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Naval Thunder: Clash of Dreadnoughts
by Steel Dreadnought Games

Harass the enemy with your cruiser screen, or hammer him with you battleline! Naval Thunder: Clash of Dreadnoughts brings all the excitement of WWI naval combat to your tabletop with a fun, easy to learn system. Customize the level of detail with dozens of plug and play options. Lead a fleet in the golden age of battleships! Fast, exciting, and fun!

Naval Thunder: Clash of Dreadnoughts
 
 Hottest Rules Sets, World War One
 
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Songs of Our Ancestors

Songs of Our Ancestors


Songs of Our Ancestors is a Flying Lead/Song of Blades variant produced by Zombiesmith Miniatures to allow you to play with their spectacular Quar miniatures range. The rules are based on Ganesha Games' Flying Lead by Rich Jones and Andrea Sfiligoi. This is a stand-alone book containing rules and background. To Battle! To Glory! To Song! The trumpet is sounding "To Arms! To Arms!" And...   [click here for more]
Ganesha Games  $11.99

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Biplane Barmy

Biplane Barmy


IMPORTANT: Biplane Barmy has now been outdated by the second edition Biplane Barmy Refuelled, which you can find here. The old version has been left here for anyone who prefers the square map. Now with New Demo Rules! Biplane Barmy is a game of World War I fighter combat. This is not a detailed simulation of aerial warfare between the allies and central forces; it is designed to be fast and...   [click here for more]
FJ Gaming  $6.95 $5.56

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Naval Thunder: Rise of the Battleship

Naval Thunder: Rise of the Battleship


Pre-Dread Expansion of WWI Rules This 48-page expansion to the top selling Naval Thunder: Clash of Dreadnoughts core rules covers pre-dreadnought era combat during the Russo-Japanese War (1904 - 1905). The addition of pre-dreadnought era combat to the Naval Thunder line adds a whole new tactical angle to the existing Clash of Dreadnoughts rules. With neither the speed nor the weapons range of their...   [click here for more]
Steel Dreadnought Games  $16.95 $12.95

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Flying Lead

Flying Lead


You'd better duck... Lead is Flying! Flying Lead can be used to play tabletop actions in a wide range of genres. From gang warfare to pulp action, from military operations to black-clad assassins, Flying Lead supplies furious fun at bullet speed! Lead a gang of mobsters, play cops vs crooks, or enter the brutal world of covert special operations and espionage. But will you...   [click here for more]
Ganesha Games  $8.00

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Steamer Wars

Steamer Wars


“It is both the duty and the tradition of the Royal Navy to engage the enemy wherever there is water to float a ship”   A “fast play” game covering primarily the naval engagements on Lake Tanganyika during the First World War, and also any number of real and hypothetical small craft actions during the period 1910-1920. Written with 1/600 scale models...   [click here for more]
Long Face Games  $6.44

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River Wars

River Wars


River Wars WW1 Naval Battles on the Rivers and Lakes of Europe A supplement for “Steamer Wars” covering naval engagements on the Danube and other European waters. The supplement includes a host of new rules covering mines and torpedoes, troops on shore, land based features and targets and the riverine environment. Data tables are included for over thirty new...   [click here for more]
Long Face Games  $2.58

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Grand Fleets: Second Edition

Grand Fleets: Second Edition


"Come on you chaps, who's coming for a swim?"   — P.O. Ernest Francis, HMS Queen Mary Grand Fleets™ is a miniatures game of naval warfare during the age of the battleship. From the ironclads of the late 1800s to the super-dreadnoughts of World War II, players can take command of the ships that altered the course of history. Great pains have...   [click here for more]
Majestic Twelve Games  $14.95 $9.97

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Dreadnought Rising: WW1 Naval Combat w/Computer Assistance

