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 Featured Product
Modern Armor 2nd Edition
by Walter Moore Games

Modern Armor - a rule system for all-arms combat during and after the Cold War. Simulate company to battalion-scale combat with squads and individual vehicles.

Included in this title:

  • Complete Rule System, including vehicle and equipment charts covering 1945 to the present day.
  • Combat Tables
  • Game Counters and Artillery Templates
  • Sample&
Modern Armor 2nd Edition
 
 Hottest Rules Sets, Modern, PDF
 
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Fistful of Lead: Bigger Battles Rulebook

Fistful of Lead: Bigger Battles Rulebook


Fistful of Lead: Bigger Battles is designed as a quick set of tabletop wargaming rules for skirmishes in your favorite wargaming period or genre. Like all of our Fistful of Lead games, the rules are simple to learn, but Bigger Battles is not necessarily a simple game. What separates Bigger Battles from most tabletop miniature games on the market, is the unique card...   [click here for more]
Jaye Wiley  $6.99

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Fistful of Lead: Core Rulebook

Fistful of Lead: Core Rulebook


The long awaited Core Rule Book from Wiley Games, makers of Fistful of Lead, is finally here. The long-time favorite Fistful of Lead started as a Wild West game with card-driven mechanics that created Hollywood action. Now Wiley Games presents the Core Rule Book. The Core Rule Book can be used with multiple periods and genres, while still giving you the unique card driven mechanics...   [click here for more]
Jaye Wiley  $6.99

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SKIRMISH: 52C

SKIRMISH: 52C


SKIRMISH: 52C is a wargaming rules system that attempts to offer a unique experience each and every game. Winning strategies must be developed on the fly and against overwhelming odds. The rules are designed to provide a similar level of comprehensiveness and clarity as rules systems meticulously crafted for competitive play. However, the balance of competitive rulesets does not exist...   [click here for more]
KD8QLN.Gaming  Pay What You Want

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FiveCore 3rd edition. Skirmish Gaming Evolved

FiveCore 3rd edition. Skirmish Gaming Evolved


This brand new 3rd edition of the premier character-driven skirmish system will knock your socks off. FiveCore offers you fast playing games with 5-15 figures per side. No firing tables. Just roll the dice and you know immediately if the target is down, wounded, pinned or running away. Troop quality affects your ability to coordinate attacks and have your men work together, rather than just providing...   [click here for more]
Nordic Weasel Games  $14.99

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Ultimate Rescue Force! CARTRIDGE EDITION

Ultimate Rescue Force! CARTRIDGE EDITION


Ultimate Rescue Force is the explosive new release from Sundered Vault! Forged from the wonderful themes of Saturday morning action cartoons and the glory days of 8/16 bit video games, Ultimate Rescue Force is over the top in bombastic heroic action and color! With an army 54 Unique Action Pixel Figs (minis), fun and engaging rules, Agent...   [click here for more]
Sundered Vault  $9.00

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Combat Team Command

Combat Team Command


Welcome to Combat Team Command, a set of miniature wargame rules that allow players to take on the role of a battlegroup commander in charge of a combined arms force using small scale minuatues such as 1/300, 1/285, 10mm or 15mm. The rules provided in this book deal primarily with the cold war period, notably a hypothetical third world war during the 1980s. The rules can be used to fight earlier...   [click here for more]
Rory Crabb  $15.00

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FiveCore Company Command

FiveCore Company Command


Welcome to FiveCore Company Command. Use the fast-playing, easy to remember FiveCore mechanics to resolve company level world war 2 and modern engagements in less than two hours. The game moves quickly and with an unpredictable turn sequence that keeps you on your toes. Morale is built right into the firing roll with no need to consult lists of modifiers. The rules provide a quick scenario and...   [click here for more]
Nordic Weasel Games  $7.99

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Fireteam:Modern - Modern Miniature Wargame Rules

Fireteam:Modern - Modern Miniature Wargame Rules


Fireteam Modern is a set of small unit skirmish wargame rules for modern combined arms land combat using 15-28mm scale miniatures. The rules can be used to fight battles from any post WW2 conflict dating from the 1950s to the modern day or the near future. These rules have been designed to work with opposing forces of approximately platoon size with additional reinforcements such as small numbers...   [click here for more]
Rory Crabb  $12.99

