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 Hottest Rules Sets, Renaissance (1400 to 1700)
 
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War by Sail

War by Sail


Bote Action - 1550 - 1815 War by Sail is a simple yet comprehensive age of sail wargame, aimed at small fleet actions of 3 to 30 ships per side, with a focus on historical accuracy and flavor. Researched and playtested for 10 months, War by Sail includes detailed ship rosters for 20 different conflicts, spanning from 1563 to 1812. Generic units are also provided...   [click here for more]
Ostfront Publishing  $12.00

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Impetus 2

Impetus 2


Second edition of Impetus, the popular set of wargame rules that aims to simulate battles with miniature figures in the Ancient, Medieval and Renaissance periods. The extremely flexible system allows you to recreate over 3,000 years of history, from Ancient Sumeria to the Great Italian Wars and even further. Until the release of the updated lists you can still use the old Extra Impetus supplements...   [click here for more]
Dadi&Piombo  $14.99

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Basic Impetus 2

Basic Impetus 2


The second edition of Basic Impetus is a flexible, innovative and fast play system to play the ancients and medieval periods. It is provided with 340 (totally revised) army lists ranging from Sumerian to Renaissance. This set is not just a refreshement of the old version but can be considered an updated and light version of Impetus. All measurements are related to base width: this...   [click here for more]
Dadi&Piombo  $4.99

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Blood & Plunder

Blood & Plunder


Blood & Plunder Rulebook features an innovative initiative system with simple and intuitive rules. This fast paced, highly tactical ruleset set in the 17th Century Caribbean during the age of piracy, can be played on your average kitchen table in about 2 hours and is sure to appeal to both casual and competitive players. This book includes all the rules necessary to play out battles on...   [click here for more]
Firelock Games  $14.99

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The Solo Wargaming Guide

The Solo Wargaming Guide


Can't find a tabletop wargame opponent? This easily-readable guide provides the tools needed to undertake tabletop wargame campaigns without the need for other players. The guidelines presented within are designed to supplement your favorite wargaming rules set (not included). They can be bent or twisted, even broken and reformed, to suit a wargamer's needs. Novices and veterans alike can employ...   [click here for more]
Precis Intermedia  $14.95 $6.95

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Ad Mari Bellum

Ad Mari Bellum


A quick playing set of Ancient naval rules covering the period 2000BC to 900AD, allowing small and medium sized games with 30 ships a side or more to be completed in a couple of hours or less. They have been written with 1/1200 models such as those from Navwar and Langton in mind, but could be used with larger or smaller models with appropriate changes in ranges and movement. Bookkeeping is minimal,...   [click here for more]
Long Face Games  $7.89

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Cannon, Cross and Crescent

Cannon, Cross and Crescent


A quick playing set of Renaissance naval rules covering the period 1450 to 1600, allowing small and medium sized games with 30 ships a side or more to be completed in a couple of hours or less. They have been written with 1/1200 models such as those from Navwar and Langton in mind, but could be used with larger or smaller models with appropriate changes in ranges and movement. Bookkeeping is minimal,...   [click here for more]
Long Face Games  $12.99

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Scum of the Earth. Black Powder gaming for the rest of us.

Scum of the Earth. Black Powder gaming for the rest of us.


"Sire, the reinforcements have arrived on our left flank!" "Excellent Windsor, let's give these French degenerates what for" "But Sire, their uniforms... " "What about their uniforms?" "They look... well Sire, I swear they look like Austrians" "By God man, if they are shooting at the French,...   [click here for more]
Nordic Weasel Games  $12.99

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1676

1676


Pilgrim cavalry charges! Desperate attacks on fortified settlements! Daring ambushes! These are just a few of the skirmishes you can fight with 1676 - a tabletop miniatures game set in New England during the Native American uprising that became known as King Philip’s War. The types of conflicts that occurred in King Philip’s War were usually small skirmishes that can be represented on...   [click here for more]
Jade Tower Studio  $0.99

