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Sound the Charge! - Gettysburg

Sound the Charge! - Gettysburg


The first add-on scenario for Sound the Charge! Published just in time for the 150th (okay, the 150 1/2th) anniversary of the battle which marked the High-tide of the Confederacy. This scenario pack actually includes 6 scenarios; the classic historical version of the battle (July 2nd and 3rd, 1863), the smaller meeting engagement representing the first day of the battle (July 1st), and...   [click here for more]
GT Publishing  $8.00

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Sound the Charge! - Rules

Sound the Charge! - Rules


Based upon GT Publishing's Commit the Garde! rules for Napoleonic warfare, Sound the Charge! is intended to simulate battles of the American Civil War on the grandest of scales. Based upon the Napoleonic rules Commit the Garde! entire epic battles are represented in Sound the Charge! No longer must the players extrapolate the results of the entire battle...   [click here for more]
GT Publishing  $10.00

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Square Items - Volume I

Square Items - Volume I


Square Items Voxel House is launching its line of buildings and ruins from the Second World War for its Wargame Iron Cross system. Our buildings are made for 1/100 (15 / 18mm) scale and can also be used on the 1/200 or 1/285 scale. All of our buildings come in parts, enabling assembly as a one-piece 3D kit or print. Square Items for your game scenario, like statues bases, columns,...   [click here for more]
Voxelhouse  $1.99 $1.00

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Stardust Publications Podcast - Episode#1: Gaming the American Civil War & On Common Ground

Stardust Publications Podcast - Episode#1: Gaming the American Civil War & On Common Ground (audio product)


Stardust Publications Podcast - Episode#1: Gaming the American Civil War & On Common Ground. How to campaign the American Civil War within a miniature wargame and a Review of the On Common Ground: American Civil War Miniatures Wargame by its authors; Brian J Baker and Russ Polston. ...   [click here for more]
Stardust Publications   FREE 

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Stone Road Sections

Stone Road Sections


21 Stone Road Sections Roadbed width: about 50 mm (2"). The sections can be shrunk down by adjusting the print size percentage. This kit included 2 PDF-file: A4 (18 sheets) and Letter (18 sheets). ...   [click here for more]
WargamePrint  $12.00 $3.00

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Stream #13 TOMAHAWK & MUSKET Series for Skirmish rules

Stream #13 TOMAHAWK & MUSKET Series for Skirmish rules


A NEW SERIES : TOMAHAWK & MUSKET Series - This map and others to come is made for use all Skirmish rules in the 18th century. - For use in French Indian War to American Revolution in North America. - this Series will contains houses, fields, rivers, forest, fort,.... -----------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Stream #14 TOMAHAWK & MUSKET Series for Skirmish rules

Stream #14 TOMAHAWK & MUSKET Series for Skirmish rules


A NEW SERIES : TOMAHAWK & MUSKET Series - This map and others to come is made for use all Skirmish rules in the 18th century. - For use in French Indian War to American Revolution in North America. - this Series will contains houses, fields, rivers, forest, fort,.... -----------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Stream #15 TOMAHAWK & MUSKET Series for Skirmish rules

Stream #15 TOMAHAWK & MUSKET Series for Skirmish rules


A NEW SERIES : TOMAHAWK & MUSKET Series - This map and others to come is made for use all Skirmish rules in the 18th century. - For use in French Indian War to American Revolution in North America. - this Series will contains houses, fields, rivers, forest, fort,.... -----------------------------------------------------------------------------------------------...   [click here for more]
BATTLESPROJECT MAPS  $2.00

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Supernatural Western Town

Supernatural Western Town


SUPERNATURAL WESTERN TOWN Set includes: 9 x fold flat Western Buildings: Doctor’s Office, Sheriff’s Office, Gunsmith, Barber, General Store, Bank, Saloon, Undertaker and Railroad Station (with track) Bank, Barber, Doctor's Office and Saloon Gunsmith, General Store, Undertaker and Sheriff's Office Railroad Station and Track The...   [click here for more]
DARKMOOK Paper Miniatures  $1.50

