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 Featured Product
NUTS! 4th Edition
by 2 Hour Wargames
Designed for solo and same side play. Squad level game covering both fronts. How realistic is it? They played it at West Point! https://2hourblog.blogspot.com/2016/11/nuts-at-west-point.html
NUTS! 4th Edition
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 Hottest World War Two, PDF
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B17: TWENTY FIVE MISSIONS

B17: TWENTY FIVE MISSIONS


Winner of the first place for the best game with innovative mechanics, 2nd place for the best game of the event, 2nd place for the best game in solo mode, and 2nd place for the best game in another language. Game rules + full game. In English (Reglas Completamente en español Las hojas de juego mantienen...   [click here for more]
Solitary Division  $4.99 $2.99

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B17: TWENTY FIVE MISSIONS PACK ONE

B17: TWENTY FIVE MISSIONS PACK ONE


Winner of the first place for the best game with innovative mechanics, 2nd place for the best game of the event, 2nd place for the best game in solo mode, and 2nd place for the best game in another language. This pack contains 15 additional missions (31-45) that can be played seamlessly with the B 17...   [click here for more]
Solitary Division  $2.50 $1.50

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Electronic Advanced Squad Leader Rulebook

Electronic Advanced Squad Leader Rulebook


This Electronic Edition of the ASLRB (or eASLRB) was created from brand-new layouts of rules Chapters A-G incorporating all known errata (as of August 2020). It also includes the complete Chapter H; and Chapters J, K, W and associated charts; as well as a few useful appendices and a comprehensive index. In other words, all the core rules. MMP plans to update older chapters and add additional chapters...   [click here for more]
Multi-Man Publishing  $59.99

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RAF Bomber Command: Wellington

RAF Bomber Command: Wellington


RAF Bomber Command: Wellington is a tactical-level, narrative-style solitaire wargame using a tables-based game engine simulating the British RAF Bomber Command nighttime bombing campaign against Germany during 1942-1943. As the pilot of an RAF Vickers Wellington bomber, your ultimate goal is to survive a 30-mission tour of duty. You and your crew will be assigned with taking part in nightly...   [click here for more]
Black Cat  $18.00

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Naval SITREP #62 (April 2022)

Naval SITREP #62 (April 2022)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #62 was published in April of 2022.    Table of contents:   Features Harpoon Scenario: Hunt for a Queen  ...   [click here for more]
Admiralty Trilogy Group  $3.00

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Cover Me! WW2 Combat

Cover Me! WW2 Combat


Cover Me! is a game of individual combat between single infantry squads, their support weapons, and the occasional armored fighting vehicle. Each player controls a handful of soldiers. Infantry for all major combatants of WW2 are included, along with many iconic vehicles. Works with any scale using your existing miniatures No basing requirements as long as figures are individually based Prioritizes...   [click here for more]
Blue Boxer Rebellion  $5.00

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The Blitz: 1940-1941

The Blitz: 1940-1941


The Blitz: 1940-1941 is a tactical-level, narrative-style solitaire wargame using a tables-based game engine simulating the German Luftwaffe nighttime bombing campaign against England during the early part of the second World War. As the pilot of a Luftwaffe He 111 Heinkel bomber, your ultimate goal is to survive a 35-mission tour of duty. You and your crew will be assigned with taking part in nightly...   [click here for more]
Black Cat  $18.00

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Paintingguide for Houses / Cityblocks (WW2) PDF

Paintingguide for Houses / Cityblocks (WW2) PDF


PDF book step by step 24 colour pages many pictures english and german version ...   [click here for more]
ESLO  $0.99

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Fighting Wings Expansion - Six Pack #2

Fighting Wings Expansion - Six Pack #2


Fighting Wings Game Expansion set: "Six Pack #2". Expansion includes six new 3rd ed. aircraft data cards (ADCs) for use with COA's FW games and six pages of scenarios for the new aircraft. Total size of expansion is 12 pages. Some scenarios in this six pack require aircraft from COA's Whistling Death and Wings of the Motherland games. Featured ADCs: 1....   [click here for more]
Airpower Publications J.D. Webster  $6.00

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ASL Journal Bundle

ASL Journal Bundle


This is a combined bundle of all ASL Journals #1-#10 and includes most materials from those ASL Journals. ASL Journal #1 ASL Journal #2 ASL Journal #3 ASL Journal #4 ASL Journal #5 ASL Journal #6 ASL Journal #7 ASL Journal #8 ASL Journal #9...   [click here for more]
Multi-Man Publishing  $44.95

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Naval SITREP #61 (October 2021)

Naval SITREP #61 (October 2021)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #61 was published in October of 2021. Table of contents:   Tracking Changes in the Rules Harpoon V Scenario: Pasdaran...   [click here for more]
Admiralty Trilogy Group  $3.00

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ASL Annual Bundle

ASL Annual Bundle


This is a combined bundle of all ASL Annuals that have been printed and includes all materials from those ASL Annuals. ASL Annual '89 ASL Annual '90 ASL Annual '91 ASL Annual '92 ASL Annual '93a ASL Annual '93b ASL Annual '95 ASL Annual '96 ASL Annual...   [click here for more]
Multi-Man Publishing  $39.95

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U-Boat Captain, Advanced Ed.

