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Modern Armor Scenario - Eagle Troop at the Battle of Easting 73
by Walter Moore Games

Micro-armor scenario recreating the historical battle, with variants to explore what would have happened if the Iraqis had been better prepared, luckier, or btter trained.

This scenario contains:

  • Historical information on units and deployment suitable for use with any micro-armor system.
  • Unit statistics and scenario rules for Modern Armor rules
Modern Armor Scenario - Eagle Troop at the Battle of Easting 73
 
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City Supplement 1: Dweredell

City Supplement 1: Dweredell


A CITY FALLEN UNTO RUIN... Three hundred years ago Dweredell was a teeming metropolis: The last city on the road to the great dwarven kingdoms of the east. The trade which passed through its gates was born from dwarven forges and western realms, and the riches which came with that trade made Dweredell a jewel among cities. Its people prospered, and its fortunes seemed endless. But the dwarven kingdoms...   [click here for more]
Dream Machine Productions  $6.49 $2.00

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City Supplement 2: Aerie

City Supplement 2: Aerie


THE GLORY OF THE GRIFFON RIDERS... Atop the peak of Mt. Auroch, the fabled griffon riders make their home in the city of Aerie. Epic in its scope, Aerie has been carved into the very face of the mountain itself. Its people rule over a vast swath of a territory, its trade with the dwarves of Westerdeep and the city-states of the east is rich, and it is famed far and wide. Indeed, its fortunes...   [click here for more]
Dream Machine Productions  $6.49 $2.00

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Clear/Ruin Map Afghanistan Serie for all Modern Skirmish Games Rules

Clear/Ruin Map Afghanistan Serie for all Modern Skirmish Games Rules


Geomorphic maps for all Modern Skirmish Games Rules. Afghanistan Serie 1 : Map AF07 A ( juxtaposable with Map AF07 B ) compatible with all Maps Afghanistan Serie 4 x sheets format A4 by map to print in 300 DPI. 1 map 30cm x 56.4 cm hexagons 25 mm grid Terrain type : Clear, ruin,...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Clear/Scrub Map Afghanistan Serie  for all Modern Skirmish Games Rules

Clear/Scrub Map Afghanistan Serie for all Modern Skirmish Games Rules


Geomorphic maps for all Modern Skirmish Games Rules. Afghanistan Serie 1 : Map AF07 B ( juxtaposable with Map AF07 A ) compatible with all Maps Afghanistan Serie 4 x sheets format A4 by map to print in 300 DPI. 1 map 30cm x 56.4 cm hexagons 25 mm grid Terrain type : Clear, ruin,...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Compound 1 Map Afghanistan Serie  for all Modern Skirmish Games Rules

Compound 1 Map Afghanistan Serie for all Modern Skirmish Games Rules


Geomorphic maps for all Modern Skirmish Games Rules. Afghanistan Serie 1 : Map AF07 C compatible with all Maps Afghanistan Serie 4 x sheets format A4 by map to print in 300 DPI. 1 map 30cm x 56.4 cm hexagons 25 mm grid Terrain type : compound , ruin , trees ...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Compound 2B /3 Map Afghanistan Serie for all Modern Skirmish Games Rules

Compound 2B /3 Map Afghanistan Serie for all Modern Skirmish Games Rules


Geomorphic maps for all Modern Skirmish Games Rules. Afghanistan Serie 1 : Map AF07 F ( juxtaposable with map AF07 E ) compatible with allMaps Afghanistan Serie. 4 x sheets format A4 by map to print in 300 DPI. 1 map 30cm x 56.4 cm hexagons 25 mm grid Terrain type : Compounds,...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Compound 4A Map Afghanistan Serie for all Modern Skirmish Games Rules

Compound 4A Map Afghanistan Serie for all Modern Skirmish Games Rules


Geomorphic maps for all Modern Skirmish Games Rules. Afghanistan Serie 1 : Map AF07 K ( juxtaposable with map AF07 L ) compatible with Maps Afghanistan Serie 2 4 x sheets format A4 by map to print in 300 DPI. 1 map 30cm x 56.4 cm hexagons 25 mm grid Terrain type : Compound, Field,...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Compound 4B Map Afghanistan Serie for all Modern Skirmish Games Rules

