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The Green Hornet Chronicles
by Moonstone

The long-awaited return of the Green Hornet & Kato and their rolling arsenal the Black Beauty!

Moonstone is proud to present The Green Hornet Chronicles, the first anthology featuring all-new, original crime fiction tales of the man who hunts the biggest of all game, public enemies that even the FBI can’t reach!

The Green Hornet Chronicles
 
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 Title    Publisher    Price  
Harpoon V

Harpoon V


Harpoon fifth edition is the latest version of an award-winning series that began with its original release in 1980. In addition to updating and simplifying the rules for modern tactical naval and aerial combat, the fifth edition now includes naval combat system development, mines, ballistic missile attacks and defense, unmanned vehicles, land-attack cruise missiles, non-acoustic ASW sensors, as...   [click here for more]
Admiralty Trilogy Group  $20.00

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Armoured Corps

Armoured Corps


Welcome to Armoured Corps. These wargame rules allow players to command a combined-arms battlegroup fighting battles during the third world war. Scope These rules are designed to be quick to play with large forces from a single company to multiple battalions while still giving realistic results. The rules are also designed to simulate the role of a formation commander so much of the minutiae of modern...   [click here for more]
Rory Crabb  $15.00

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Harpoon V Player's Handbook

Harpoon V Player's Handbook


This Player's Handbook for Harpoon fifth edition collects all the tables in the rules and organizes them for quick reference to speed play. It is not a complete rules set, but players can use the handbook to consult rules tables without having to pass a rules book back and forth. ...   [click here for more]
Admiralty Trilogy Group  $4.00

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America's Navy

America's Navy


America’s Navy lists all the US Navy warships in service between 1955 and the present day, as well as some US Coast Guard ships and other vessels. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annex A provides statistics on ships as built, and  any modifications and refits over time,...   [click here for more]
Admiralty Trilogy Group  $16.00

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Russia's Navy

Russia's Navy


Russia’s Navy lists all Soviet and Russian warships in service between 1955 and the present day, as well as some Border Patrol ships and other vessels. It  is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annex A provides statistics on ships as built, and any modifications and refits over...   [click here for more]
Admiralty Trilogy Group  $16.00

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America's Aircraft

America's Aircraft


America’s Aircraft lists the US Navy, US Coast Guard, and US Air Force aircraft in service between 1955 and the present day. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, this publication provides statistics on aircraft and any modifications or upgrades they received, sometimes many...   [click here for more]
Admiralty Trilogy Group  $16.00

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Russia's Aircraft

Russia's Aircraft


Russia’s Aircraft lists aircraft in service between 1955 and the present day in Naval Aviation (AVMF), the Military Air Force (VVS), and the Air Defense Forces (PVO), and Long-Range Aviation (DA). It can be used as a sourcebook for Harpoon, fifth edition. Organized as a collection of annexes, it provides statistics on aircraft and any modifications or upgrades they received, sometimes...   [click here for more]
Admiralty Trilogy Group  $16.00

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BATTLESPACE: ULTRA MODERN SOLO SKIRMISH GAME

BATTLESPACE: ULTRA MODERN SOLO SKIRMISH GAME


...   [click here for more]
Table Salt Gaming Designs  $12.00 $9.00

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Venice: Merchant Prince

Venice: Merchant Prince


In the darkness of the new moon Caterina da Padua watched the fat merchant’s house from a nearby rooftop.  The family claimed descent from the fabled Polos, so tomorrow Caterina saw herself purchasing linens from Constantinople, paying from her newly filled strong box.  Tonight that shipment of gem stones would be hers, penance for the sins of greed and pride.  Never boast, not within Caterina’s...   [click here for more]
Finger and Toe Models  $7.00

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Special Ops #7

Special Ops #7


Special Ops is Multi-Man Publishing's magazine that provides coverage of MMP's line of products.  Each issue has multiple articles covering several of MMP's product lines as well as ASL/ASLSK scenarios. These are just the magazines, no game is included in the PDF version (only the physical print edition includes the game). Articles for this issue: FIGHTING...   [click here for more]
Multi-Man Publishing  $6.00

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BATTLESPACE: Navy SEALs expansion

BATTLESPACE: Navy SEALs expansion


...   [click here for more]
Table Salt Gaming Designs  $3.00

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Yaah! Magazine and Complete Wargame #14

