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 Hottest Rules Sets, World War Two
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Brigadier General

Brigadier General


An element based World War II miniatures solo wargame with a d6 based system. Playable in 2 hours or less. Our goal with Brigadier General was to provide a fun and simple game with the ability to cover battles both real and imagined from 1931 to 1958. This is not a complicated game to produce historical results, but rather a simple game with a World War II setting. Remember when reading...   [click here for more]
Bat Cave Miniatures  Pay What You Want

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Combat: WWII

Combat: WWII


A set of simple, fast, & furious World War II combat rules with features like: Minefields, Weather, Commanders, Snipers, Engineers, Paratroopers, Commandos, National Abilities, Flamethrowers, Mortars, Artillery, Tanks, Aircraft and more. Multiple foot figures per base. Vehicles require no basing. D6 based system gameplay. IGOUGO turn sequence. Four scenarios included. Designed for use with...   [click here for more]
Bat Cave Miniatures  Pay What You Want

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Pulp! Kharma Core

Pulp! Kharma Core


PULP! KHARMA is a light RPG set of rules based entirely upon “Pulp! The rpg” by Brian A. Liberge (http://pulptherpg.com/). Create your characters in a few minutes on an index card (or a scrap of paper). Play any genre you like. Sword & Sorcery, Pulp Fiction, Sci-Fi, etc. If you can imagine it, you can do it. I have taken a few liberties in changing a few items...   [click here for more]
Bozbat Games  Pay What You Want

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1944: Combat Shock / Remastered Edition

1944: Combat Shock / Remastered Edition


With the introduction of CPOP's Retrowave Collection, 1944: Combat Shock has been remastered, restored and resurrected. Return to the fields of battle. Return to the hell of World War II. You can now enjoy the game originally published in 2013, with minor changes, including updates and grammatical alterations. 1944: Combat Shock returns in an updated revision. In Combat Shock, players construct either...   [click here for more]
Crushpop Productions  Pay What You Want

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Sector Commander WW2: Digital Rule Book

Sector Commander WW2: Digital Rule Book


Sector Commander is a turn based WW2 board game based at Divisional level. Steeped in historic units and equipment this game brings together elements from LCGs, board games and table top war games to create a realistic battle environment that will test your stategic prowess. This is the PDF version rule book for Sector Commander WW2 board game. It takes you through all the basic and advanced rules...   [click here for more]
Grenzer Games  Pay What You Want

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Panzer Kids Basic

Panzer Kids Basic


Fight Exciting Tank Battles on your Tabletop! “The engine of the tank is a weapon just as the main-gun.” — General Heinz Guderian, German tank commander (1888–1954) Panzer Kids Basic contains all the rules to run simple tabletop skirmishes between World War II tanks. You provide the miniatures, dice, and terrain to use. The...   [click here for more]
Griffon Publishing Studio  Pay What You Want

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Five Men in Normandy 30 cal edition

Five Men in Normandy 30 cal edition


Five Men in Normandy is back. With a completely updated layout, tweaks, corrections and simplifications, WW2 character driven campaigning has never been more fun. Five Men plays quickly, has absolutely no long lists of modifiers to memorize and supports character-focused campaign games right out of the box. All you need to play is a handful of figures, a 2x2 foot table and an...   [click here for more]
Nordic Weasel Games  Pay What You Want

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FiveCore Retro Collection

FiveCore Retro Collection


Welcome to the FiveCore Retro Collection. What is FiveCore? It's a creative skirmish game, driven by characters and campaign events rather than technical specifications. Quick to play, suited to a game on a 2x2 foot table and can be taught in minutes without discouraging realistic tactics. The original Five Men in Normandy rules are focused on WW2 skirmishing while the generic version is suitable...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Squad Hammer Core - Peoples Edition

Squad Hammer Core - Peoples Edition


Welcome to Squad Hammer! Squad Hammer is a simple, fast playing and tactical set of "Friendly rules": Perfect for getting some old miniatures off that shelf and on to the gaming table. Game play is simple to explain without lacking options and is perfectly suited to Beer&Pretzels night or a club game. Units are typically squads of infantry, single vehicles or big monsters. All mechanics...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Ostfront Quick-Fire Rules

Ostfront Quick-Fire Rules


Ostfront Quick-Fire Rules These rules will give you everything needed to play Ostfront, from the basic rules, to the Army lists. Meant as an introduction to the rule set, this is a simplified version of the rules, with basic army lists for Wehrmacht, Soviet, U.S. and British forces. The main rules and full army lists can be found here on Wargame Vault: /product/191978/Ostfront--Main-Rules...   [click here for more]
Ostfront Publishing  Pay What You Want

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Table Air Combat:  Spitfire II

Table Air Combat: Spitfire II


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface. All you need are some six-sided dice and some coins to provide weight for the aircraft counters. Everything else can be printed from this ruleset. Watch how to play here A player uses a flight of four aircraft represented by two counters. Aircraft counters move by means of curved...   [click here for more]
Paper Forge  Pay What You Want

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Hail Of Fire

Hail Of Fire


"Hail Of Fire" is a company-level, WWII themed miniatures war game designed to be both simple and fast-playing. Secret action points, fast and easy hidden deployment, and a delayed combat resolution system ensures that both commanders will be fighting the friction and fog of war as much as they are each other! Best of all, the rules are only few pages long, with half the book being...   [click here for more]
Retro Boom  Pay What You Want

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Different Miniature Scales Rules for Iron Cross

Different Miniature Scales Rules for Iron Cross


This Recon Corner article was born from the suggestion of one of our players, asking about the possibility of using miniatures from other scales for our Iron Cross game. Originally our system predicted beyond the 1/300 scale plus three scales: 10mm, 15mm, and 28mm. We played for a long time on the 15mm scale, and many of the rules tests were done on game tables with tanks and infantry in 15mm. When...   [click here for more]
Voxelhouse  Pay What You Want

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Iron Cross - WW2 6mm Wargame System

Iron Cross - WW2 6mm Wargame System


The game “Iron Cross” was born out of the desire of a group of “wargamers” from the 70s / 80s to simulate their historical battles from WWII, made in the past with maps and tokens, using this time miniatures and 3D scenarios suitable to represent small and medium scale tactical actions. We started in 2004, with the launch of our 1st — edition and in the following two...   [click here for more]
Voxelhouse  Pay What You Want

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Pantherturm for Iron Cross

Pantherturm for Iron Cross


Recon Corner is supplementary rules for our Iron Cross wargame, always bringing something new to you. In this "report," we bring the Pantherturm;OstwallTurm, the Panther Bunker, used infinal days of World War II. This report brings you: - Rules - Exclusive Miniature for print in your 3D Printer - Ostwallturm reference Card, King Tiger and T34/85 Cards - Scenary Have Fun! Take...   [click here for more]
Voxelhouse  Pay What You Want

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Tachanka for Iron Cross

Tachanka for Iron Cross


Recon Corner is supplementary rules for our Iron Cross wargame, always bringing something new to you. In this first "report," we bring the Tachanka, the machine-gun cart, used initially in the Russian Revolution and later in World War II. This report brings you: - An exclusive Tachanka miniature for 3D printing in the 6mm scale - A scenario - Rules - Tachanka reference card! Have Fun!...   [click here for more]
Voxelhouse  Pay What You Want

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