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Tables Battles Expansion No. 3: Gettysburg

Tables Battles Expansion No. 3: Gettysburg


Game design: Tom Russell Duration: 20 minutes Players: 2 Solitaire Suitability: High Theme: American Civil War THIS IS AN EXPANSION. You need "Table Battles" to play this game. This third expansion to the popular Table Battles series focuses its attention on a single day: 2 July 1863, the second...   [click here for more]
Hollandspiele  $12.00

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Tabletop Insider 01

Tabletop Insider 01


TABLETOP INSIDER Das Mephisto Magazin für Tabletop-Spiele und Miniaturen Ausgabe 01 Apr/Mai 2009 Hordes: Die Trolle Taktikführer. "Die Trolle schließen sich eher den Skorne vom Powerlevel her an, als den Drachenjünger und Baumkuschlern. Ihre Turnierfähigkeit hat einen sehr schlechten Ruf, einen, der wenn man mich fragt allerdings ein wenig besser sein...   [click here for more]
Verlag Martin Ellermeier   FREE 

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Tabletop Insider 05

Tabletop Insider 05


TABLETOP INSIDER Das Mephisto Magazin für Tabletop-Spiele und Miniaturen Ausgabe 05 April/Mai 2011 Warhammer Fantasy: Orks&Goblins Review. Mit einem über 500 Seiten starken Folianten als Regelwerk als Vorbild, ist mit den Orks&Goblins nun das erste Armeebuch für die neue Edition als Hardcover erschienen. Wir beäugen kritisch, was die 112 Seiten bieten...   [click here for more]
Verlag Martin Ellermeier  $5.51 $3.90

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Tabletop Terrain Tiles - Battlefield Starter Pack

Tabletop Terrain Tiles - Battlefield Starter Pack


Pack seven is a FREE Battlefield Starter pack of tabletop Terrain Tiles from Dreamworlds. It includes twenty (six by six inch square) printable tiles, including building plans, river & stream tiles, roads, hedges, fields, woodland and even some earthworks. Dreamworlds battlefield terrain tiles are designed for role playing and wargames using your own miniatures, figures or counters. The graphic...   [click here for more]
Dreamworlds   FREE 

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Tabletop Terrain Tiles - Fields & Hedges

Tabletop Terrain Tiles - Fields & Hedges


The fourth pack of Tabletop Terrain Tiles from Dreamworlds contains twenty six by six inch square printable tiles of fields and hedges; walls, enclosures, field boundaries and so on. These battlefield tiles are designed for role playing and wargames, using miniatures, figures or counters. The colourful battlefield tiles are overlaid with a grid of inch by inch squares for ease of use in tabletop games....   [click here for more]
Dreamworlds  $1.99

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Tabletop Terrain Tiles - Forests

Tabletop Terrain Tiles - Forests


The fifth pack of Battlefield Tabletop Terrain Tiles from Dreamworlds, includes twenty six by six inch square printable tiles of forests, woods, copses, trees & etc. Battlefield terrain tiles are designed for role playing and wargames using miniatures, figures or counters. The graphic battlefield tiles are overlaid with a grid of inch by inch squares for ease of use in tabletop games. These terrain...   [click here for more]
Dreamworlds  $1.99

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Tabletop Terrain Tiles - Fortifications

Tabletop Terrain Tiles - Fortifications


Fortifications is pack eight in the Dreamworlds range of Battlefield Terrain Tiles. It includes twenty (six by six inch square) printable tiles, including battlements, wall sections, square and round towers, bastions, siege engine platforms, gateways, earthworks, ditches and other battlefield defences. Dreamworlds battlefield terrain tiles are designed for role playing and wargames using your own miniatures,...   [click here for more]
Dreamworlds  $1.99

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Tabletop Terrain Tiles - Hills & Slopes

