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Six Gun Sound Devil's Elbow
by 2 Hour Wargames
Our updated and best version of Six Gun Sound with our best mechniacs. Play it with minis or the counters/Battle Boards we've included. PERFECT FOR SOLO PLAY! It's the Wild West of 1876 to 1885. Why did we pick that ten year period? James/Younger Gang, Lincloln County War, Tombstone, Apache Troubles, and much more.
Six Gun Sound Devil's Elbow
 
 Hottest 19th Century
 
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It's Getting a Bit Chile

It's Getting a Bit Chile


"It’s Getting a Bit Chile" is a set of tabletop rules written specifically for land battles during the Pacific War of 1879-1884, between Chile and an alliance consisting of Peru and Bolivia. Starting as a dispute over the taxation of mining rights, the “10 Cent War” was a protracted and brutal conflict that changed the face of Pacific Coast South America. Using a gridded playing area and innovative...   [click here for more]
Wargaming for Grown Ups  $20.95

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Russo-Japanese War fleet: The Imperial Japanese Navy (for the Battle of Tsushima, etc.)

Russo-Japanese War fleet: The Imperial Japanese Navy (for the Battle of Tsushima, etc.)


Russo-Japanese War fleet: The Imperial Japanese Navy 6 battleships, 5 armoured cruisers, 19 protected cruisers, 1 turret citadel ironclad, 23 destroyers. Also available on this website is the Russian Far East Fleet and, to fight the Battle of Tsushima, the Russian Baltic Sea Fleet. These are entire fleets in full colour, showing each ship in normal state, under full steam ahead, damaged,...   [click here for more]
AGEMA  $6.97

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On to Richmond

On to Richmond


The classic American Civil War rules set, available again in a slightly updated version. In addition to the classic ACW rules set, this edition includes variants for the Napoleonci Wars, the Franco Prussian War, the Crimean War and even Ancients! Also included are 4 scenarios, an outline for a campaign system, and tactical primer. ...   [click here for more]
Scale Creep Miniatures  $20.00

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Land Ironclads

Land Ironclads


Land Ironclads is a companion game to Aeronef, our immensely popular rules for aerial warfare in an alternative late nineteenth century, concentrating on combat on the ground in the same period. The kings of the battlefield are huge fighting machines, the land ironclads of the title, which cross the landscape on tracks, wheels or even primitive mechanical legs, dealing destruction wherever they go....   [click here for more]
Wessex Games  $10.48

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Mean Streets: War in Gang-infested Cities

Mean Streets: War in Gang-infested Cities


Mean Streets: War in Gang-infested Cities is a simple, fast-play set of wargame rules for fighting gang battles in the city streets of today, the recent past, or 19th century. It recreates the romanticized look at street gangs from movies like the 1979 cult classic, The Warriors, or West Side Story. Each player controls a street gang composed of 5-12 figures, with each figure representing one man....   [click here for more]
First Command Wargames  $10.00

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1870: The War Against the Empire

1870: The War Against the Empire


1870 is the first in a new su-series of game within the 2140 series called the Long Century Operational Series civer the 19th century conflicts at a unique operational scale. 1870 covers the first month/phase of the Franco-German war, in which the combined armies of Germany oerwhelmed the martial forces of Napoleon III in a lightning campaign of opportunity and maneuver, taking only a month to overthrow...   [click here for more]
Blue Panther LLC  $8.99

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1793-1794 Vendee Henri de la Rochejaquelein Flag

1793-1794 Vendee Henri de la Rochejaquelein Flag


"Friends, if I advance, follow me!  If I retreat, kill me!  If I die, avenge me!"  With these lines and this banner, Henri de la Rochejaquelein inspired his army of Vendean royalists in their war against the French revolutionaries.  Now you can inspire your troops as well!  This flag is based on a photograph of a surviving artifact that is associated with Henri de la Rochejaquelein.  While Rochejaquelein...   [click here for more]
Through All Ages LLC  $1.00

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Balkan Wars Ships

Balkan Wars Ships


A range of ships that saw action in the Balkan Wars of 1912-13 ...   [click here for more]
Twylite Games  $8.38

