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Imperial Skies PDF Edition
by Rottenlead Publishing

Imperial Skies - PDF edition of the lighter than Air ship combat wargame. Learn more by following this link.

Imperial Skies PDF Edition
 
 Hottest Rules Sets, World War One, PDF
 
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Back Of Beyond Skirmish Rules

Back Of Beyond Skirmish Rules


A set of rules for skirmish games in the Back of Beyond, each player has 8-12 figures ideal for multi player games. Command forces of Chinese, Russian, Mongolian and loads of other nationalities as well as bandits and archaeologists, could also be used for WW1 and many Inter War encounters as well. ...   [click here for more]
Terry Catton  $2.58

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Der Tag, 1916

Der Tag, 1916


DER TAG, 1916 is a solitaire, strategic level game covering the North Sea campaign of World War I between the fleets of Great Britain and Germany set during the pivotal year of 1916. The player takes the British, and the game system handles the German side (optional rules allow you to reverse roles if desired).  It is an “experience” game, where the player sets his broad...   [click here for more]
Minden Games  $16.95 $15.95

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Blood & Valor

Blood & Valor


Blood & Valor is a skirmish level game set during the conflicts of the Great War. Those of you who are familiar with Firelock Game’s previous game, Blood & Plunder, will feel at home with this game’s mechanics. Players deploy custom forces representing a Nationality, determine a scenario, and layout terrain to recreate one of the historical battlefields of the Great War. ...   [click here for more]
Firelock Games  $18.00

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Great War Salvo! 3rd ed.

Great War Salvo! 3rd ed.


Great War Salvo! 3rd Edition is a strategy, solitaire, tactical naval wargame that enables players to recreate early World War I naval battles between individual British and German warships on the table top.  This is the new, latest edition of this game system. (For those owning the 2nd ed., see below for what's new in this edition.) The game consists an illustrated, color...   [click here for more]
Minden Games  $28.95 $27.95

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White Bear Red Sun

White Bear Red Sun


A campaign system and tactical rules for pre-dreadnought naval warfare  By David Manley A mini campaign covering the Russo Japanese War from the initial surprise attack on Port Arthur through to Tsushima and beyond. Also included is a brief history of the naval campaign and the “Broadside and Salvo” fast play pre-dreadnought rules and a complete set of ship...   [click here for more]
Long Face Games  $12.91

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The Solo Wargaming Guide

The Solo Wargaming Guide


Can't find a tabletop wargame opponent? This easily-readable guide provides the tools needed to undertake tabletop wargame campaigns without the need for other players. The guidelines presented within are designed to supplement your favorite wargaming rules set (not included). They can be bent or twisted, even broken and reformed, to suit a wargamer's needs. Novices and veterans alike can employ...   [click here for more]
Precis Intermedia  $6.95

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Si Vis Pacem

Si Vis Pacem


Based on LFG's "Broadside and Salvo", Si Vis Pacem is a set of fast play naval wargaming rules designed to enable the largest battles of World War One, including Jutland, to be played and finished in a day.  Si Vis Pacem, Para Bellum (“If you desire peace, prepare for war”) was the motto of the Royal Navy at the time of the Great War ...   [click here for more]
Long Face Games  $9.68

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Splendid Little War

Splendid Little War


A campaign system and tactical rules for pre-dreadnought naval warfare  By David Manley A mini campaign covering the Spanish American War in the Caribbean and the Philippines, with a campaign system covering both theatres of operation Also included is a brief history of the naval campaign and the “Broadside and Salvo” fast play pre-dreadnought rules and a...   [click here for more]
Long Face Games  $17.19 $17.04

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Naval Thunder: Clash of Dreadnoughts

Naval Thunder: Clash of Dreadnoughts


WWI/Pre-Dread Core Rules Naval Thunder: Clash of Dreadnoughts is an exciting, fast paced naval miniatures wargame that brings all the excitement of big-gun naval combat to your tabletop. Newcomers will appreciate how straight-forward and easy to learn the basic system is, while naval wargaming veterans can take advantage of the optional rule system to add additional layers of detail to the game....   [click here for more]
Steel Dreadnought Games  $16.95