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Mad Dogs & Englishmen: 1676 Supplement

Mad Dogs & Englishmen: 1676 Supplement


NOTE: This is not a complete game! You need the 1676 rules to use this supplement. Tired of fighting with just colonists & Native Americans? Mad Dogs & Englishment lets you bring otherworldly Heroes & creatures as well as European armies into your 1676 games. There are rules for Puritan Ministers, Witches, & native Shamans who invoke spells. A variety of animals & fell creatures...   [click here for more]
Jade Tower Studio  $0.49

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Warbands and Warfare

Warbands and Warfare


Assemble your warband from some of the greatest warrior groups in history! Will you choose an extra centurion, or will you choose an extra Zulu to crush your opponent’s rival warband? Warbands & Warfare hearkens back to a time when kids played with “green army men” and other toy soldiers and created fun and crazy war games to play. There are 27 soldier types to fight with and against,...   [click here for more]
Bix Six Adventures  $2.00

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Dread Streets - The Cinematic Swashbuckling Game

Dread Streets - The Cinematic Swashbuckling Game


Dread Streets is a skirmish game that lets you direct a swashbuckling movie, complete with ridiculous stunts, pirates, musketeers, freaks, drinking, brawling and lots of taunting. The most important rule of Dread Streets is: FIRST YOU ROLL – THEN YOU PLAN! Your turn won’t be ruined by bad luck. You roll the dice before you decide what to do, then you plan accordingly. Experience...   [click here for more]
Dread Streets  $12.00

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Basic Impetus 2 (Spanish edition)

Basic Impetus 2 (Spanish edition)


Con Basic Impetus puedes jugar batallas ambientadas en los períodos antiguo, medieval y renacentista. Una partida dura menos de hora y media. Puedes usar miniaturas de cualquier escala y en peanas de cualquier tamaño. Puedes constuir tu ejército con menos de 80 miniaturas. Este libro contiene 340 listas de ejércitos. No necesitas suplementos. Se incluyen reglas para...   [click here for more]
Dadi&Piombo  $4.99

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Flashing Steel

Flashing Steel


Dashing Heroes of More Civilised Times! Flashing Steel is a fast paced, skirmish level, romantic Late Renaissance, miniature war-game system for two or more players. Based on the popular Song of Blades and Heroes mechanics, the rules are simple to learn but laden with lots of crunchy tweaks. This is both a war-game and a chance to do a little story-telling about your army. 1560...   [click here for more]
Ganesha Games  $8.00

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Basic Impetus 2 (French edition)

Basic Impetus 2 (French edition)


AVEC BASIC IMPETUS, JOUEZ ET RECRÉEZ DES BATAILLES DE L’ANTIQUITÉ , DU MOYEN-AGE ET DE LA RENAISSANCE COMPATIBLE AVEC TOUTES LES ÉCHELLES ET TOUT TYPES DE SOCLAGE CONSTITUEZ VOTRE ARMÉE A VEC MOINS DE 80 FIGURINES CE LIVRE CONTIENT 340 LISTES D’ARMÉES. PAS BESOIN DE SUPPLÉMENT RÈGLE POUR PLUSIEURS JOUEURS ET GRANDES BATAILLES...   [click here for more]
Dadi&Piombo  $4.99

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Gunpowder Period

Gunpowder Period


The design philosophy of the Gunpowder rules provides a simple approach that can be used to play wargame battles at brigade or higher command levels, irrespective of the figure scale (6mm, 10mm, 15mm, 25mm and even 1/32 scale) with your own current models and common basing formats currently in use. There are many very good rule sets aimed at a specific period in the hobby which provide a detailed...   [click here for more]
Hordes of Models and Buckets of Dice  Pay What You Want

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Bloody Close Quarters

Bloody Close Quarters


Bloody Close Quarters Miniatures Rules for Fighting the Last Desperate Moments of a Naval Battle in the Golden Age of Piracy Both fleets are in ruins. Your ship is the only one left seaworthy on your side, though its sails are in tatters and its hull is badly damaged. The enemy is down to one ship as well - in the same precarious condition as yours. As you slowly...   [click here for more]
Jade Tower Studio  $0.69

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Pig Wars, 4th Edition: When men were men and pigs were money.