Compound 4B Map Afghanistan Serie for all Modern Skirmish Games Rules


Geomorphic maps for all Modern Skirmish Games Rules. Afghanistan Serie 1 : Map AF07 L ( juxtaposable with map AF07 K ) compatible with all Maps Afghanistan Serie. 4 x sheets format A4 by map to print in 300 DPI. 1 map 30cm x 56.4 cm hexagons 25 mm grid Terrain type : Compound,...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Compound 5A Map Afghanistan Serie for all Modern Skirmish Games Rules

Compound 5A Map Afghanistan Serie for all Modern Skirmish Games Rules


Geomorphic maps for all Modern Skirmish Games Rules. Afghanistan Serie : Map AF20 A ( juxtaposable with Map AF20 D ) Compatible with all Maps Afghanistan Serie. 4 x sheets format A4 by map to print in 300 DPI. 1 map 30cm x 56.4 cm hexagons 25 mm grid Terrain type : Compound with...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Compound 5B Map Afghanistan Serie for all Modern Skirmish Games Rules

Compound 5B Map Afghanistan Serie for all Modern Skirmish Games Rules


Geomorphic maps for all Modern Skirmish Games Rules. Afghanistan Serie : Map AF20 D ( juxtaposable with Map AF20 A ) compatible with all Maps Afghanistan Serie. 4 x sheets format A4 by map to print in 300 DPI. 1 map 30cm x 56.4 cm hexagons 25 mm grid Terrain type : Compound with...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Compound 6 Map Afghanistan Serie for all Modern Skirmish Games Rules

Compound 6 Map Afghanistan Serie for all Modern Skirmish Games Rules


Geomorphic maps for all Modern Skirmish Games Rules. Afghanistan Serie : Map AF20 E compatible with all Maps Afghanistan Serie. 4 x sheets format A4 by map to print in 300 DPI. 1 map 30cm x 56.4 cm hexagons 25 mm grid Terrain type : Compound , field, trees, wall it pise,.. ...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Compound 7 Map Afghanistan Serie for all Modern Skirmish Games Rules

Compound 7 Map Afghanistan Serie for all Modern Skirmish Games Rules


Geomorphic maps for all Modern Skirmish Games Rules. Afghanistan Serie 2 : Map AF20 K Compatible with the all Maps Afghanistan Serie. 4 x sheets format A4 by map to print in 300 DPI. 1 map 30cm x 56.4 cm hexagons 25 mm grid Terrain type : Compound , Field surrounds with a wall...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Counters AUS ARMY AUSCAM arid for all Modern Skirmish Games Rules

Counters AUS ARMY AUSCAM arid for all Modern Skirmish Games Rules


Australian and New Zeland Army Platoon in Auscam desert. 60 counters ( front / back ) of 20mm x 20 mm (100% print) on 4 pages A4 format in 300 DPI Platoon with 3 Sections ( Squads ) posibility of having variants by remplacing bricks (Teams) by the bricks of Maneuver Support Team with weapons support. ...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Counters FR ARMY CCE for all Modern Skirmish Games Rules

Counters FR ARMY CCE for all Modern Skirmish Games Rules


Counters FR ARMY CCE for all Modern Skirmish Games Rules. French infantry Platoon (Section) in CCE uniform : 49 counters (20mm x 20mm) ( Front / Back ) 300 DPI ...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Counters Talibans Support for all Modern Skirmish Games Rules

Counters Talibans Support for all Modern Skirmish Games Rules


Counters Talibans Support for all Modern Skirmish Games Rules 60 counters ( Front / Back ) (20mm x 20mm, 100% print) 4 x pages format A4 in 300 DPI Content : - 2 x Automatic Grenade launcher AGS 17 + team - 2 x Recoiless Gun SPG9 ( 73mm ) + team - 2 x Mortar 82 mm + team...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Counters UK DPM desert for all Modern Skirmish Games Rules

Counters UK DPM desert for all Modern Skirmish Games Rules


Pions pour tous jeux d'escarmouche. (Counters for all Skirmish Games) - 2 pages Recto Verso ( Front Back ) format A4 - 300 DPI - Pions ( counters ) de 2 cm x 2 cm ( 100% par imprimante ) - Platoon UK en DPM désert ( 40 pions / counters)( 2006 2009 ) - soon : Talibans, US ARMY, USMC, FRANCE, Australian,.....(units in Afghanistan) ...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Counters US ARMY ACU for all Modern Skirmish Games Rules