Dreadnought Rising: WW1 Naval Combat w/Computer Assistance


NWS: Dreadnought Rising! (1906-1929) is a set of very detailed naval rules for miniatures or board game hex based tactical naval combat covering from 1906-1929, featuring a Windows based computer combat/assistance system (CCS). Features: * 50 page rules manual including a set of reference charts. * Rapid fire and efficient combat system that will allow for large battles to be...   [click here for more]
Naval Warfare Simulations  $14.99

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Naval Thunder: Clash of Dreadnoughts

Naval Thunder: Clash of Dreadnoughts


WWI/Pre-Dread Core Rules Naval Thunder: Clash of Dreadnoughts is an exciting, fast paced naval miniatures wargame that brings all the excitement of big-gun naval combat to your tabletop. Newcomers will appreciate how straight-forward and easy to learn the basic system is, while naval wargaming veterans can take advantage of the optional rule system to add additional layers of detail to the game....   [click here for more]
Steel Dreadnought Games  $21.95 $16.95

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Naval Thunder: Rise of the Battleship II

Naval Thunder: Rise of the Battleship II


Pre-Dread Expansion. Welcome to the pre-dreadnought era of naval war, where the battleship is the uncontested ruler of the waves. No subs, no planes, and even torpedoes are just an afterthought. The big gun decides battles, and the fate of nations. Naval Thunder is a fast and furious naval combat game that gives you all the flavor of the era, without bogging you down in rules. When the first...   [click here for more]
Steel Dreadnought Games  $16.95 $12.95

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Naval Thunder: Dreadnought Battlefleets

Naval Thunder: Dreadnought Battlefleets


WWI Expansion Naval Thunder is the top selling naval wargame that brings you all the excitement of big-gun naval combat right to your tabletop! It features clear and easy to understand rules that capture all the flavor you want without too much (or too little!) complexity. Customize the game to play exactly the way you want with the full selection of optional bolt-on rules. Fast paced and exciting...   [click here for more]
Steel Dreadnought Games  $16.95 $12.95

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World War Tesla: Starter Set

World War Tesla: Starter Set


THE ERA OF 3D PRINTABLE WARGAMES IS HERE! World War Tesla™ is an alternate-history wargame by James M. Ward (author of TSR's Gamma World, Deities & Demigods, and Metamorphis Alpha) and Thomas A. Tullis, where Nikola Tesla’s more radical ideas such as death rays and force fields have come to fruition, changing the face of a world at war. Giant walking...   [click here for more]
Fat Dragon Games  $19.99 $15.99

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Fire When Ready

Fire When Ready


NAVAL WARGAMES RULES FOR PRE-DREADNOUGHT ACTIONS · Current Edition: 2.0 · Recommended scale 1/1200 to 1/3000 · Complexity: 6/10 · Level of detail: 6/10 · Dice required: D20, D10, D6 Fire When Ready covers actions with pre-dreadnoughts. They come with a set of rules for creating your game statistics for your vessels...   [click here for more]
A and A Games  $12.50

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Flying Lead EDIZIONE ITALIANA

Flying Lead EDIZIONE ITALIANA


Flying Lead può essere usato per giocare azioni di combattimento con miniature in una moltitudine di generi e periodi storici. Dalla guerra tra gang alle avventure in stile Pulp, dalle operazioni militari agli assassini vestiti di nero, Flying Lead offre divertimento veloce come un proiettile! Guida una banda di gangster, gioca a poliziotti contro criminali, o entra nel mondo brutale di operazioni...   [click here for more]
Ganesha Games  $8.00

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Élan

Élan


Élan is a set of Brigade to Divisional level scenario driven rules for the European theatre during The Great War. Designed as a two-player game using 6mm figures, with little adjustment it can be played solo, or in any scale from 2mm to 20mm. The basic mechanism used in this game - élan, distils a number of factors - morale, training, leadership, fatigue, "friction"...   [click here for more]
Wessex Games  $3.86

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WW1 Challenge & Reply! (2nd edition) first world war naval wargame rules