Tabletop Terrain Tiles - Hills & Slopes


This is the third pack of Tabletop Terrain Tiles from Dreamworlds, it contains twenty square 'six by six' printable tiles of hills and slopes; ridges, escarpments, hillocks and the like. These tiles are designed for role playing and wargames, using miniatures, figures or counters. The bright graphic tiles are overlaid with a grid of inch by inch squares for ease of use in tabletop games. These terrain...   [click here for more]
Dreamworlds  $1.99

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Tabletop Terrain Tiles - Rivers & Streams

Tabletop Terrain Tiles - Rivers & Streams


This, the second pack of Tabletop Terrain Tiles from Dreamworlds, contains twenty square 'six by six' printable tiles of rivers and streams; winding sections, bends, fords etc. These tiles are designed for role playing and wargames, using miniatures, figures or counters. The bright graphic tiles are overlaid with a grid of inch by inch squares for ease of use in tabletop games. These terrain tiles...   [click here for more]
Dreamworlds  $1.99

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Tactical Two Pager [BUNDLE]

Tactical Two Pager [BUNDLE]


This special bundle product contains the following titles. Tree of Liberty Regular price: $5.00 Bundle price: $2.00 Format: Watermarked PDF Morningstar's Tactical Two Pager games are a series of simple but engaging games filled with fun and flavour. Each one takes up only two sides of easy-to-print A4, eliminating the need for a quick reference sheet and providing...   [click here for more]
Morningstar Productions  $19.00 $10.00

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Tavern of Rake's Corner Paper Model

Tavern of Rake's Corner Paper Model


This paper model kit is easy to assemble, requiring just 8 cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, metal ruler and cutting mat. Optionally, you can use a piece of foamcore for the base. This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the...   [click here for more]
Dave Graffam Models  $2.95 $1.00

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Tenth Army Corps American Civil War 15mm Headquarters Flag Sheet

Tenth Army Corps American Civil War 15mm Headquarters Flag Sheet


Flags played a prominent role in the American Civil War. While most, if not all, individual regiments carried a battle flag into combat, the higher organizations also carried a flag to let soldiers know where the unit headquarters was located, and where to find the commanding officer. This sheet features the designating flags flown by the units in the Union Tenth Army Corps in 1864. Each sheet...   [click here for more]
Historic Imagination LLC  $2.99

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The American Civil War Rank & File Supplement

The American Civil War Rank & File Supplement


The American Civil War supplement for Rank & File includes a historical background to the war as well as game aids that can be used with any rules system. There are optional and period specific rules as well as detailed weapon statistics, command ratings and army organisation. Almost 1000 leader ratings for both sides of the conflict and army lists that are broken down by theatre and year allow...   [click here for more]
Crusader Publishing  $9.99

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The Americas Uniforms, Dress & Arms Reference Collection [BUNDLE]

The Americas Uniforms, Dress & Arms Reference Collection [BUNDLE]


This special bundle product contains the following titles. Inuit: Large Format National Dress & Period Costume Reference Collection Regular price: $0.99 Bundle price: $0.24 Format: Watermarked PDF A Matomaton national and period dress reference collection for wargamers, roleplayers and LARPers. An A3-sized page with a large format...   [click here for more]
Matomaton  $5.98 $3.89

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The Boardgamer Magazine - Contents by Game Article

The Boardgamer Magazine - Contents by Game Article


This file is a free download for the Boardgamer Magazine series. It is an index of the issues indexed by the game title covered. The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby. Initially,...   [click here for more]
Past Into Print   FREE 

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The Boardgamer Magazine - Preview Issue

The Boardgamer Magazine - Preview Issue


The Boardgamer magazine was a quarterly magazine devoted primarily, but not exclusively, to the coverage of Avalon Hill / Victory Games titles and to other aspects of the boardgaming hobby. Initially, The Boardgamer’s publication ran concurrently with Avalon Hill’s house magazine, The General, but instead of focusing on new releases,...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 1, Issue 1

The Boardgamer Magazine - Volume 1, Issue 1


In this issue, published in January 1996, the articles include: Coverage of Avaloncon 1995 Let’s Talk About Assassin - Tips For Better Play Nailbiters - One Gamers Opinion AREA News - What Happened? Panzer Leader Avaloncon Scenarios - From The 1994 and 1995 Tournaments The Boardgamer magazine was a quarterly magazine devoted primarily, but...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 1, Issue 2