Counters US ARMY ACU for all Modern Skirmish Games Rules


Counters for all Modern Skirmish Games Rules. Platoon US ARMY (2005 - 2008) in ACU dress 2 possibility : Platoon of Infantry Brigade or Platoon of Stryker Brigade Combat Team 60 counters ( 20mm x 20mm ) (4/5 inch )(100% print) 300 DPI ...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Counters US ARMY infantry  for Vietnam Serie

Counters US ARMY infantry for Vietnam Serie


Counters for all Modern Skirmish Games Rules. Platoon US ARMY (1966) in Olive drab uniform in Vietnam War First Platoon of Company A. ( Light infantry, Aeromobile or Airborne ) 70 counters ( 20mm x 20mm ) (4/5 inch )(100% print) 300 DPI ...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Counters USMC Marpat desert for all Modern Skirmish Games Rules

Counters USMC Marpat desert for all Modern Skirmish Games Rules


USMC Platoon in MARPAT desert 45 counters ( front / back ) of 20mm x 20 mm (100% print) on 4 pages A4 format in 300 DPI Platoon with 3 Squads x 3 fire Teams + Platoon HQ ...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Field / Compound 2A Map Afghanistan Serie  for all Modern Skirmish Games Rules

Field / Compound 2A Map Afghanistan Serie for all Modern Skirmish Games Rules


Geomorphic maps for all Modern Skirmish Games Rules. Afghanistan Serie 1 : Map AF07 E ( juxtaposable with map AF07 F ) compatible with all Maps Afghanistan Serie . 4 x sheets format A4 by map to print in 300 DPI. 1 map 30cm x 56.4 cm hexagons 25 mm grid Terrain type : Compound,...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Field 2 Map Afghanistan Serie for all Modern Skirmish Games Rules

Field 2 Map Afghanistan Serie for all Modern Skirmish Games Rules


Geomorphic maps for all Modern Skirmish Games Rules. Afghanistan Serie : Map AF20 B compatible with all Maps Afghanistan Serie. 4 x sheets format A4 by map to print in 300 DPI. 1 map 30cm x 56.4 cm hexagons 25 mm grid Terrain type : field, trees, wall it pise,.. ...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Field 3 Map Afghanistan Serie for all Modern Skirmish Games Rules

Field 3 Map Afghanistan Serie for all Modern Skirmish Games Rules


Geomorphic maps for all Modern Skirmish Games Rules. Afghanistan Serie 2 : Map AF20 I Compatible with the all Maps Afghanistan Serie. 4 x sheets format A4 by map to print in 300 DPI. 1 map 30cm x 56.4 cm hexagons 25 mm grid Terrain type : Road , Field , Building, Wall it pise...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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field 4 Map Afghanistan Serie for all Modern Skirmish Games Rules

field 4 Map Afghanistan Serie for all Modern Skirmish Games Rules


Geomorphic maps for all Modern Skirmish Games Rules. Afghanistan Serie 2 : Map AF20 L Compatible with the all Maps Afghanistan Serie. 4 x sheets format A4 by map to print in 300 DPI. 1 map 30cm x 56.4 cm hexagons 25 mm grid Terrain type : Road, Field, wall it pise, trees ...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Fighting Vehicles I :Synod Military Forces in the Sol Sector

Fighting Vehicles I :Synod Military Forces in the Sol Sector


The armies of the Universal Synod of Worlds are vast beyond comprehension. They control millions of worlds. They are far from a unified people but a confederation of thousands of smaller empires, republics, federations and states. They are ruled by de-centralized form of republic whereby sectors send representatives to the Universal Althing to decide matters of relevance to every being in the Universe....   [click here for more]
Art of War Games  $2.00

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Fighting Vehicles IV :Ghost Fleet Military Forces in the Sol Sector

Fighting Vehicles IV :Ghost Fleet Military Forces in the Sol Sector


Ghost Invasion Forces The Synod is a huge collection of various races. Some of these races started life as artificial intelligences. These intelligences eventually grew and evolved and became new life. These early intelligences wished to be treated as any other sentient being and took the Synod to the courts. After many years threading their way through the court system and eventually winning in...   [click here for more]
Art of War Games  $2.00