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The Solo Wargaming Guide

The Solo Wargaming Guide


Can't find a tabletop wargame opponent? This easily-readable guide provides the tools needed to undertake tabletop wargame campaigns without the need for other players. The guidelines presented within are designed to supplement your favorite wargaming rules set (not included). They can be bent or twisted, even broken and reformed, to suit a wargamer's needs. Novices and veterans alike can employ...   [click here for more]
Precis Intermedia  $6.95

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Squad Hammer. Dirt simple gaming for many settings..or all of them

Squad Hammer. Dirt simple gaming for many settings..or all of them


What does the rubble of Stalingrad, Vietnam, the far future and sword wielding dinosaur hunters have in common? You can play all of them (and more) using Squad-Hammer! Aimed at friendly, casual games by people who are interested in easy rules, Squad-Hammer can be summarized on a single sheet of paper. Inspired by systems such as "One hour wargames", "I ain't been shot mum" and "FUBAR", the rules...   [click here for more]
Nordic Weasel Games  $12.99

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Missile Threat (Modern Air Combat)

Missile Threat (Modern Air Combat)


Air Combat 1960 - 2000 Missile Threat is a simple yet comprehensive modern air combat game, covering every major air conflict from 1960 to 2000, and designed for use with miniature aircraft. Missile Threat is aimed at providing a realistic air environment and short games of less than 2 hours (including preparation). What does Missile Threat offer? Simple...   [click here for more]
Ostfront Publishing  $12.00

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No End in Sight. Cold war and modern platoon combat

No End in Sight. Cold war and modern platoon combat


The M113 is burning behind you, the Reds are coming on strong. the platoon is in bad shape and mortar support is nowhere to be seen. As platoon commander, you have to rely on your squad leaders to push your troops forward, lay down suppressing fire and win the fire fight. No End in Sight is a comprehensive guide to contemporary, cold war and near future combat....   [click here for more]
Nordic Weasel Games  $12.99

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Fistful of Lead: Tales of Horror

Fistful of Lead: Tales of Horror


Fistful of Lead: Tales of Horror is a supplement for Fistful of Lead. This is not a stand alone game. You will need a copy of Fistful of Lead Core rules or Fistful of Lead: Galactic Heroes to play. As with previous Fistful of Lead rules each player only needs 5 or 6 miniatures to start gaming. You can play 1 on 1 games or larger skirmishes with up to 6...   [click here for more]
Jaye Wiley  $5.99

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Zona Alfa: Salvage and Survival in the Exclusion Zone

Zona Alfa: Salvage and Survival in the Exclusion Zone


So, you decided to sneak past the Cordon, eh? Slip by the patrols and the towers, through the minefield, under the electric fence, to take your chances in the Exclusion Zone? Zona Alfa is a set of simple, fast-play skirmish rules for scavenging, exploring, and surviving in a near-future, post-apocalyptic Eastern European setting. Players take on the role of bandits, mercenaries,...   [click here for more]
Osprey Publishing  $16.00

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The Battlefield: Miniature Modern Warfare

The Battlefield: Miniature Modern Warfare


2013 Origins Award Nominee for Best Miniatures Rules The Battlefield: Miniature Modern Warfare puts the modern tactical first and third person shooter experience on the tabletop. Utilizing the Overdrive™ activation mechanic and a proprietary terrain and cover system, the game captures the rhythm and flow of ultramodern shooter engagements. You’ll soon...   [click here for more]
Brent Spivey Creations  $9.99

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FiveCore Brigade Commander

FiveCore Brigade Commander


"Colonel, we have contacts all along the front. The enemy is advancing along multiple routes of attack. What are your orders?" FiveCore Brigade Commander puts you in the largest-scale FiveCore game yet. Each stand is a company, supported by platoon level attachments. A typical game fields a brigade/regiment on each side and is playable in an hour to an hour and a half on a 3x3...   [click here for more]
Nordic Weasel Games  $9.99

