Title |
Publisher |
Price |
 Ambush Alley: Next War was written to give you a set of go-to rules for small unit conflicts set in any period from the Cold War forward – far forward! The rules support down-and-dirty Post War skirmishes, clashes in the news today, conflicts of the near future, and the wars that follow us into the stars.
This development draft is a living document. It allows Ambush Alley Games... [click here for more] |
Ambush Alley Games |
$25.00
|
Space Weirdos is a “skirmish heartbreaker.” About 10 years ago everyone was publishing their own old-school D&D hacks. Now a bunch of OSR nerds are turning to wargaming and discovering that the minis games are just as bad as RPGs for edition creep and other unforgivable crimes. So I'm publishing a short and sweet set of miniatures rules.
You’re wondering what makes Space Weirdos different... [click here for more] |
Garske Games |
$4.99
|
Insurgent Earth is a tabletop miniatures war game set on post-alien invasion Earth where determined survivors fight to survive, thrive, and ultimately overcome the alien occupation.
Made for solo and cooperative games, Insurgent Earth is a low model count, open miniature rule set that combines quick, intuitive combat resolution with narrative elements like character... [click here for more] |
P. Todoroff CCWC |
$14.99
|
 The first expansion for Weasel Tech brings a new foe: The Basilisk! Fearsome organic beasts that are invading the home worlds in ravening swarms. WEZL pilots will face their toughest foes yet!
* * *
This expansion provides updated mission generation and enemy tables to play out the new invasion. Simply use the new tables provided when you begin a new operation.
Included are updated encounters,... [click here for more] |
Nordic Weasel Games |
$2.99
|
I am excited (and nervous!) to introduce Shoot People in Space!
Shoot People in Space (from here on, SPEIS) is 94 pages of wargaming goodness, offering rules for building and fighting with science fiction miniatures.
The game is intended for head-to-head play and perfectly suited to multi-player chaos but can also be played solo or with two players teaming up against the bad guys.
* * *
The typical... [click here for more] |
Nordic Weasel Games |
$14.99
|
A volley of rockets to the right while you dodge left and 2 enemy walkers are left scattered across the country side. All is going well until a plasma beam knocks out the targeting pod. Gotta deal with the enemy elite on manual
* * * * *
Welcome to Weasel-Tech, a solo campaign game of giant anime robot action.
Lead your Strike Force against the enemy forces, engaging swarms of enemy mecha... [click here for more] |
Nordic Weasel Games |
$12.99
|
 Fantasy Triumph! is an expansion on the TRIUMPH! rules for miniature gaming. The standard TRIUMPH! rules are needed to play.
In this sandbox system, Fantasy Triumph! battles are based upon the imagination and are infinitely variable. Fantasy Triumph provides additional rules and mechanisms to TRIUMPH! to represent the full scope of fantasy battles.
This is the v0.0 Early Access PDF edition of Fantasy... [click here for more] |
Washington Grand Company |
$15.00
|
Grimdark Future is a miniature wargame set in a war-torn sci-fi future, which is played using 28mm miniatures. The game mechanics are designed to be easy to learn but hard to master, bringing engaging sci-fi battles for new and experienced players alike.
This rulebook adds lots of extra content to the core rules, providing you with countless hours of epic sci-fi battles that you can customize however... [click here for more] |
onepagerules |
$4.99
|
STARFORCE COMMANDER
"Everything is a tactical tradeoff."
StarForce Commander is a game of tactical starship combat. It uses streamlined and intuitive game mechanics so you can focus on tactical decision-making. You are NOT merely resolving the battle by doing bookkeeping and rolling dice. You have decisions to... [click here for more] |
Mariner Games |
$20.00
|
Gang Wars is an expansion for Grimdark Future: Firefight that provides additional rules for violent gang combat in the streets of the dangerous and futuristic Hive City. The game mechanics are designed to be easy to learn but hard to master, bringing engaging gang skirmishes for new and experienced players alike.
This game expansion for Grimdark Future: Firefight adds lots of extra content to the... [click here for more] |
onepagerules |
$4.99
|
Maybe they don't show up on infra-red at all..
