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PANZERSCHRECK #17 (Fall 2020) is a wargames magazine that contains three complete games in this 88-page full-color issue, in addition to hobby articles and thumbnail game reviews. DER TAG, 1916 (solitaire strategic level WWI naval), BATTLE OVER DUNKIRK (tactical two-player WW2 aerial combat card game), and NAPOLEON... [click here for more] |
Minden Games |
$21.95
|
"There are only two forces in the World, the sword and the spirit. In the long run the sword will always be conquered by the spirit.” - Napoleon Bonaparte
Rifles in the Peninsula is the third game of Gottardo Zancani’s solitaire RIFLES series, which also includes Rifles in the Pacific and Rifles in the Ardennes. The focus of this new title is on the Napoleonic Wars (1799-1815). Rifles... [click here for more] |
Tiny Battle Publishing |
$12.00
|
5th Edition Standard Rules for Les Bataille dans l'age l'Empereur Napoleon 1er tactical Napoleonic period games. This rule book comes with La Bataille de Ligny Second Edition game. ... [click here for more] |
Clash of Arms Games |
$6.00
|
Welcome to the Hurlbat Publishing edition of ‘Micro Warfare Series: Micro Napoleonics’
This series of thirteen games was original published by Tabletop Games in the 1970s with this title being published in 1976. Each game in the series aims to recreate the feel of tabletop wargaming with large numbers of miniatures but using printed counters and terrain so that games can be played in... [click here for more] |
Hurlbat Games |
$5.50
|
 Ritter is a dice-less miniatures battle game from 1996. It covers periods from ancients to the 19th Century. This volume includes the 1996 game, the 1997 fantasy and early modern period supplements, the 2008 chess board version and an even simpler verson for Ancient Rome. It is laid out so buyers can print off their own copy of the book.
Ritter is a VERY fast playing game. Whole battles take only... [click here for more] |
Hamster Press |
$10.00
|
 War of 1812 - the Early Battles is the first of three low complexity hex and counter wargames covering the major battles of the war between Imperial Great Britain and the still young republic of the United States of America.
This set contains everything needed to play the 14 battle scenarios for the period from the start of fighting in 1812 until mid 1813. The battles covered are : Beaver Dams, Brownstown,... [click here for more] |
Fastplay Wargames |
$7.50
|
Welcome to the Hurlbat Publishing edition of ‘Micro Warfare Series: Micro Napoleonics Expansion’
An expansion to the popular Micro Napoleonics game, this title introduces five additional beligerants to enhance play: Polish; Austrian; Russian; Prussian and Spanish. The section for each army includes counters for use in the game; organisational charts; applicable rule amendments as well... [click here for more] |
Hurlbat Games |
$2.75
|
 This set provide basic boards made up of 4.5m x 4.5 cm squares. four A4 boards give a small wargame 'table'. There are terrain tiles which can be placed on the grid to create the 'game board/ table'. Tiles are provided for hills, woods, built up areas, rivers, fords, bridges, streams, rocky ground, and scrub.
The square size is ideal for standard DBM 40mm wide figure bases or counters from... [click here for more] |
Geoff Curran |
$3.50
|

In this issue, published in August/September 1988, the contents include:
Editorial
Tank Leader Scenarios – Official & Tournament scenarios for WEG Tank Leader
Variants for Shogun – Mega-variant including DIY Karma cards
Ancients Scenarios - Good Industries Pydna 156 BC, Leuctra 371 BC, and Cannae 216 BC
What Happens Next - Battle for Moscow... [click here for more] |
Past Into Print |
$6.29
|

In this issue, published in May/June 1987, the contents include:
Two For The Road – Word from the Editor
Squad Leader Scenarios - "Counterattack" and "Victory at Pratulin"
Supremacy Variants
Operation Sea Lion - SSG Battlefront scenario
A House Restored - Rules variants for GDW A House Divided (part 2 of 3)
Screaming Eagles... [click here for more] |
Past Into Print |
$6.29
|
 War of 1812 - the Later Battles is the second of three low complexity hex and counter wargames covering the major battles of the war between Imperial Great Britain and the still young republic of the United States of America.