WW1 Challenge & Reply! (2nd edition) first world war naval wargame rules


CHALLENGE & REPLY 2nd edition are World War One naval wargame rules (now incorporating advanced rules and expanded mission generator): There are two versions of the rules included; a print-friendly version, and a full-colour version! Included in the rules - Organising fleets Squadron formations Extensive Scenarios Repairing ships Reliability of ships After the battle Setting out...   [click here for more]
AGEMA  $12.87 $7.72

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Stations Manned and Ready - 2nd Edition - Rules Support Package

Stations Manned and Ready - 2nd Edition - Rules Support Package


STATIONS MANNED AND READY II IS A SET OF NAVAL WARGAMES RULES FOR THE PERIOD 1885 TO 1945 USING SHIPS AND AIRCRAFT UPDATED 2nd December 2015; further update on 22 February 2016. In the update of the 22nd February 2016 we have introduced the information on how to use the Ship Record Sheets into each of the Battle files, for the convenience for players. In a few of the battles we have also made some...   [click here for more]
A and A Games   FREE 

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Jutland 2nd Edition

Jutland 2nd Edition


NAVAL WARGAMES RULES FOR THE DREADNOUGHT ERA, 1906-1918 · Current Edition 2.0 · Recommended scale 1/1200 TO 1/6000 · Complexity: 5/10 · Level of detail: 4/10 · Dice required: D20, D12, D10, D8, D6, D4 A SET OF QUICK REFERENCE SHEETS IS AVAILABLE THROUGH THE PUBLISHER'S WEBSITE These rules are quick and simple...   [click here for more]
A and A Games  $11.20

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Fear Naught - Quick Naval Wargaming

Fear Naught - Quick Naval Wargaming


The waters round Great Britain and Ireland, including the English Channel, are hereby proclaimed a war region. On and after February 18th every enemy merchant vessel found in this region will be destroyed, without its always being possible to warn the crews or passengers of the dangers threatening. Admiral Von Pohl, Chief of Marine Staff, Berlin, 4 February 1915 Fear...   [click here for more]
Wanderer Productions  Pay What You Want

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Army List I for Final Assault

Army List I for Final Assault


This is one of a series of supplements for FINAL ASSAULT This volume contains full Army Lists for American and British Armies in the Late War period. Each Army shows the basic units that you can start with, the optional units, the variants and even explains how to split them into Sections. The points costs will let you play a game that is...   [click here for more]
Massimo Torriani   FREE 

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Through the Mud and Blood: Divisional scale WW1 rules

Through the Mud and Blood: Divisional scale WW1 rules


Though the Mud and Blood is a quick play divisional scale rule set which can be used to recreate large scale engagements from the Great War. It is suitable for all theatres from Flanders to Gallipoli to Russia. Armies for different theatres will be provided in year/theatre specific suppliments. Though the Mud and Blood is designed as a fast play ruleset, even large divisional scale engagements...   [click here for more]
Dobbies Hobbies  $7.99

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Tanks & Yanks: A Historical Game System for World War I:1917  to 1918 Deluxe

Tanks & Yanks: A Historical Game System for World War I:1917 to 1918 Deluxe


It is now 2017, one hundred years since the United States entered the First World War on the side of the Allies in one of the most unnecessary and wasteful wars ever fought. The research required almost got in the way of the game system, with diagrams and illustrations. Consequently after system, with diagrams and illustrations. Consequently after many rewrites it was decided to create one book as...   [click here for more]
LMW Works  $40.00 $25.00

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Trench Hammer. WW1 fighting on the cheap

Trench Hammer. WW1 fighting on the cheap


The War to end all wars didn't end war... but with Trench Hammer you'll be able to play a game to completion in one sitting! Trench Hammer is what we call a "Mini Miniatures Game" : A game that is playable with only a few pages of rules and with a small collection of figures. Using the game engine of Squad Hammer, these rules are aimed at beer&pretzels war gaming. Starting with...   [click here for more]
Nordic Weasel Games  $4.99

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October Hammer. RCW gaming on the cheap!