* * *
Welcome to Five Parsecs Bug Hunt.
Roll up your characters and delve into a solo campaign game fighting horrid aliens, completing objectives and hoping to hang on while the evac shuttle arrives.
Your characters will progress from mission to mission (if they survive) gaining experience and reputation, while engaging... [click here for more] |
Nordic Weasel Games |
$8.99
|
 A set of wargames rules aimed at smaller scale figures, which will hopefully help you refight the wars of the later 19th century. They allow you to refight not merely the invasion of the Martians but have rules for building your own armoured trains and warships. They also allow you to design and built your own armoured fighting vehicles, taking advantage of all the modern technological advances you... [click here for more] |
Jim Webster |
$4.82
|
Planet 28 is a simple set of sci fi skirmish rules for quick narrative games between warbands of warriors, mutants, and outcasts.
Inspired by the amazing work of kitbashers and converters the world over, planet 28 is intended as a pick up and play rule system for quick games when a longer rule system isn't viable.
Rules include -
customer character creation.
basic weapons and custom weapon creation.... [click here for more] |
Mammoth Miniatures |
Pay What You Want
|
Lock and load troopers, there's something weird about this batch of Vent Crawlers!
* * * * *
The first expansion for 5 Parsecs Bug Hunt offers the following additions:
* New player options:
3 non-human support unit choices and 2 new weapons to help you against the alien menace.
* Signals:
This system adds radio beacons that need to be investigated.... [click here for more] |
Nordic Weasel Games |
$2.99
|
 Adventure awaits! Or was it fierce battles?
Rolling Woodlands expands on the smaller pay-what-you-want map Wooded Hills Ambush, quadruppling the available size and turning it into one very large (36x48 inches) hex battlemap consisting of woodlands of variýing density, hills and cliffs of varying heights, and terrain of varying difficulty. The map is explicitly... [click here for more] |
Foreign Worlds Cartography |
$3.99
|
Grimdark Future: Firefight is a skirmish miniature wargame set in a war-torn sci-fi future, which is played using 28mm miniatures. The game mechanics are designed to be easy to learn but hard to master, bringing engaging sci-fi skirmishes for new and experienced players alike.
This rulebook adds lots of extra content to the core rules, providing you with countless hours of epic sci-fi skirmishes that... [click here for more] |
onepagerules |
$4.99
|
"KONTRABAND - More Salvage and Survival" - An expansion for Osprey Wargames "Zona Alfa, Salvage and Survival in the Exclusion Zone."
Designed for Solo and Cooperative games, Kontraband introduces more detail for player characters, new equipment, new enemies, and mission objectives. With a five-part sample campaign - Zone Ravens - it's time for your... [click here for more] |
P. Todoroff CCWC |
$9.99
|
5150 Tanks and Mechs - the updated 2022 edition 5150 TANKS AND MECHS TOTAL WAR"Ground pounders are the Anvil, but we're the Hammer!"What: Wargame rules for Sci-Fi.
Scale: Tank and Mech Combat. 1 counter or mini equals 1 Tank or Mech.
Your Role: Players can command up to a company of Tanks or Mechs.
Playability: Designed for solo, same side and head-to-head play.
5150 TANKS... [click here for more] |
2 Hour Wargames |
$9.99
|
A radical new approach to science fiction skirmish wargaming, built on the same core mechanics as hit sci-fi battle game, Horizon Wars. Zero Dark lets you play solo, co-op, player-versus-player or even team-versus-team with the same core rules.
No weapons tables. No faction limitations. Build your heroes from scratch and equip them to suit your play-style and existing miniatures collection. ... [click here for more] |
Precinct Omega Publishing |
$18.08
|
LET LOOSE THE SAVAGE BLADES!
Savage Blade is a MicroZine, presenting a complete set of skirmish rules for barbarian skirmishes, all on a single page that you print and fold. Played on battlefields between 1 to 2 feet, the rules allow for quick skirmishes, offer complete warband and warrior creation, as well as a unique system for damage.
