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Reign in Hell: The Oculus Spear

Reign in Hell: The Oculus Spear


Reign in Hell: The Oculus Spear is a solo & co-op expansion for Reign in Hell, the miniatures-agnostic tabletop wargaming ruleset about demons battling in the remains of Hell. This expansion includes a six-part campaign that you can play alone or co-op with a friend. You'll explore Hell for the Oculus Spear, a Relic of great power that could potentially turn the tides of Hell....   [click here for more]
Snarling Badger Studios  Pay What You Want

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Planet 28 - Simple narrative skirmish rules

Planet 28 - Simple narrative skirmish rules


Planet 28 is a simple set of sci fi skirmish rules for quick narrative games between warbands of warriors, mutants, and outcasts. Inspired by the amazing work of kitbashers and converters the world over, planet 28 is intended as a pick up and play rule system for quick games when a longer rule system isn't viable. Rules include -  customer character creation. basic weapons and custom weapon creation....   [click here for more]
Mammoth Miniatures  Pay What You Want

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Death on the periphery - Solo rules for Planet 28

Death on the periphery - Solo rules for Planet 28


Death on the periphery is an expansion for Planet 28 that allows you to play solo and cooperative games with warbands made up of custom characters. Inside this book you'll find all the rules for making solo warbands, enemy activation, cooperative play, secret agendas for your characters and even an illustrated 3 part micro campaign Escape from Lychester VII, in which you'll battle...   [click here for more]
Mammoth Miniatures  Pay What You Want

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Hunter-Hunted - A campaign for Zona Alfa-Kontraband.

Hunter-Hunted - A campaign for Zona Alfa-Kontraband.


Hunter-Hunted is a starter campaign for Osprey Wargames Zona Alfa-Salvage and Survival in the Exlusion Zone. Utilizing new material from the solo/cooperative Kontraband expansion, this is a quick way to dive into Deep Zone runs with a few stalwart comrades. You will need those books to use this material. Comes...   [click here for more]
P. Todoroff CCWC  Pay What You Want

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Death machines - Vehicle rules for planet 28

Death machines - Vehicle rules for planet 28


Death machines is an expansion for Planet 28 that lets you add vehicles to your miniature conflicts. In this book you’ll find all the rules you need to build, arm and battle with mechanical monstrosities, gargantuan battle tanks, ramshackle jetbikes and everything in-between! Will you build a technological terror that grows more powerful from game to game, or will your creations go...   [click here for more]
Mammoth Miniatures  Pay What You Want

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Brutal Quest - Narrative skirmish rules based on the planet 28 engine

Brutal Quest - Narrative skirmish rules based on the planet 28 engine


Brutal Quest is a fantasy narrative skirmish game, built on the Planet 28 rules engine. Brutal quest is designed to provide you with a set of simple wargames rules, allowing for fast and exciting games of minaiture combat with warbands of kitbashed characters. These rules can also be expanded with the in deptch campaign and narrative systems included, Allowing you to add roleplay sessions, individual...   [click here for more]
Mammoth Miniatures  Pay What You Want

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Trikrotos

Trikrotos


Trikrotos is a tabletop war game that is intended to evoke the experience of commanding an ancient naval fleet. In this game, positioning your vessel is key, miss managing your crews or rowers is fatal and ramming and boarding actions are what wins you glory. While competitive and tactical, this game is best savoured with friends with whom you can compete with savagery and collectively revel in each...   [click here for more]
Devan Developments  Pay What You Want

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Iron Cross - Vol I Infantry Rules - Second Edition

Iron Cross - Vol I Infantry Rules - Second Edition


The game “Iron Cross” was born out of the desire of a group of “wargamers” from the 70s / 80s to simulate their historical battles from WWII, made in the past with maps and tokens, using this time miniatures and 3D scenarios suitable to represent small and medium scale tactical actions. We started in 2004, with the launch of our 1st — edition and in the following two years, with the...   [click here for more]
Voxelhouse  Pay What You Want

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Battle Blocks: Sengoku

Battle Blocks: Sengoku


Battle Blocks: Sengoku is a fast playing tabletop game that enables players to fight dramatic ‘battle-map’ style clashes between armies of Samurai and other warriors of the Sengoku Period of Japanese history. Leading armies of colourfully painted wooden blocks (or miniatures, its your choice!) Players will fight for honour and glory on the battlefield. All of this comes from having a super-fast...   [click here for more]
RJL Games  Pay What You Want

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3mm Factory Sample Set

3mm Factory Sample Set


This is our first set in the 3mm scale. We want to bring you an option for tables at different scales. You can download it for free or pay as much as you like. Remember to support our work! ...   [click here for more]
Voxelhouse  Pay What You Want

