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PMC 2670

PMC 2670


PMC 2670 is hard sci-fi platoon-sized ruleset intented for 15mm and it's second edition of PMC 2640 released in 2013.                                Introduction In 2013, we have boldly released PMC 2640, which successfully found its place on crowded 15mm sci-fi wargames market. Now, it's high time to leap forward! In the last 3 years, we have worked hard on PMC 2670, which is much...   [click here for more]
Assault Publishing Studio  Pay What You Want

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With Hakkebutt And Dagg: Border Reiver Wargame Rules

With Hakkebutt And Dagg: Border Reiver Wargame Rules


These rules may be played by two or more players (solo games are possible, of course, but not quite so much fun in the case of ambushes, etc). You will need a number of six-sided dice to play the game (all die rolls in these rules use six-sided dice only), as well as a ruler of tape measure showing inches (up to 18” at least) and a playing area preferably measuring at least 4’ x 4’. Terrain...   [click here for more]
Daniel's Games Emporium  Pay What You Want

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Drift

Drift


Drift is a car racing game (you can use toycars, hotwheels, matchbox etc). In Drift, each player controls a car and must avoide obstacles, lose control of the car and dodge the dangers that other racers will throw at you! Let the carnage begin!! ...   [click here for more]
Green Little Thing  Pay What You Want

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What a Snowball!

What a Snowball!


2-12 players, suitable for any age! Wargame rules for snowball fights on Christmas morning, inspired by TooFatLardies' What a Tanker!.  Each Kid has 6 Command Dice, which acts as both their life bar and to decide what they can do in a Turn.  Their mission? To score as many points as possible by throwing snowballs at each other!  Feel like you're losing?  You can always...   [click here for more]
Ioan Davies-John  Pay What You Want

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Five Kilometers From Leipzig beta version

Five Kilometers From Leipzig beta version


Five Kilometers From Leipzig is a set of solo miniatures rules for black powder skirmish actions. Take a band of 6 trusted companions and slug it out with enemy military forces, guerrillas or native warbands. Suitable for the era from roughly 1700 to 1870, the rules allow you to play a campaign easily and quickly. Your characters will learn new skills, provided they survive the battle. ...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Battle Dress: Science Fiction Wargaming Rules

Battle Dress: Science Fiction Wargaming Rules


Battle Dress is a set of science fiction wargaming rules intended for use with 6mm (1/300) or 15mm (1/100) scale figures.  Battle Dress is: to fight actions of about a reinforced company on each side intended for multi-based figures and single vehicles/guns a ruleset that places stress on troop quality and uses an innovative command system to reflect better quality troops being able to do more "stuff"...   [click here for more]
DJPub  Pay What You Want

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Squad Hammer Core - Peoples Edition

Squad Hammer Core - Peoples Edition


Welcome to Squad Hammer! Squad Hammer is a simple, fast playing and tactical set of "Friendly rules": Perfect for getting some old miniatures off that shelf and on to the gaming table. Game play is simple to explain without lacking options and is perfectly suited to Beer&Pretzels night or a club game. Units are typically squads of infantry, single vehicles or big monsters.  All mechanics use...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Table Air Combat:  Spitfire II

Table Air Combat: Spitfire II


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface.  All you need are some six-sided dice and some coins to provide weight for the aircraft counters.  Everything else can be printed from this ruleset.  Watch how to play here  A player uses a flight of four aircraft represented by two counters.  Aircraft counters move by means of...   [click here for more]
Paper Forge  Pay What You Want

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Five Men in Normandy 30 cal edition

Five Men in Normandy 30 cal edition


Five Men in Normandy is back. With a completely updated layout, tweaks, corrections and simplifications, WW2 character driven campaigning has never been more fun. Five Men plays quickly, has absolutely no long lists of modifiers to memorize and supports character-focused campaign games right out of the box. All you need to play is a handful of figures, a 2x2 foot table and an hour...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Clash on the Fringe.

Clash on the Fringe.