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Modern Armor 2nd Edition

Modern Armor 2nd Edition


Now Version 2.2 Revised with extended vehicle listings and adjustments for "ultra modern" combat. This rule system evolved from many play sessions of WRG’s “Wargames Rules 1950–2000,” Advanced Squad Leader, Panzertruppe, and so on. The objective is a fast moving game that provides verisimilitude, and addresses basic problems present in many...   [click here for more]
Walter Moore Games  $5.00

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Army Men: Card Combat

Army Men: Card Combat


Army Men: Card Combat is a dirt simple, two player wargame that’s playable with only a handful of plastic Army Men and a pack of standard playing cards. The game was designed with kids in mind and is a great way to introduce your younglings to the world of wargaming. In pursuit of this goal, the game is built on a simple foundation drawing on the classic card game, War, with the...   [click here for more]
Tilting At Windmills  Pay What You Want

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A Fistful of TOWs 3

A Fistful of TOWs 3


Like tanks? Enjoy fighting mechanized battles in miniature? How about a game that's fun, fast playing, easy to learn, and still gives historical results? A Fistful of TOWs 3 is all that, and more. Oh, and did we mention the largest set of vehicle and gun data ever published in an individual rule set? Or the largest set of army lists ever printed in a single volume? A Fistful of...   [click here for more]
A Fistful of Games  $39.50

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OBSCURE BATTLES 2 - COLD WAR - A MODULAR BOARDGAME FOR TACTICAL SCALE ENGAGEMENTS IN 1947-1995 PERIOD

OBSCURE BATTLES 2 - COLD WAR - A MODULAR BOARDGAME FOR TACTICAL SCALE ENGAGEMENTS IN 1947-1995 PERIOD


OBSCURE BATTLES 2 - COLD WAR is a board wargame that allows recreating 2 player tactical-level engagements in the Cold War Era.  Easy to learn and and ultrafast play rules for combined arms and a 3D battlefield - battles from an A3 Sized map to ones far larger in easy Print and Play format!  Over 200 Units listed in the unit database ( from ZSU-57-2 to AD-1 Skyraiders, from French AMX types to...   [click here for more]
Obscure Battles  $8.50

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Not Just a Brush War. Brush war campaigns for any war game system

Not Just a Brush War. Brush war campaigns for any war game system


Brush wars, low intensity conflicts, proxy wars, third world conflicts have been popular war gaming material for many years. This unique campaign supplement gives you all the tools to run a campaign set in a small, third world nation embroiled in armed conflict: A nation generator for players who enjoy creating imaginary nations to do battle. A military generator to help determine the nature...   [click here for more]
Nordic Weasel Games  $5.99

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Squad Hammer Core - Peoples Edition

Squad Hammer Core - Peoples Edition


Welcome to Squad Hammer! Squad Hammer is a simple, fast playing and tactical set of "Friendly rules": Perfect for getting some old miniatures off that shelf and on to the gaming table. Game play is simple to explain without lacking options and is perfectly suited to Beer&Pretzels night or a club game. Units are typically squads of infantry, single vehicles or big monsters. All mechanics...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Flying Lead

Flying Lead


You'd better duck... Lead is Flying! Flying Lead can be used to play tabletop actions in a wide range of genres. From gang warfare to pulp action, from military operations to black-clad assassins, Flying Lead supplies furious fun at bullet speed! Lead a gang of mobsters, play cops vs crooks, or enter the brutal world of covert special operations and espionage. But will you...   [click here for more]
Ganesha Games  $8.00

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Wars of Insurgency: Skirmish Warfare in the Modern World

Wars of Insurgency: Skirmish Warfare in the Modern World


"Rise up and free your country from its oppressors!" Simple fast-play rules for man-to-man, modern skirmish warfare Complete campaign system allowing rival factions to war for control of their fictional or historical country Special rules & descriptions for 6 faction types drawn from 20th - 21st century History Point system allowing balanced battles between...   [click here for more]
First Command Wargames  $8.00

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Strike Legion Tactical Rules Compendium