U-Boat Captain, Advanced Ed.


U-BOAT CAPTAIN, Advanced Edition is a solitaire, tactical-operational level game covering individual German World War 2 U-Boat patrols and combat encounters, 1939-1942. This edition (44 pages) comes with full rules, optional and advanced rules, eight U-Boat Displays, map, logsheet, 37 counters, and Reference Cards, along with with several historical scenarios and campaign games (of various...   [click here for more]
Minden Games  $15.95 $14.95

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Clash of Fleets - Pacific Edition

Clash of Fleets - Pacific Edition


Clash of Fleets is a miniature tabletop wargame focussing on World War II naval combat. While we had World War II in mind, it is possible to adapt these rules to World War I scenarios easily, ormitting any aircraft except spotters and only using generic torpedo rulers. You can play any size of game ranging from skirmishes with just a few smaller ships to larger fleet actions following some simple...   [click here for more]
TT Gaming  $7.50

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Armoured Storm: The Desert War 1941-1942

Armoured Storm: The Desert War 1941-1942


Armoured Storm: The Desert War is a quick-playing, simple-to-learn game of tank-versus-tank combat in World War Two. The rules are intended for battles between 15 and 30 tanks per side, plus 4 or 5 HQ tanks. This means, in game terms, that each player will command one or more companies of tanks organized into several platoons. In Armoured Storm, you take the role of a commander first and a gunner/driver...   [click here for more]
Daniel's Games Emporium  $6.46

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Fireball Forward: Operation Mercury

Fireball Forward: Operation Mercury


Operation Mercury: A disastrous victory is a Fireball Forward scenario book that covers the largest airborne assault that had been made during World War II at the time it was launched by the Germans in May, 1941.  Twelve scenarios cover the action on the first three days of the battle that capture the struggle between German Fallschirmjägers of the 7th Flieger Division and the Allied...   [click here for more]
Fireball Forward - White Post  $15.00

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Naval SITREP #60 (April 2021)

Naval SITREP #60 (April 2021)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #60 was published in April of 2021. Table of contents:   Harpoon V Scenario: Bugout (with supporting annex data) From...   [click here for more]
Admiralty Trilogy Group  $3.00

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Fighting Wings Expansion - Six Pack #1

Fighting Wings Expansion - Six Pack #1


Fighting Wings Game Expansion set: "Six Pack #1". Expansion includes six new3rd ed. aircraft data cards (ADCs) for use with COA's FW games and six pages of scenarios for the new aircraft. Total size of expansion is 12 pages. Featured ADCs: 1. Gloster Gladiator Mk.I 2. Fairey Swordfish Mk.I 3. Hawker Hurricane Mk.IA (Trop) 4. Bristol Blenheim Mk.I 5....   [click here for more]
Airpower Publications J.D. Webster  $6.00

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Naval SITREP #58-59 (April-October 2020)

Naval SITREP #58-59 (April-October 2020)


The Naval SITREP supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  This special double issue of the Naval SITREP, #57-58 was published in October of 2020. It takes the place of the April 2020 issue as well as the October issue, and is sold at a reduced price.   Table of contents:...   [click here for more]
Admiralty Trilogy Group  $4.50

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ADMIRAL OF THE FLEET - Rulebook

ADMIRAL OF THE FLEET - Rulebook


ADMIRAL OF THE FLEET (AOTF) is a fast-play system for naval miniatures wargames focusing on medium to large surface fleet actions during the 1880-1945 period. Looking for a fast-play but realistic tabletop simulation that combines a unique command/signaling system with combat that is as exciting and unpredictable as naval warfare really was? Bored with just moving ships about the...   [click here for more]
SEEKRIEG  $19.00

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THE LAST TANK

THE LAST TANK


Game rules + full game. In English and Spanish Solo war game in roll and write mode. THE LAST TANK: It is a solo game simulating tank combat in the period of the invasion of the German army on the Moscow front in 1941. Objective: The tank must survive until the end of the tenth turn. When it is destroyed,...   [click here for more]
Solitary Division  $3.00 $1.50