Pirates, homicidal robots, alien traders and marines in space. Clash on the Fringe takes you back to the halcyon days of military space adventure, but through the lens of modern game design. Designed to be playable with any miniatures in your collection, Clash on the Fringe plays quickly and with minimal record keeping. * * * * * Features include: Integrated turn sequence where...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Iron Cross - WW2 6mm Wargame System

Iron Cross - WW2 6mm Wargame System


The game “Iron Cross” was born out of the desire of a group of “wargamers” from the 70s / 80s to simulate their historical battles from WWII, made in the past with maps and tokens, using this time miniatures and 3D scenarios suitable to represent small and medium scale tactical actions. We started in 2004, with the launch of our 1st — edition and in the following two years, with the publication...   [click here for more]
Voxelhouse  Pay What You Want

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Missile Threat Solo Rules & Mercenary Air Campaign

Missile Threat Solo Rules & Mercenary Air Campaign


This book gives you everything you need to play Missile Threat solo and to play the Mercenary Air Campaign. The Solo Rules: These include all the rules needed for solo games, as well as random aircraft tables for every conflict and faction covered in Missile Threat. Random Ground Asset and Naval Vessel tables are also included. The solo game relies on regular playing...   [click here for more]
Ostfront Publishing  Pay What You Want

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Hail Of Fire

Hail Of Fire


"Hail Of Fire" is a company-level, WWII themed miniatures war game designed to be both simple and fast-playing. Secret action points, fast and easy hidden deployment, and a delayed combat resolution system ensures that both commanders will be fighting the friction and fog of war as much as they are each other! Best of all, the rules are only few pages long, with half the book being...   [click here for more]
Retro Boom  Pay What You Want

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Ultra Simple Games - Fantasy Battles

Ultra Simple Games - Fantasy Battles


Quick play rules for wargaming fantasy big battles in an ultra simple format. ...   [click here for more]
Hordes of Models and Buckets of Dice  Pay What You Want

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Operation Corporate - Air Battles over the Falklands

Operation Corporate - Air Battles over the Falklands


This is a reprint of the Falklands supplement published in 2005 for the FIRST EDITION of Air War C21. It has been reprinted due to a number of requests for copies of this long out of print title. The intention is to update this supplement during 2018 to reflect the latest edition of the rules.  But for now, users of the latest edition can use the content here as a guide. And, as such, its "pay...   [click here for more]
Long Face Games  Pay What You Want

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SARAJEVO 28th June 1914

SARAJEVO 28th June 1914


Sarajevo 28th June 1914  A solitaire roll & write game. June 1914. A plot to assassinate the heir of the Austro-Hungarian Empire during his visit at Sarajevo is set by Serbian nationalists (the player). Will you ignite the First World War or the history will change? The game has also rules in Italian! ...   [click here for more]
Lumaca Games  Pay What You Want

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SagaBorn Battles - A Miniatures Skirmish Game Starter Kit

SagaBorn Battles - A Miniatures Skirmish Game Starter Kit


SagaBorn Battles is a card based miniature game of player vs player skirmishing. Join in a skirmish game that explores the world of the Dark Return as you compete to find ancient artifacts. Battles can use any 28-32mm miniatures you already own, so all you need is the cards and some d8’s to begin! The lands of Atheles have long been in a dark age, though now magic has begun to...   [click here for more]
Lone Wanderer Entertainment  Pay What You Want

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A Gentleman's War - QRF pages

A Gentleman's War - QRF pages


These are the QRF fpages from A Gentleman’s War as a separate download. ...   [click here for more]
Pulp Action Library  Pay What You Want

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FiveCore Retro Collection

FiveCore Retro Collection


Welcome to the FiveCore Retro Collection. What is FiveCore? It's a creative skirmish game, driven by characters and campaign events rather than technical specifications. Quick to play, suited to a game on a 2x2 foot table and can be taught in minutes without discouraging realistic tactics. The original Five Men in Normandy rules are focused on WW2 skirmishing while the generic version is suitable...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Familia Gladiatoria

Familia Gladiatoria


Familia Gladiatoria is a miniatures game of Roman gladiatorial combat. It presents a simple yet subtle system for representing hand-to-hand combat in the arena. Movement is hex based--so the game is scale agnostic. Players need to supply figures, a hex board and six sided dice.  Actions are card driven to allow simultaneous efforts and keep all players equally involved. The challenge is...   [click here for more]
Autodidact-O-Saurus  Pay What You Want

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Fudge Dice Miniature System

Fudge Dice Miniature System


This is a very simple, generic system for playing miniature wargames with Fudge Dice or 6-sided dice. Use any miniatures you have! Simple Unit and Army building! Quick and easy conflict resolution! So simple and fun that adults and kids alike love it! ...   [click here for more]
Double-D Lily Tree  Pay What You Want