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Iron Cross - Vol II Armour Rules - Second Edition

Iron Cross - Vol II Armour Rules - Second Edition


About this book We’re releasing the second volume of our Iron Cross wargame, this time covering the rules of armor and artillery. This book is a great organization of several articles, rules we’ve published in recent years, plus a few corrections. One of the biggest changes was organizing the movement scales in inches, requested by several of our players. We also put in some advanced rules,...   [click here for more]
Voxelhouse  Pay What You Want

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Hunting for the Ogronaut -Solitaire Strategic Game

Hunting for the Ogronaut -Solitaire Strategic Game


Ogronaute is an orc mobile commander center. A special unit used in important battles against humans and other enemies. Hunting for the Ogronaut is a solitary game within the world of our Steampork, Landships and Scavengers games. In it you are a commander of a human landship, in search of an ogronaut, a giant orc landship, to be destroyed by a powerful force of a human attack. ideal for lunchtime...   [click here for more]
Voxelhouse  Pay What You Want

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PMC 2670

PMC 2670


PMC 2670 is hard sci-fi platoon-sized ruleset intented for 15mm and it's second edition of PMC 2640 released in 2013.                                Introduction In 2013, we have boldly released PMC 2640, which successfully found its place on crowded 15mm sci-fi wargames market. Now, it's high time to leap forward! In the last 3 years, we have worked hard on PMC 2670, which is much...   [click here for more]
Assault Publishing Studio  Pay What You Want

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Zero Dark: Training Run

Zero Dark: Training Run


Horizon Wars: Zero Dark, a hard SF skirmish game for solo, co-op and PvP play, provides players with a tense, cinematic play experience in every battle mode. Now Training Run offers players a stripped-down, complete introductory mission with all the rules you will need to lead a team of elite heroes through their final test before being dispatched into the deadly environment of...   [click here for more]
Precinct Omega Publishing  Pay What You Want

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Five Kilometers From Leipzig beta version

Five Kilometers From Leipzig beta version


Five Kilometers From Leipzig is a set of solo miniatures rules for black powder skirmish actions. Take a band of 6 trusted companions and slug it out with enemy military forces, guerrillas or native warbands. Suitable for the era from roughly 1700 to 1870, the rules allow you to play a campaign easily and quickly. Your characters will learn new skills, provided they survive the battle. ...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Squad Hammer Core - Peoples Edition

Squad Hammer Core - Peoples Edition


Welcome to Squad Hammer! Squad Hammer is a simple, fast playing and tactical set of "Friendly rules": Perfect for getting some old miniatures off that shelf and on to the gaming table. Game play is simple to explain without lacking options and is perfectly suited to Beer&Pretzels night or a club game. Units are typically squads of infantry, single vehicles or big monsters.  All mechanics use...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Nartian Diplomacy

Nartian Diplomacy


Nartian Diplomacy is the first scenario for the game "Space Confrontation".  Read through the short story first to understand the scenario that you will be playing, and then take control of one of the sides in this epic space battle.  You can be the FADIK fleet that is intent on stopping the Koala and Martian fleets from leaving the quadrant; or you can play as the Nartian and Koala alliance to see...   [click here for more]
Andrew Peter Bowen  Pay What You Want

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Pocket Wars Rules (I)

Pocket Wars Rules (I)


These simple rules will help you play with friends who are not fans of "real" wargames with figurines, rulers, dice. The format of the card game is convenient for playing away - the army literally fits in your pocket. Try, analyze, adapt! ...   [click here for more]
Vyacheslav Batalov  Pay What You Want

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Somebody Blundered

Somebody Blundered


“Someone Blundered” is intended to be a quick, rough and tumble Napoleonic (or Crimean) War Game. If you have the miniatures, a deck of cards and this humble rule book, you and a friend should be able to have your own nail-biting battle. ...   [click here for more]
Devan Developments  Pay What You Want

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Table Air Combat:  Spitfire II

Table Air Combat: Spitfire II


TABLE AIR COMBAT Table Air Combat is a fast, simple air combat game that can be played on any flat surface.  All you need are some six-sided dice and some coins to provide weight for the aircraft counters.  Everything else can be printed from this ruleset.  Watch how to play here  A player uses a flight of four aircraft represented by two counters.  Aircraft counters move by means of...   [click here for more]
Paper Forge  Pay What You Want

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Five Men in Normandy 30 cal edition

Five Men in Normandy 30 cal edition


Five Men in Normandy is back. With a completely updated layout, tweaks, corrections and simplifications, WW2 character driven campaigning has never been more fun. Five Men plays quickly, has absolutely no long lists of modifiers to memorize and supports character-focused campaign games right out of the box. All you need to play is a handful of figures, a 2x2 foot table and an hour...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Stars and Steel - main rules

Stars and Steel - main rules


Stars and Steel is compact, modular and highly playable mass spaceship wargame! What make the Stars and Steel unique? First – it’s really mass scale wargame in the space opera style! Players lead the entire fleets and the basic unit is the squadron of huge warships. The typical mid size fleet can consists of a few dozens destroyers, cruisers and battleships and big fleets can consist of more...   [click here for more]
Assault Publishing Studio  Pay What You Want

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Clash on the Fringe.