Yaah! Magazine and Complete Wargame #14


This issue comes with a spiffy new, man-to-man solitaire game from one of the best solitaire designers in the industry, Gottardo Zancani. Titled Rattenkrieg, the game simulates up close and personal combat in Stalingrad, circa 1942. Rattenkrieg features a robust AI bot, and an innovative way, based on the actual size of the counter, to calculate to where a unit may move. Of course the gaming doesn't...   [click here for more]
Flying Pig Games  $18.00 $15.00

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Naval SITREP #57 (October 2019)

Naval SITREP #57 (October 2019)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #57 was published in October of 2019. Table of contents: Features: Nanchang is a Museum Ship Harpoon V Scenario:...   [click here for more]
Admiralty Trilogy Group  $3.00

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Special Ops #5

Special Ops #5


Special Ops is Multi-Man Publishing's magazine that provides coverage of MMP's line of products.  Each issue has multiple articles covering several of MMP's product lines as well as ASL/ASLSK scenarios. These are just the magazines, no game is included in the PDF version (only the physical print edition includes the game). Articles for this issue: PERHAPS...   [click here for more]
Multi-Man Publishing  $6.00

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Fistful of Lead: Bigger Battles Rulebook

Fistful of Lead: Bigger Battles Rulebook


Fistful of Lead: Bigger Battles is designed as a quick set of tabletop wargaming rules for skirmishes in your favorite wargaming period or genre. Like all of our Fistful of Lead games, the rules are simple to learn, but Bigger Battles is not necessarily a simple game. What separates Bigger Battles from most tabletop miniature games on the market, is the unique card...   [click here for more]
Jaye Wiley  $6.99

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Fistful of Lead: Core Rulebook

Fistful of Lead: Core Rulebook


The long awaited Core Rule Book from Wiley Games, makers of Fistful of Lead, is finally here. The long-time favorite Fistful of Lead started as a Wild West game with card-driven mechanics that created Hollywood action. Now Wiley Games presents the Core Rule Book. The Core Rule Book can be used with multiple periods and genres, while still giving you the unique card driven mechanics...   [click here for more]
Jaye Wiley  $6.99

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Naval SITREP #56 (April 2019)

Naval SITREP #56 (April 2019)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #56 was published in April of 2019. Table of contents: Features: Naval Combat Systems in Harpoon   Russian...   [click here for more]
Admiralty Trilogy Group  $3.00

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Aden

Aden


The civil war in Yemen has been going on since 2015; fought between the government, a rebellious faction, and their respective allies. Each group claims to be the legitimate government of Yemen. The fighting uses everything from World War 2 leftovers to modern ballistic missiles, with Saudi Arabian troops and US drone strikes helping the government and Iranian arms aiding the rebels. Aden is a 2-player...   [click here for more]
Tiny Battle Publishing  $12.00

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Naval Command: Modern Naval Wargame Rules

Naval Command: Modern Naval Wargame Rules


"Vampire, Vampire, Missiles Incoming!" The Game of Modern Naval Warfare Naval Command is a set of wargame rules for recreating naval battles with fleets of miniature warships and aircraft in the age of the guided missile and jet aeroplane. Covering the period from the late 1950s to the modern day or near future. The game can be played with fleets ranging in size form one or two ships per side to...   [click here for more]
Rory Crabb  $15.99

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Red Menace (2nd Edition)

Red Menace (2nd Edition)


The 2nd edition includes all new artwork for the map, counters, reference sheets, cards, and new rules, units, and scenarios.  The use of cards for Random Events and Soviet Cities (for Soviet AI Target Assignment) instead of chit-pull is also new for this edition.   Using the rules and scenarios, you may also play on Tabletop Simulator here: https://steamcommunity.com/sharedfiles/filedetails/?id=2144859787  ...   [click here for more]
Battlespace Games  $7.50

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FiveCore 3rd edition. Skirmish Gaming Evolved

FiveCore 3rd edition. Skirmish Gaming Evolved


This brand new 3rd edition of the premier character-driven skirmish system will knock your socks off. FiveCore offers you fast playing games with 5-15 figures per side. No firing tables. Just roll the dice and you know immediately if the target is down, wounded, pinned or running away. Troop quality affects your ability to coordinate attacks and have your men work together, rather than just providing...   [click here for more]
Nordic Weasel Games  $14.99