The Boardgamer Magazine - Volume 1, Issue 2


In this issue, published in April 1996, the articles include: Avaloncon 1995 - A First Timer’s Experience History Of The World Series Replay - One Player’s View of a GEnie PBEM Game History Of The World Series Replay - The Red Point of View History Of The World Series Replay - The Black Point of View AREA News - For The Minority ASL AREA News - Excerpts...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 1, Issue 3

The Boardgamer Magazine - Volume 1, Issue 3


In this issue, published in July 1996, the articles include: Race To Bastogne - A Battle of the Bulge ‘81 Tournament Scenario Winning At Auction - General Tips On Strategy 1996 Midwest Open - Victory In The Pacific Tournament The Champion’s Perspective - The Victory In The Pacific Midwest Open Underwater Strategy - Use of U-Boats In War At...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 1, Issue 4

The Boardgamer Magazine - Volume 1, Issue 4


In this issue, published in October 1996, the articles include: Fortress Europa Series Replay - Part 2 Play-By-Electronic-Mail - PBM The Quick And Modern Way Incidents On The Yukhnov Road - A Panzerblitz Narrative Commander’s Notebook - For Attack Sub ASL AREA News - The Electronic Edition, July 1996 Avaloncon Rules Verifications - March Madness,...   [click here for more]
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The Boardgamer Magazine - Volume 2, Issue 1

The Boardgamer Magazine - Volume 2, Issue 1


In this issue, published in January 1997, the articles include: Air Baron Series Replay - Basic Game Partisan Leaders - For 1776 Event Cards - In History Of The World Avaloncon 1996 - Four Days of Fun, Competition and Fatigue Late Returns - From Avaloncon 1996 Circus Maximus - Tips For Tournament Play Sweeping The Sweeps - Strategy In The Ratings War Phase...   [click here for more]
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The Boardgamer Magazine - Volume 2, Issue 2

The Boardgamer Magazine - Volume 2, Issue 2


In this issue, published in April 1997, the articles include: A New 1776 Thesis - The 1776 Thesis Analyzed E Pluribus Unum - A Better Way Of Playing Candidate Shortening History Again - History Of The World In Four Turns Avaloncon Hall Of Fame Update War At Sea Series Replays - Part I - Best 2 Out Of 3 AREA PBM & PBEM Ladders - Current Status...   [click here for more]
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The Boardgamer Magazine - Volume 2, Issue 3

The Boardgamer Magazine - Volume 2, Issue 3


In this issue, published in July 1997, the articles include: War At Sea Series Replays - Part II - The Rubber Match Roman Setup In Caesar Alesia - Where To Put The Forts? 1997 Midwest Open - Victory In The Pacific Tournament AREA Code Of Conduct - Part II - Guidelines For Playing By Mail Evolution Of The Remote Opponent - Play By Graphics (PBG) New Releases From Avalon...   [click here for more]
Past Into Print  $0.99

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The Boardgamer Magazine - Volume 2, Issue 4

The Boardgamer Magazine - Volume 2, Issue 4


In this issue, published in October 1997, the articles include: Victory In The Pacific - Reflections On The Tournament Trail Out Of Asia - A Variant For History Of The World Avaloncon 1997 - Early Reports From The National Championships ASL AREA News - The Electronic Edition, July 1997 (With Avaloncon Notes) A.R.E.A. Defined - or What A.R.E.A. Means To Me The Masters Of Pro...   [click here for more]
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The Boardgamer Magazine - Volume 3, Issue 1

The Boardgamer Magazine - Volume 3, Issue 1


In this issue, published in January 1998, the articles include: Squad Leader - There’s Life In The Old Dog Yet Scenario Alpha - Learning Squad Leader By Playing We The People - Some Basic Strategies Hadrian’s Wall - Optional Rules For Britannia Avaloncon 1997 - Late Reports From The National Championships PT Boats versus The Tokyo Express - Optional...   [click here for more]
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The Boardgamer Magazine - Volume 3, Issue 2