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Trench Hammer. WW1 fighting on the cheap

Trench Hammer. WW1 fighting on the cheap


The War to end all wars didn't end war... but with Trench Hammer you'll be able to play a game to completion in one sitting! Trench Hammer is what we call a "Mini Miniatures Game" : A game that is playable with only a few pages of rules and with a small collection of figures. Using the game engine of Squad Hammer, these rules are aimed at beer&pretzels war gaming. Starting with...   [click here for more]
Nordic Weasel Games  $4.99

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The Cold Wastes

The Cold Wastes


Based on extensive historical research, The Cold wastes provides the naval wargamer with everything they need to fight the early war battles of Dogger Bank, Heligoland Bight and the Scarborough raid. ...   [click here for more]
Long Face Games  $6.45

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Battle Force - Modern Combat Skirmish Rules

Battle Force - Modern Combat Skirmish Rules


The rule set you’re about to explore grants you the ability to play modern combat in any setting of your choosing, with any intended type or quality of troop you can imagine.  Whether you’ve decided to play a group of soldiers from the 101st Airborne Attachment, a poorly paid group of militia fighters, or a team of SWAT officers responding to a bank robbery, you’ll find the tools necessary to...   [click here for more]
Bald Guy Games  Pay What You Want

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Flying Lead

Flying Lead


You'd better duck... Lead is Flying! Flying Lead can be used to play tabletop actions in a wide range of genres. From gang warfare to pulp action, from military operations to black-clad assassins, Flying Lead supplies furious fun at bullet speed! Lead a gang of mobsters, play cops vs crooks, or enter the brutal world of covert special operations and espionage. But will you...   [click here for more]
Ganesha Games  $8.00

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Rifled Empires: Big Battles from 1850 to 1914

Rifled Empires: Big Battles from 1850 to 1914


Rifled Empires is a wargame for those megalomaniacs who want to refight the biggest battles of the nineteenth century – now Solferino, Gettysburg and Mukden are all within your grasp! The author’s group have played battles of up to 12 divisions in 2 hours. The game’s activation system is simple but pushes decisions on players in every round, providing realistic results...   [click here for more]
Morningstar Productions  $5.00

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Clash of Giants

Clash of Giants


Based on extensive historical research, Clash of Giants provides the naval wargamer with everything they need to fight the battle of Jutland, either as a battle or as a mini-campaign. Clash of Giants has been written for use with LFG's "Si Vis Pacem" WW1 naval rules, but is adaptable for use with any set of naval rules covering the period. As well as the main campaign book the set inclues three separate...   [click here for more]
Long Face Games  $6.45

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October Hammer. RCW gaming on the cheap!

October Hammer. RCW gaming on the cheap!


Reds, Whites, anarchists, nationalists, Freikorps, Polish army. The Russian Civil War is a fascinating period to war game and with October Hammer you can do so easily, quickly and without a huge investment. October Hammer is what we call a "Mini Miniatures Game": A game that is playable with simple rules, a small collection of figures and for a low price of entry. Using...   [click here for more]
Nordic Weasel Games  $5.99

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Scum of the Earth. Black Powder gaming for the rest of us.

Scum of the Earth. Black Powder gaming for the rest of us.