Strike Legion Tactical Rules Compendium


More than just a simple compilation of the four books in the Strike Legion Tactical series (the award-winning Strike Legion Main Rulebook, Module 1: The Genome Gambit, Module 2: The Clockwork Armies and Skunk Works), the Strike Legion Tactical Rules Compendium contains one of the most complete game...   [click here for more]
Legionnaire Games  $19.95 $11.95

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Strike Legion Main Rulebook

Strike Legion Main Rulebook


Command a combined arms ground force from any future you wish to imagine! Strike Legion combines simple game mechanics with a unique, integrated electronic warfare system and a respectable amount of unit detail and variation - and all without sacrificing playability. Written in a progressive learning format with accompanying scenarios, players can easily and quickly command a company, battalion,...   [click here for more]
Legionnaire Games  $3.95

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Cornered Wolf (Chechen Wars)

Cornered Wolf (Chechen Wars)


Chaos, Simplicity and the Russo-Chechen Wars Cornered Wolf is a skirmish game aimed at 15mm, 20mm or 28mm miniatures, and aimed at representing the chaos of urban combat with the simplest possible rules. Uncertain activation, randomly generated forces, deployment that will throw you immediately into chaos, and quick and deadly rules will have you wargaming...   [click here for more]
Ostfront Publishing  $8.50

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Shipwreck

Shipwreck


A d10 based wargames rules system for naval warfare in the age of the guided missile. ...   [click here for more]
Vandering Publications  $14.33

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Missile Threat Solo Rules & Mercenary Air Campaign

Missile Threat Solo Rules & Mercenary Air Campaign


This book gives you everything you need to play Missile Threat solo and to play the Mercenary Air Campaign. The Solo Rules: These include all the rules needed for solo games, as well as random aircraft tables for every conflict and faction covered in Missile Threat. Random Ground Asset and Naval Vessel tables are also included. The solo game relies on regular...   [click here for more]
Ostfront Publishing  Pay What You Want

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This Is Not a Test

This Is Not a Test


THIS IS NOT A TEST – POST-APOCALYPSE SKIRMISH RULES The great armed conflict known as the End War ravaged the world for years but came to its devastating conclusion in just seconds. In the aftermath of the nuclear attacks, remembered as the Great Fall, the United States was left a scarred wasteland. Millions died, polite society collapsed and scientific knowledge was lost in a forest of...   [click here for more]
World's End Publishing  $25.00 $20.00

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Modern Armor

Modern Armor


Now version 2.2! Also available: Modern version 2 print edition The Armored Fist, the companion rule system for World War Two Eagle Troop at the Battle of 73 Easting This rule system evolved from many play sessions of WRG’s “Wargames Rules 1950–2000,” Advanced Squad Leader, Panzertruppe, and so on. The objective is a fast moving game that provides verisimilitude,...   [click here for more]
Walter Moore Games  $5.00

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Victory Decision: Future Combat

Victory Decision: Future Combat


Victory Decision: Future Combat is a comprehensive game system to using Science Fiction Infantry units and Armoured Fighting Vehicles in Victory Decision. These rules cover almost all aspects of Science Fiction wargaming, from Troop Quality and Leadership to Air Strikes, Bunker Assaults, Combat in Buildings, Psi Powers, Vehicle and VTOL combat. Victory Decision: Future Combat features a unique Leadership-modified...   [click here for more]
A.D.Publishing  $16.99 $12.74

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Korea: Race to Pusan

Korea: Race to Pusan


Korea: Race to Pusan is an introductory level wargame covering the first weeks of the 1950 invasion of South Korea by the communist North Korea. The successful resistance by the South Koreans with whatever help the USA could rush to the warzone bought enough time for the USA to counterattack by landing at Inchon. If the Communists had won the race to Pusan, the only major port in the far south, the...   [click here for more]
Fastplay Wargames  $3.00

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Hind & Seek (Soviet-Afghan War)

Hind & Seek (Soviet-Afghan War)


Hind & Seek: Rules for the Soviet-Afghan War 1979 - 1989 Hind & Seek is a ruleset all about asymmetrical warfare and is aimed at company to battalion sized games, in 6mm or 3mm scale. Larger scales can be used just as easily, from 10mm and 15mm, up to 1/72 scale. The goal has been to provide a game where a small, poorly armed force can stand on even terms...   [click here for more]
Ostfront Publishing  $10.00