Clash on the Fringe.


Pirates, homicidal robots, alien traders and marines in space. Clash on the Fringe takes you back to the halcyon days of military space adventure, but through the lens of modern game design. Designed to be playable with any miniatures in your collection, Clash on the Fringe plays quickly and with minimal record keeping. * * * * * Features include: Integrated turn sequence where...   [click here for more]
Nordic Weasel Games  Pay What You Want

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Battle Dress: Science Fiction Wargaming Rules

Battle Dress: Science Fiction Wargaming Rules


Battle Dress is a set of science fiction wargaming rules intended for use with 6mm (1/300) or 15mm (1/100) scale figures.  Battle Dress is: to fight actions of about a reinforced company on each side intended for multi-based figures and single vehicles/guns a ruleset that places stress on troop quality and uses an innovative command system to reflect better quality troops being able to do more "stuff"...   [click here for more]
DJPub  Pay What You Want

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AOTF- Flag Officer Briefing Book

AOTF- Flag Officer Briefing Book


This document is comprised of sample pages from the new naval wargame rules by Rich Sartore and Jack Joyner and is intended to provide the reader with additional information to assist in their decision to purchase ADMIRAL OF THE FLEET and its companion titles. In addition to move/turn rulers and other items of interest to the naval gamer, this title contains sample pages from the first volume of the...   [click here for more]
SEEKRIEG  Pay What You Want

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Space Planes

Space Planes


Space Planes is an experimental two page tabletop miniatures game, using a series of cubes as spaceship miniatures. All that it needs is a set of cubes to make into ships (old dice will do) these rules, a deck of standard playing cards and a playing area. It attempts to represent combat through a three dimensional space on a two dimensional playing surface. It mostly succeeds. ...   [click here for more]
Man O' Kent Games  Pay What You Want

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Iron Cross - WW2 6mm Wargame System

Iron Cross - WW2 6mm Wargame System


The game “Iron Cross” was born out of the desire of a group of “wargamers” from the 70s / 80s to simulate their historical battles from WWII, made in the past with maps and tokens, using this time miniatures and 3D scenarios suitable to represent small and medium scale tactical actions. We started in 2004, with the launch of our 1st — edition and in the following two years, with the publication...   [click here for more]
Voxelhouse  Pay What You Want

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WW2 6mm Infantry

WW2 6mm Infantry


For your wargame table! Exclusive 6mm infantry for 1/285 or 1/300 battles. This set includes USA - 2 infantry stands - Machine Gun Stand - Mortar Stand Germany - 2 infantry stands - Machine Gun Stand - Mortar Stand - Pak 37, 75 and 88 Soviet Union - 2 infantry stands - Machine Gun Stand - Mortar Stand - Political Commissaire with Flag Pole stand - At rifle stand Pay what you want...   [click here for more]
Voxelhouse  Pay What You Want

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Missile Threat Solo Rules & Mercenary Air Campaign

Missile Threat Solo Rules & Mercenary Air Campaign


This book gives you everything you need to play Missile Threat solo and to play the Mercenary Air Campaign. The Solo Rules: These include all the rules needed for solo games, as well as random aircraft tables for every conflict and faction covered in Missile Threat. Random Ground Asset and Naval Vessel tables are also included. The solo game relies on regular playing...   [click here for more]
Ostfront Publishing  Pay What You Want

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Lone warriors - Solo and co-op rules for Brutal Quest

Lone warriors - Solo and co-op rules for Brutal Quest


This expansion for Brutal quest adds solo and co-op rules, allowing you to play games on your own using enemy AI, or create warbands controlled by multiple players.  Within these pages you'll find all the rulesyou need to create and play with AI controlled enemy warbands, aswell as single character warbands and a range of secret anendas to add to your games. ...   [click here for more]
Mammoth Miniatures  Pay What You Want

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Horizon Wars: Zero Dark (2020 Update)

Horizon Wars: Zero Dark (2020 Update)


All the new rules for Horizon Wars: Zero Dark from Zero Dark: Operation Nemesis without the new missions and fiction. You will need the Horizon War: Zero Dark rulebook to make use of this product. ...   [click here for more]
Precinct Omega Publishing  Pay What You Want

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Too Weird To Live.