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The Portable Wargame

The Portable Wargame


The Portable Wargame has been developed over the past ten years to meet the needs of wargamers who want a fast, easy to learn, simple to use set of wargames rules that don’t require the player to purchase and paint a large collection of figures and that can be staged on a small dinner table, a large coffee table, or something even smaller. The rules are designed to be used with a gridded tabletop...   [click here for more]
Eglinton Books  $3.23

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Out of the Attic Issue #1

Out of the Attic Issue #1


The Out of the Attic contains out of print scenarios, articles, replays, and more! A VIEW FROM THE ATTIC - Words from the Editors by MMP BRING ON THE NIGHT - Learning the Night Rules Phase by Phase by J.R. VanMechelen SERIES REPLAY: SICILIAN MIDNIGHT - Battle of the Titans by Guy Chaney, Kevin Meyer, and Jim Turpin WHO RULES THE NIGHT?...   [click here for more]
Multi-Man Publishing  $8.00

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Blitzkrieg Commander IV

Blitzkrieg Commander IV


Blitzkrieg Commander is an exciting wargame that allows you to recreate battles of the Second World War using miniatures on a tabletop. - Suitable for any scale miniatures, from 2mm right up to 28mm. - Simple command system that emphasises the fog of war. - Effective mechanism for casualty resolution. - Flexible figure ratio meaning one base represents a platoon. - Minimal setup...   [click here for more]
Pendraken Miniatures  $16.15

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WOLF

WOLF


WOLF is a solo Roll and Write game about the last months of the Battle of Atlantic in WWII, in which you are in command of a type VII U-Boat fighting for survive to an attack from an allied convoy decided to sink your submarine. The game is played on 2 pages. You need 12 6-sided dice and a few of 8 m.m. cubes or pencil and eraser. You reach victory when you have destroyed all the 6 enemies...   [click here for more]
Roll and War  $1.80

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Clash of Fleets - US NAVY

Clash of Fleets - US NAVY


This is the initial release of the US Navy fleet list, current to about December 1942/January 1943. These ships provided the striking power for the US forces before a massive building program was able to take effect. At a later stage we will not only update this file with more vessels up to the end of the war but include some cancelled and projected ships such as the Montana class battleships. In...   [click here for more]
TT Gaming  $2.99

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DEFENDING RUINS: Pavlov's house

DEFENDING RUINS: Pavlov's house


Game rules + full game. In English and Spanish This is a single player Roll And Write mechanics game with a minimum duration of 20 minutes. The German invasion of Stalingrad absorbed a great deal of military and human material for the defense of this city stationed on the Volga, defense is vital and it will be fought in any corner. Pavlov´s house or...   [click here for more]
Solitary Division  $3.00 $1.50

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Clash of Fleets - Imperial Japanese Navy

Clash of Fleets - Imperial Japanese Navy


This is the initial release of the Imperial Japanese Navy fleet list, current to about December 1942/January 1943. These ships provided the striking power for the IJN from Pearl Harbor to the Guadalcanal campaign.   At a later stage we will not only update this file with more vessels up to the end of the war but include some cancelled and projected ships such as the Ibuki cruisers or the 'Super...   [click here for more]
TT Gaming  $2.99

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One Page WWII: Tank War Ardennes

One Page WWII: Tank War Ardennes


Cadet! You are a tank commander during the Battle of the Bulge in WWII. The Ardennes forest is a harsh climate, and the cold December timing of the battle is sure to try you and your crew. Your orders are to sweep the area for German units and drive them back, clearing the way for the Allies to invade Germany and END THIS WAR! One Page WWII: Tank War Ardennes is a solitaire roll and write...   [click here for more]
Micro RPG  $2.99

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AOTF - FLAG OFFICER'S HANDBOOK

AOTF - FLAG OFFICER'S HANDBOOK


ADMIRAL OF THE FLEET (AOTF) is a fast-play system for naval miniatures wargames focusing on medium to large surface fleet actions during the 1880-1945 period. FLAG OFFICER’S HANDBOOK: 50 pages of rules and diagrams plus printable signal card deck (67 cards) and Flag Officer Signal Book sheet. The FOH explains in detail how the cards can be used...   [click here for more]
SEEKRIEG  $17.00

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Fistful of Lead: Core Rulebook

Fistful of Lead: Core Rulebook


The long awaited Core Rule Book from Wiley Games, makers of Fistful of Lead, is finally here. The long-time favorite Fistful of Lead started as a Wild West game with card-driven mechanics that created Hollywood action.  Now Wiley Games presents the Core Rule Book.  The Core Rule Book can be used with multiple periods and genres, while still giving you the unique card driven mechanics...   [click here for more]
Wiley Games  $6.99