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Surface Battle Group v3.0 Core Rules

Surface Battle Group v3.0 Core Rules


Surface Battle Group v3.0 ! Simply put, it's the best! Including Littoral combat ships and Somali pirates as well as the 1982 Falklands fleets. Fifty eight counters of ships, aircraft, missiles and torpedoes are included. Eight scenarios that span the world's hot...   [click here for more]
Tornado Games Corp  $13.35

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Naval Warfare : Age of Missiles

Naval Warfare : Age of Missiles


Naval Warfare : Age of Missiles. A game of modern naval warfare. The set includes all you need to play including an illustrated rulebook, Counter sheets of ships, missiles, aircraft, Helicopters, and record counters and data cards. In addition there is a Spreadsheet to aid the design of your own ships. The game can be played with models or using the counters provided. The rules...   [click here for more]
Geoff Curran  $13.04

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NWG Battle Pack 1.

NWG Battle Pack 1.


Welcome to Battle Pack 1, hopefully the first of many gaming booklets from Nordic Weasel Games. The idea of the Battle Pack is to act as a regular (6-12 times a year) release, providing new gaming material for a range of NWG game titles and even some brand new content. This inaugural issue has: New rules options for all FiveCore games. Fire team rules and new options for specialists in Company...   [click here for more]
Nordic Weasel Games  $2.99

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The Devil's Crown- A Campaign for Fistful of Lead: Tales of Horror

The Devil's Crown- A Campaign for Fistful of Lead: Tales of Horror


The Devil’s Crown is a campaign for Fistful of Lead: Tales of Horror. The campaign is a series of 6 linked scenarios to be played in order. The outcome of each scenario has a direct effect on the next game. The player with the most Renown at the end of the campaign wins, and possesses the dark power of the crown. The scenario book also has rules for a new faction: Gypsies! Sometimes against,...   [click here for more]
Jaye Wiley  $2.99

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The Wasteland Companion

The Wasteland Companion


The Wasteland Companion is an expansion for This Is Not a Test, a 28mm wargame set in a post-apocalyptic United States where warbands fight for survival, power, and greed. This expansion rulebook features: New Background Material – Further explore the Tri-State Wasteland. Learn all about the locations, history, and factions that call the Tri-State Wasteland home. New...   [click here for more]
World's End Publishing  $11.99

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Road Patriots

Road Patriots


Welcome to the Alternate American Revolution! Road Patriots is a skirmish-style wargame set in an alternate version of 1776 Colonial America. In this version of the colonies, the revolution is about to be in full swing. Colonists are preparing to fight the British and claim America as their own country.  However, there is one subtle difference. Both sides of the war have cars--cars that run on steam...   [click here for more]
Micro RPG  Pay What You Want

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OBSCURE BATTLES 2 - COLD WAR - Scenario#2 No Profit Without Risk

OBSCURE BATTLES 2 - COLD WAR - Scenario#2 No Profit Without Risk


THIS IS A PRINT AND PLAY READY SCENARIO FILE - COMES WITH PAGES OF UNIT COUNTERS, SCENARIO BOOKLET AND OF COURSE A LARGE MAP - ALL FORMATTED AND READY TO GET PRINTED ON YOUR HOME INKJET. ALL YOU NEED IS SOME LETTER OR A4 PAPER... Hypothetical Turkish - Iraqi engagement during Operation Desert Storm. First scenario of the campaign sees a Turkish armored recon column from the 10th Zirhli Tumen Division...   [click here for more]
Obscure Battles  $7.99 $4.00

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Strike Legion: Platoon Leader

Strike Legion: Platoon Leader


Strike Legion: Platoon Leader is a 15mm-based small unit combat game, where individual soldiers can make the difference between victory and defeat. The game features: Alternating squad-based activations, with each team of a squad capable of carrying out independent actions; Team actions that allow great latitude in tabletop operations, including a sensible Overwatch...   [click here for more]
Legionnaire Games  $9.95