Savage Blade, while set as a barbarian... [click here for more] |
Crushpop Productions |
$1.00
|
You are knee-deep in radioactive dust on some colony-world nobody has ever heard of, there are Precursor marines sniping at you whenever you stick your head up and the nano-comms are completely scrambled. The Trailblazer’s Toolkit is here to help you out! The first expansion for the RPG-Lite adventure wargame Five Parsecs From Home 3rd edition gives you 58 pages packed... [click here for more] |
Modiphius |
$11.00
|
Five Parsecs From Home is an rpg-lite solo adventure wargame where you assemble a ragtag crew of galactic trailblazers and head out to explore the stars, pick up jobs, and every now and then — engage in some action-packed, sci-fi combat! Battles are procedurally generated with huge combinations of enemies, weapons, battlefield circumstances and objectives whether... [click here for more] |
Modiphius |
$21.00
|
Death on the periphery is an expansion for Planet 28 that allows you to play solo and cooperative games with warbands made up of custom characters. Inside this book you'll find all the rules for making solo warbands, enemy activation, cooperative play, secret agendas for your characters and even an illustrated 3 part micro campaign Escape from Lychester VII, in which you'll battle... [click here for more] |
Mammoth Miniatures |
Pay What You Want
|
 5150 Star Army Total War - the updated 2022 edition 5150 STAR ARMY – TOTAL WAR"It's not a job; it's an adventure!"What: Wargame rules for Sci-Fi.
Scale: Man to man combat. 1 figure equals 1 man or creature.
Your Role: Players can command from one squad to a platoon of infantry.
Playability: Designed for solo, same side and head to head play.
5150 STAR ARMY can be played in a variety... [click here for more] |
2 Hour Wargames |
$14.99
|
Warfleets: FTL is a miniature wargame set in a distant galaxy at war, designed for spaceships of all scales. The game mechanics are designed to be easy to learn but hard to master, bringing engaging spaceship battles for new and experienced players alike.
This rulebook adds lots of extra content to the core rules, providing you with countless hours of epic spaceship battles that you can customize... [click here for more] |
onepagerules |
$4.99
|
Sometimes you just want an elf and a ghoul to go shoot at each other in the cyberized back alleys of neo-berlin.
* * * * * Welcome to Chrome Hammer Ascension.
In this solo campaign game your gang of punks will attempt to take on the mega-corporations of the ascended world. Dragon CEOs run pharmaceutical companies while flame demons prowl the back alleys and kobold zealots... [click here for more] |
Nordic Weasel Games |
$12.99
|
NOTE to UK and European purchases. The printed copy is shipped from a UK address, so you don't face high international shipping charges from the USA. See the shipping details when you add to basket for more info.
Gruntz 15mm SCI-FI is a dedicated 15mm fast play wargame designed for skirmish level play using combined arms. You can use miniatures from any 15mm SCI-FI manufacturer... [click here for more] |
Rottenlead Publishing |
$14.00
|
Snitches, Glitches, and DAF Augs is a supplement for the solo/cooperative game, Exploit Zero, Cyberpunk Espionage and Mayhem. You need that core rulebook to get the most out of this material. This is not a stand-alone game.
Inside, you'll find mission prompts, tables for generating back stories, ways to add complications to your cyberpunk dark ops, and most of all,... [click here for more] |
P. Todoroff CCWC |
$2.99
|
Hunter-Hunted is a starter campaign for Osprey Wargames Zona Alfa-Salvage and Survival in the Exlusion Zone. Utilizing new material from the solo/cooperative Kontraband expansion, this is a quick way to dive into Deep Zone runs with a few stalwart comrades.
You will need those books to use this material.
Comes... [click here for more] |
P. Todoroff CCWC |
Pay What You Want
|
 In the future of 21xx, kaiju threaten the existence of humanity. Emerging from the earth, sea, and cosmos, these gargantuan monsters can only be stopped by GUARDIANS, human piloted mechas and Earth’s last hope.