The Boardgamer Magazine - Volume 3, Issue 2


In this issue, published in April 1998, the articles include: Quicker Wins w/ Marshal Petain - Using Vichy France To Put You Over The Top Three Ring Battle Royal - A Tournament Variant For Wrasslin’ Title Bout Stuff - A New Scoresheet and Other Notes Wilmington - The Forgotten City in 1776 Fighting Blind - A “What If” Scenario For Victory...   [click here for more]
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The Boardgamer Magazine - Volume 3, Issue 3

The Boardgamer Magazine - Volume 3, Issue 3


In this issue, published in July 1998, the articles include: The Standard Michalski Opening - Opening Set-Ups in 4th Edition Third Reich Why I’m A “Barents On One” Believer - Allied Opening Strategy At War At Sea Panzers On The Loose - A Strategy Article For Russian Front Day Of The Jackal - A Variant For Assassin The British Receding...   [click here for more]
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The Boardgamer Magazine - Volume 3, Issue 4

The Boardgamer Magazine - Volume 3, Issue 4


In this issue, published in October 1998, the articles include: Counting The Losses - Raid On St. Nazaire’s 10th Birthday The Short Road To Rome - Initial Italian Defense In 4th Edition Third Reich Navcon II Tournament Final - Victory In The Pacific - 1995 Luftwaffe For The 90’s - Updating the WWII Strategic Air War Game Shermans In The...   [click here for more]
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The Boardgamer Magazine - Volume 4, Issue 1

The Boardgamer Magazine - Volume 4, Issue 1


In this issue, published in January 1999, the articles include: Home Fleet - Team Variants & Short Scenario For Atlantic Storm Here Come The Rebels - Scenario 6 - From Frederick To Sharpsburg Guns Of August - A West Front 1914 Scenario Sideshows & Diversions - Article #3 In The Third Reich Workshop Series The British Receding - A 1776...   [click here for more]
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The Boardgamer Magazine - Volume 4, Issue 2

The Boardgamer Magazine - Volume 4, Issue 2


In this issue, published in April 1999, the articles include: Mayhem In Manila - ASL Series Replay Operation Blau - A Variant For Russian Front Alone Against The Blitz - Optional Rules For London’s Burning Honorable Diplomatic Advice - From The 1996 AvalonCon Diplomacy Champion The First Peloponnesian War - A Variant For Peloponnesian War What...   [click here for more]
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The Boardgamer Magazine - Volume 4, Issue 3

The Boardgamer Magazine - Volume 4, Issue 3


In this issue, published in July 1999, the articles include: Tournament Bitter Woods - Four December Days in the Ardennes The Rifle Grenade In Up Front - A New Option 1999 Midwest Open - Victory In The Pacific Tournament Crowning Strategies For The British - Strategy In We The People Ghosts Of The Third World War - Tournament Rules and Scenarios for...   [click here for more]
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The Boardgamer Magazine - Volume 4, Issue 4

The Boardgamer Magazine - Volume 4, Issue 4


In this issue, published in October 1999, the articles include: Breakout: Normandy Series Replay, Part 2 - Commentary by German Player and Neutral Commentary Katyusha - Russia’s Secret Weapon Against The Blitz Lesser Mortals - Historical Intermediate and Short Games for Successors Warhorses And Nags - The Planes in the Mustangs Stable Attack Sub - Some...   [click here for more]
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The Boardgamer Magazine - Volume 5, Issue 1

The Boardgamer Magazine - Volume 5, Issue 1


In this issue, published in January 2000, the articles include: The First Card - Choosing Sides In Age Of Renaissance How Do I Get There From Here? - Surviving The Early Game In 4th Edition Third Reich Advanced Geronimo 201 - Guidelines For Playing The Campaign Game Solitaire Roadkill - Be Your Own Rat Race Bitter Woods Series Replay, Part 1 - The...   [click here for more]
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The Boardgamer Magazine - Volume 5, Issue 2