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What Luck Cards

What Luck Cards


A combined deck of What Luck and Cameo cards for A Gentleman's War. ...   [click here for more]
Pulp Action Library  $14.99

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IT IS A 48! Milan 1848

IT IS A 48! Milan 1848


This war-game tells a valorous page of the Italian history and its struggle for the independence from the Austrian rule and the Unity: the Five Days of Milan (18 March 1848 – 22 March 1848). The people of Milan managed in a five days battle to dislodge the powerful Austrian garrison led by General Radetzky, to gain freedom and to give the start to the Italian First Independence War.   Each turn...   [click here for more]
Lumaca Games  $18.00 $7.00

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Second Schleswig War Navies

Second Schleswig War Navies


Models of ships from the Second Schleswig War in 1:1000 scale Additional Austrian and Prussian ships added ...   [click here for more]
Twylite Games  $8.38

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Victoria's Battles Book Two: The Zulu War 1879. Wargame Rules for Great Britain's 19th Century Colonial Wars

Victoria's Battles Book Two: The Zulu War 1879. Wargame Rules for Great Britain's 19th Century Colonial Wars


Victoria's Battles is a highly playable set of rules for playing battles set in the period of Great Britain's 19th Century colonial wars. Book Two: the Zulu War is the second in a series of rules covering the British colonial military experience. Three scenarios are included; Attack on Sihayo's Kraal, Dartnell's Reconnaissance, and Isandlwana. Victoria's Battles was first made available...   [click here for more]
Crookedhead Games  $5.00

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Colonialism to Revolution (Fast play rules for 1870 – 1927 Grand Army Battles.)

Colonialism to Revolution (Fast play rules for 1870 – 1927 Grand Army Battles.)


These rules are designed to provide a simple but thematic games from the start of the Franco Prussian War (1870) till the Italian colonial wars in Libya (1927). The rules provide an interactive game that keeps the players engaged through a turn sequence. The playing space uses a grid/hex format, but players can easily adapt to a more traditional open space without a grid/hexes. Unit bases are grouped...   [click here for more]
Hordes of Models and Buckets of Dice  Pay What You Want

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Grinning Skull's Historical Reference: H.G. Well's Little Wars & Floor Games Omnibus Edition

Grinning Skull's Historical Reference: H.G. Well's Little Wars & Floor Games Omnibus Edition


Grinning Skull presents H.G.Wells' Little Wars & Floor Games Omnibus Edition. The edition here is is taken from scans of 1st editions of the books and is presented in original form, and to save printer ink (if you want to print it out to read, that is) make sure to change the settings to black ink. Although many other digital editions of both these books exist for download,...   [click here for more]
Grinning Skull Studios  $3.50 $1.50

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Blood & Sand - Wargames Rules for the Madhist Rules in the Soudan

Blood & Sand - Wargames Rules for the Madhist Rules in the Soudan


Real Time Wargames Gamebooks aim to inspire new and veteran Wargamers alike with novel sets of rules for a variety of periods. The systems are adaptable to any scale between 2mm & 28mm. This set of table-top and campaign rules are designed to be used to represent the Madhist Wars, with the rules allowing battles for either early or late war confrontations. The rules are “period specific”...   [click here for more]
Real Time Wargames  $6.99

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Whitewash City Pioneer (Starter) Set

Whitewash City Pioneer (Starter) Set


Whitewash City Pioneer (Starter) Set is a set of high quality, professionally rendered PDF Wild West building models by renown RPG artist and mapper, Eric Hotz. All Whitewash City models are based on The Real Historical Old West, from buildings of the Wild West of USA and Canada. You just print them onto paper/card-stock from your own computer/printer and then start building. Make...   [click here for more]
Hotz Stuff  $13.00

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Multi-Story Warehouse

Multi-Story Warehouse


Finger and Toe Models announces the release of the 28mm card stock MULTI-STORY WAREHOUSE with stackable modules and interiors. This is the perfect set for that sprawling, brooding run-down district where the police are cautious and tourists discouraged. Do you need a secret evil lair? How about scavenging for supplies? Arranging a clandestine meeting with your undercover operative? Now you can...   [click here for more]
Finger and Toe Models  $4.00

