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"He who advances vanquishes, but he who awaits the attack of the enemy perishes ingloriously. To vanquish is our desire." - Alexi Brusilov
In the Trenches: 1916 is not a complete game. You must own either In the Trenches: Doughboys or In the Trenches: Devil Dogs to play 1916.
In the Trenches: 1916 breathes... [click here for more] |
Tiny Battle Publishing |
$12.00
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Coup de Grace is not a complete game. You must own either In the Trenches: Doughboys or In the Trenches: Devil Dogs to play In the Trenches: Coup de Grace.
Game Design: John Gorkowski
Art: Christian Sperling and Jose Ramon Faura
Players: 2 Duration: 90-120 minutes Complexity: High Solitaire Suitability: High
"...it was the longest battle of the war."
Coup de Grace brings the... [click here for more] |
Tiny Battle Publishing |
$9.00
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 Rising Sun is not a complete game. You must own either In the Trenches: Doughboys or In the Trenches: Devil Dogs to play In the Trenches: Rising Sun.
Game Design: John Gorkowski
Art: Christian Sperling and Jose Ramon Faura
Players: 2 Duration: 90-120 minutes Complexity: High Solitaire Suitability: High
Rising Sun is the second battle pack for In the Trenches, and the focus is on the often... [click here for more] |
Tiny Battle Publishing |
$9.00
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Through Fire and Flames is not a complete game. You must own either In the Trenches: Doughboys or In the Trenches: Devil Dogs to play In the Trenches: Through Fire and Flames.
Through Fire and Flames is BY FAR the largest battle pack Tiny Battle Publishing has ever released for its popular In the Trenches system. The third battle pack for In the Trenches, Through Fire and Flames brings FIVE new battle... [click here for more] |
Tiny Battle Publishing |
$12.00
|
 Hermann Luttmann's Steamroller 2nd Edition is a highly playable, tense, operational look at 1914's pivotal Tannenberg campaign. Command either the German 8th Army or the Russian 1st and 2nd Armies in the battle that decided the early course of the Great War on the Eastern Front. The game is the latest iteration of the system used in Hermann's earlier Race to the Sea 1914, (as well as Dead Reckoning)... [click here for more] |
Tiny Battle Publishing |
$15.00
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Game Design: John Gorkowski
Art: Christian Sperling and Jose Ramon Faura
Players: 2 Duration: 90-120 minutes Complexity: High Solitaire Suitability: High
“Retreat? Hell, we just got here!"
The Battle of Belleau Wood is one of the most famous engagements in the long and storied history of the United States Marine Corps. Weeks of brutal combat earned them the grudging respect of... [click here for more] |
Tiny Battle Publishing |
$12.00 $9.00
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Relive some of the major Marine battles fought after The Battle of Belleau Wood. This expansion covers four additional engagements, each with two "What if" alternatives, in the long and storied history of the United States Marine Corps and the sacrifices they made. The Marines were involved in retaking towns, breaking heavy German defenses and holding the line at a farm that stopped the German advance... [click here for more] |
Tiny Battle Publishing |
$15.00 $12.00
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 Game Design: John Gorkowski
Art: Christian Sperling and Jose Ramon Faura
Players: 2 Duration: 90-120 minutes Complexity: High Solitaire Suitability: High
"...And we're not coming back Until its over Over there."
DOUGHBOYS, the second Base Set in Tiny Battle's iteration of John Gorkowski's In The Trenches, has three new scenarios and maps. Two of these are designed by Mr. Gorkowski, and cover historical... [click here for more] |
Tiny Battle Publishing |
$12.00 $10.50
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 “Home 8. Dined and worked. Planning conquest of Iceland for next week. Shall probably be too late! Saw several broods of ducklings.” - Alexander Cadogan, British Permanent Under-Secretary for Foreign Affairs, diary entry for May 4, 1940
On May 9, 1940, Great Britain issued a message to the leadership of Iceland, offering military defense of the island kingdom in exchange... [click here for more] |
Tiny Battle Publishing |
$14.00
|
 Another brilliant Herman Luttmann design! As you probably guessed from the title, Race to the Sea takes place in the early days of World War I. Player's control corps-sized units in the Allied and German armies in Western Europe as they attempt to out-maneuver their enemies in a last-ditch effort to win the war and be home by Christmas. Hermann’s dynamic and unique rules set features a diceless,... [click here for more] |
Tiny Battle Publishing |
$12.00 $10.00
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 In 1919, the governments of the victorious Allied powers met in Paris to discuss the post-war order of things. But while they were talking, history continued to move. As the rest of Russia descended into civil war, forces of the Red Army moved westward to exploit the power vacuum left by the retreating German armies. They were met by units of the new Polish Army, who pushed them back steadily into... [click here for more] |
Tiny Battle Publishing |
$12.00
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