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Motor Psycho Soccer
by Charmless Wizzad

It's soccer played on motorcycles by nutters...what more do you need to know?!

Motor Psycho Soccer
 
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Fistful of Lead: Core Rulebook

Fistful of Lead: Core Rulebook


The long awaited Core Rule Book from Wiley Games, makers of Fistful of Lead, is finally here. The long-time favorite Fistful of Lead started as a Wild West game with card-driven mechanics that created Hollywood action. Now Wiley Games presents the Core Rule Book. The Core Rule Book can be used with multiple periods and genres, while still giving you the unique card driven mechanics...   [click here for more]
Jaye Wiley  $6.99

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Bulldogs Away 2nd Edition

Bulldogs Away 2nd Edition


FAST ATTACK CRAFT RULES FOR THE PERIOD FROM 1950 New Listing 19th May 2019 · Current Edition 2.0 (PDF); 2.0 (Print on Demand) · Recommended scale 1/600 or 1/700 · Complexity: 6/10 · Level of detail: 5/10 · Dice required: D6, D10, d20 A SET OF QUICK REFERENCE SHEETS IS AVAILABLE THROUGH THE PUBLISHER'S...   [click here for more]
A and A Games  $15.17

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Fistful of Lead: Tales of Horror

Fistful of Lead: Tales of Horror


Fistful of Lead: Tales of Horror is a supplement for Fistful of Lead. This is not a stand alone game. You will need a copy of Fistful of Lead Core rules or Fistful of Lead: Galactic Heroes to play. As with previous Fistful of Lead rules each player only needs 5 or 6 miniatures to start gaming. You can play 1 on 1 games or larger skirmishes with up to 6...   [click here for more]
Jaye Wiley  $5.99

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Squad Hammer Core

Squad Hammer Core


Welcome to Squad Hammer Core! What is Squad Hammer? It's a narrative driven miniatures game where you decide what the limits are, not the game. Grab your favorite miniatures and get playing. Whether you like space fantasy or brutal, historical warfare, Squad Hammer is with you all the way. We believe that game rules should support...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Squad Hammer. Dirt simple gaming for many settings..or all of them

Squad Hammer. Dirt simple gaming for many settings..or all of them


What does the rubble of Stalingrad, Vietnam, the far future and sword wielding dinosaur hunters have in common? You can play all of them (and more) using Squad-Hammer! Aimed at friendly, casual games by people who are interested in easy rules, Squad-Hammer can be summarized on a single sheet of paper. Inspired by systems such as "One hour wargames", "I ain't been shot mum" and "FUBAR", the rules...   [click here for more]
Nordic Weasel Games  $12.99

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FiveCore 3rd edition. Skirmish Gaming Evolved

FiveCore 3rd edition. Skirmish Gaming Evolved


This brand new 3rd edition of the premier character-driven skirmish system will knock your socks off. FiveCore offers you fast playing games with 5-15 figures per side. No firing tables. Just roll the dice and you know immediately if the target is down, wounded, pinned or running away. Troop quality affects your ability to coordinate attacks and have your men work together, rather than just providing...   [click here for more]
Nordic Weasel Games  $12.99

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Missile Threat (Modern Air Combat)

Missile Threat (Modern Air Combat)


Air Combat 1960 - 2000 Missile Threat is a simple yet comprehensive modern air combat game, covering every major air conflict from 1960 to 2000, and designed for use with miniature aircraft. Missile Threat is aimed at providing a realistic air environment and short games of less than 2 hours (including preparation). What does Missile Threat offer? Simple...   [click here for more]
Ostfront  $12.00

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FiveCore Company Command

FiveCore Company Command


Welcome to FiveCore Company Command. Use the fast-playing, easy to remember FiveCore mechanics to resolve company level world war 2 and modern engagements in less than two hours. The game moves quickly and with an unpredictable turn sequence that keeps you on your toes. Morale is built right into the firing roll with no need to consult lists of modifiers. The rules provide a quick scenario and...   [click here for more]
Nordic Weasel Games  $7.99