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Criminal Blunder:  Wargame Scenarios for the Battle of Pickett’s Mill

Criminal Blunder: Wargame Scenarios for the Battle of Pickett’s Mill


Struggle through the woods of North Georgia as you refight the Battle of Pickett's Mill during the American Civil War. Take command of a division or a brigade, the choice is yours as the five scenarios in the book provide for both regimental and brigade level games. These scenarios are designed to be used with almost any American Civil War regimental or brigade level set of rules. Rules are included...   [click here for more]
Historic Imagination LLC  $6.99

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Historic District:  Olde Towne

Historic District: Olde Towne


Stoelzel’s Structures is proud to announce a new series of modern –day homes intended for 28mm wargaming terrain for any 20th to 21st century gaming. This terrain project was designed specifically to be built on standard 5 mm foamcore, for added durability and general heft. Each of our modern day homes come with a fully modeled interior, which is accessible for game play by removing...   [click here for more]
Stoelzel's Structures  $12.00

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Russo-Japanese War fleet: Russian Far East Fleet (Port Arthur, etc.)

Russo-Japanese War fleet: Russian Far East Fleet (Port Arthur, etc.)


Russo-Japanese War fleet: The Russian Far East Fleet 7 battleships, 4 armoured cruisers, 7 protected cruisers, 25 torpedo boats. Also available on this website is the Imperial Japanese Navy and the Russian Baltic Sea Fleet. These are entire fleets in full colour, showing each ship in normal state, under full steam ahead, damaged, and on fire. They are intended for use with any tabletop...   [click here for more]
AGEMA  $6.97

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Landships - Titanic Battles in the Age of Iron and Steam

Landships - Titanic Battles in the Age of Iron and Steam


Landships is a tactical miniature wargame system, designed for novice and experienced players. The game is a simple system to learn and play, though there is enough depth that it will take time and experience to master. It is a 1/300 (6mm) steampunk wargame set in the fantastic world of Artrusia, where orcs, humans and other races fight each other. The main feature of this game...   [click here for more]
Voxelhouse  $21.99

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Russo-Japanese War fleet: Russian Baltic Sea Fleet (for the Battle of Tsushima)

Russo-Japanese War fleet: Russian Baltic Sea Fleet (for the Battle of Tsushima)


Russo-Japanese War fleet: The Russian Baltic Sea Fleet 8 battleships, 1 second class cruiser, 3 coastal defence battleships, 3 armoured cruisers, 5 protected cruisers, 9 destroyers. Also available on this website is the Imperial Japanese Navy and the Russian Far East Fleet. These are entire fleets in full colour, showing each ship in normal state, under full steam ahead, damaged, and on...   [click here for more]
AGEMA  $6.97

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Forging A Nation - Issue 1, Spring 2015

Forging A Nation - Issue 1, Spring 2015


Issue 1 of the electronic magazine dedicated to wargaming the black powder wars in America, including the French and Indian War through the Plains Indian Wars. The Making of Eutaw Springs Painting AWI British How to Make Forest Floor Alamo Soldados Building a Mesa ...   [click here for more]
Raven Banner Games  $3.50

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Fatal Frontier Playset

Fatal Frontier Playset


Fatal Frontier Playset Classifieds S0048 "If a young man is about to commence in the world ... we say to him publicly and privately, go to the West. There, your capacities are sure to be appreciated...   [click here for more]
Stoelzel's Structures  $15.00

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Warfare on the Mediterranean in the Age of Sail

Warfare on the Mediterranean in the Age of Sail


A History, 1571-1866 Between the last battle fought entirely under oars in 1571 and the first fought entirely under steam in 1866, naval warfare in the Middle Seas and adjacent Atlantic waters was dominated by the sailing warship. This exploration of that distinct period in military history begins with an overview of the galley warfare that dominated the Mediterranean for millennia...   [click here for more]
McFarland  $7.50

