it devoted...   [click here for more]
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The Boardgamer Magazine - Volume 3, Issue 3

The Boardgamer Magazine - Volume 3, Issue 3


In this issue, published in July 1998, the articles include: The Standard Michalski Opening - Opening Set-Ups in 4th Edition Third Reich Why I’m A “Barents On One” Believer - Allied Opening Strategy At War At Sea Panzers On The Loose - A Strategy Article For Russian Front Day Of The Jackal - A Variant For Assassin The British Receding - A New 1776...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 1, Issue 2

The Boardgamer Magazine - Volume 1, Issue 2


In this issue, published in April 1996, the articles include: Avaloncon 1995 - A First Timer’s Experience History Of The World Series Replay - One Player’s View of a GEnie PBEM Game History Of The World Series Replay - The Red Point of View History Of The World Series Replay - The Black Point of View AREA News - For The Minority ASL AREA News - Excerpts From The ASL...   [click here for more]
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The Boardgamer Magazine - Volume 3, Issue 1

The Boardgamer Magazine - Volume 3, Issue 1


In this issue, published in January 1998, the articles include: Squad Leader - There’s Life In The Old Dog Yet Scenario Alpha - Learning Squad Leader By Playing We The People - Some Basic Strategies Hadrian’s Wall - Optional Rules For Britannia Avaloncon 1997 - Late Reports From The National Championships PT Boats versus The Tokyo Express - Optional Rules and...   [click here for more]
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  INHERITORS: Core Rulebook