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Modern Armor 2nd Edition

Modern Armor 2nd Edition


Now Version 2.2 Revised with extended vehicle listings and adjustments for "ultra modern" combat. This rule system evolved from many play sessions of WRG’s “Wargames Rules 1950–2000,” Advanced Squad Leader, Panzertruppe, and so on. The objective is a fast moving game that provides verisimilitude, and addresses basic problems present in many...   [click here for more]
Walter Moore Games  $5.00

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No End in Sight. Cold war and modern platoon combat

No End in Sight. Cold war and modern platoon combat


The M113 is burning behind you, the Reds are coming on strong. the platoon is in bad shape and mortar support is nowhere to be seen. As platoon commander, you have to rely on your squad leaders to push your troops forward, lay down suppressing fire and win the fire fight. No End in Sight is a comprehensive guide to contemporary, cold war and near future combat....   [click here for more]
Nordic Weasel Games  $12.99

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Fireteam:Modern - Modern Miniature Wargame Rules

Fireteam:Modern - Modern Miniature Wargame Rules


Fireteam Modernis a set of small unit skirmish wargame rules for modern combined arms land combat using 15-28mm scale miniatures. The rules can be used to fight battles from any post WW2 conflict dating from the 1950s to the modern day or the near future. These rules have been designed to work with opposing forces of approximately platoon size with additional reinforcements such as small numbers...   [click here for more]
Rory Crabb  $12.99

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FiveCore Brigade Commander

FiveCore Brigade Commander


"Colonel, we have contacts all along the front. The enemy is advancing along multiple routes of attack. What are your orders?" FiveCore Brigade Commander puts you in the largest-scale FiveCore game yet. Each stand is a company, supported by platoon level attachments. A typical game fields a brigade/regiment on each side and is playable in an hour to an hour and a half on a 3x3...   [click here for more]
Nordic Weasel Games  $9.99

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The Solo Wargaming Guide

The Solo Wargaming Guide


Can't find a tabletop wargame opponent? This easily-readable guide provides the tools needed to undertake tabletop wargame campaigns without the need for other players. The guidelines presented within are designed to supplement your favorite wargaming rules set (not included). They can be bent or twisted, even broken and reformed, to suit a wargamer's needs. Novices and veterans alike can employ...   [click here for more]
Precis Intermedia  $14.95 $6.95

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The Battlefield: Miniature Modern Warfare

The Battlefield: Miniature Modern Warfare


2013 Origins Award Nominee for Best Miniatures Rules The Battlefield: Miniature Modern Warfare puts the modern tactical first and third person shooter experience on the tabletop. Utilizing the Overdrive™ activation mechanic and a proprietary terrain and cover system, the game captures the rhythm and flow of ultramodern shooter engagements. You’ll soon...   [click here for more]
Brent Spivey Creations  $24.95 $9.99

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Not Just a Brush War. Brush war campaigns for any war game system

Not Just a Brush War. Brush war campaigns for any war game system


Brush wars, low intensity conflicts, proxy wars, third world conflicts have been popular war gaming material for many years. This unique campaign supplement gives you all the tools to run a campaign set in a small, third world nation embroiled in armed conflict: A nation generator for players who enjoy creating imaginary nations to do battle. A military generator to help determine the nature...   [click here for more]
Nordic Weasel Games  $5.99

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CQB: Futuristic Skirmish Miniatures Rules

CQB: Futuristic Skirmish Miniatures Rules


Welcome to CQB, a complete self-standing set of science fiction miniatures rules for depicting Close-Quarter Battle! Inspired by the combat actions of the United States Space Marine Corps and other units featured in Skirmisher Publishing's popular and bestselling USMSC FM 7-22: Space Boarding Operations universal sourcebook, CQB replicates gritty, intense, close-quarter skirmishes...   [click here for more]
Skirmisher Publishing  $2.99

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Cornered Wolf (Chechen Wars)

Cornered Wolf (Chechen Wars)