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The Boardgamer Magazine - Volume 8, Issue 1

The Boardgamer Magazine - Volume 8, Issue 1


In this issue, published in January 2003, the articles include: Strategy And Tactics In The Civil War - And Variant Rules The First Spoke - Where To Start In Air Baron War At Sea Series Replay - A Game On The AREA Ladder Mission SPB1 - Breakfast At The Café Gondree French Dune - Highlights Of The New Version Leaders And Morale - In Panzerblitz...   [click here for more]
Past Into Print  $0.99

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Fighting Fleets

Fighting Fleets


GAME DATA FOR PERFIDIOUS ALBION AND FIRE WHEN READY A COPY OF PERFIDIOUS ALBION OR FIRE WHEN READY IS REQUIRED TO MAKE USE OF THIS PRODUCT. Listing updated 31 March 2019 · Current Edition: 1.0.2 This booklet provides Ship “Grids” for Perfidious Albion and Combat data for Fire When Ready rules. There are about 200 classes of ship of all sizes provided from...   [click here for more]
A and A Games  $13.97

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East India Companies add-on 1755-1763. (part2)

East India Companies add-on 1755-1763. (part2)


In the 16-17 centuries in India there was a powerful state of the Great Mughals. By the 18th century, it fell into decay and the Maratha Confederation arose. The Mughal and Maratha armies actively resisted the conquest of India. Now you also have the opportunity to lead a small detachment to fight the European colonists. Eastern Armored Cavalry - "Bargiri"- is your Shock Cavalry. Arab Mercenaries...   [click here for more]
Vyacheslav Batalov  $10.00

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Dorking 1875: The German Conquest of Britain

Dorking 1875: The German Conquest of Britain


Game Design: Mark Wightman Art: Ilya Kudriashov Players: 2 Duration: 60-90 minutes Complexity: Medium Solitaire Suitability: High Based on the genre-defining classic of military alt-hist fiction In 1871, G.T. Chesney's "The Battle of Dorking" imagined an ill-prepared and outdated British military humiliated by the Prussian war machine. The story sent shockwaves throughtout the...   [click here for more]
Tiny Battle Publishing  $12.00

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Colonial Adventures

Colonial Adventures


Zanzibar! Just saying the word makes you think of far off places and high adventure. Okay, maybe not so much if you're a Poor Bloody Infantryman but for an Officer and a Gentleman the Age of Imperialism (1850 - 1914) was the best of times. Zanzibar! A time where young men could garner fame and fortune in dark and dangerous lands. A time where heroes could be made in a day. And a time...   [click here for more]
Rebel Minis  $9.95

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Battlegames Table Top Teasers Volume 1

Battlegames Table Top Teasers Volume 1


Charles Grant’s Table Top Teasers have become a regular feature in Battlegames since its inception in 2006, but they have a history which goes much farther back, to their first appearance in Battle for Wargamers in February 1978. In this first special volume of Table Top Teasers, we celebrate that heritage by reproducing the very first Teaser ever,...   [click here for more]
Henry Hyde Limited  $8.50

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Stations Manned and Ready - 2nd Edition

Stations Manned and Ready - 2nd Edition


NAVAL WARGAMES RULES FOR THE PERIOD 1885 TO 1945 USING SHIPS AND AIRCRAFT Listing updated 31 March 2019 Current Edition: 1.1 (PDF and POD) Recommended scale: 1/1200 to 1/3000 Complexity: 8/10 Level of detail: 9/10 Dice required: D20, D10, D6 This is a new edition (1.1) of the rules with some revisions and expansions. Please note that the Print on Demand product for the new edition will be...   [click here for more]
A and A Games  $18.97

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Rank & File Horse & Musket rules

Rank & File Horse & Musket rules


Rank and File are a set of horse and musket rules that cover the period from 1740 through to 1900. The basic game mechanics are designed to be simple and easy to learn with the aim of being able to play large games within a reasonable time frame. While the game itself is easy to pick up there are extensive optional and advanced rules as well as period specific rules that allow the game to cater...   [click here for more]
Crusader Publishing  $9.99