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Brigadier General

Brigadier General


An element based World War II miniatures solo wargame with a d6 based system. Playable in 2 hours or less. Our goal with Brigadier General was to provide a fun and simple game with the ability to cover battles both real and imagined from 1931 to 1958. This is not a complicated game to produce historical results, but rather a simple game with a World War II setting. Remember when reading...   [click here for more]
Bat Cave Miniatures  Pay What You Want

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Army Men: Card Combat

Army Men: Card Combat


Army Men: Card Combat is a dirt simple, two player wargame that’s playable with only a handful of plastic Army Men and a pack of standard playing cards. The game was designed with kids in mind and is a great way to introduce your younglings to the world of wargaming. In pursuit of this goal, the game is built on a simple foundation drawing on the classic card game, War, with the...   [click here for more]
Tilting At Windmills  Pay What You Want

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Shock Force (Second Edition)

Shock Force (Second Edition)


Shock Force: Battles in the Remnants of America captures all the action of battles between seven factions of future Americans as they wrestle amongst themselves for control of what remains. A Shock Force game is a fast and furious battle between opposing forces that blaze away in dramatic firefights and desperate close assaults, complete with heroic leaders, grizzled veterans of countless conflicts,...   [click here for more]
DemonBlade Games  Pay What You Want

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Armour Battles

Armour Battles


Introductory World War Two wargame rules based on Combat HQ. Armour Battles features three armoured battles set in Lorraine, France in 1944 as Patton’s 3rd Army advances towards the Rhine. The first battle is a small meeting engagement between US and German tanks. The next battle has the Americans attacking the Germans. This is followed by the Americans attempting to break through...   [click here for more]
Wargames Design  Pay What You Want

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SKIRMISH: 52C

SKIRMISH: 52C


SKIRMISH: 52C is a modern-era skirmish-sized wargaming rules system that attempts to offer a unique experience each and every game. Winning strategies must be developed on the fly and against overwhelming odds. The rules are designed to provide a similar level of comprehensiveness and clarity as rules systems meticulously crafted for competitive play. However, the balance of competitive...   [click here for more]
KD8QLN.Gaming  Pay What You Want

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Battle Force - Modern Combat Skirmish Rules

Battle Force - Modern Combat Skirmish Rules


The rule set you’re about to explore grants you the ability to play modern combat in any setting of your choosing, with any intended type or quality of troop you can imagine.  Whether you’ve decided to play a group of soldiers from the 101st Airborne Attachment, a poorly paid group of militia fighters, or a team of SWAT officers responding to a bank robbery, you’ll find the tools necessary to...   [click here for more]
Bald Guy Games  Pay What You Want

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Oak Warriors Flats Spanish (Rules for the Age of Sail)

Oak Warriors Flats Spanish (Rules for the Age of Sail)


These rules enable fast play games set in the Age of Sail. Optional rules are included to cover early steam ships. These rules can be used with any models. The required templates are available as a separate free download. The rules provide an engaging and interactive game with the correct period feel. The system enables players to interrupt their opponent's actions so both players are fully engaged...   [click here for more]
Hordes of Models and Buckets of Dice  Pay What You Want

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Panzer Kids Basic

Panzer Kids Basic


Fight Exciting Tank Battles on your Tabletop! “The engine of the tank is a weapon just as the main-gun.” — General Heinz Guderian, German tank commander (1888–1954) Panzer Kids Basic contains all the rules to run simple tabletop skirmishes between World War II tanks. You provide the miniatures, dice, and terrain to use. The rules outline how...   [click here for more]
Griffon Publishing Studio  Pay What You Want

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Freebooter's Fate 2nd edition rulebook... bare bones online!

Freebooter's Fate 2nd edition rulebook... bare bones online!


These are just the bare bones of the 2nd edition rules for those of you who cannot wait until the full version or who think they can do without vibrant background stories, witty commentary, boats, water creatures, more scenarios… You now only need the Freebooter's Fate game cards and a starter box with the miniatures for each player to go on a wild ride of gaming! So grab...   [click here for more]
Freebooter Miniatures  Pay What You Want

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Oak Warriors (Rules, QRS and tokens for the Age of Sail)

Oak Warriors (Rules, QRS and tokens for the Age of Sail)


These rules enable fast play games set in the Age of Sail. Optional rules are included to cover early steam ships. These rules can be used with any models. The required templates are available as a separate free download. The rules provide an engaging and interactive game with the correct period feel. The system enables players to interrupt their opponent's actions so both players are fully engaged...   [click here for more]
Hordes of Models and Buckets of Dice  Pay What You Want