Chaos, Simplicity and the Russo-Chechen Wars Cornered Wolf is a skirmish game aimed at 15mm, 20mm or 28mm miniatures, and aimed at representing the chaos of urban combat with the simplest possible rules. Uncertain activation, randomly generated forces, deployment that will throw you immediately into chaos, and quick and deadly rules will have you wargaming...   [click here for more]
Ostfront  $8.50

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Wars of Insurgency: Skirmish Warfare in the Modern World

Wars of Insurgency: Skirmish Warfare in the Modern World


"Rise up and free your country from its oppressors!" Simple fast-play rules for man-to-man, modern skirmish warfare Complete campaign system allowing rival factions to war for control of their fictional or historical country Special rules & descriptions for 6 faction types drawn from 20th - 21st century History Point system allowing balanced battles between...   [click here for more]
First Command Wargames  $8.00

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A Fistful of TOWs 3

A Fistful of TOWs 3


Like tanks? Enjoy fighting mechanized battles in miniature? How about a game that's fun, fast playing, easy to learn, and still gives historical results? A Fistful of TOWs 3 is all that, and more. Oh, and did we mention the largest set of vehicle and gun data ever published in an individual rule set? Or the largest set of army lists ever printed in a single volume? A Fistful of...   [click here for more]
A Fistful of Games  $39.50

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Missile Threat Solo Rules & Mercenary Air Campaign

Missile Threat Solo Rules & Mercenary Air Campaign


This book gives you everything you need to play Missile Threat solo and to play the Mercenary Air Campaign. The Solo Rules: These include all the rules needed for solo games, as well as random aircraft tables for every conflict and faction covered in Missile Threat. Random Ground Asset and Naval Vessel tables are also included. The solo game relies on regular...   [click here for more]
Ostfront  Pay What You Want

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Flying Lead

Flying Lead


You'd better duck... Lead is Flying! Flying Lead can be used to play tabletop actions in a wide range of genres. From gang warfare to pulp action, from military operations to black-clad assassins, Flying Lead supplies furious fun at bullet speed! Lead a gang of mobsters, play cops vs crooks, or enter the brutal world of covert special operations and espionage. But will you...   [click here for more]
Ganesha Games  $8.00

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Modern Armor

Modern Armor


Now version 2.2! Also available: Modern version 2 print edition The Armored Fist, the companion rule system for World War Two Eagle Troop at the Battle of 73 Easting This rule system evolved from many play sessions of WRG’s “Wargames Rules 1950–2000,” Advanced Squad Leader, Panzertruppe, and so on. The objective is a fast moving game that provides verisimilitude,...   [click here for more]
Walter Moore Games  $5.00

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The Wasteland Companion

The Wasteland Companion


The Wasteland Companion is an expansion for This Is Not a Test, a 28mm wargame set in a post-apocalyptic United States where warbands fight for survival, power, and greed. This expansion rulebook features: New Background Material – Further explore the Tri-State Wasteland. Learn all about the locations, history, and factions that call the Tri-State Wasteland home. New...   [click here for more]
World's End Publishing  $11.99

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Armoured Strike - Cold War and Modern Rules for Armoured Combat

Armoured Strike - Cold War and Modern Rules for Armoured Combat


Welcome to the new and updated version of Armoured Strike, a set of miniature wargame rules that allows players to recreate combined arms battles in miniature from any conflict during the cold war era (from the late 1940s to 1991) or the present day. These rules are designed for playing engagements at battalion or brigade level between regular forces. This new edidion features numerous improvemnts...   [click here for more]
Rory Crabb  $11.99 $5.00

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Strike Legion Tactical Rules Compendium

Strike Legion Tactical Rules Compendium


More than just a simple compilation of the four books in the Strike Legion Tactical series (the award-winning Strike Legion Main Rulebook, Module 1: The Genome Gambit, Module 2: The Clockwork Armies and Skunk Works), the Strike Legion Tactical Rules Compendium contains one of the most complete game...   [click here for more]
Legionnaire Games  $14.95

