Title |
Publisher |
Price |
 Fighting Iron is a set of wargame rules for recreating naval battles during the era of Ironclads and Pre-Dreadnought battleships covering the time period of 1860 (the launch of the first ironclad) to 1906 (the launch of the first modern big gun, steam turbine driven battleships, HMS Dreadnought) including the American Civil War.
The rules can be used with various miniature scales ranging from 1/600... [click here for more] |
Rory Crabb |
$15.00
|
The Naval SITREP supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.
This special double issue of the Naval SITREP, #57-58 was published in October of 2020. It takes the place of the April 2020 issue as well as the October issue, and is sold at a reduced price.
Table of contents:... [click here for more] |
Admiralty Trilogy Group |
$4.50
|
 Boshin War: Wargaming The Japanese Civil War at Sea 1868-69
By David Manley
A supplement for "Dahlgren and Columbiad" and A&AGE's "Iron and Fire" covering the naval side of the Boshin War, 1868-69. The supplement contains ship data for both sets of rules for all of the warships involved in the war, and a short campaign system that focusses on the essential aspects... [click here for more] |
Long Face Games |
$7.00
|
 PANZERSCHRECK #18 (Winter 2021) is a wargames magazine that contains three solitaire, complete games in this 94-page full-color issue, in addition to game reviews, interviews, variants, and general articles. CHARGE OF THE LIGHT BRIGADE (tactical level Crimean War, 1854), GUNFIGHT AT OK CORRAL (man-to-man game about the... [click here for more] |
Minden Games |
$22.95
|
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.
The Naval SITREP Issue #57 was published in October of 2019. Table of contents:
Features:
Nanchang is a Museum Ship
Harpoon V Scenario:... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
 The Russian advance in Asia could not but disturb the British Empire. For a long time, Afghanistan was a buffer between the two Empires. The British Empire is trying to subdue the Afghan emirs and make Afghanistan its protectorate.
Imagine that you are an Indian or British nobleman who received a small detachment to raid Afghanistan or even "Russian" Asia.
The author of the reconstructions tried... [click here for more] |
Vyacheslav Batalov |
$9.00
|
 This colorful album complements the first part of the Generic Bengal Army. It is also possible to play with horse units only, or to send lancers to other continents - we think that publishing them as a separate album is a good idea.
The artist tried to convey the spirit of the 1870s in the appearance of soldiers. Khaki uniforms are not yet widely used and are constantly combined with bright details... [click here for more] |
Vyacheslav Batalov |
$5.00
|
 The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.
The Naval SITREP Issue #56 was published in April of 2019. Table of contents:
Features:
Naval Combat Systems in Harpoon
Russian... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
 Fast paly rules for any figure scale or basing system. Designed to capture the unique features of the late 19th century wars in continental Europe. New and novel mechanics for handling command and the deployment of artillery. Includes army lists for the war of 1866. ... [click here for more] |
KoH Games |
$8.00
|
 Enter the world of “Incredible Voyages”, LFG’s fast play set of Victorian science fiction submarine rules. Where the undersea navies of the world’s Great Powers fight amongst themselves – and with anarchists, criminal gangs and evil arch-scientists for supremacy in a secret undersea war. The rules are based on David Manley’s popular and successful “Stingray” game adapted and greatly... [click here for more] |
Long Face Games |
$14.00
|
 The Naval SITREPis published twice a year by the Admiralty TrilogyGroup. It supports the Admiralty Trilogygame system with scenarios, articles on history and technology, and rules expansions & corrections.
The Naval SITREPIssue #55 was published in October of 2018. Table of contents:
Features:
HarpoonScenario: Convoy to Yemen, including annexes... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
The Naval SITREPis published twice a year by the Admiralty TrilogyGroup. It supports the Admiralty Trilogygame system with scenarios, articles on history and technology, and rules expansions & corrections.
The Naval SITREPIssue #54 was published in April of 2018. Table of contents:
North Korea’s Armed Forces ... Just in Case
Annex A - North Korean Ships... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
 Fast play rules for ironclad warfare
By David Manley
A set of fast play rules for small ship actions set in the American Civil War and the “ironclad wars” of South America from the 1860s to 1880s. Included with the rule are ship statistics for the Union and Confederate fleets
... [click here for more] |
Long Face Games |
$10.50
|
Five Kilometers From Leipzig is a set of solo miniatures rules for black powder skirmish actions.
Take a band of 6 trusted companions and slug it out with enemy military forces, guerrillas or native warbands. Suitable for the era from roughly 1700 to 1870, the rules allow you to play a campaign easily and quickly.