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Moonstone: Public Rulebook

Moonstone: Public Rulebook


Moonstone is a tabletop skirmish game set in a grimm fairytale world. It uses unique Poker-like mechanics; players must read their opponents intentions well and bluff their way to victory. This book contains the public beta rules to allow 2-4 players to to play this wonderfully whimsical tabletop game, and should be used in conjunction with the Combat, Arcane, and Character cards also available from...   [click here for more]
Goblin King Games  Pay What You Want

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British Army for Iron Cross

British Army for Iron Cross


Recon Corner is supplementary rules for our Iron Cross wargame, always bringing something new to you. In this "report," we bring rules for the British Army in WW2. This report brings you: - Rules - Exclusive Miniatures for British infantry in 6mm - Exclusive Scenery "Sea of Sand" - 1 Crusader Tank Card Have Fun! PLEASE SUPPORT OUR WORK! Take Iron Cross Core Book here!...   [click here for more]
Voxelhouse  Pay What You Want

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Ascari

Ascari


ASCARI is a set of rules for combats between companies of regular armies and/or native armed groups in the period between 1860-1912 in Africa, Middle and Far East and America. The rule set gives the players the basics of the system: description of units and Leaders, Movement rules, Opportunity and Fire Combat, Melèe Combat, Artillery Fire, with special and unique capabilities for special units,...   [click here for more]
Lumaca Games  Pay What You Want

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Gunpowder Period

Gunpowder Period


The design philosophy of the Gunpowder rules provides a simple approach that can be used to play wargame battles at brigade or higher command levels, irrespective of the figure scale (6mm, 10mm, 15mm, 25mm and even 1/32 scale) with your own current models and common basing formats currently in use. There are many very good rule sets aimed at a specific period in the hobby which provide a detailed...   [click here for more]
Hordes of Models and Buckets of Dice  Pay What You Want

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BELLIGERENTS: A minimalist skirmish wargame

BELLIGERENTS: A minimalist skirmish wargame


BELLIGERENTS is a concise, accessible set of wargame rules. Employing few, straightforward mechanics to create a complete experience, all you need to play are these rules, a handful of dice, a ruler, and a table.  BELLIGERENTS is not designed with any specific theme or scale of conflict in mind, and can just as easily be used to represent gangs of rogues scrapping...   [click here for more]
One Man Warband Productions  Pay What You Want

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Dahlgren and Columbiad - Ships of the Lissa Campaign

Dahlgren and Columbiad - Ships of the Lissa Campaign


Ship data in D&C format for the Italian and Austrian ships of the Lissa campaign of 1866. This data allows the Lissa campaign presented in "Broadside and Ram" to be played out using the more detailed Dahlgren and Columbiad rules. https://www.wargamevault.com/product/185447/Broadside-and-Ram ...   [click here for more]
Long Face Games  Pay What You Want

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Emuhammer 1920K

Emuhammer 1920K


New From Badger with Quill, in spite of no one asking for it, Emuhammer 1920k. a game about the famously failed attempt at wildlife control undertaken by the Australian government. Things this game is not: -Tested for balance. -Historically or Zoologically accurate. Things this game is: -Pay what you want -Hilarious. ...   [click here for more]
Badger with a quill  Pay What You Want

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Italian Army for Iron Cross

Italian Army for Iron Cross


Recon Corner is supplementary rules for our Iron Cross wargame, always bringing something new to you. In this "report," we bring rules for the Italian Army in WW2. This report brings you: - Rules - Exclusive Miniatures for Italian infantry in 6mm - Exclusive Scenery "Desert Storm" Have Fun! PLEASE SUPPORT OUR WORK! Take Iron Cross Core Book here! ...   [click here for more]
Voxelhouse  Pay What You Want

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Over the Hills and Far Away

Over the Hills and Far Away


Skirmish rules in a cinematic vein for fighting encounters in the Napoleonic wars. Suitable for 2-6 players each controling 6-10 individual characters. ...   [click here for more]
Matakishi's Tea House  Pay What You Want

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Ostfront Quick-Fire Rules

Ostfront Quick-Fire Rules


Ostfront Quick-Fire Rules These rules will give you everything needed to play Ostfront, from the basic rules, to the Army lists. Meant as an introduction to the rule set, this is a simplified version of the rules, with basic army lists for Wehrmacht, Soviet, U.S. and British forces. The main rules and full army lists can be found here on Wargame Vault: /product/191978/Ostfront--Main-Rules...   [click here for more]
Ostfront Publishing  Pay What You Want