Pig Wars, 4th Edition: When men were men and pigs were money.


Why fight for love? Why fight for money or glory? Why not return to an era when men killed each other for something really valuable: farm animals! Pig Wars, 4th edition is an easy set of miniature rules for man to man combat in the ancient and medieval periods and is intended for individually mounted figures (base size is not important). Suggested unit size is 20 figures for foot...   [click here for more]
Tod Kershner's Games  $11.95

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With Sword and Shield

With Sword and Shield


With Sword and Shield is a miniatures game of mass combat, set in any world you wish to imagine! Field armies composed of unruly hordes, stalwart men-at-arms, thundering cavalry, fantastic creatures, gigantic constructs, great war engines, powerful wizards, iconic heroes and brave leaders in an attempt to crush your opponents on the field of battle. The game uses simple differential...   [click here for more]
Legionnaire Games  $12.95 $9.95

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Grand Fleet Actions in the Age of Sail

Grand Fleet Actions in the Age of Sail


NAVAL WARGAMES RULES FOR THE AGE OF SAIL, 1580 TO 1820 Listing updated 31 March 2019 · Current Edition: 2.1 · Recommended scale 1/2400 (1/1200 also possible) · Complexity: 3/10 · Level of detail: 5/10 · Dice required: D10, D6 The rules cover the era from the beginning of gunpowder (the Armada) through...   [click here for more]
A and A Games  $12.99

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Flint and Feather Rules PDF

Flint and Feather Rules PDF


This is the PDF of the rules for Flint and Feather the 28mm Tabletop Skirmish Miniatures game. Become a Great Warrior and lead your warband to victory in the legendary period of the Great Lakes region of North America. These rules bring this legendary period of history to life with things like Orenda, Natural and Supernatural creatures and the collection of furs. Grow your Striplings to be important...   [click here for more]
Crucible Crush Games  $25.00

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ULTIMA RATIO REGUM 2nd edition grand tactical wargame rules (1689-1763)

ULTIMA RATIO REGUM 2nd edition grand tactical wargame rules (1689-1763)


ULTIMA RATIO REGUM 2nd edition are a set of grand tactical wargame rules for late 17th to mid-18th century wargames (1689 – 1763) with the emphasis being on maneuvering and campaign aspects. What does this mean? Well the rules allow for spying, assassination, stirring speeches and the rules of war as well as the usual mechanisms for playing a wargame! The sequence of play begins with...   [click here for more]
AGEMA  $10.38 $5.18

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Warfare at Sea in the Age of Reason

Warfare at Sea in the Age of Reason


Easy rules for naval actions in the age of sail, roughly from the Armada to the mid-19th century. 2 scenarios included. Easy to read ship charts and tables. Includes rules to use with the Sport of Kings campaign game or virtually any campaign system. Colorfully laid out. Designed and produced by the same team that brought you Warfare in the Age of Reason, Pig Wars, Age...   [click here for more]
Tod Kershner's Games  $8.00

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Pike & Shot & Zombies

Pike & Shot & Zombies


In a world already used to plagues, pestilence, famine and war, things have just got a whole lot worse. Now even the dead won't lie still in their graves. The corpses from a hundred battlefields have risen up and are now intent of devouring the last few remaining flickers of life in this truly accursed land. Pike & Shot & Zombies is a post-apocalyptic survival game in a ravaged Renaissance...   [click here for more]
AB One Games  $14.00

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Dell’arte Della Guerra - campaign and battlefield rules for the Italian Renaissance

Dell’arte Della Guerra - campaign and battlefield rules for the Italian Renaissance


Please Note we can provide printed versions of this rule set with complete set of printed cards and playing counters for £25 P&P. Please contact us for ordering details. This set of table-top and campaign rules are designed to be used to represent the period of the early renaissance in Italy in the second half of the 15 Century. Each player represents a family of Condottiere, who take...   [click here for more]
Real Time Wargames  $24.67 $16.88

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Sacre Bleu! Skirmish wargame rules for the Age of Pirates, the 17th-18th centuries, and the Napoleonic Wars!