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Clash of Fleets - Atlantic Edition

Clash of Fleets - Atlantic Edition


Clash of Fleets is a miniature tabletop wargame focussing on World War II naval combat. While we had World War II in mind, it is possible to adapt these rules to World War I scenarios easily, ormitting any aircraft except spotters and only using generic torpedo rulers. You can play any size of game ranging from skirmishes with just a few smaller ships to larger fleet actions following some simple tweaks....   [click here for more]
TT Gaming  $7.50

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AOTF - Scenarios Volume I

AOTF - Scenarios Volume I


ADMIRAL OF THE FLEET (AOTF) is a fast-play system for naval miniatures wargames focusing on medium to large surface fleet actions during the 1880-1945 period. SCENARIOS VOLUME I: 66 pages including background information, maps, orders of battle (OOB) and setup diagrams plus 169 pages of pre-formatted, ready-to-print ship logs. Ship Logs are required to play AOTF....   [click here for more]
SEEKRIEG  $20.00

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Developing the Portable Wargame

Developing the Portable Wargame


This book has been written in direct response to the feedback from readers of ‘The Portable Wargame’, and includes three sets of rules – Ancient, enhanced Early and Mid-Twentieth Century, and Air Combat – and chapters that look at Army Lists, Mini-campaigns, and Scenarios. All the rules have been designed to be used with a gridded tabletop made up of squares or hexes. This book contains chapters...   [click here for more]
Eglinton Books  $3.23

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Break Contact Issue No. 2

Break Contact Issue No. 2


Break Contact is a digital magazine by wargamers from down under and around the globe who want to celebrate our wonderful hobby.  Issue 2 is now available. It contains variant print n' play counters for Advanced Squad Leader and three new scenarios plus more. Download and enjoy! ...   [click here for more]
SunrayZeroAlpha  $2.95

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Naval SITREP #57 (October 2019)

Naval SITREP #57 (October 2019)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #57 was published in October of 2019. Table of contents:   Features: Nanchang is a Museum Ship Harpoon V Scenario:...   [click here for more]
Admiralty Trilogy Group  $3.00

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Panzers Along the Terek! Nov. 1942

Panzers Along the Terek! Nov. 1942


The game depicts the deepest penetration of the 23rd and 13th Panzer Divisions towards the oilfields of Grozny in November, 1942. Operation Ordshonikidze was the final attempt to reach those oilfields that lay just past this city. The two panzer divisions had 150 AFVs and would come against a variety of American and British AFVs including Russian ones. Success seemed possible until they reached Gisel...   [click here for more]
Firefight Games  $17.00

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Snipers- Iron Cross Rules

Snipers- Iron Cross Rules


A sniper is a class of military that attacks targets from hidden positions or at distances that exceed the target’s detection capabilities. Snipers generally have specialized training and are equipped with high-precision rifles and high-magnification optical equipment. Can ervir also serve as scouts/observers who provide tactical information to their units or command units. Exclusive rules for Iron...   [click here for more]
Voxelhouse  Pay What You Want

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Fighting Wings, Third Edition Game Rules and Play Aids Bundle

Fighting Wings, Third Edition Game Rules and Play Aids Bundle


This is the latest version of COA’s well-received Fighting Wings (FW) WW-II air combat series game rules, as released in Wings of the Motherland. This edition incorporates 15 years of minor improvements from second edition rules play, all the second edition errata and also introduces some major revisions to certain aspects of play for increased modeling accuracy and ease of play. Sections...   [click here for more]
Clash of Arms Games  $12.00

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Scream, Aim, Fire!

Scream, Aim, Fire!


Scream, Aim, Fire! is a solo tactical game of squad-level combat in the immediate aftermath of D-Day. The player takes the part of American infantry and armor pushing inland to take objectives, using a dice-roll action system that gives you a guaranteed number of actions each round, but not always of the exact type you need. A card-driven action system manages the German defenders, including...   [click here for more]
Tiny Battle Publishing  $15.00 $12.00

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THE FRONT LINE: STALINGRAD

THE FRONT LINE: STALINGRAD


Game rules + full game. In English and Spanish At the end of August the Sixth Army and the Fourth Panzer Army reached the banks of the Don, Hitler ordered them to capture Stalingrad by surrounding it from the north and south with rapid movements of the tanks. Stalin and his lieutenant, General Zhukov, reacted and sent the 62nd and 64th Armies to defend...   [click here for more]
Solitary Division  $3.99 $1.50