GUARDIANS vs. Kaiju is a tactical tabletop micro-game that simulates battles between giant robots (mechas) and giant... [click here for more] |
Kormar Publishing |
$0.99
|
Death machines is an expansion for Planet 28 that lets you add vehicles to your miniature conflicts. In this book you’ll find all the rules you need to build, arm and battle with mechanical monstrosities, gargantuan battle tanks, ramshackle jetbikes and everything in-between! Will you build a technological terror that grows more powerful from game to game, or will your creations go... [click here for more] |
Mammoth Miniatures |
Pay What You Want
|
Corporate wars, shadow ops, cranial jacks, cyber-augmentations… you’ve been here before. You know how this goes.
But familiarity breeds sloppiness and sloppiness will get you dead with a capital ‘P’ for Permanent. So you’ve got no excuses. You have a team, you have a boss, and that boss just gave you a job.
Take whatever you need: weapons, micro-drones, dark-ware, pharma-derms, stealth... [click here for more] |
P. Todoroff CCWC |
$7.99
|
Blood in Space is a micro but complete set of rules for solitaire or co-op skirmish game, set on a sci-fi background. “Micro” refers to the small set of rules, the small time required to complete one game session and the small number of miniatures required (4-10 figures being a common range). Many micro-details are left to the player, only the “important” rules are included in the eighteen... [click here for more] |
STUDIUM CMLXV |
$8.00
|
This is the first major supplement for the best-selling independent sci-fi skirmish wargame, Horizon Wars: Zero Dark.
Zero Dark: Operation Nemesis tells the story of Bal Anub, a special forces team from the human colony of Venus sent in pursuit of a mystery on the surface of an Earth ravaged by a devastating asteroid strike. This book contains new rules for Horizon Wars: Zero Dark,... [click here for more] |
Precinct Omega Publishing |
$14.46
|
Weekend Warriors is the ultimate tabletop skirmish game to play with your kids! It’s a fast-paced, action-packed tabletop skirmish game that is fun to prepare and play together. The rules are simple and quick to learn but provide enough depth to keep the bigger kids just as immersed and entertained! Learn the rules once and then apply them to any genre.
You can use any models to represent your... [click here for more] |
Tabletop Skirmish Games |
$10.00
|
Ride or die! The first expansion to Chrome Hammer Ascension includes the following new features, downloaded directly to your cyber-cortex:
*A new Role for your Crew! //The Jockey sends his Mini-Drones drones in on the stealth-band to wreak havoc! //New Edges! //New Cybernetics! //Attack Drones! Recon Drones! Decoy Drones! Hijack Drones!
• New Enemies to Frag (or avoid)! //The Corp Jockey!... [click here for more] |
Nordic Weasel Games |
$2.99
|
The glorious, unstoppable expansion of humanity into the stars has ended. The benevolent guidance of the mighty Artilects saw the full range of humans — natural, synthetic and uplifted partners — mature into a species of curiosity and innovation. But now the Artilects have gone, and the stars are the playground of their ruthless inheritors.
But the framework of jump-gates that made a galactic... [click here for more] |
Precinct Omega Publishing |
$24.10
|
Welcome to ‘Hell in Microcosm.’ This set of rules has the battalion as the manoeuvre unit. Stiffened and supported by the specialist troops from within the division, the battalions are the cutting edge of your force. Aimed at 6mm and 2mm figures, once you get used to the rules you can contemplate deploying divisions.