October Hammer. RCW gaming on the cheap!


Reds, Whites, anarchists, nationalists, Freikorps, Polish army. The Russian Civil War is a fascinating period to war game and with October Hammer you can do so easily, quickly and without a huge investment. October Hammer is what we call a "Mini Miniatures Game": A game that is playable with simple rules, a small collection of figures and for a low price of entry. Using...   [click here for more]
Nordic Weasel Games  $5.99

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Si Vis Pacem

Si Vis Pacem


Based on LFG's "Broadside and Salvo", Si Vis Pacem is a set of fast play naval wargaming rules designed to enable the largest battles of World War One, including Jutland, to be played and finished in a day. Si Vis Pacem, Para Bellum (“If you desire peace, prepare for war”) was the motto of the Royal Navy at the time of the Great War ...   [click here for more]
Long Face Games  $6.44

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Rifled Empires: Big Battles from 1850 to 1914

Rifled Empires: Big Battles from 1850 to 1914


Rifled Empires is a wargame for those megalomaniacs who want to refight the biggest battles of the nineteenth century – now Solferino, Gettysburg and Mukden are all within your grasp! The author’s group have played battles of up to 12 divisions in 2 hours. The game’s activation system is simple but pushes decisions on players in every round, providing realistic results...   [click here for more]
Morningstar Productions  $5.00

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Western Up-Front - World War 1 Infantry Combat

Western Up-Front - World War 1 Infantry Combat


Western Up Front is a company level World War 1 Western Front game designed for 6mm to 25mm miniatures. Set in the period of 1916/17 , the players use interactive card play to attack and defend Trench systems. The design is inspired by the original "Up Front" game by Avalon Hill, but converted to miniature (or counter) play. Designed as a multiplayer game, the mechainsms are simple, but realistic....   [click here for more]
Sunray 42 Games  $12.99

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Iron Stars Rulebook

Iron Stars Rulebook


Queen Victoria is dead. The Martians have been defeated. The Space Race has begun. Iron Stars is a game of space combat in an age of steam and steel. Set in a fictional universe based loosely on the writings of H. G. Wells and other fantasists, it provides a back story and ship designs from an alternate history in which the Martian Invasion actually happened,...   [click here for more]
Majestic Twelve Games  $17.95 $11.97

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Aces at Dawn

Aces at Dawn


In August of 1914, the airplane had barely made its tenth anniversary, and had only just become a weapon of war. The Italians had used air power (if it could be called that) in North Africa in 1911, and Louis Bl?riot's famous trip across the English Channel was still a fresh memory. The Great War was a time of heroes and villains, a war where everyone knew who was fighting whom and for what...   [click here for more]
Majestic Twelve Games  $12.95 $8.63

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Down In flames WWI Card Game

Down In flames WWI Card Game


Down In Flames WWI is the newest edition to the Down In Flames series of award-winning games! This game opens up the skies of WWI for a whole new flying adventure. Fans of the WWII games will quickly learn the new rules and enjoy the new decisions and options offered by the new game. New fans will be up and flying within 15 minutes of reading the rules. Down In Flames uses a unique card positioning...   [click here for more]
Dan Verssen Games  $14.99

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Knights in the Sky

Knights in the Sky


Knights in the Sky Aerial Combat in the First World War 31 pages Knights in the Sky is a complete miniatures game of WWI air combat. The basic rules allow for relatively large battles with up to a dozen aircraft per side and minimal record keeping. Optional rules are included which cover; air to ground combat, bombers, observation balloons, Zeppelins, variable pilot quality and experience,...   [click here for more]
Polaris Games  $8.50 $7.00

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Grand Fleets: King & Kaiser (2e)

Grand Fleets: King & Kaiser (2e)


"The British navy saved the world."   King & Kaiser is the first scenario book for the second edition of Grand Fleets. Within these pages, you will find everything you need to fight out the near-run thing that was the Great War at sea. While great armies slogged through the Flanders mud and clashed over a sun-dried patch of Anatolian rock, the course...   [click here for more]
Majestic Twelve Games  $14.95 $9.97