"Sire, the reinforcements have arrived on our left flank!" "Excellent Windsor, let's give these French degenerates what for" "But Sire, their uniforms... " "What about their uniforms?" "They look... well Sire, I swear they look like Austrians" "By God man, if they are shooting at the French,...   [click here for more]
Nordic Weasel Games  $12.99

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Naval Thunder: Dreadnought Battlefleets

Naval Thunder: Dreadnought Battlefleets


WWI Expansion Naval Thunder is the top selling naval wargame that brings you all the excitement of big-gun naval combat right to your tabletop! It features clear and easy to understand rules that capture all the flavor you want without too much (or too little!) complexity. Customize the game to play exactly the way you want with the full selection of optional bolt-on rules. Fast paced and exciting...   [click here for more]
Steel Dreadnought Games  $12.95

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Grand Fleets Third Edition

Grand Fleets Third Edition


"We may now picture this great Fleet, with its flotillas and cruisers, steaming slowly out of Portland Harbour, squadron by squadron, scores of gigantic castles of steel wending their way across the misty, shining sea, like giants bowed in anxious thought. We may picture them again as darkness fell, eighteen miles of warships running at high speed and in absolute blackness through the narrow Straits,...   [click here for more]
Majestic Twelve Games  $9.99

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Naval Thunder: Rise of the Battleship

Naval Thunder: Rise of the Battleship


Pre-Dread Expansion of WWI Rules This 48-page expansion to the top selling Naval Thunder: Clash of Dreadnoughts core rules covers pre-dreadnought era combat during the Russo-Japanese War (1904 - 1905). The addition of pre-dreadnought era combat to the Naval Thunder line adds a whole new tactical angle to the existing Clash of Dreadnoughts rules. With neither the speed nor the weapons range of their...   [click here for more]
Steel Dreadnought Games  $12.95

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Through the Mud and Blood of Flanders: Divisional scale WW1 rules

Through the Mud and Blood of Flanders: Divisional scale WW1 rules


Though the Mud and Blood is a quick play divisional scale rule set which can be used to recreate large scale engagements from the Great War. It is suitable for all theatres from Flanders to Gallipoli to Russia. Armies for different theatres will be provided in year/theatre specific suppliments. Though the Mud and Blood is designed as a fast play ruleset, even large divisional scale engagements...   [click here for more]
Dobbies Hobbies  $7.99

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Naval Thunder: Rise of the Battleship II

Naval Thunder: Rise of the Battleship II


Pre-Dread Expansion. Welcome to the pre-dreadnought era of naval war, where the battleship is the uncontested ruler of the waves. No subs, no planes, and even torpedoes are just an afterthought. The big gun decides battles, and the fate of nations. Naval Thunder is a fast and furious naval combat game that gives you all the flavor of the era, without bogging you down in rules. When the first...   [click here for more]
Steel Dreadnought Games  $12.95

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Battle of the Somme

Battle of the Somme


Battle of the Somme is a solitaire, tactical (individual men) WW1 board wargame simulating some of the events of July 1st, 1916, the first day of the Somme campaign, and the bloodiest day in British army history.  In the game, you (the gamer) take charge of one 45-soldier platoon going over the top against the German trenches and machine guns opposite (played by the game system), in various...   [click here for more]
Minden Games  $33.95 $28.95

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Great War Salvo! 2nd ed.

Great War Salvo! 2nd ed.


Great War Salvo! 2nd Edition is a strategy, solitaire, tactical naval wargame that enables players to recreate early World War I naval battles between individual British and German warships on the table top.  (Great War Salvo! 3rd ed. is now available, which expands the game and adds many more ships... but this 2nd ed. is still being made available, for those who might wish...   [click here for more]
Minden Games  $17.95

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SARAJEVO 28th June 1914

SARAJEVO 28th June 1914


Sarajevo 28th June 1914 A solitaire roll & write game. June 1914. A plot to assassinate the heir of the Austro-Hungarian Empire during his visit at Sarajevo is set by Serbian nationalists (the player). Will you ignite the First World War or the history will change? The game has also rules in Italian! ...   [click here for more]
Lumaca Games  Pay What You Want

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Naval Warfare : Battleships to Dreadnoughts 1895 to 1920

Naval Warfare : Battleships to Dreadnoughts 1895 to 1920


Updated and tidied Version : Includes Turkish Fleet Data and revised QRS. Naval Wargaming rules for the period around 1895 through to 1920 coverinng the Pre-Dreadnought and Dreadnought eras. The rules are illustrated throughout with examples of play to aid learning. Included are : The rules (57 pages including ship data) two...   [click here for more]
Geoff Curran  $13.81 $13.63