Your characters will learn new skills, provided they survive the battle.... [click here for more] |
Nordic Weasel Games |
Pay What You Want
|
Can't find a tabletop wargame opponent? This easily-readable guide provides the tools needed to undertake tabletop wargame campaigns without the need for other players. The guidelines presented within are designed to supplement your favorite wargaming rules set (not included). They can be bent or twisted, even broken and reformed, to suit a wargamer's needs. Novices and veterans alike can employ... [click here for more] |
Precis Intermedia |
$6.95
|
A campaign system and tactical rules for pre-dreadnought naval warfare
By David Manley
A mini campaign covering the Russo Japanese War from the initial surprise attack on Port Arthur through to Tsushima and beyond. Also included is a brief history of the naval campaign and the “Broadside and Salvo” fast play pre-dreadnought rules and a complete set of ship... [click here for more] |
Long Face Games |
$14.00
|
 GUNFIGHT AT OK CORRAL simulates the most famous gunfight in the Old West, when the Earp brothers and Doc Holliday dispatched the Clanton-McLaury gang in Tombstone, Arizona Territory, in 1881. The solo game allows you stand in the boots of the participants (you play the lawmen, the system handles the outlaws) during this “30 shots in 30 seconds” encounter in history. ... [click here for more] |
Minden Games |
$7.95
|
 “A Gunslinger’s Paradise” is a tabletop wargame that gives players a plethora of options and mechanics to help them recreate their favorite cinematic or historical gun fights, last stands, bank heists and more. The game was designed with the intent to give its players maximum customization with list building and equipment so they would be able to bring their favorite characters of the wild west... [click here for more] |
Gods Eye Games |
$24.99
|

Sail and Steam Navies allows you to fight naval battles from the era of early steam power, iron armor, and heavy guns. In this module you have ships from the French navy that were commissioned before 1880 and includes:
416 Vessel Log Sheets 347 1/1200 Scale Vessel Counters
New Multiple Gun Group Chart
*Ownership of Sail and Steam Navies is required to fully enjoy this module. ... [click here for more] |
David Brandon |
$19.95
|
Fistful of Lead: Tales of Horror is a supplement for Fistful of Lead.
This is not a stand alone game. You will need a copy of Fistful of Lead Core rules or Fistful of Lead: Galactic Heroes to play. As with previous Fistful of Lead rules each player only needs 5 or 6 miniatures to start gaming. You can play 1 on 1 games or larger skirmishes with up to 6... [click here for more] |
Jaye Wiley |
$5.99
|
 CHARGE OF THE LIGHT BRIGADE is a solitaire, tactical game depicting the Crimean War "charge of the noble 600" during the Battle of Balaclava, October 25th, 1854, made famous by Tennyson. The game is low complexity, and emphasizes high playability and historicity.
As Lord Cardigan, commander of the British Light Brigade, you have received orders from your commander: attack... [click here for more] |
Minden Games |
$8.95
|
 After the Russian Empire conquered the khanates of Central Asia, and the British Empire subdued India, the independent rulers of Afghanistan had practically no choice - to resist any of the empires, the army must be reformed.
Imagine that your independent state - Generistan - has invited European officers to train your soldiers and help you carry out military reforms. Now your army has real regular... [click here for more] |
Vyacheslav Batalov |
$7.00
|
 TSUSHIMA, 1905, 2nd ed. is a tactical naval wargame rules system set in the pre-dreadnought (1890-1906) era. Individual warships (presented on counters at 1/4200 scale) are rated in a variety of offensive and defensive categories. Scenarios recreate the Battle of Tsushima between the Russian and Japanese fleets in 1905, as well as other actual or hypothetical actions. ... [click here for more] |
Minden Games |
$25.95
|
Dawn of the Battleship simulates naval warfare from 1890 up to 1904, just before technology began to quickly change in the years leading up to WW I. During this period, there are no all-big-gun battleships, aircraft, gun directors, or radios. In the 1890s, 1,500 yards was considered effective range, and 3,000 yards was long range. If you've played other naval games, you'll have to... [click here for more] |
Admiralty Trilogy Group |
$12.00
|
 These rules enable fast play games set in the Age of Sail. Optional rules are included to cover early steam ships. These rules can be used with any models. The required templates are available as a separate free download. The rules provide an engaging and interactive game with the correct period feel. The system enables players to interrupt their opponent's actions so both players are fully engaged... [click here for more] |
Hordes of Models and Buckets of Dice |
$7.00
|
This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Assembly time is about an hour.
This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the print size percentage on... [click here for more] |
Dave Graffam Models |
$1.95 $1.00
|
The thrilling Pulp Alley game in PDF format.
Pulp Alley is jam-packed with all the rules needed to bring two-fisted heroes, dastardly villains, and thrilling pulp adventures to your gaming tabletop.
Pulp Alley is the game of extraordinary action and adventure!