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Hind & Seek (Soviet-Afghan War)

Hind & Seek (Soviet-Afghan War)


Hind & Seek: Rules for the Soviet-Afghan War 1979 - 1989 Hind & Seek is a ruleset all about asymmetrical warfare and is aimed at company to battalion sized games, in 6mm or 3mm scale. Larger scales can be used just as easily, from 10mm and 15mm, up to 1/72 scale. The goal has been to provide a game where a small, poorly armed force can stand on even terms...   [click here for more]
Ostfront  $10.00

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This Is Not a Test

This Is Not a Test


THIS IS NOT A TEST – POST-APOCALYPSE SKIRMISH RULES The great armed conflict known as the End War ravaged the world for years but came to its devastating conclusion in just seconds. In the aftermath of the nuclear attacks, remembered as the Great Fall, the United States was left a scarred wasteland. Millions died, polite society collapsed and scientific knowledge was lost in a forest of...   [click here for more]
World's End Publishing  $25.00 $20.00

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Strike Legion Main Rulebook

Strike Legion Main Rulebook


Command a combined arms ground force from any future you wish to imagine! Strike Legion combines simple game mechanics with a unique, integrated electronic warfare system and a respectable amount of unit detail and variation - and all without sacrificing playability. Written in a progressive learning format with accompanying scenarios, players can easily and quickly command a company, battalion,...   [click here for more]
Legionnaire Games  $12.99 $3.95

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Victory Decision: Future Combat

Victory Decision: Future Combat


Victory Decision: Future Combat is a comprehensive game system to using Science Fiction Infantry units and Armoured Fighting Vehicles in Victory Decision. These rules cover almost all aspects of Science Fiction wargaming, from Troop Quality and Leadership to Air Strikes, Bunker Assaults, Combat in Buildings, Psi Powers, Vehicle and VTOL combat. Victory Decision: Future Combat features a unique Leadership-modified...   [click here for more]
A.D.Publishing  $16.99 $12.74

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Air Strike (Family Air Combat)

Air Strike (Family Air Combat)


Air Strike - Modern Air Combat for the Whole Family Air Strike is a simple and fun air combat game for the whole family, that requires only a regular deck of playing cards and a tape-measure or ruler. Take to the skies in modern jets of all types, launching missiles and trying to evade them! Suitable for 2 - 10 players. Games last from 5 - 10 minutes. Air Strike has a basic...   [click here for more]
Ostfront  $4.50

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NWG Battle Pack 1.

NWG Battle Pack 1.


Welcome to Battle Pack 1, hopefully the first of many gaming booklets from Nordic Weasel Games. The idea of the Battle Pack is to act as a regular (6-12 times a year) release, providing new gaming material for a range of NWG game titles and even some brand new content. This inaugural issue has: New rules options for all FiveCore games. Fire team rules and new options for specialists in Company...   [click here for more]
Nordic Weasel Games  $2.99

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Operation Corporate - Air Battles over the Falklands

Operation Corporate - Air Battles over the Falklands


This is a reprint of the Falklands supplement published in 2005 for the FIRST EDITION of Air War C21. It has been reprinted due to a number of requests for copies of this long out of print title. The intention is to update this supplement during 2018 to reflect the latest edition of the rules. But for now, users of the latest edition can use the content here as a guide. And, as such, its "pay what...   [click here for more]
Long Face Games  Pay What You Want

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Surface Battle Group v3.0 Core Rules

Surface Battle Group v3.0 Core Rules


Surface Battle Group v3.0 ! Simply put, it's the best! Including Littoral combat ships and Somali pirates as well as the 1982 Falklands fleets. Fifty eight counters of ships, aircraft, missiles and torpedoes are included. Eight scenarios that span the world's hot...   [click here for more]
Tornado Games Corp  $13.35

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Naval Warfare : Age of Missiles