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FIRE TEAM: VIETNAM Unit US Rifle Company

FIRE TEAM: VIETNAM Unit US Rifle Company


FIRE TEAM VIETNAM UNITS US Infantry Rifle Company ---------------------------------------------------------------------------------------------------- In file pdf, there are :...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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FIRE TEAM: VIETNAM Units NVA Weapons Platoon

FIRE TEAM: VIETNAM Units NVA Weapons Platoon


FIRE TEAM VIETNAM UNITS the Vietcong ---------------------------------------------------------------------------------------------------- In file pdf, there are : - the NVA Teams pawns HQ Company, Recon Squad, and Weapon Platoon Company, front / back -...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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FTV Board elephant grass #1 for Fire Team Vietnam

FTV Board elephant grass #1 for Fire Team Vietnam


FIRE TEAM VIETNAM : a game project for team / squad / platoon level during the Vietnam War - the maps ( geomorphic ) will contain the various types of grounds of Vietnam - the tokens ( counters ) represents teams ( 2 to 6 men ), leaders as well as vehicles, armor, helicopters, ....of US ARMY, USMC,ANZAC, NVA, Vietcong... --------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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FTV Board elephant grass #10 for Fire Team Vietnam

FTV Board elephant grass #10 for Fire Team Vietnam


FIRE TEAM VIETNAM : a game project for team / squad / platoon level during the Vietnam War - the maps ( geomorphic ) will contain the various types of grounds of Vietnam - the tokens ( counters ) represents teams ( 2 to 6 men ), leaders as well as vehicles, armor, helicopters, ....of US ARMY, USMC,ANZAC, NVA, Vietcong... --------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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FTV Board elephant grass #11 for Fire Team Vietnam

FTV Board elephant grass #11 for Fire Team Vietnam


FIRE TEAM VIETNAM : a game project for team / squad / platoon level during the Vietnam War - the maps ( geomorphic ) will contain the various types of grounds of Vietnam - the tokens ( counters ) represents teams ( 2 to 6 men ), leaders as well as vehicles, armor, helicopters, ....of US ARMY, USMC,ANZAC, NVA, Vietcong... --------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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FTV Board elephant grass #12 for Fire Team Vietnam

FTV Board elephant grass #12 for Fire Team Vietnam


FIRE TEAM VIETNAM : a game project for team / squad / platoon level during the Vietnam War - the maps ( geomorphic ) will contain the various types of grounds of Vietnam - the tokens ( counters ) represents teams ( 2 to 6 men ), leaders as well as vehicles, armor, helicopters, ....of US ARMY, USMC,ANZAC, NVA, Vietcong... --------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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FTV Board elephant grass #2 for Fire Team Vietnam

FTV Board elephant grass #2 for Fire Team Vietnam


FIRE TEAM VIETNAM : a game project for team / squad / platoon level during the Vietnam War - the maps ( geomorphic ) will contain the various types of grounds of Vietnam - the tokens ( counters ) represents teams ( 2 to 6 men ), leaders as well as vehicles, armor, helicopters, ....of US ARMY, USMC,ANZAC, NVA, Vietcong... --------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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FTV Board elephant grass #3 for Fire Team Vietnam

FTV Board elephant grass #3 for Fire Team Vietnam


FIRE TEAM VIETNAM : a game project for team / squad / platoon level during the Vietnam War - the maps ( geomorphic ) will contain the various types of grounds of Vietnam - the tokens ( counters ) represents teams ( 2 to 6 men ), leaders as well as vehicles, armor, helicopters, ....of US ARMY, USMC,ANZAC, NVA, Vietcong... --------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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FTV Board elephant grass #4 for Fire Team Vietnam

FTV Board elephant grass #4 for Fire Team Vietnam


FIRE TEAM VIETNAM : a game project for team / squad / platoon level during the Vietnam War - the maps ( geomorphic ) will contain the various types of grounds of Vietnam - the tokens ( counters ) represents teams ( 2 to 6 men ), leaders as well as vehicles, armor, helicopters, ....of US ARMY, USMC,ANZAC, NVA, Vietcong... --------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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FTV Board elephant grass #5 for Fire Team Vietnam