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Ultracombat Modern

Ultracombat Modern


Bring the frantic action, the individual heroics and the weapons of modern-day combat to your tabletop with Ultracombat Modern. These rules are an easy to play, fast-paced, set of wargames rules for depicting the harsh realities of conflict as it occurs in modern warfare. As a player, you can choose to play at the Platoon level, Squad level or Fireteam level. The system allows players to...   [click here for more]
Radio Dishdash Publishing  $19.95

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Hostile Ground

Hostile Ground


Hostile Ground is a "cinematic" wargame that can be played solo or in cooperative mode.  The ruleset is currently under development (by buying this set you will be able to download any possible updated version) and this beta version is focussed on contemporary warfare. Unlike many other rules, Hostile Ground is designed to be adapted to the needs of the players, therefore, using the basic mechanics,...   [click here for more]
Dadi&Piombo  $4.99

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Yaah! Magazine and Complete Wargame #13

Yaah! Magazine and Complete Wargame #13


Here comes lucky number thirteen. Yaah! #13 that is. This issue comes jammed with the usual number of entertaining articles, a damn fine game, and wait for it… scenarios and variants are back. First up is the The Battle of Hue! A solitaire game designed by Jay Ward and based on his popular Tiny Battle Publishing title, The Battle for Ramadi. The Battle for Hue! Allows gamers to control the...   [click here for more]
Flying Pig Games  $18.00 $15.00

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Naval SITREP #55 (October 2018)

Naval SITREP #55 (October 2018)


The Naval SITREPis published twice a year by the Admiralty TrilogyGroup. It supports the Admiralty Trilogygame system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREPIssue #55 was published in October of 2018. Table of contents: Features: HarpoonScenario: Convoy to Yemen, including annexes...   [click here for more]
Admiralty Trilogy Group  $3.00

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Naval SITREP #54 (April 2018)

Naval SITREP #54 (April 2018)


The Naval SITREPis published twice a year by the Admiralty TrilogyGroup. It supports the Admiralty Trilogygame system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREPIssue #54 was published in April of 2018. Table of contents: North Korea’s Armed Forces ... Just in Case Annex A - North Korean Ships...   [click here for more]
Admiralty Trilogy Group  $3.00

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Falklands 1982 - Naval Command

Falklands 1982 - Naval Command


Falklands 1982 A Supplement for Naval Command This campaign guide provides players of Naval Command everything they need to recreate historical battles of the war as well as hypothetical “what-if” scenarios such as what would have happened if Argentine and British Naval forces engaged each other or if British Forces attacked mainland Argentina. This supplement...   [click here for more]
Rory Crabb  $10.00

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Zero Dark: Training Run

Zero Dark: Training Run


Horizon Wars: Zero Dark, a hard SF skirmish game for solo, co-op and PvP play, provides players with a tense, cinematic play experience in every battle mode. Now Training Run offers players a stripped-down, complete introductory mission with all the rules you will need to lead a team of elite heroes through their final test before being dispatched into the deadly environment of...   [click here for more]
Precinct Omega Publishing  Pay What You Want

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Five Klicks From the Zone Chapter 1

Five Klicks From the Zone Chapter 1


After the world fell and the skies burned We were left to fight on   * * * * *   Welcome to the world of Five Klicks - Skirmish campaign games for solo and cooperative players, using the tried and tested mechanics of Five Parsecs From Home and Five Leagues From the Borderlands. In Five Klicks From the...   [click here for more]
Nordic Weasel Games  $12.99

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FiveCore Company Command

FiveCore Company Command


Welcome to FiveCore Company Command. Use the fast-playing, easy to remember FiveCore mechanics to resolve company level world war 2 and modern engagements in less than two hours. The game moves quickly and with an unpredictable turn sequence that keeps you on your toes. Morale is built right into the firing roll with no need to consult lists of modifiers. The rules provide a quick scenario and...   [click here for more]
Nordic Weasel Games  $7.99