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Fire When Ready

Fire When Ready


NAVAL WARGAMES RULES FOR PRE-DREADNOUGHT ACTIONS Listing updated 31 March 2019 · Current Edition: 2.0 · Recommended scale 1/1200 to 1/3000 · Complexity: 6/10 · Level of detail: 6/10 · Dice required: D20, D10, D6 Fire When Ready covers actions with pre-dreadnoughts. They come with a set of rules for creating...   [click here for more]
A and A Games  $13.97

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Musketry Like Thunder: The Greatest Civil War Battles Never Fought

Musketry Like Thunder: The Greatest Civil War Battles Never Fought


You get your friends together for an afternoon of moving miniatures around the game table, and you have to decide what battle to play. How many times can you fight the Battle of Gettysburg? How many times can you set up Longstreet's assault on the second day before everybody knows exactly where each regiment begins, how long it takes to move to and capture Devil's Den, and how much time before reinforcements...   [click here for more]
Historic Imagination LLC  $11.99

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Victoria's Battles Book Three: The North West Frontier Wargame Rules for Great Britain's 19th Century Colonial Wars

Victoria's Battles Book Three: The North West Frontier Wargame Rules for Great Britain's 19th Century Colonial Wars


Victoria's Battles is a highly playable set of rules for playing battles set in the period of of Great Britain's 19th century colonial wars. Book Three: The North West Frontier is the third in a series of rules covering the British colonial military experience. three scenarios are included; Ambush on the Road to Murakand an introductory fictional...   [click here for more]
Crookedhead Games  $5.00

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Brazilian Ironclads

Brazilian Ironclads


We present an exclusive line of 19th century South American ships. Our first models are Brazilian ironclads that were involved in conflicts like the Paraguayan War or the so-called Triple Alliance War. These models were made for 3D printers based on SLA or FDM technology. The Brazilain ships are: Alagoas - Alagoas was an ironclad warship that served the Brazilian Imperial Armada...   [click here for more]
Voxelhouse  $3.99

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RAVENFELL: Docks & Crane

RAVENFELL: Docks & Crane


RAVENFELL: Docks 7 Crane includes everything to create the perfect waterfront for your village. Docks in two heights, ramps, a full dockside crane, several buildings and water tiles are included. This set includes: • Two building styles • Docks in two heights • Water tiles • Ramp • Medieval dock crane (not shown) • Graphic layer options including weathering,...   [click here for more]
Fat Dragon Games  $5.99

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Balance of Power Rules

Balance of Power Rules


Balance of Power are a set of horse and musket rules that allow players to fight battles with multiple corps per side in a reasonable amount of time. Each turn is 15 minutes, each infantry unit approx 1000 men, each cavalry unit approx 500 and each artillery unit 12 guns. The rules emphasise easy to play game mechanics at the unit level so that a large number of units can be fielded. Corps and...   [click here for more]
Crusader Publishing  $9.99

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Adobeville

Adobeville


Finger and Toe Models announces the release of the 28mm card stock ADOBEVILLE with 2 stackable 3" high, 4'x4" modules and eight interchangeable wall blocks for variety. The wall blocks are easily removable giving you access to the interiors. The textures allow you to build any mud brick village or town from Gilgamesh’s Ur to modern third world seen on the nightly news. Build the...   [click here for more]
Finger and Toe Models  $5.00

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Steampunk Rules!

Steampunk Rules!


A set of rules for fantastical skirmish games in the late Victorian era, each player usually has a force of 5-10 28mm figures. ideal for multi-player games with an umpire to create a scenario to play. Comes with some example forces to use or as a guide to creating your own and also a multi-player scenario. ...   [click here for more]
Terry Catton  $4.47

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Russo-Japanese War: Merchant steamer ships (for the Battle of Tsushima, Port Arthur, etc.)

Russo-Japanese War: Merchant steamer ships (for the Battle of Tsushima, Port Arthur, etc.)