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Iron Stars [BUNDLE]

Iron Stars [BUNDLE]


This special bundle product contains the following titles. Iron Stars Rulebook Regular price: $11.97 Bundle price: $8.98 Format: ZIP File Queen Victoria is dead. The Martians have been defeated. The Space Race has begun. Iron Stars is a game of space combat in an age of steam and steel. Set in a fictional universe based...   [click here for more]
Majestic Twelve Games  $37.24 $27.94

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Naval Thunder: Pre-Dreadnoughts [BUNDLE]

Naval Thunder: Pre-Dreadnoughts [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... ...   [click here for more]
Steel Dreadnought Games  $36.85 $33.95

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Imperial Skies Print Edition

Imperial Skies Print Edition


This is the print edition of Imperial Skies and is printed in both Europe and USA, so if you order in either region you will have a local copy printed. I have selected the premium quality print option for a proffesional finish to the book. Imperial Skies is a Miniature battle game for lighter than air ships. There is a range of miniatures availible from Brigade Models in the UK, which cover many...   [click here for more]
Rottenlead Publishing  $29.00

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Leviathans: Lieutenants Manual

Leviathans: Lieutenants Manual


Leviathans is a steampunk game that simulates combat between warships that have taken to the air in an alternate history 1910. The king leviathans, battleships, are the largest vessels. Maneuvering in support are light cruisers, destroyers and other vessels. Will you captain your fleet for king and country, expanding your nation’s power and becoming legend? Or will you fall from the sky, forgotten?  ...   [click here for more]
Catalyst Game Labs   FREE 

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Stations Manned and Ready - 2nd Edition

Stations Manned and Ready - 2nd Edition


NAVAL WARGAMES RULES FOR THE PERIOD 1885 TO 1945 USING SHIPS AND AIRCRAFT Current Edition: 1.1 Recommended scale: 1/1200 to 1/3000 Complexity: 8/10 Level of detail: 9/10 Dice required: D20, D10, D6 Updated 22 April 2016 This is a new edition (1.1) of the rules with some revisions and expansions. Please note that the Print on Demand product for the new edition will be available as soon...   [click here for more]
A and A Games  $30.00

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Grand Fleets: Third Edition Rulebook

Grand Fleets: Third Edition Rulebook


"We may now picture this great Fleet, with its flotillas and cruisers, steaming slowly out of Portland Harbour, squadron by squadron, scores of gigantic castles of steel wending their way across the misty, shining sea, like giants bowed in anxious thought. We may picture them again as darkness fell, eighteen miles of warships running at high speed and in absolute blackness through the narrow...   [click here for more]
Majestic Twelve Games  $16.95 $11.30

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Grand Admiral: Castles of Steel

Grand Admiral: Castles of Steel


We may now picture this great Fleet, with its flotillas and cruisers, steaming slowly out of Portland Harbour, squadron by squadron, scores of gigantic castles of steel wending their way across the misty, shining sea, like giants bowed in anxious thought. We may picture them again as darkness fell, eighteen miles of warships running at high speed and in absolute blackness through the narrow Straits,...   [click here for more]
Majestic Twelve Games  $24.95 $16.63

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Perfidious Albion

Perfidious Albion


NAVAL WARGAMES RULES FOR PRE-DREADNOUGHT ACTIONS · Current Edition: 9.0 · Recommended scale 1/1200 to 1/3000 · Complexity: 5/10 · Level of detail: 4/10 · Dice required: D10, D6 The game system uses a broadside ship plan to record both the ship game details and the damage caused by shooting. Guns, turrets, conning...   [click here for more]
A and A Games  $12.50