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The Solo Wargaming Guide

The Solo Wargaming Guide


Can't find a tabletop wargame opponent? This easily-readable guide provides the tools needed to undertake tabletop wargame campaigns without the need for other players. The guidelines presented within are designed to supplement your favorite wargaming rules set (not included). They can be bent or twisted, even broken and reformed, to suit a wargamer's needs. Novices and veterans alike can employ...   [click here for more]
Precis Intermedia  $6.95

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Fireteam:Modern - Modern Miniature Wargame Rules

Fireteam:Modern - Modern Miniature Wargame Rules


Fireteam Modern is a set of small unit skirmish wargame rules for modern combined arms land combat using 15-28mm scale miniatures. The rules can be used to fight battles from any post WW2 conflict dating from the 1950s to the modern day or the near future. These rules have been designed to work with opposing forces of approximately platoon size with additional reinforcements such as small numbers...   [click here for more]
Rory Crabb  $12.99

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SpecOps: A Gruntz Module

SpecOps: A Gruntz Module


SpecOps is a Gruntz Module that brings the exciting second-to-second action of Special Operations missions and campaigns to the tabletop. NEW RULES: New rules for stealth operations, contact blips, hacking enemy soldiers and more! NEW WEAPONS and EQUIPMENT: Specialist grenades,...   [click here for more]
ClearHorizon Miniatures  $3.99

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Squad Hammer. Dirt simple gaming for many settings..or all of them

Squad Hammer. Dirt simple gaming for many settings..or all of them


What does the rubble of Stalingrad, Vietnam, the far future and sword wielding dinosaur hunters have in common? You can play all of them (and more) using Squad-Hammer! Aimed at friendly, casual games by people who are interested in easy rules, Squad-Hammer can be summarized on a single sheet of paper. Inspired by systems such as "One hour wargames", "I ain't been shot mum" and "FUBAR", the rules...   [click here for more]
Nordic Weasel Games  $12.99

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Missile Threat (Modern Air Combat)

Missile Threat (Modern Air Combat)


Air Combat 1960 - 2000 Missile Threat is a simple yet comprehensive modern air combat game, covering every major air conflict from 1960 to 2000, and designed for use with miniature aircraft. Missile Threat is aimed at providing a realistic air environment and short games of less than 2 hours (including preparation). What does Missile Threat offer? Simple...   [click here for more]
Ostfront Publishing  $12.00

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Cold War Commander

Cold War Commander


Cold War Commander (1st Edition) Cold War Commander is an exciting wargame that allows you to re-create battles from the First Indo-China War right up to the present day using miniatures on a tabletop. Command anything from a company right up to a division and get a result in 2-3 hours without becoming bogged-down in detail. Suitable for any scale miniatures from 2mm right up to 28mm (including 6mm,...   [click here for more]
Pendraken Miniatures  $10.47

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Modern Chinese Maritime Forces

Modern Chinese Maritime Forces


Modern Chinese Maritime Forces, by Manfred Meyer, a noted artist and illustrator, provides up-to-the minute information on Chinese sea power. It lists all Chinese state vessels – not just the People’s Liberation Army Navy, but the Coast Guard, China Maritime Surveillance, China Fisheries law Enforcement Command, and many other state-sponsored agencies that carry out...   [click here for more]
Admiralty Trilogy Group  $50.00

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Ultimate Rescue Force! CARTRIDGE EDITION

Ultimate Rescue Force! CARTRIDGE EDITION


Ultimate Rescue Force is the explosive new release from Sundered Vault! Forged from the wonderful themes of Saturday morning action cartoons and the glory days of 8/16 bit video games, Ultimate Rescue Force is over the top in bombastic heroic action and color! With an army 54 Unique Action Pixel Figs (minis), fun and engaging rules, Agent...   [click here for more]
Sundered Vault  $9.99

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No End in Sight. Cold war and modern platoon combat

No End in Sight. Cold war and modern platoon combat


The M113 is burning behind you, the Reds are coming on strong. the platoon is in bad shape and mortar support is nowhere to be seen. As platoon commander, you have to rely on your squad leaders to push your troops forward, lay down suppressing fire and win the fire fight. No End in Sight is a comprehensive guide to contemporary, cold war and near future combat....   [click here for more]
Nordic Weasel Games  $12.99

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Fistful of Lead: Tales of Horror