Sacre Bleu! Skirmish wargame rules for the Age of Pirates, the 17th-18th centuries, and the Napoleonic Wars!


A lightweight set of skirmish rules for individually based figures featuring a highly variable sequence of play, simple mechanisms and several scenarios to try out. Not at all complex, they are aimed for games of between 10 and 100 figures in the Horse & Musket era, although they could with a little bit of work be adapted to other periods. In other words a set of fun, cheap and cheerful wargame...   [click here for more]
AGEMA  $6.48 $2.58

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Grace Flynn - Tides of Forever (ShadowSea Campaign)

Grace Flynn - Tides of Forever (ShadowSea Campaign)


Grace Flynn - Tides of Forever is a tabletop miniatures game where players try to help Grace and her stalwart crew survive in the hostile underground world of the Shadow Sea. The rules for the game are based on the game system for ShadowSea - Conquest of the Underground World, using dice and tactical choices to complete different battle scenarios. The game is designed for solo play, with rules for...   [click here for more]
AntiMatter Games  $6.99

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Chevauchee: Rules for Battles with Medieval Miniatures

Chevauchee: Rules for Battles with Medieval Miniatures


During the 100 Years War between France and England, bands of soldiers from both sides launched raids into enemy-held territory, burning, pillaging, and slaying as much as possible before opposition could be mounted in strength. This practice, known as chevauchee, is the inspiration for this game of medieval and Renaissance warfare. Designed for fun and playability, Chevauchee is perfect...   [click here for more]
Skirmisher Publishing  $4.99

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Bloody Kingdom

Bloody Kingdom


Bloody Kingdom is a set of wargames rules designed for the Civil Wars of Britain, Ireland, Scotland and Wales. Bloody Kingdom uses the same game mechanics as Father Tilly - although with several important differences. Players can fight battles at two different scales, either large battles with numerous regiments per side or smaller lower scale engagements where each unit represents...   [click here for more]
AB One Games  $16.00

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Cavalier - Wargame Rules for the Pike and Shot era

Cavalier - Wargame Rules for the Pike and Shot era


Cavalier is a set of miniature wargame rules for fighting large skirmishes from the age of pike and shot covering the period from the mid 16th century to the late 17th century. The rules can be used to play battles from any of the many conflicts of this war-torn period such as the Italian Wars, the Thirty Years War and the English Civil Wars. The game has been designed with 28mm miniatures in mind...   [click here for more]
Rory Crabb  $3.99

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From Gilgamesh to Grant Revision One

From Gilgamesh to Grant Revision One


Have you ever wanted a rule system that was flexible enough to handle battles from the earliest days of recorded history? have you ever wanted a system that is capable of handling battles of truly massive sizes? Have you ever wanted a game that gave Skirmishers and light cavalry the impact and respect you always thought they were lacking in other games? Well, then the game you are looking at is the...   [click here for more]
Badger with a quill  $5.00

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VICTORY! Age of Sail 1660-1820 naval wargame rules

VICTORY! Age of Sail 1660-1820 naval wargame rules


Age of Sail naval wargame rules usable with either model ships or counters to represent them. Bookkeeping is kept to a minimum and this is very much a landlubber’s set of rules - you don’t need to be a sailing expert to enjoy games using this set! Despite this unusual craft such as galleys and galleasses as well as xebecs and fireships are covered, and the rules include game design notes,...   [click here for more]
AGEMA  $6.48 $3.88

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A Fistfull of Miniatures 2E Basic PDF