The Boardgamer Magazine - Volume 5, Issue 2


In this issue, published in April 2000, the articles include: Bitter Woods Series Replay, Part 2 - The Tournament Scenario The Blessings Of The Gods - Expansion Tyche Cards For Successors Maharaja - Rise Of The Reds & Yellow Gains An Ally Breaking Down The Averages - The Probability Of Support Weapon Malfunction In ASL New Paths To Universal Domination...   [click here for more]
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The Boardgamer Magazine - Volume 5, Issue 3

The Boardgamer Magazine - Volume 5, Issue 3


In this issue, published in July 2000, the articles include: Yamamoto Strikes Again - Variant Rules For Pacific War You Can’t Win In Roadkill - Unless Confessions Of A Race Fixer - 1999 WBC Win Place & Show Tournament Balanced Axis & Allies? - Valuing The Optional No First Turn Russian Attack The Capture Of Cherbourg - A Breakout: Normandy...   [click here for more]
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The Boardgamer Magazine - Volume 5, Issue 4

The Boardgamer Magazine - Volume 5, Issue 4


In this issue, published in October 2000, the articles include: But What If? - A Historical Analysis of A3R’s/ERS’s Optionals Alexander’s Marshalls - Special Abilities In Successors 2000 March Madness Final Four - Men’s and Women’s Teams Breaking The Bismarck’s Barrier - 1943 Scenarios for Guadalcanal Atlantic...   [click here for more]
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The Boardgamer Magazine - Volume 6, Issue 1

The Boardgamer Magazine - Volume 6, Issue 1


In this issue, published in January 2001, the articles include: To The Strongest - Strategy and Tactics In Successors The Philosophy Of The Lone Ranger - A Solitaire Player’s View of Wargames Blackbeard - A Few New Options WBC 2000 Sampling - Previews of the WBC 2000 Yearbook Buckeye GameFest - War At Sea Tournament (and More) Triple War At Sea - Or...   [click here for more]
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The Boardgamer Magazine - Volume 6, Issue 2

The Boardgamer Magazine - Volume 6, Issue 2


In this issue, published in April 2001, the articles include: Advanced Card And Game Play - For GMT’s Paths Of Glory The Compleat Fleet - Wrapping Up The Rules For The “Fleet” Series Pyrrhus In Italy And Sicily - One Battle Shy Of A Victory In Hannibal Extending The Long Campaign - Further Polishing Of The Up Front Campaign Game The Cards Of Atlantic...   [click here for more]
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The Boardgamer Magazine - Volume 6, Issue 3

The Boardgamer Magazine - Volume 6, Issue 3


In this issue, published in July 2001, the articles include: Game Mastered Gunslinger - Rules For Playing With A GM Blind Scenario - For Game Mastered Gunslinger More Horse …… Rules For Gunslinger - Leading A Horse Weather Rules - For Gunslinger PBM, PBeM Addendum, Rules Errata and Additions - For Gunslinger Midwest Open 2001 - Victory...   [click here for more]
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The Boardgamer Magazine - Volume 6, Issue 4

The Boardgamer Magazine - Volume 6, Issue 4


In this issue, published in October 2001, the articles include: PanzerBlitz - Situation 99 – Rasienal The Panzerblitz Point System - For DYO Purposes The Panzer Leader Point System - For DYO Purposes 2001 March Madness Sweet Sixteen - Men’s & Women’s Teams Summary Of Maneuvers - In Three Avalon Hill Card Games War Of 1812 -...   [click here for more]
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The Boardgamer Magazine - Volume 7, Issue 1

The Boardgamer Magazine - Volume 7, Issue 1


In this issue, published in January 2002, the articles include: Color War In Gangsters - Strategies of Tournament Champions New Optional Rules For Gangsters - Bombs, Shootouts & Cops BOARDGAMER’s Special Panzerblitz Issue - Errata Blackbeard PBeM Series Replay - High Adventure on the Cyber Seas Sailing The Cyber-Seas - Blackbeard PBeM Dreams...   [click here for more]
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