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Imperial Skies PDF Edition

Imperial Skies PDF Edition


Imperial Skies is a Miniature battle game for lighter than air ships. There is a range of miniatures availible from Brigade Models in the UK, which cover many nation airships. Statistics are provided in the book for all models they produce as of September 2016. Future releases by Brigade models will be supported with additional statistic cards. This game is supported and sold by Brigade Models out...   [click here for more]
Rottenlead Publishing  $17.00

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Steamer Wars

Steamer Wars


“It is both the duty and the tradition of the Royal Navy to engage the enemy wherever there is water to float a ship”   A “fast play” game covering primarily the naval engagements on Lake Tanganyika during the First World War, and also any number of real and hypothetical small craft actions during the period 1910-1920. Written with 1/600 scale models in mind, their inspiration...   [click here for more]
Long Face Games  $7.74

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Aerial Battles 1939-1945

Aerial Battles 1939-1945


WARGAMES RULES FOR AIR COMBAT IN THE SECOND WORLD WAR New Entry 27th January 2020 · Current Edition: 1.0 (PDF); 1.0 (Print on Demand) · Recommended scales: 1/144 TO 1/300; 1/72 OR 1/600 possible · Complexity: 4/10 · Level of detail: 5/10 · Dice required: D10 A SET OF QUICK REFERENCE SHEETS IS AVAILABLE...   [click here for more]
A and A Games  $15.62

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Action Stations 4th Edition

Action Stations 4th Edition


NAVAL WARGAMES RULES FOR COASTAL FORCES, 1914-1953 Listing updated 9th May 2020 ·         Current Edition 4.2 ·         Recommended scale 1/600 or 1/1200 ·         Complexity: 8/10 ·         Level of detail: 7/10 ·         Dice required: D10, D6 A SET OF QUICK REFERENCE SHEETS IS AVAILABLE THROUGH THE PUBLISHER'S WEBSITE These rules are...   [click here for more]
A and A Games  $18.22

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River Wars

River Wars


River Wars WW1 Naval Battles on the Rivers and Lakes of Europe A supplement for “Steamer Wars” covering naval engagements on the Danube and other European waters. The supplement includes a host of new rules covering mines and torpedoes, troops on shore, land based features and targets and the riverine environment.  Data tables are included for over thirty new ship and...   [click here for more]
Long Face Games  $3.87

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Halt the Hun!

Halt the Hun!


Halt the Hun! Late World War One Western Front Skirmish Rules Halt the Hun! is a relatively quick, simple skirmish game for 28mm figures set on the Western Front in late World War One (1918). Players use 10-sided dice to determine the results of actions including attacks & panic checks. Each side - which can consist of one or more players - controls units of either Allied...   [click here for more]
Jade Tower Studio  $0.69

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Great War Salvo! North Sea Expansion

Great War Salvo! North Sea Expansion


Great War Salvo! North Sea Expansion is an expansion module for the Great War Salvo! game system, and is fully compatible with Great War Salvo! 2nd ed. which is available separately.  (Great War Salvo! 3rd ed. is now available, but we are making this Expansion (for the 2nd ed.) available for those who may want it. If you have GWS! 3rd ed., you...   [click here for more]
Minden Games  $9.95

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KRONSTADT 1921

KRONSTADT 1921


This wargame tells a valorous page of the Russian Revolution: the revolt of the sailors and workers of the fleet base of Kronstadt against the rude attitude and program of the Bolshevik Soviet. Even if the rebellion was put by an end by violence, Lenin adapted some of the requests with the NEP at the X Congress.   Each turn represents two hours. The map represents the Finland Gulf in 1921. The...   [click here for more]
Lumaca Games  $8.00 $4.00

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Victoria's Battles Book Two: The Zulu War 1879. Wargame Rules for Great Britain's 19th Century Colonial Wars