When we originally used these rules, we fought battles ranging in time from the... [click here for more] |
Jim Webster |
$4.82
|
These Science Fiction skirmish rules are based on the fire team. Whilst men move and fire as individuals, they are all part of combat units. Whether these units are regular infantry formations or the following of tribal or feudal chieftains doesn't matter. These formations attempt to keep together, and share a common reaction. This formation is normally between three and five figures. Two or three... [click here for more] |
Jim Webster |
$4.82
|
 Generic modern (and even SF) wargames rules for the scruffier and more disreputable side of warfare. This set of rules is for wargames set after the start of the 20th century, we’ve even fought SF games with them. Whilst we’ve normally used them with 15mm/20mm/28mm figures, the rules evolved out of a single sheet of A4 set of 1/300 rules known as Kalashnikov Tribal. So we play the games using 6mm... [click here for more] |
Jim Webster |
$4.82
|
 The guide is written to help both the player with enthusiastic opponents but also to support the solo player as well. My hope is that it will help you build science fiction campaigns that let you use comparatively small forces, but in a realistic manner. In this universe you’re not a major player, in fact you’re probably not even a major nuisance. You’re just a jobbing merchant, trading your... [click here for more] |
Jim Webster |
$4.82
|
In a galaxy torn apart by the Last War, vast pirate fleets roam from system to system, robbing, extorting, and enslaving. Amidst this chaos, thousands of independent operators – smugglers, relic hunters, freedom fighters, and mercenaries – roam the dead stars in small ships, scratching out a living any way they can. In Stargrave, players take on the role of one of these independent operators,... [click here for more] |
Osprey Publishing |
$24.50
|
Hellfire is a set of 1/300th (6mm) scale science fiction wargames rules which allow you to play a variety of different types of SF games, whilst managing to capture some form of unique flavour that makes the game more than just WW2 with las-cannons. The aim is to produce battles in a universe which isn't overly militarised. It is a universe where the black sheep of the family returns with a battalion... [click here for more] |
Jim Webster |
$4.82
|
Jakob’s Path is a narrative campaign for Grimdark Future that follows the story of Jakob, a ruthless Battle Brothers captain, in his quest to conquer the Orc world of Zeloria-M5, whilst searching for a mysterious artifact.
This game expansion for Grimdark Future takes players on an adventure across 10 missions which are tied together by an exciting story of epic proportions. Rules for unit progression... [click here for more] |
onepagerules |
$4.99
|
 Rise, Warriors! It is time to smash skulls and do battle in the name of glorious death!
Tales from the Deathrealm is a tabletop miniatures game of brutal combat between opposing Warbands, on a dying realm within the cosmos, caught in a rift between shifting dimensions, known as the Deathrealm. You are tasked with the eradication of all who oppose!
Tales from the Deathrealm... [click here for more] |
Crushpop Productions |
$1.00
|
This brand new 3rd edition of the premier character-driven skirmish system will knock your socks off.
FiveCore offers you fast playing games with 5-15 figures per side.
No firing tables. Just roll the dice and you know immediately if the target is down, wounded, pinned or running away.
Troop quality affects your ability to coordinate attacks and have your men work together, rather than just providing... [click here for more] |
Nordic Weasel Games |
$14.99
|
Connection established, M-107 locked and loaded, sunglasses on.
It's time for to get to work.. in style.
* * * * *
Chrome Hammer is a set of simple cyberpunk skirmish rules by the phenomenal Jason Smith, letting you get to grips with gun battles in a high tech future. Whether you take the role of the punks trying to reclaim the streets or the mega-corps fighting for optimized... [click here for more] |
Nordic Weasel Games |
$4.99
|
 Adventure awaits! Or was it fierce battles?
One large hex battlemap consisting of woodlands of variýing density, hills and cliffs of varying heights, and terrain of varying difficulty. The map is explicitly compatible with the official hex sizes and nomenclature of BATTLETECH, but can also be freely used in any other context where you have to stage an encounter in such an... [click here for more] |
Foreign Worlds Cartography |
Pay What You Want
|
The Beastmen Terrain Pack contains the following terrain in 2 different color schemes, as well as a black & white line art version:
2 Square Buildings (3"x3"x3")
2 Rectangular Buildings (4"x2"x2")
4 Straight Walls (3"x2")
2 Corner Walls (4"x2")
3 Tall Scatter Pieces (2"x3")
2 Short Scatter Pieces (1.5"x1.5" & 1.5"x1")
These printable paper miniatures are formated for easy... [click here for more] |
onepagerules |
$4.99
|
"Robot Legions are an extremely dangerous faction of androids and other destructive machines that have developed sentience and are now out to destroy all biological life forms. They are cruel and relentless in their quest, stopping at nothing."
The Robot Legions Set #1 contains the following miniatures with front/back views in 2 different color schemes, as well as a black... [click here for more] |
onepagerules |
$2.99
|