Russo-Japanese War: Merchant steamers (for the Battle of Tsushima, Port Arthur, etc.) Russian, Japanese, and neutral British merchant ships for use with our Russo-Japanese War fleets. Unlike the warships the merchant steamers have a blank panel on which you can write their name. These are merchant ships in full colour, showing each ship in normal state, under full steam ahead, damaged, and on fire....   [click here for more]
AGEMA  $2.78

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From Gilgamesh to Grant Revision One

From Gilgamesh to Grant Revision One


Have you ever wanted a rule system that was flexible enough to handle battles from the earliest days of recorded history? have you ever wanted a system that is capable of handling battles of truly massive sizes? Have you ever wanted a game that gave Skirmishers and light cavalry the impact and respect you always thought they were lacking in other games? Well, then the game you are looking at is the...   [click here for more]
Badger with a quill  $5.00

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Dahlgren and Columbiad - Ships of the Lissa Campaign

Dahlgren and Columbiad - Ships of the Lissa Campaign


Ship data in D&C format for the Italian and Austrian ships of the Lissa campaign of 1866. This data allows the Lissa campaign presented in "Broadside and Ram" to be played out using the more detailed Dahlgren and Columbiad rules. https://www.wargamevault.com/product/185447/Broadside-and-Ram ...   [click here for more]
Long Face Games  Pay What You Want

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WARS OF EMPIRE III “Trapped like a Fox” Campaign & Wargame Rules for The Seven Weeks War of 1866

WARS OF EMPIRE III “Trapped like a Fox” Campaign & Wargame Rules for The Seven Weeks War of 1866


The game covers the Austro-Prussian War including the West German and Italian theatres. The onus is on the Prussian’s and their allies to advance against the Austrian allies in West Germany as well as cross into Bohemia and seek a decisive victory. Depending on the campaign results the Diplomatic Chart will influence the political stance of Britain, Russia, France and Denmark. It can also affect...   [click here for more]
Real Time Wargames  $13.00

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Napoleon's Polish Lancers 1809-1815.

Napoleon's Polish Lancers 1809-1815.


Walkerloo 1:32 scale DIY miniatures. About 54 mm tall. Expressive illustrations for war gaming, toy playing and nice displays... 7 different figures Dashing Polish Lancers of Napoleon's Imperial Guard. Elite soldiers with an honoured position in Napoleon's own Guard. The regiment saw action throughout Europe in many of the greatest battles of the period including Waterloo - alas by...   [click here for more]
Walkerloo Toy Soldiers  $2.95

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Ascari

Ascari


ASCARI is a set of rules for combats between companies of regular armies and/or native armed groups in the period between 1860-1912 in Africa, Middle and Far East and America. The rule set gives the players the basics of the system: description of units and Leaders, Movement rules, Opportunity and Fire Combat, Melèe Combat, Artillery Fire, with special and unique capabilities for special units,...   [click here for more]
Lumaca Games  Pay What You Want

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World War One

World War One


World War One is a miniature-based table top wargame aiming to recreate the battles that took place in the years 1914 – 1918, as well as in the early 1920s - such as the Polish – Bolshevik war of 1920-21. ...   [click here for more]
GREENMNIATURES  $3.00

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modular arabic building set II (stl file)

modular arabic building set II (stl file)


This model set comes with a complete and a ruined building. Includes all necessary STL files to print the model on your own 3D printer. (No physical model included with your order.) Minimum printbed needed is 15 x 15 cm and 15 cm high. Scale is for 28mm Miniatures (approx 1/48) you can rescale it: Example Scale factor: 10mm = 40 - 45 % 15mm = 65 % (H0 Railroad) 20mm...   [click here for more]
ESLO  $9.95 $8.95

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Broadside and Salvo

Broadside and Salvo


“Broadside and Salvo” is a set of fast play naval rules for the pre-dreadnought era that allow large actions to be fought out in just a couple of hours. Generic data for a complete range of ships typical of the era is included. Note: These rules are included in my "Splendid Little War" and "White Bear, Red Sun" publications. If you have these then you DO NOT need this product, you already...   [click here for more]
Long Face Games  $6.99

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