A Fistfull of Miniatures 2E Basic PDF


Pit Army against Army. You Decide the Outcome! Precis Intermedia brings this classic historical game of miniatures warfare back in an all-new basic edition. A FISTFULL OF MINIATURES’ unique combat system allows 15mm (or 25–30mm with some tweaking) figures based from other rules to be used without modification - whether you have 100 or 10,000 miniatures. Fast-moving...   [click here for more]
Precis Intermedia  $4.95

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Bad War

Bad War


Bad War is the fourth set of wargame rules using the AB One system. Previous titles include Father Tilly which covers the Thirty Years War and Bloody Kingdom, a set of English Civil War rules. Bad War is designed to cover warfare in the sixteenth century, a period which seems from this distance to offer the wargamer a terrifically interesting and colourful selection...   [click here for more]
AB One Games  $14.00

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NONE SHALL PASS! 1688-1717 wargame rules

NONE SHALL PASS! 1688-1717 wargame rules


Welcome to the world of the Duke of Marlborough, Louis XIV, Charles XII and Peter the Great! None Shall Pass! is a set of wargame rules which recreate the glory and atmosphere of early Eighteenth Century battles, hopefully without the accompanying blood and tears. The tactics of the period make it as fascinating as chess, with a much greater number of variations. This time in history is easy...   [click here for more]
AGEMA  $9.08 $3.88

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The Swedish War

The Swedish War


The Swedish War is the fourth Father Tilly supplement to date and it contains extensive army lists for the period including the armies of Sweden, Saxony, Bavaria and of course the Imperial and Catholic League armies. The Swedish army is looked at in considerable detail and all the rules are described to allow players to use this excellent army. Also considered are the changes that Wallenstein applied...   [click here for more]
AB One Games  $10.00

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AT LANCES POINT ~ playtest

AT LANCES POINT ~ playtest


This is a free playtest rule set for At Lances Point, a multi-period spanning tabletop wargame. These cut down rules will give you all you need to play a basic game of ALP to get a sense of what the full game will be. It combines cards with 15mm miniatures on a realistic gaming table set up to give you exciting and immersive battles of ancients right through to modern day. This initial phase will concentrate...   [click here for more]
Grenzer Games  Pay What You Want

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R-0 Wars Of Phantasya Rulebook

R-0 Wars Of Phantasya Rulebook


HI GUYS :D this is the wip rulebook for my fantasy square grid wargame. I love fantasy wargaming but i hate using a ruler and having to waste time questioning about that damned quarter of inch shoting with a bolter..... so i decided to look for some square grid wargames but i found non of my liking (i found none at all).... the solution is to make my wargame based on a square grid!!! take a look!!!!...   [click here for more]
antohammer the lonely wargamer  Pay What You Want

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DeepWars Rulebook - Version 2.5

DeepWars Rulebook - Version 2.5


The original underwater tabletop skirmish game! DeepWars is the only miniatures game where you can have tabletop battles below the waves of a lost underground sea in search of ancient treasures. Players can choose from different distinct forces, from humans in steampunk dive suit to savage merfolk and mysterious high-tech warriors of Atalán. Games are played with small sides so players...   [click here for more]
AntiMatter Games  $9.99

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Escalade

Escalade


Escalade is a set of skirmish rules designed for keen Father Tilly players - and anyone else interested in seventeenth-century warfare. Escalade takes the basic mechanics used in Father Tilly and incorporates that extra layer of detail required for battles at the skirmish level. The rules feature organisation at the company level and focus on the role of officers and...   [click here for more]
AB One Games  $14.00

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Ronin – Skirmish Wargames in the Age of the Samurai

Ronin – Skirmish Wargames in the Age of the Samurai


Ronin is a set of skirmish wargame rules set in late 16th century feudal Japan. Players build small warbands of models and battle each other as well as non-player factions in duels and skirmishes. Ronin is historically accurate, but also pays tribute to the films of Akira Kurosawa such as Seven Samurai and Yojimbo. Despite the enduring popularity of this period, there are very few widely...   [click here for more]
Osprey Publishing  $17.95 $14.95