Too Weird To Live.


Too Weird To Live is an experimental and outright weird two page tabletop miniatures game, although I can be played with pretty much anything that you can lay your hands on. All you need is 6 normal dice, a bunch of whatever weird stuff you want to use to play, at least some of which has eyes, these rules, paper and pen and 75 pellets of Mescaline. Actually you probably don't need that last one,...   [click here for more]
Man O' Kent Games  Pay What You Want

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Au contact - FAQ . Errata . Addendum

Au contact - FAQ . Errata . Addendum


"Au contact" est une règle d'escarmouche dédiée au combat moderne. Cette règle vous propose de rejouer les conflits modernes, de la guerre du Vietnam à nos jours, ou de vous en inspirer pour créer votre propre théâtre d’opérations imaginaire. Cet ouvrage n'est pas le livre de règles. Il compile non seulement les questions récurrentes des joueurs et les correctifs aux erreurs de publication,...   [click here for more]
Amarante Wargames  Pay What You Want

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Au contact - seconde guerre mondiale

Au contact - seconde guerre mondiale


Ce livret vous permettra d'utiliser la règle "Au contact" pour jouer les différents théâtres de la seconde guerre mondiale. Cet ouvrage n'est pas le livre de règles, mais un recueil des modifications à prendre en compte pour jouer la seconde guerre mondiale. Vous retrouverez également les carctéristiques des armes utilisées lors de ce conflit, et celles de plus de 150 des principaux véhicules...   [click here for more]
Amarante Wargames  Pay What You Want

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Hail Of Fire

Hail Of Fire


"Hail Of Fire" is a company-level, WWII themed miniatures war game designed to be both simple and fast-playing. Secret action points, fast and easy hidden deployment, and a delayed combat resolution system ensures that both commanders will be fighting the friction and fog of war as much as they are each other! Best of all, the rules are only few pages long, with half the book being...   [click here for more]
Retro Boom  Pay What You Want

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Missile Threat Advanced Solo Campaign & A.I.

Missile Threat Advanced Solo Campaign & A.I.


Advanced Solo Campaign The Advanced Solo Campaign allows you to fight a map-based, objective-driven campaign, which escalates as you progress. These Advanced rules include many unique pilot skills that can be earned, 3 different campaign maps (for a short, long, or medium campaign), rules for capturing enemy pilots, pre-made aircraft and ordnance sheets for each period, and much more....   [click here for more]
Ostfront Publishing  Pay What You Want

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Blaze Away WWII - Rules for WWII Wargames

Blaze Away WWII - Rules for WWII Wargames


Blaze Away WWII Designed to play Company to Brigade sized WWII wargames Game time 2-4 hours Simultaneous turns ensuring the players are always involved Basic infantry unit is a stand of figures representing an 8-12 man Section or 2 squads Basic armoured unit is one model vehicle representing 2-4 vehicles Ground scale, 1mm = approximately 1.5 metres Time scale, each turn is about 10...   [click here for more]
Blaze Away Rules  Pay What You Want

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Stars and Steel miniatures - Bane Sidhe Fleet spaceships

Stars and Steel miniatures - Bane Sidhe Fleet spaceships


The set of 12 spaceship miniatures as STL files for 3D printing. The set consists of 4 Battleships, 4 Cruisers and 4 Destroyers. The miniatures are in 1:10000 scale and are designed for Stars and Steel wargame by Todd Pote (Nanofleet standard). Miniatures for personal use only. ...   [click here for more]
Assault Publishing Studio  Pay What You Want

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Hauberk - A Supplement for Chainmail

Hauberk - A Supplement for Chainmail


Hauberk is an expansion to the Chainmail game. Chainmail, originally produced by TSR and now available through Wizards of the Coast, was a game designed to simulate medieval combat and was flexible enough to recreate large battles, sieges, or skirmishes. It even had a supplemental section to help the enthusiast reenact the battles of fantasy literature. A copy of Chainmail is required to use this product....   [click here for more]
Arpedege  Pay What You Want

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Habet, Hoc Habet! Rules for Gladiatorial Combat

Habet, Hoc Habet! Rules for Gladiatorial Combat


Into the Coliseum with you! Whenever a gladiator would fall in the arena, the bloodthirsty crowds would shout, "Habet, Hoc Habet!", which translates as, "He's down! He's had it!" Now you can relive those days of personal glory as you recreate the battles between the original sports superstars - The Gladiators! Our rules, "Habet, Hoc Habet!" (or HHH! for short) allow you to recreate fast,...   [click here for more]
Scale Creep Miniatures  Pay What You Want