This set contains everything needed to play the 14 battle scenarios for the period from mid 1813 to the end of the war. The battles covered are : Big Sandy Creek, Black Rock,... [click here for more] |
Fastplay Wargames |
$7.50
|
 In this issue, published in January 2004, the articles include:
Obstacles On The Rocky Road To Kingmaking - New Cards For Kingmaker
A Three Hour Tour - An Analysis of the Victory In The Pacific Sea Areas
Battle Cry - An Introduction to the Hasbro / Avalon Hill Game
The Napoleonic Wars - As a Six (or More) Player Game
Jutland In The Mediterranean -... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in April 2002, the articles include:
Yom Kipper - A Scenario For Flashpoint: Golan
Solving The Polish Problem - Alternative Opening Attacks For Third Reich 4th Ed
Common Errors In The Play Of Gunslinger - A Schizophrenic Look
The Showdowns Of Gunslinger - Analysis Of Showdown #5: The Ambush
What Are Those Indians Doing In My Backyard?... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in July 2001, the articles include:
Game Mastered Gunslinger - Rules For Playing With A GM
Blind Scenario - For Game Mastered Gunslinger
More Horse …… Rules For Gunslinger - Leading A Horse
Weather Rules - For Gunslinger
PBM, PBeM Addendum, Rules Errata and Additions - For Gunslinger
Midwest Open 2001 - Victory... [click here for more] |
Past Into Print |
$0.99
|
 War of 1812 - Andrew Jackson's war is the third and final of our three low complexity hex and counter wargames covering the major battles of the war between Imperial Great Britain and the still young republic of the United States of America.
This set contains everything needed to play the 12 scenarios for the Red Stick Creek War and the New Orleans campaign. The battles covered are : Autossee,... [click here for more] |
Fastplay Wargames |
$7.50
|
 In this issue, published in July 2000, the articles include:
Yamamoto Strikes Again - Variant Rules For Pacific War
You Can’t Win In Roadkill - Unless
Confessions Of A Race Fixer - 1999 WBC Win Place & Show Tournament
Balanced Axis & Allies? - Valuing The Optional No First Turn Russian Attack
The Capture Of Cherbourg - A Breakout: Normandy... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in April 2001, the articles include:
Advanced Card And Game Play - For GMT’s Paths Of Glory
The Compleat Fleet - Wrapping Up The Rules For The “Fleet” Series
Pyrrhus In Italy And Sicily - One Battle Shy Of A Victory In Hannibal
Extending The Long Campaign - Further Polishing Of The Up Front Campaign Game
The Cards Of Atlantic... [click here for more] |
Past Into Print |
$0.99
|
In this issue, published in October 1998, the articles include:
Counting The Losses - Raid On St. Nazaire’s 10th Birthday
The Short Road To Rome - Initial Italian Defense In 4th Edition Third Reich
Navcon II Tournament Final - Victory In The Pacific - 1995
Luftwaffe For The 90’s - Updating the WWII Strategic Air War Game
Shermans In The... [click here for more] |
Past Into Print |
$0.99
|
In this issue, published in October 2001, the articles include:
PanzerBlitz - Situation 99 – Rasienal
The Panzerblitz Point System - For DYO Purposes
The Panzer Leader Point System - For DYO Purposes
2001 March Madness Sweet Sixteen - Men’s & Women’s Teams
Summary Of Maneuvers - In Three Avalon Hill Card Games
War Of 1812 -... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in April 1999, the articles include:
Mayhem In Manila - ASL Series Replay
Operation Blau - A Variant For Russian Front
Alone Against The Blitz - Optional Rules For London’s Burning
Honorable Diplomatic Advice - From The 1996 AvalonCon Diplomacy Champion
The First Peloponnesian War - A Variant For Peloponnesian War
What... [click here for more] |
Past Into Print |
$0.99
|
 The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby.
Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases,... [click here for more] |
Past Into Print |
$0.99
|
This file is a free download for the Boardgamer Magazine series. It is an index of the issues indexed by the game title covered.
The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby.