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Father Tilly: Campaign

Father Tilly: Campaign


Father Tilly: Campaign is a game supplement for the Father Tilly rules that allows players to fight a series of connected scenarios within their chosen phase of the Thirty Years War. These new rules show the effects of campaigning on the players armies and the rewards for the victorious and the penalties for the defeated. This supplement also introduces some of the wider strategic events that...   [click here for more]
AB One Games  $12.00

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War on the Eastern Frontier

War on the Eastern Frontier


War on the Eastern Frontier War on the Eastern Frontier is another gaming supplement in the Father Tilly series. As the title suggests, this supplement looks at warfare on the eastern borders of Europe, from the "Time of Troubles" to "The Deluge" and provides a detailed look at the Ottoman, Polish and Muscovite armies. This booklet provides army lists which focus on the troop types, tactics,...   [click here for more]
AB One Games  $10.00

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DRAGUT the sack of Rapallo July 4th 1549

DRAGUT the sack of Rapallo July 4th 1549


Dragut is a two players game recreating the sack of the Ligurian city of Rapallo on July 4th 1549. On that day, at dawn, a fleet of several galleys at the orders of the famed Ottoman pirate Dragut arrived at the shores of this sleepy harbour; the pirates beached in three areas (Porta delle Saline, Imbarcadero and Nagge, all depicted on the map) and started the sack; no resistance was encountered,...   [click here for more]
Lumaca Games  $10.00

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The French War

The French War


The French War is the fifth in the series of Thirty Years War supplements for Father Tilly. This period saw the arrival of French armies in Germany and their struggle and eventual success against their rivals the Spanish. Included in this supplement are extensive army lists for new arrivals and old enemies alike as wells as descriptions of how tactics and formations changed during the period and...   [click here for more]
AB One Games  $10.00

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Plague City

Plague City


AB One Games is pleased to present - Plague City - the first game supplement for Pike & Shot & Zombies, the post-apocalyptic Renaissance survival game! Included in this booklet are thirteen scenarios set in the hideous and dangerous confines of the "plague city". Once a mighty fortress and great city, perched on the banks of a broad and swift flowing river, beset...   [click here for more]
AB One Games  $5.00

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The High Seas Hack

The High Seas Hack


The High Seas Hack is a traditional tabletop roleplaying game, played with paper, pencils and dice - it allows players to have swashbuckling adventures in the Caribbean of the late 17th and early 18th centuries; the Golden Age of Piracy. Using the Black Hack at its core the High Seas Hack includes 9 professions suited to the time including a full list of Voodoo spells and divine intervention effects...   [click here for more]
Matakishi's Tea House  $2.60

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Tudor Warfare

Tudor Warfare


Tudor Warfare is the second supplement for Bad War - the Renaissance battle rules. As the title suggests, the armies and battles of the Tudor and Elizabethan wars are covered here. Inside players can find army lists for the Anglo-Scottish Wars as well as details for the Royal and Rebel armies of the Western Rebellion. Also featured is a French army list to provide opposition for Henry's...   [click here for more]
AB One Games  $8.00

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ShadowSea - Conquest of the Underground World V2.5

ShadowSea - Conquest of the Underground World V2.5


Battle to conquer a lost underground world full of ethereal magic and ancient artifacts! Players can choose from different distinct forces, human pirates and fortune hunters, dragon-men, amazonian sorceresses with savage beastmen, and others. Games are played with small sides so players do not need to invest in massive armies, just specialized warbands of personality characters and troops,...   [click here for more]
AntiMatter Games  $9.99

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Ironsides

Ironsides


Howard's English Civil War game; minimally edited and laid out. That's why it's free! We are interested in feedback from players, for a real publication at some point in the future. ...   [click here for more]
Pulp Action Library  Pay What You Want

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