Naval Warfare : Age of Missiles


Naval Warfare : Age of Missiles. A game of modern naval warfare. The set includes all you need to play including an illustrated rulebook, Counter sheets of ships, missiles, aircraft, Helicopters, and record counters and data cards. In addition there is a Spreadsheet to aid the design of your own ships. The game can be played with models or using the counters provided. The rules...   [click here for more]
Geoff Curran  $10.00

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Battle Pack Issue 4

Battle Pack Issue 4


Welcome to issue 4 of the Battle Pack, the indie gaming zine. In this issue you get: The Spotlight and Game design columns. New traits, gear and units for Clash on the Fringe, including "Techno-Savages" for all your space-orc needs. Five Knights on the Road. The playtest version of the long-awaited FiveCore medieval/fantasy rules. Random event tables for No End in Sight and No Stars...   [click here for more]
Nordic Weasel Games  $3.99

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Strike Legion: Platoon Leader

Strike Legion: Platoon Leader


Strike Legion: Platoon Leader is a 15mm-based small unit combat game, where individual soldiers can make the difference between victory and defeat. The game features: Alternating squad-based activations, with each team of a squad capable of carrying out independent actions; Team actions that allow great latitude in tabletop operations, including a sensible Overwatch...   [click here for more]
Legionnaire Games  $9.95

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INEPTT II (International Extraterrestrial Paranormal Tactical Team Second Edition)

INEPTT II (International Extraterrestrial Paranormal Tactical Team Second Edition)


Combat Aliens, Zombies or the Paranormal with a team of highly skilled and well trained Agents. Time frame covers from 1965 to near future. Ready made starter teams allows you to get playing almost immediately. Flexible, fluid game system allows you to work in a gaming tactical environment just like you would in real life. ...   [click here for more]
Shawn Taylor  $18.64

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Outrider

Outrider


Out Run. Out Gun. Out Last. Outrider is a game of post-apocalyptic vehicular combat that utilizes a unique blend of dice and card mechanics that create a fast-playing, highly detailed and customizable player experience. Outrider is a 2D print-and-play game designed to quickly turn your pre-apocalyptic kitchen table into a post-apocalyptic warzone. Outrider features easy-to-construct components...   [click here for more]
Dice Fest Games  $9.99 $4.99

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GunFrame: Anime Mecha Battle Game

GunFrame: Anime Mecha Battle Game


Gleaming white mecha and technicolour explosions; the swing of mighty steel fists; the krak-krak-krak of anti-tank guns slung like rifles; a cloud of missiles raining down on an exposed mecha before it deftly rolls out of the way or meets its fiery doom. Young pilots, grizzled veterans and the tangled web of relationships that play out against the backdrop of war and clashing robots.   ...   [click here for more]
Peril Planet  $9.99

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Fields of Fire

Fields of Fire


Fields of Fire(tm) is an Origins Award winning tactical combat miniatures game. It uses a 1:1 scale, so that each vehicle on the board represents one vehicle in reality. It can be used for skirmish, company, or battalion level games with equal playability and accuracy. Join the great tank commanders of history and play scenarios from the Fulda Gap to 73 Easting to the Battle of Baghdad. With this...   [click here for more]
Proving Ground Games  $19.00

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TECH?NO! BOWL: Arcade Football Unplugged

TECH?NO! BOWL: Arcade Football Unplugged


This download includes the TECHNO BOWL rule book, MORE FUN! LEAGUE team guide, Quick Reference Sheets, score board, player/game tokens, down markers, and an official MFL playing field. It does NOT include team cards. Team cards are availble now on DriveThruCards.com- use the link below! The Legacy League™ Expansion is available HERE now! TECH? NO!...   [click here for more]
Brent Spivey Creations  $19.99 $9.99

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Cartoon Car Crash Course

Cartoon Car Crash Course


Cartoon Car Crash Course Cartoon Car Crash Course (C4) is an excuse for adults to play with some of the amazing toy cartoon vehicles available at toy & department stores, garage sales, flea markets, & inside “children’s” fast food meals (thank goodness for drive throughs!). We provide rules for six kinds of cartoon vehicles: Conventional, Wacky, Spooky, Futuristic,...   [click here for more]
Jade Tower Studio  $1.99