Initially,... [click here for more] |
Past Into Print |
FREE
|
Victory by Any Means: Fire As She Bears! Edition plunges players into the depths of campaigns in the age of fighting sail! Using elements of the VBAM campaign engine we present a familiar and often underrepresented campaign environment where every decision of the admiralty meant the rise and fall of empires. Working the Origins Award-winning team from Starboard Tack Press, we designed a campaign... [click here for more] |
Victory By Any Means Games |
$12.50
|
 In this issue, published in July 1999, the articles include:
Tournament Bitter Woods - Four December Days in the Ardennes
The Rifle Grenade In Up Front - A New Option
1999 Midwest Open - Victory In The Pacific Tournament
Crowning Strategies For The British - Strategy In We The People
Ghosts Of The Third World War - Tournament Rules and Scenarios for... [click here for more] |
Past Into Print |
$0.99
|
In this issue, published in January 1998, the articles include:
Squad Leader - There’s Life In The Old Dog Yet
Scenario Alpha - Learning Squad Leader By Playing
We The People - Some Basic Strategies
Hadrian’s Wall - Optional Rules For Britannia
Avaloncon 1997 - Late Reports From The National Championships
PT Boats versus The Tokyo Express - Optional... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in October 1999, the articles include:
Breakout: Normandy Series Replay, Part 2 - Commentary by German Player and Neutral Commentary
Katyusha - Russia’s Secret Weapon Against The Blitz
Lesser Mortals - Historical Intermediate and Short Games for Successors
Warhorses And Nags - The Planes in the Mustangs Stable
Attack Sub - Some... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in April 2000, the articles include:
Bitter Woods Series Replay, Part 2 - The Tournament Scenario
The Blessings Of The Gods - Expansion Tyche Cards For Successors
Maharaja - Rise Of The Reds & Yellow Gains An Ally
Breaking Down The Averages - The Probability Of Support Weapon Malfunction In ASL
New Paths To Universal Domination... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in April 1996, the articles include:
Avaloncon 1995 - A First Timer’s Experience
History Of The World Series Replay - One Player’s View of a GEnie PBEM Game
History Of The World Series Replay - The Red Point of View
History Of The World Series Replay - The Black Point of View
AREA News - For The Minority
ASL AREA News - Excerpts... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in July 1998, the articles include:
The Standard Michalski Opening - Opening Set-Ups in 4th Edition Third Reich
Why I’m A “Barents On One” Believer - Allied Opening Strategy At War At Sea
Panzers On The Loose - A Strategy Article For Russian Front
Day Of The Jackal - A Variant For Assassin
The British Receding... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in January 2002, the articles include:
Color War In Gangsters - Strategies of Tournament Champions
New Optional Rules For Gangsters - Bombs, Shootouts & Cops
BOARDGAMER’s Special Panzerblitz Issue - Errata
Blackbeard PBeM Series Replay - High Adventure on the Cyber Seas
Sailing The Cyber-Seas - Blackbeard PBeM
Dreams... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in October 2000, the articles include:
But What If? - A Historical Analysis of A3R’s/ERS’s Optionals
Alexander’s Marshalls - Special Abilities In Successors
2000 March Madness Final Four - Men’s and Women’s Teams
Breaking The Bismarck’s Barrier - 1943 Scenarios for Guadalcanal
Atlantic... [click here for more] |
Past Into Print |
$0.99
|
In this issue, published in January 1996, the articles include:
Coverage of Avaloncon 1995
Let’s Talk About Assassin - Tips For Better Play
Nailbiters - One Gamers Opinion
AREA News - What Happened?
Panzer Leader Avaloncon Scenarios - From The 1994 and 1995 Tournaments
The Boardgamer magazine was a quarterly magazine devoted primarily, but... [click here for more] |
Past Into Print |
$0.99
|
In this issue, published in October 1996, the articles include:
Fortress Europa Series Replay - Part 2
Play-By-Electronic-Mail - PBM The Quick And Modern Way
Incidents On The Yukhnov Road - A Panzerblitz Narrative
Commander’s Notebook - For Attack Sub
ASL AREA News - The Electronic Edition, July 1996
Avaloncon Rules Verifications - March Madness,... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in January 1999, the articles include:
Home Fleet - Team Variants & Short Scenario For Atlantic Storm
Here Come The Rebels - Scenario 6 - From Frederick To Sharpsburg
Guns Of August - A West Front 1914 Scenario
Sideshows & Diversions - Article #3 In The Third Reich Workshop Series
The British Receding - A 1776... [click here for more] |
Past Into Print |
$0.99
|
 Great Battles are a set of wargame rules that utilise hexes to regulate movement, firing, ranges, line of sight as well as charge and firing arcs. Battles are fought over a mat or tiles with 2" hexes that are used to regulate movement, firing, facings and ranges. The game mechanics allow for large numbers of units to be represented, each by a single stand of infantry, cavalry or artillery.... [click here for more] |
Crusader Publishing |
$9.99
|
 In this issue, published in January 2001, the articles include:
To The Strongest - Strategy and Tactics In Successors
The Philosophy Of The Lone Ranger - A Solitaire Player’s View of Wargames
Blackbeard - A Few New Options
WBC 2000 Sampling - Previews of the WBC 2000 Yearbook
Buckeye GameFest - War At Sea Tournament (and More)
Triple War At Sea - Or... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in July 1996, the articles include:
Race To Bastogne - A Battle of the Bulge ‘81 Tournament Scenario
Winning At Auction - General Tips On Strategy
1996 Midwest Open - Victory In The Pacific Tournament
The Champion’s Perspective - The Victory In The Pacific Midwest Open
Underwater Strategy - Use of U-Boats In War At... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in January 2000, the articles include:
The First Card - Choosing Sides In Age Of Renaissance
How Do I Get There From Here? - Surviving The Early Game In 4th Edition Third Reich
Advanced Geronimo 201 - Guidelines For Playing The Campaign Game
Solitaire Roadkill - Be Your Own Rat Race
Bitter Woods Series Replay, Part 1 - The... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in October 1997, the articles include:
Victory In The Pacific - Reflections On The Tournament Trail
Out Of Asia - A Variant For History Of The World
Avaloncon 1997 - Early Reports From The National Championships
ASL AREA News - The Electronic Edition, July 1997 (With Avaloncon Notes)
A.R.E.A. Defined - or What A.R.E.A. Means To Me
The Masters Of Pro... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in January 1997, the articles include:
Air Baron Series Replay - Basic Game
Partisan Leaders - For 1776
Event Cards - In History Of The World
Avaloncon 1996 - Four Days of Fun, Competition and Fatigue
Late Returns - From Avaloncon 1996
Circus Maximus - Tips For Tournament Play
Sweeping The Sweeps - Strategy In The Ratings War Phase... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in April 1998, the articles include:
Quicker Wins w/ Marshal Petain - Using Vichy France To Put You Over The Top
Three Ring Battle Royal - A Tournament Variant For Wrasslin’
Title Bout Stuff - A New Scoresheet and Other Notes
Wilmington - The Forgotten City in 1776
Fighting Blind - A “What If” Scenario For Victory... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in July 1997, the articles include:
War At Sea Series Replays - Part II - The Rubber Match
Roman Setup In Caesar Alesia - Where To Put The Forts?