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Coaling Stations

Coaling Stations


A set of pre-dreadnough naval rules with some interesting and diffrent mechanics and keeping paperwork to a minmum Updated version including examples of play the reason for a fire on a 7 on the catastrophic chart is that if you have a fire you are not allowed to do any other repairs while you still have a fire on board , a reviewer comment on this on wargames vault so i thought i would clarify...   [click here for more]
Twylite Games  $5.15

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HMG WW1 (World War One) wargame rules

HMG WW1 (World War One) wargame rules


HMG is a set of World War One wargame rules for use with any scale of figure (6mm, 15mm, 20mm, 28mm ...) with infantry companies of between 4 and 8 figures used and use a ‘I go - You go’ sequence of play. The pdf rules have a hyperlinked contents page to take you quickly to the page you need!    Features -   Army organisation. Infantry...   [click here for more]
AGEMA  $12.87 $6.43

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Solo Ops

Solo Ops


A set of one on one skirmish rules fo any period including science fiction and fantasy with an inovative game engine which could be used as a replacement of you own RPG combat system I have now included a set of linked scenarios based on the 1963 film Jason and the Argonauts for free Rob ...   [click here for more]
Twylite Games  $6.44 $5.15

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Scum of the Earth. Black Powder gaming for the rest of us.

Scum of the Earth. Black Powder gaming for the rest of us.


"Sire, the reinforcements have arrived on our left flank!" "Excellent Windsor, let's give these French degenerates what for" "But Sire, their uniforms... " "What about their uniforms?" "They look... well Sire, I swear they look like Austrians" "By God man, if they are shooting at the French,...   [click here for more]
Nordic Weasel Games  $12.99

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Army list II for Final Assault

Army list II for Final Assault


This is one of a series of supplements for FINAL A SSAULT. This volume contains full Army Lists for German and Russian Armies in the Late War period. Each Army shows the basic units that you can start with, the optional units, the variants and even explains how to split them into Sections. The points costs will let you play a game...   [click here for more]
Massimo Torriani   FREE 

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White Bear Red Sun

White Bear Red Sun


A campaign system and tactical rules for pre-dreadnought naval warfare By David Manley A mini campaign covering the Russo Japanese War from the initial surprise attack on Port Arthur through to Tsushima and beyond. Also included is a brief history of the naval campaign and the “Broadside and Salvo” fast play pre-dreadnought rules and a complete set...   [click here for more]
Long Face Games  $12.88

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Infinite Armies v1.1

Infinite Armies v1.1


Infinite Armies (or just iA) is maybe not the card game to end all card games, but we can hope... It is probably the most sophisticated pdf game product ever made, and once you download the demo iArmy builder, you'll see why. We're pleased as all get out to announce it is also a 2006 Origins Award winner! iA...   [click here for more]
BTRC  $10.00

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Risk: Over the Trenches

Risk: Over the Trenches


Over the Trenches is a World War I era Risk (*1) Variant. Using the same game play mechanics and style of Hasbro's "Risk" strategy board game, players compete for domination of a WWI era world map. Players get bonus armies for collecting "Nations" rather than continents, and large bonuses if they can hold onto one or more of the great world Empires. Territory point values limit...   [click here for more]
Guild of Blades  $21.95 $4.99

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Grand Admiral: Flashpoint Orange

Grand Admiral: Flashpoint Orange


The conclusion seems unavoidable, therefore, that the naval effect of this whole arrangement is not the establishment of a 5-3 ratio of naval power between the United States and Japan with respect to the Far East. On the contrary, it means virtually complete disarmament by the United States in the Far East while Japan — though statistically less heavily armed at home than the United States is...   [click here for more]
Majestic Twelve Games  $19.95 $13.30

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Micro Fleet WWI

Micro Fleet WWI


Welcome to the Hurlbat edition of Micro Warfare Series: Micro Fleet – World War I This series of thirteen games was original published by Tabletop Games in the 1970s with this title being published in 1976. Each game in the series aim to recreate the feel of tabletop wargaming with large numbers of miniatures but using printed counters and terrain so that games can be played in a small space...   [click here for more]
Hurlbat Games  $5.15

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