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Restless Galaxies

Restless Galaxies


Restless Galaxies is a  game for 2mm to 15mm models from any range for sci-fibattle.  It is designed to be played in about an hour with fully customizable forces from your favorite Sci-Fi universe.  The rules can accommodate infantry, power armored units, vehicles, artillery, aircraft, etc.  Players choose generic units and customize them using a Sci-Fi traits list.  Most weapons and equipment...   [click here for more]
Blood and Spectacles Publishing  Pay What You Want

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Different Miniature Scales Rules for Iron Cross

Different Miniature Scales Rules for Iron Cross


This Recon Corner article was born from the suggestion of one of our players, asking about the possibility of using miniatures from other scales for our Iron Cross game. Originally our system predicted beyond the 1/300 scale plus three scales: 10mm, 15mm, and 28mm. We played for a long time on the 15mm scale, and many of the rules tests were done on game tables with tanks and infantry in 15mm. When...   [click here for more]
Voxelhouse  Pay What You Want

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Grim Horizons - Adventures Told Through Combat

Grim Horizons - Adventures Told Through Combat


Grim Horizons is a narrative skirmish wargame set in the 14th millennium where bands of prospectors explore the ancient decaying ruins of forgotten civilizations in the hopes of finding lost treasures or unique technologies that have not been rediscovered by the rest of the galaxy.  As an open system, players are able to use any models they wish when building customizable warbands that continue...   [click here for more]
Dotplot Games  Pay What You Want

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Polish Army for Iron Cross

Polish Army for Iron Cross


Recon Corner is supplementary rules for our Iron Cross wargame, always bringing something new to you. In this "report," we bring rules for the Polish Army in 1939. This report brings you: - Rules - Exclusive Polish Army Miniatures (Infantry, HMG, AT-rifle, and Mortar) for print in your 3D Printer - Exclusive Scenery "Borders are Burning" Have Fun! PLEASE SUPPORT OUR WORK! Take...   [click here for more]
Voxelhouse  Pay What You Want

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Rocket Launchers for Iron Cross

Rocket Launchers for Iron Cross


Recon Corner is supplementary rules for our Iron Cross wargame, always bringing something new to you. In this "report," we bring the German and Russian Rocket Launchers used in many battles in World War II. This report brings you: - Rules - Exclusive Nebelwerfer Miniature for print in your 3D Printer - Reference Cards - Scenery Have Fun! PLEASE SUPPORT OUR WORK! Take...   [click here for more]
Voxelhouse  Pay What You Want

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Belgian Army for Iron Cross

Belgian Army for Iron Cross


Recon Corner is supplementary rules for our Iron Cross wargame, always bringing something new to you. In this "report," we bring rules for the Belgian Army in WW2. This report brings you: - Rules - Exclusive Miniature of a European Border Post - Exclusive Scenery "Last Run" Have Fun! PLEASE SUPPORT OUR WORK! Take Iron Cross Core Book here! ...   [click here for more]
Voxelhouse  Pay What You Want

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Tachanka for Iron Cross

Tachanka for Iron Cross


Recon Corner is supplementary rules for our Iron Cross wargame, always bringing something new to you. In this first "report," we bring the Tachanka, the machine-gun cart, used initially in the Russian Revolution and later in World War II. This report brings you: - An exclusive Tachanka miniature for 3D printing in the 6mm scale - A scenario - Rules - Tachanka reference card! Have Fun! Take...   [click here for more]
Voxelhouse  Pay What You Want

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Volley and Charge 1756

Volley and Charge 1756


These rules are 1 page long. They are intended for a quick and simple horse and musket game set in the middle of the 18th Century, using 25-30mm model solders. They are meant for use at conventions or when time is short. They are cut-to-the-bone version of Steady Bayonets 1756. The photo shows the end of a game with 10 French and 10 British regiments locked in battle. It was a French victory...   [click here for more]
Linden Tabletop Gaming  Pay What You Want

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Drums & Muskets

Drums & Muskets


Quick play rules for wargaming The French Revolutionary War (1792-1802), Napoleonic Wars (1803-1815), the South American Wars of Liberation. (1808 – 1828) and The Crimean War (1853-1856) ...   [click here for more]
Hordes of Models and Buckets of Dice  Pay What You Want

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  F28: War Always Changes Revised Edition