Victoria's Battles Book Two: The Zulu War 1879. Wargame Rules for Great Britain's 19th Century Colonial Wars


Victoria's Battles is a highly playable set of rules for playing battles set in the period of Great Britain's 19th Century colonial wars. Book Two: the Zulu War is the second in a series of rules covering the British colonial military experience. Three scenarios are included; Attack on Sihayo's Kraal, Dartnell's Reconnaissance, and Isandlwana. Victoria's Battles was first made available...   [click here for more]
Crookedhead Games  $5.00

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Micro Fleet WWI

Micro Fleet WWI


Welcome to the Hurlbat edition of Micro Warfare Series: Micro Fleet – World War I This series of thirteen games was original published by Tabletop Games in the 1970s with this title being published in 1976. Each game in the series aim to recreate the feel of tabletop wargaming with large numbers of miniatures but using printed counters and terrain so that games can be played in a small space...   [click here for more]
Hurlbat Games  $5.16

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Stations Manned and Ready - 2nd Edition

Stations Manned and Ready - 2nd Edition


NAVAL WARGAMES RULES FOR THE PERIOD 1885 TO 1945 USING SHIPS AND AIRCRAFT Listing updated 31 March 2019 Current Edition: 1.1 (PDF and POD) Recommended scale: 1/1200 to 1/3000 Complexity: 8/10 Level of detail: 9/10 Dice required: D20, D10, D6 This is a new edition (1.1) of the rules with some revisions and expansions. Please note that the Print on Demand product for the new edition will be...   [click here for more]
A and A Games  $18.22

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Battle of Dogger Bank: NavTac Naval Miniatures Rules

Battle of Dogger Bank: NavTac Naval Miniatures Rules


Battle of Dogger Bank: NavTac Naval Miniatures Rules is an 84-page illustrated book containing miniature tactical level World War I naval rules.  The game uses 1/3000 scale ships, and classic naval combat rules using Minden's NavTac game system to simulate the Battle of Dogger Bank (1915) as well as other historical scenarios. This book contains the standard rules for NavTac...   [click here for more]
Minden Games  $15.95

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Weltkrieg Main Rulebook

Weltkrieg Main Rulebook


Weltkrieg allows you to re-create well-known (and not so well-known) battles from the wars of the 20th Century on your tabletop, and change the course of history! Scaled for Grand Tactical representation (one miniatures base = 1 company of troops), this first book of the Weltkrieg series includes: The game series rules, divided into Basic, Advanced,...   [click here for more]
Legionnaire Games  $8.95 $5.95

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Fire When Ready

Fire When Ready


NAVAL WARGAMES RULES FOR PRE-DREADNOUGHT ACTIONS Listing updated 31 March 2019 · Current Edition: 2.0 · Recommended scale 1/1200 to 1/3000 · Complexity: 6/10 · Level of detail: 6/10 · Dice required: D20, D10, D6 Fire When Ready covers actions with pre-dreadnoughts. They come with a set of rules for creating...   [click here for more]
A and A Games  $12.91

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Aerial Battles 1915-1918

Aerial Battles 1915-1918


WARGAMES RULES FOR AIR COMBAT IN THE FIRST WORLD WAR Updated 27th January 2020 ·         Current Edition: 1.1 (PDF); 1.1 (Print on Demand) - POD is temporarily disabled awaiting the new edition proofs. ·         Recommended scales: 1/144 TO 1/300; 1/72 OR 1/600 possible ·         Complexity: 4/10 ·         Level of detail: 5/10 ·         Dice...   [click here for more]
A and A Games  $13.01

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Songs of Our Ancestors

Songs of Our Ancestors


Songs of Our Ancestors is a Flying Lead/Song of Blades variant produced by Zombiesmith Miniatures to allow you to play with their spectacular Quar miniatures range. The rules are based on Ganesha Games' Flying Lead by Rich Jones and Andrea Sfiligoi. This is a stand-alone book containing rules and background. To Battle! To Glory! To Song! The trumpet is sounding "To Arms! To Arms!" And...   [click here for more]
Ganesha Games  $11.99

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Dogfight!