1997 Midwest Open - Victory In The Pacific Tournament
AREA Code Of Conduct - Part II - Guidelines For Playing By Mail
Evolution Of The Remote Opponent - Play By Graphics (PBG)
New Releases From Avalon... [click here for more] |
Past Into Print |
$0.99
|
 In this issue, published in April 1997, the articles include:
A New 1776 Thesis - The 1776 Thesis Analyzed
E Pluribus Unum - A Better Way Of Playing Candidate
Shortening History Again - History Of The World In Four Turns
Avaloncon Hall Of Fame Update
War At Sea Series Replays - Part I - Best 2 Out Of 3
AREA PBM & PBEM Ladders - Current Status... [click here for more] |
Past Into Print |
$0.99
|
Bloody Broadsides – is a fast paced Napoleonic Naval game which allows you to Captain one or more massive ships of the line from the Age of Sail. Most games can be played in 3 hours. This game is intended to play with miniature ships on a large hex mat. These rules were written specifically for Portsmouth Miniatures and Games 1:900 scale ships but may be used with any miniatures.
Games... [click here for more] |
Portsmouth Miniatures and Games |
$20.00
|
These are the Russian unit cards for BLÜCHER: all of the maximum numbers of units, plus twelve each of the unlimited unit types, plus all officers. Total: 58 cards.
Cards are shipped in celophane wrapping with a blank cover. A plastic deck box can be added for an extra $1.00 during checkout.
You must have a copy of the BLÜCHER tabletop rules in order to use these cards.... [click here for more] |
Sam Mustafa Publishing |
$20.00
|
These are the Austrian unit cards for BLÜCHER: all of the maximum numbers of units, plus twelve each of the unlimited unit types, plus all officers. Total: 67 cards.
Cards are shipped in celophane wrapping with a blank cover. A plastic deck box can be added for an extra $1.00 during checkout.
You must have a copy of the BLÜCHER tabletop rules in order to use these cards.... [click here for more] |
Sam Mustafa Publishing |
$20.00
|
The Wargamer Volume 2 was created in 1987 by Decison Games and Keith Poulter, following a decision to revive the original The Wargamer magazine title by converting Moves into the old title.
Volume 2 of The Wargamer printed articles on games by a variety of publishers, and published a series of... [click here for more] |
Past Into Print |
$2.79
|
 The PDF version is identical to the original printed version other than minor alterations to update subscription information and indicate the new format. The file is 144dpi, sufficient to enable you to 'zoom in' on pictures and achieve a pleasing print-out at home.
Meet the flockers. Diane Sutherland is up to her elbows in green dye as she describes how to mass-produce scatter material for... [click here for more] |
Henry Hyde Limited |
$7.96 $3.95
|
Welcome to the “Sails & Powder: Cape Finisterre” - expansion to the game “Sails & Powder: Trafalgar 1805”.
This expansion replaying part of Trafalgar Campaign - battle of Cape Finisterre (22 July 1805) where British fleet under Admiral Robert Calder fought an indecisive naval battle against the combined Franco-Spanish fleet returning... [click here for more] |
3SIXES |
$4.00
|
 These Rules have been written to provide a Fast-Play set in which the fun aspect is highlighted. A game can be single ship to ship combat, or larger Fleet actions, and can run from a half to a couple of hours depending on the size of the Fleets and experience of the players. Several Fleets and multiple players can easily be incorporated.
The Movement system is Hex based, eradicating those... [click here for more] |
DGCWargames |
$6.99
|