FTV Board elephant grass #5 for Fire Team Vietnam


FIRE TEAM VIETNAM : a game project for team / squad / platoon level during the Vietnam War - the maps ( geomorphic ) will contain the various types of grounds of Vietnam - the tokens ( counters ) represents teams ( 2 to 6 men ), leaders as well as vehicles, armor, helicopters, ....of US ARMY, USMC,ANZAC, NVA, Vietcong... --------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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FTV Board elephant grass #6 for Fire Team Vietnam

FTV Board elephant grass #6 for Fire Team Vietnam


FIRE TEAM VIETNAM : a game project for team / squad / platoon level during the Vietnam War - the maps ( geomorphic ) will contain the various types of grounds of Vietnam - the tokens ( counters ) represents teams ( 2 to 6 men ), leaders as well as vehicles, armor, helicopters, ....of US ARMY, USMC,ANZAC, NVA, Vietcong... --------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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FTV Board elephant grass #7 for Fire Team Vietnam

FTV Board elephant grass #7 for Fire Team Vietnam


FIRE TEAM VIETNAM : a game project for team / squad / platoon level during the Vietnam War - the maps ( geomorphic ) will contain the various types of grounds of Vietnam - the tokens ( counters ) represents teams ( 2 to 6 men ), leaders as well as vehicles, armor, helicopters, ....of US ARMY, USMC,ANZAC, NVA, Vietcong... --------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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FTV Board elephant grass #8 for Fire Team Vietnam

FTV Board elephant grass #8 for Fire Team Vietnam


FIRE TEAM VIETNAM : a game project for team / squad / platoon level during the Vietnam War - the maps ( geomorphic ) will contain the various types of grounds of Vietnam - the tokens ( counters ) represents teams ( 2 to 6 men ), leaders as well as vehicles, armor, helicopters, ....of US ARMY, USMC,ANZAC, NVA, Vietcong... --------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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FTV Board elephant grass #9 for Fire Team Vietnam

FTV Board elephant grass #9 for Fire Team Vietnam


FIRE TEAM VIETNAM : a game project for team / squad / platoon level during the Vietnam War - the maps ( geomorphic ) will contain the various types of grounds of Vietnam - the tokens ( counters ) represents teams ( 2 to 6 men ), leaders as well as vehicles, armor, helicopters, ....of US ARMY, USMC,ANZAC, NVA, Vietcong... --------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Get Some! Fantasy Campaign: War of the Dead: Act 1 The Gathering Storm

Get Some! Fantasy Campaign: War of the Dead: Act 1 The Gathering Storm


Refugees flee across the land. Tales of woe and death follow. The residents of horseshoe valley fled for their lives in the middle of the night while being chased by the dead. Yes, the dead have come to life and they walk the land. The fleeing residents are exhausted from running for their lives day and night with very littel rest. Some sought sanctuary with the wild elves of the forests and were...   [click here for more]
Art of War Games  $2.00

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Get Some! Fantasy Campaign: War of the Dead: Act 2: Storm Surge

Get Some! Fantasy Campaign: War of the Dead: Act 2: Storm Surge


The Dead stalk across the land and the living flee from thier deadly embarce. The Free Cities have mustered thier militia and taken the war to the dead. The Blankenship Militia under general Wheeler fought a hard, running battle with the undead hordes that ended with them putting Ash Town to the torch and burning the entire rotten city to the ground. General Wheeler who is in charge of the Blankenship...   [click here for more]
Art of War Games  $2.00

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Get Some! Fantasy Campaign: War of the Dead: Act 3: The Deluge

Get Some! Fantasy Campaign: War of the Dead: Act 3: The Deluge


The Deluge of Rot... The Dead flood through the mountains after defeating the valiant dwarves who gave their lives to try and stop the flood. Alas, the Sky Pass has fallen and the dead march towards Shipton, a port city on the banks of the Bay of Despair. The people of Shipton have been digging a huge fortified entrenchment for the last month in the hopes of sparing the town. How effective this defensive...   [click here for more]
Art of War Games  $2.00

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Hill 1 Map Afghanistan Serie for all Modern Skirmish Games Rules