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Stars and Steel miniatures - Consortium fleet

Stars and Steel miniatures - Consortium fleet


The set of 12 spaceship miniatures as STL files for 3D printing. The set consists of 4 Battleships, 4 Cruisers and 4 Destroyers. The miniatures are in 1:10000 scale and are designed for Stars and Steel wargame by Assault Publishing Studio (Nanofleet standard). Miniatures for personal use only. NOTE: Because of the fine details it is recommended to print these miniatures with resin printer with layer...   [click here for more]
Assault Publishing Studio  Pay What You Want

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Coach House Paper Model

Coach House Paper Model


Easy to build: This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about an hour. 15mm to 30mm scale: This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm...   [click here for more]
Dave Graffam Models  Pay What You Want

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Au contact - module solo

Au contact - module solo


Ce livret vous permettra de jouer seul, ou en coopération avec un autre joueur, à "Au contact". Il vous propose d'utiliser un système de tableaux qui vous permettra d'animer votre adversire en fonction du cadre tactique.  Ce livret vous est proposé en formule "pay what you want", cela signifie que vous pouvez l'acquérir gratuitement. Ne pouvant rien mettre en prix conseillé, j'ai donc...   [click here for more]
Amarante Wargames  Pay What You Want

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Drift

Drift


Drift is a car racing game (you can use toycars, hotwheels, matchbox etc). In Drift, each player controls a car and must avoide obstacles, lose control of the car and dodge the dangers that other racers will throw at you! Let the carnage begin!! ...   [click here for more]
Green Little Thing  Pay What You Want

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Iron & Steam

Iron & Steam


Iron & Steam is a set of miniatures rules for naval combat of the American Civil War. The rules feature a gun-by-gun combat resolution, written orders and simultaneous movement. Traditionally played with 1/600 scale models the combat scale is closer to 1/2400 scale, though the game is generally model scale agnostic. Also included are over 100 pre-filled ship record sheets, turning radii...   [click here for more]
Autodidact-O-Saurus  Pay What You Want

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Stars and Steel miniatures - 2nd Anniversary Specials

Stars and Steel miniatures - 2nd Anniversary Specials


Stars and Steel 2nd anniversary miniatures! The set of 6 spaceship miniatures as STL files for 3D printing. The set consists of 6 civilian/auxiliary scapeships, which are the special variants of ships from MKG Auxiliary pack 1: Apophis class science vessel (Mercury light transport variant) Atiras class yacht (Mercury light transport variant) Nereid class hospital ship (Neptune medium transport...   [click here for more]
Assault Publishing Studio  Pay What You Want

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Operation Corporate - Air Battles over the Falklands

Operation Corporate - Air Battles over the Falklands


This is a reprint of the Falklands supplement published in 2005 for the FIRST EDITION of Air War C21. It has been reprinted due to a number of requests for copies of this long out of print title. The intention is to update this supplement during 2018 to reflect the latest edition of the rules.  But for now, users of the latest edition can use the content here as a guide. And, as such, its "pay...   [click here for more]
Long Face Games  Pay What You Want

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Modern Armor Scenarios - Five Battles from the Arab-Israeli Conflict

Modern Armor Scenarios - Five Battles from the Arab-Israeli Conflict


These scenarios are based on five iconic armor actions during the Arab-Israeli conflicts, between 1956 and 1982.  Various liberties have been taken with the historical actions to reduce large, complex battles to a tabletop game, and various vehicles have been used that probably were not present together on thie particular battlefield, but saw action in the same theatre of war. An example is...   [click here for more]
Walter Moore Games  Pay What You Want

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Crossroads, Closing the Gap

Crossroads, Closing the Gap


A World War 2 Mini-Campaign detailing the actions of the 4th Canadian Armoured Brigade at the Battle of Saint-Lambert-sur-Dives. A 49 page Campaign Book, featuring background, force lists and 7 missions in accurately mapped locations. CAMPAIGN STRUCTURE: A 2 part linked campaign showing the initial Canadian advance into St Lambert, following up with the German counter-attack and...   [click here for more]
PTO Games  Pay What You Want

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Blaze Away WWII - Part II

Blaze Away WWII - Part II


Blaze Away WWII - Part II  Support Material for Blaze Away WWII  Appendix I: Order Cards Appendix II: Unit Sheets Appendix III: Quick Reference Tables Appendix IV: Hidden Movement Cards ...   [click here for more]
Blaze Away Rules  Pay What You Want

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