Dogfight!


Dogfight! WW1 Air Combat Dogfight! is a quick and easy to play aerial combat game with a focus on realism and simplicity. It includes rules for zeppelins, bombers, and reconnaissance, as well as all the fighter aircraft of the 2 main factions (the Allies and the Central Powers) Fighter combat and dogfighting is the main focus of the gameplay, but bombing...   [click here for more]
Ostfront Publishing  $8.50

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Fear Naught - Quick Naval Wargaming

Fear Naught - Quick Naval Wargaming


The waters round Great Britain and Ireland, including the English Channel, are hereby proclaimed a war region. On and after February 18th every enemy merchant vessel found in this region will be destroyed, without its always being possible to warn the crews or passengers of the dangers threatening. Admiral Von Pohl, Chief of Marine Staff, Berlin, 4 February 1915 Fear...   [click here for more]
Wanderer Productions  Pay What You Want

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HMG WW1 (World War One) wargame rules

HMG WW1 (World War One) wargame rules


HMG is a set of World War One wargame rules for use with any scale of figure (6mm, 15mm, 20mm, 28mm ...) with infantry companies of between 4 and 8 figures used and use a ‘I go - You go’ sequence of play. The pdf rules have a hyperlinked contents page to take you quickly to the page you need!    Features -   Army organisation. Infantry...   [click here for more]
AGEMA  $12.89 $6.44

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Jutland 2nd Edition

Jutland 2nd Edition


NAVAL WARGAMES RULES FOR THE DREADNOUGHT ERA, 1906-1918 Listing updated 3rd February 2020 ·         Current Edition 2.1 (PDF and Print on Demand) - the POD version is temporarily disabled while awaiting the proofs for the new edition. ·         Recommended scale 1/1200 TO 1/6000 ·         Complexity: 5/10 ·         Level of detail: 4/10 ·        ...   [click here for more]
A and A Games  $13.01

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Grand Fleets Second Edition

Grand Fleets Second Edition


"Come on you chaps, who's coming for a swim?"   —P.O. Ernest Francis, HMS Queen Mary Grand Fleets™ is a miniatures game of naval warfare during the age of the battleship. From the ironclads of the late 1800s to the super-dreadnoughts of World War II, players can take command of the ships that altered the course of history. Great pains...   [click here for more]
Majestic Twelve Games  $7.99

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Perfidious Albion

Perfidious Albion


NAVAL WARGAMES RULES FOR PRE-DREADNOUGHT ACTIONS Listing updated 31 March 2019 · Current Edition: 9.0 · Recommended scale 1/1200 to 1/3000 · Complexity: 5/10 · Level of detail: 4/10 · Dice required: D10, D6 The game system uses a broadside ship plan to record both the ship game details and the damage caused...   [click here for more]
A and A Games  $12.91

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Dreadnought Rising: WW1 Naval Combat w/Computer Assistance

Dreadnought Rising: WW1 Naval Combat w/Computer Assistance


NWS: Dreadnought Rising! (1906-1929) is a set of very detailed naval rules for miniatures or board game hex based tactical naval combat covering from 1906-1929, featuring a Windows based computer combat/assistance system (CCS). Features: * 50 page rules manual including a set of reference charts. * Rapid fire and efficient combat system that will allow for large battles to be...   [click here for more]
Naval Warfare Simulations  $14.99

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Steel And Resolve: WW1 Naval Combat

Steel And Resolve: WW1 Naval Combat


"Steel and Resolve: WW1" is part of our Naval Warfare series of next generation comprehensive naval wargames covering entire time periods of naval combat. Easy to learn yet fun to play and detailed for the scale represented thus giving quality combat results. "Steel and Resolve" is designed to cover many of the major navies that fought during WW1 and includes submarines,...   [click here for more]
Naval Warfare Simulations  $14.99

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