Hill 1 Map Afghanistan Serie for all Modern Skirmish Games Rules


Geomorphic maps for all Modern Skirmish Games Rules. Afghanistan Serie 2 : Map AF20 G ( juxtaposable with Map AF20 J ) Compatible with the all Maps Afghanistan Serie. 4 x sheets format A4 by map to print in 300 DPI. 1 map 30cm x 56.4 cm hexagons 25 mm grid Terrain type : Hill...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Hill 2 Map Afghanistan Serie for all Modern Skirmish Games Rules

Hill 2 Map Afghanistan Serie for all Modern Skirmish Games Rules


Geomorphic maps for all Modern Skirmish Games Rules. Afghanistan Serie 2 : Map AF20 J ( juxtaposable with Map AF20 G ) Compatible with the all Maps Afghanistan Serie. 4 x sheets format A4 by map to print in 300 DPI. 1 map 30cm x 56.4 cm hexagons 25 mm grid Terrain type : Hill...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Irrigation ditch 1 Map Afghanistan Serie for all Modern Skirmish Games Rules

Irrigation ditch 1 Map Afghanistan Serie for all Modern Skirmish Games Rules


Geomorphic maps for all Modern Skirmish Games Rules. Afghanistan Serie 1 : Map AF07 G ( juxtaposable with map AF07 H, AF07 I, AF07 J ) compatible with all Maps Afghanistan Serie. 4 x sheets format A4 by map to print in 300 DPI. 1 map 30cm x 56.4 cm hexagons 25 mm grid Terrain...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Irrigation ditch 2 Map Afghanistan Serie for all Modern Skirmish Games Rules

Irrigation ditch 2 Map Afghanistan Serie for all Modern Skirmish Games Rules


Geomorphic maps for all Modern Skirmish Games Rules. Afghanistan Serie 1 : Map AF07 H ( juxtaposable with map AF07 G, AF07 I, AF07 J ) compatible with all Maps Afghanistan Serie. 4 x sheets format A4 by map to print in 300 DPI. 1 map 30cm x 56.4 cm hexagons 25 mm grid Terrain...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Irrigation ditch 3 Map Afghanistan Serie for all Modern Skirmish Games Rules

Irrigation ditch 3 Map Afghanistan Serie for all Modern Skirmish Games Rules


Geomorphic maps for all Modern Skirmish Games Rules. Afghanistan Serie 1 : Map AF07 I ( juxtaposable with map AF07 G, AF07 H, AF07 J ) compatible with all Maps Afghanistan Serie. 4 x sheets format A4 by map to print in 300 DPI. 1 map 30cm x 56.4 cm hexagons 25 mm grid Terrain...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Irrigation ditch 4 Map Afghanistan Serie for all Modern Skirmish Games Rules

Irrigation ditch 4 Map Afghanistan Serie for all Modern Skirmish Games Rules


Geomorphic maps for all Modern Skirmish Games Rules. Afghanistan Serie 1 : Map AF07 J ( juxtaposable with map AF07 G, AF07 H, AF07 I ) compatible with all Maps Afghanistan Serie. 4 x sheets format A4 by map to print in 300 DPI. 1 map 30cm x 56.4 cm hexagons 25 mm grid Terrain...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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JU87 Stuka Jericho Trumpets

JU87 Stuka Jericho Trumpets


JU87 Stuka Jericho Trumptes is a new solitaire card wargame depicting in just 18 cards the career of a Luftwaffe Stuka pilot aiming to win a Knight's Cross! Choose your target, draw 4 cards and, if you dare, attack by bombs or strafing what you Encounter (among them Trucks, Infantry or Tanks) to gain Kreuz Points... then manage to bomb the Target! Hitting the Target let the player gain Kreuz Points;...   [click here for more]
Lumaca Games  $2.00

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Market Map Afghanistan Serie for all Modern Skirmish Games Rules

Market Map Afghanistan Serie for all Modern Skirmish Games Rules


Geomorphic maps for all Modern Skirmish Games Rules. Afghanistan Serie 2 : Map AF20 H Compatible with the all Maps Afghanistan Serie. 4 x sheets format A4 by map to print in 300 DPI. 1 map 30cm x 56.4 cm hexagons 25 mm grid Terrain type : Building Market , Road ...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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