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OBSCURE BATTLES 2 - COLD WAR - Scenario#3 Enter Yavuz

OBSCURE BATTLES 2 - COLD WAR - Scenario#3 Enter Yavuz


THIS IS A PRINT AND PLAY READY SCENARIO FILE - COMES WITH PAGES OF UNIT COUNTERS, SCENARIO BOOKLET AND OF COURSE A LARGE MAP - ALL FORMATTED AND READY TO GET PRINTED ON YOUR HOME INKJET. ALL YOU NEED IS SOME LETTER OR A4 PAPER...Reeling from their initial setback Turks form a larger task force and try for a second time to penetrate the Iraqi defense while Iraqi commander bolsters his defenses for...   [click here for more]
Obscure Battles  $7.99 $4.00

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Air Strike (Family Air Combat)

Air Strike (Family Air Combat)


Air Strike - Modern Air Combat for the Whole Family Air Strike is a simple and fun air combat game for the whole family, that requires only a regular deck of playing cards and a tape-measure or ruler. Take to the skies in modern jets of all types, launching missiles and trying to evade them! Suitable for 2 - 10 players. Games last from 5 - 10 minutes. Air Strike has a basic...   [click here for more]
Ostfront Publishing  $4.50

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Battle Pack Issue 4

Battle Pack Issue 4


Welcome to issue 4 of the Battle Pack, the indie gaming zine. In this issue you get: The Spotlight and Game design columns. New traits, gear and units for Clash on the Fringe, including "Techno-Savages" for all your space-orc needs. Five Knights on the Road. The playtest version of the long-awaited FiveCore medieval/fantasy rules. Random event tables for No End in Sight and No Stars...   [click here for more]
Nordic Weasel Games  $3.99

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Operation Corporate - Air Battles over the Falklands

Operation Corporate - Air Battles over the Falklands


This is a reprint of the Falklands supplement published in 2005 for the FIRST EDITION of Air War C21. It has been reprinted due to a number of requests for copies of this long out of print title. The intention is to update this supplement during 2018 to reflect the latest edition of the rules. But for now, users of the latest edition can use the content here as a guide. And, as such, its "pay what...   [click here for more]
Long Face Games  Pay What You Want

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TECH?NO! BOWL: Arcade Football Unplugged

TECH?NO! BOWL: Arcade Football Unplugged


This download includes the TECHNO BOWL rule book, MORE FUN! LEAGUE team guide, Quick Reference Sheets, score board, player/game tokens, down markers, and an official MFL playing field. It does NOT include team cards. Team cards are availble now on DriveThruCards.com- use the link below! The Legacy League™ Expansion is available HERE now! TECH? NO!...   [click here for more]
Brent Spivey Creations  $9.99

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Strike Legion: Planetary Operations Revised Edition

Strike Legion: Planetary Operations Revised Edition


Don't settle for a small patch of dirt - Conquer the entire world!   Strike Legion: Planetary Operations takes your tabletop command abilities to a higher level. Command full regiments and divisions, engage and defeat the enemy - and still be home in time for supper. Planetary Operations presents futuristic ground combat at a Grand Tactical scale,...   [click here for more]
Legionnaire Games  $9.95

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Outrider

Outrider


Out Run. Out Gun. Out Last. Outrider is a game of post-apocalyptic vehicular combat that utilizes a unique blend of dice and card mechanics that create a fast-playing, highly detailed and customizable player experience. Outrider is a 2D print-and-play game designed to quickly turn your pre-apocalyptic kitchen table into a post-apocalyptic warzone. Outrider features easy-to-construct components...   [click here for more]
Dice Fest Games  $4.99

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Strike Legion: Skunk Works

Strike Legion: Skunk Works


Strike Legion: Skunk Works brings new optional and "advanced" rules to your gaming table. The fourth volume in the Strike Legion tactical series includes: *Rules for Scout EW, Tank Riders, Psionic combat, capturing enemy vehicles and troops, Aimed Shots, Ambushes, Drones, and more. *Complete rules for rail movement, trains, and land trains. *Solitaire gaming rules...   [click here for more]
Legionnaire Games  $3.95

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