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AMMO 1 SELECTION OF AMMUNITION LOADOUTS, US, BRITISH & COMMONWEALTH, WW2

AMMO 1 SELECTION OF AMMUNITION LOADOUTS, US, BRITISH & COMMONWEALTH, WW2


AMMO1 SELECTION OF AMMUNITION LOADOUTS WW2 (US & CW) A random collection of ammunition loads for tank and anti-tank guns, as collected over the years from random sources. Usually giving a percentage of each shell type, eg AP, HE, canister, or actual rounds. Will be updated at irregular intervals. This file covers British, American and Commonwealth entries. ...   [click here for more]
MicroMark Army Lists  $1.62

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AMMO2 SELECTION OF AMMUNITION LOADOUTS, AXIS, WW2

AMMO2 SELECTION OF AMMUNITION LOADOUTS, AXIS, WW2


AMMO2 SELECTION OF AMMUNITION LOADOUTS, GERMANY, HUNGARY, ROMANIA, ITALY, WW2 Detailing different ammo load outs for a random selection of guns and tanks for Axis nations in WW2. Breaking down by % or actual number of rounds for AP, HE, HVAP, HEAT, etc. File will be updated at irregular intervals. ...   [click here for more]
MicroMark Army Lists  $1.62

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Romistrov's Offensive at Kursk, July 12, 1943

Romistrov's Offensive at Kursk, July 12, 1943


The Romistrov Offensive depicts the epic clash of hundreds of tanks at Kursk during the highwater mark of the 1st SS. It was the only official Russian counterattack at Kursk on July 12th using the 29th and 18th Tank Corps, 9th Airborne, 42nd Guards Divisions to crush the 1SS spearhead just miles from Prokhorvka. In the fog of war, neither side was aware that the other side had also planned for an attack....   [click here for more]
Firefight Games  $17.00

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AirWar: 1940

AirWar: 1940


AirWar 1940 is the latest in our series of fun, fast play air warfare rules that cover the spirit of air combat whilst being a set that would be good for a newcomer to aerial wargaming, or for a more experienced “old hand” who wants a simple yet enjoyable set of rules to introduce new players. After a couple of games reference to the rule book will become occasional with players...   [click here for more]
Wessex Games  $7.50

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F6F Hellcat Solitaire

F6F Hellcat Solitaire


A solo tactical battle in the skies over the Pacifc! 26 July 1943, your squadron of Hellcats on the Belleau Wood carrier (CVL-24) have arrived in Pearl Harbor to take the war to the Japanese. Armed with guns, rockets, and bombs, your job is to take control of the Pacific Islands overrun with Imperial Japanese. Take enough down and you can bring the...   [click here for more]
SixJAM  $10.00 $3.99

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A GI's Dozen

A GI's Dozen


A GI’s DOZEN contains 13 ASL scenarios updated and adapted from the pre-ASL products GI: ANVIL OF VICTORY and SERIES 300.  (This is a new cover image, but not a new product.) * The PDFs were created from high-resolution scans of the originals, and each page was individually checked. * They are all searchable, indexed, book-marked and hyper-texted. * The scenarios have been updated to match...   [click here for more]
Multi-Man Publishing  $6.00

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ASL Classic

ASL Classic


The ASL Classic contains scenarios, articles, and more! SQUAD LEADER CLINICS - Tips to Better Your ASL Play. By Jon Mishcon. FROM THE EDITORS - Why Classic ASL? By The Editors. 1987 ASL TOURNAMENT - The Greatest Tournament Scenarios Ever? By Jon Mishcon and Joe Suchar. ONE-HALF FP - The Incremental IFT Variant. By Jay Kaufman....   [click here for more]
Multi-Man Publishing  $8.00

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Hell in Microcosm

Hell in Microcosm


Welcome to ‘Hell in Microcosm.’ This set of rules has the battalion as the manoeuvre unit. Stiffened and supported by the specialist troops from within the division, the battalions are the cutting edge of your force. Aimed at 6mm and 2mm figures, once you get used to the rules you can contemplate deploying divisions. When we originally used these rules, we fought battles ranging in time from the...   [click here for more]
Jim Webster  $4.31

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Gridded Naval Wargames

Gridded Naval Wargames


This book follows on from ‘The Portable Wargame’ and ‘Developing The Portable Wargame’ to cover naval wargames that can be fought on a gridded tabletop. The book contains six sets of rules (three of which are from the ‘Portable Naval Wargame’ stable), four explanatory battle reports, and a chapter that explains ‘How to …’ build simple model American Civil War ironclads. Aimed mainly...   [click here for more]
Eglinton Books  $4.31

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