Fistful of Lead: Tales of Horror


Fistful of Lead: Tales of Horror is a supplement for Fistful of Lead. This is not a stand alone game. You will need a copy of Fistful of Lead Core rules or Fistful of Lead: Galactic Heroes to play. As with previous Fistful of Lead rules each player only needs 5 or 6 miniatures to start gaming. You can play 1 on 1 games or larger skirmishes with up to 6...   [click here for more]
Jaye Wiley  $5.99

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Armageddon War

Armageddon War


Following disease, famine, and economic collapse among the world's first-line powers, conventional war erupts in the Mid-East for what arable land remains. Old allies join the carnage, and the war grows, pitting age-old adversaries and their new friends against each other. Armageddon War depicts the chaos in the midst of this war. Armageddon War is a platoon level game set in the near future. The...   [click here for more]
Flying Pig Games  $25.00 $20.00

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Naval SITREP #53 (October 2017)

Naval SITREP #53 (October 2017)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #53 was published in October of 2017. Table of contents: Nick Jellicoe visits the Washington Navy Yard FG&DN Scenario:...   [click here for more]
Admiralty Trilogy Group  $3.00

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War in the Jet Age Counter Set

War in the Jet Age Counter Set


This counter set is a great starting point for people wanting to get into Aerial Wargaming or those simply wishing to use counters instead of miniatures. Perfect to playtest rulesets or create a portable set to play your favourite rules on the go. Perfect for Check your 6, Missile Threat and C21.  Included in this set are some of the main aircraft from the Korean War up to the end of the Cold War....   [click here for more]
Pocket Warfare Publishing  $10.50

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Low Wrecked Walls Paper Models

Low Wrecked Walls Paper Models


This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, metal ruler and cutting mat. This model set is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the print size percentage on your printer. Tips and advice...   [click here for more]
Dave Graffam Models  $2.95 $1.00

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Rogue State

Rogue State


“Everything is decided by a person’s thoughts and if he is ideologically motivated, there is nothing he cannot do.” - Kim Il-Sung   Rogue State is a solitaire geopolitical conflict simulation where the player assumes the role of the Supreme Leader of the Democratic People’s Republic of Korea (DPRK) immediately after the end of the Korean War....   [click here for more]
Tiny Battle Publishing  $13.00 $11.00

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The Battlefield: Miniature Modern Warfare

The Battlefield: Miniature Modern Warfare


2013 Origins Award Nominee for Best Miniatures Rules The Battlefield: Miniature Modern Warfare puts the modern tactical first and third person shooter experience on the tabletop. Utilizing the Overdrive™ activation mechanic and a proprietary terrain and cover system, the game captures the rhythm and flow of ultramodern shooter engagements. You’ll soon...   [click here for more]
Brent Spivey Creations  $9.99

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FiveCore Brigade Commander

FiveCore Brigade Commander


"Colonel, we have contacts all along the front. The enemy is advancing along multiple routes of attack. What are your orders?" FiveCore Brigade Commander puts you in the largest-scale FiveCore game yet. Each stand is a company, supported by platoon level attachments. A typical game fields a brigade/regiment on each side and is playable in an hour to an hour and a half on a 3x3...   [click here for more]
Nordic Weasel Games  $9.99

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Modern Armor 2nd Edition

Modern Armor 2nd Edition


Now Version 2.2 Revised with extended vehicle listings and adjustments for "ultra modern" combat. This rule system evolved from many play sessions of WRG’s “Wargames Rules 1950–2000,” Advanced Squad Leader, Panzertruppe, and so on. The objective is a fast moving game that provides verisimilitude, and addresses basic problems present in many...   [click here for more]
Walter Moore Games  $5.00

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The Battle for Ramadi

The Battle for Ramadi


REUTERS, 27 DECEMBER 2015 After encircling the city for weeks, the Iraqi military launched a campaign to retake it last week, and made a final push to seize the central administration complex on Sunday. “By controlling the complex this means that we have defeated them in Ramadi,” said Sabah al-Numani, a spokesman for the force leading the fight on the government...   [click here for more]
Tiny Battle Publishing  $12.00 $10.00

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Naval SITREP #52 (April 2017)

Naval SITREP #52 (April 2017)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #52 was published in April of 2017. Table of contents: CaS Scenario: Tactical Problem IV The Philippine Buildup Coincidence...   [click here for more]
Admiralty Trilogy Group  $3.00

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