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FiveCore Retro Collection

FiveCore Retro Collection


Welcome to the FiveCore Retro Collection. What is FiveCore? It's a creative skirmish game, driven by characters and campaign events rather than technical specifications. Quick to play, suited to a game on a 2x2 foot table and can be taught in minutes without discouraging realistic tactics. The original Five Men in Normandy rules are focused on WW2 skirmishing while the generic version is suitable...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Strike Legion: Planetary Operations Revised Edition

Strike Legion: Planetary Operations Revised Edition


Don't settle for a small patch of dirt - Conquer the entire world!   Strike Legion: Planetary Operations takes your tabletop command abilities to a higher level. Command full regiments and divisions, engage and defeat the enemy - and still be home in time for supper. Planetary Operations presents futuristic ground combat at a Grand Tactical scale,...   [click here for more]
Legionnaire Games  $15.00 $11.95

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Platoon Leader: Strange New Worlds

Platoon Leader: Strange New Worlds


This expansion to the Strike Legion: Platoon Leader tabletop game adds dozens of new unit and situational rules options, allowing players to recreate their favorite Science Fiction/Science Fantasy gaming genres with as much (or as little) detail as they wish to include. Platoon Leader: Strange New Worlds includes: New unit types: Large Creatures, Large Vehicles,...   [click here for more]
Legionnaire Games  $9.95

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Strike Legion: Skunk Works

Strike Legion: Skunk Works


Strike Legion: Skunk Works brings new optional and "advanced" rules to your gaming table. The fourth volume in the Strike Legion tactical series includes: *Rules for Scout EW, Tank Riders, Psionic combat, capturing enemy vehicles and troops, Aimed Shots, Ambushes, Drones, and more. *Complete rules for rail movement, trains, and land trains. *Solitaire gaming rules...   [click here for more]
Legionnaire Games  $12.50 $3.50

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Mutant Cannibals

Mutant Cannibals


Product Description Just in time for Halloween, the Mutant Cannibals supplement adds a ghoulish new twist to your games of This Is Not a Test. This supplement fully re-introduces the terrible mutant cannibal family as a fully playable warband, as well as a host of extra material. Beyond game rules, the supplement also features gorgeous full color art work by Dario Jelusic and dynamic photography...   [click here for more]
World's End Publishing  $4.99 $3.99

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Fear and Faith Horror Rules

Fear and Faith Horror Rules


NIGHTMARES BECOME REAL, AND THE DEAD WALK THE EARTH!All the monsters from man's worst nightmares come alive in this set of fast-playing horror miniature rules which is based on the popular, Origins-nominated Song of Blades and Heroes mechanics. Fight zombies, vampires, mad slashers, ghosts, werewolves, witches and other bloodcurdling monstrosities straight out of the folklore books and horror movies....   [click here for more]
Ganesha Games  $9.00

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Entebbe 1976

Entebbe 1976


Entebbe 1976 is a solitaire war game depicting the action performed by Sayeret Matkal, one of the Israeli Special Forces, in the airport of Entebbe, Uganda, where a group of terrorists, who had hijacked an Air France Boing, were keeping as prisoners the crew and the Jewish passengers. A daring operation, far from the home bases 4000 kilometres and 8 flight hours, which was a success with the liberation...   [click here for more]
Lumaca Games  $4.00

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Strike Legion Module One: The Genome Gambit

Strike Legion Module One: The Genome Gambit


Strike Legion: The Genome Gambit increases the depth and scope of your fictional wars by adding fully customizable xenomorphs (or plain old "bugs" if you prefer), genetically modified "super soldiers", and bio-mechanoid units and technology. Specialized command rules for truly "alien" species provide new challenges and opportunities to play out in front of you on your tabletop. New rule and...   [click here for more]
Legionnaire Games  $7.99 $2.50

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