Pulp Alley plays at the pulse-pounding pace of your favorite pulps and serials.
Characters... [click here for more] |
Pulp Alley |
$9.99
|
 Ship stats for over 70 Ottoman and 60 Russian ships, from ocean going ironclads and frigates to converted commercial steamers, gunboats, riverine craft and torpedo boats.
Information is presented for LFG’s “Broadside and Ram” and “Dahlgren and Columbiad”, and also for A&A Game Engineering’s “Iron and Fire. Also included are campaign specific gunnery tables for “Iron and Fire”... [click here for more] |
Long Face Games |
$7.00
|
 A campaign system and tactical rules for pre-dreadnought naval warfare
By David Manley
A mini campaign covering the Spanish American War in the Caribbean and the Philippines, with a campaign system covering both theatres of operation Also included is a brief history of the naval campaign and the “Broadside and Salvo” fast play pre-dreadnought rules and a... [click here for more] |
Long Face Games |
$18.65 $18.48
|
 These rules are designed to provide a simple but thematic games from the start of the Franco Prussian War (1870) till the Italian colonial wars in Libya (1927). The rules provide an interactive game that keeps the players engaged through a turn sequence. The playing space uses a grid/hex format, but players can easily adapt to a more traditional open space without a grid/hexes. Unit bases are grouped... [click here for more] |
Hordes of Models and Buckets of Dice |
Pay What You Want
|
SEEKRIEG 5 is the ultimate in realistic naval miniatures wargames. Three exciting eras of naval history in one set of naval wargame rules! Thrill to tabletop miniatures combat like you've never experienced before.
Tired of checking off damage boxes and flotation points? Looking for a detailed and realistic tabletop simulation that is as exciting and unpredictable as naval warfare really was?... [click here for more] |
SEEKRIEG |
$22.95
|
 Afghan tribal warriors served as the prototypes for the characters in Generistan's second album. The album presents various types of troops useful for the game army: infantry, cavalry, traditional artillery and camel-mounted cannons.
The author of the reconstructions tried to make an album equally useful for playing by the rules of "Rebels and Patriots" and "The Men Who Would Be Kings." I hope these... [click here for more] |
Vyacheslav Batalov |
$10.00
|
Smooth&Rifled is a game system designed to recreate skirmish games with 28, 20 or
15mm miniatures. It covers the period from approximately 1700 to
approximately 1900. The French and Indian War, the American Revolution, the Napoleonic
Wars, the American Civil War and the wars of the Colonial era are just some of
the periods you can play with S&R.
In the Appendix you will find all the... [click here for more] |
Dadi&Piombo |
$11.99
|
 Scenarios often require a Supply Wagon to defend or capture. Or you need special marker shapes to display the Camp.
This album allows you to quickly and easily assemble models of Supply Wagons and a multitude of horses loaded with supplies.
The addon is universal, so there are no soldier figures in it. Use suitable figures of soldiers from your army to guard the Wagon train - these figures will be... [click here for more] |
Vyacheslav Batalov |
$7.00
|
 By Sea and By River: The American Civil War for Dahgren and Columbiad
By David Manley
Two campaign systems and comprehensive ship data for over 175 ships and classes of the Union and Confederate navies, designed for use with “Dahlgren and Columbiad”.
... [click here for more] |
Long Face Games |
$7.00
|
This is a scenario supplement for the Admiralty Trilogy game Dawn of the Battleship. Twenty-nine scenarios cover not only historical battles, like Manila Bay (“There Came Upon Us Numberless Projectiles”) and Santiago de Cuba, but hypothetical scenarios based on historical disputes that almost led to war, and US Navy War College studies of that time. All the statistics needed... [click here for more] |
Admiralty Trilogy Group |
$16.00
|
You'd better duck... Lead is Flying!
Flying Lead can be used to play tabletop actions in a wide range of genres. From gang warfare to pulp action, from military operations to black-clad assassins, Flying Lead supplies furious fun at bullet speed! Lead a gang of mobsters, play cops vs crooks, or enter the brutal world of covert special operations and espionage. But will you... [click here for more] |
Ganesha Games |
$8.00
|
The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.
The Naval SITREP Issue #50 was published in April of 2016. Table of contents:
Features
DoB Scenario: Teutonic Twilight
If You’ve Played... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
This 28-page booklet provides information on all the ships and weapons needed to play the scenarios in Dawn of the Rising Sun scenario supplement. ... [click here for more] |
Admiralty Trilogy Group |
$4.00
|
SEEKRIEG 5 is the ultimate in realistic naval miniatures wargames. Three exciting eras of naval history in one set of naval wargame rules! Thrill to tabletop miniatures combat like you've never experienced before.
Tired of checking off damage boxes and flotation points? Looking for a detailed and realistic tabletop simulation that is as exciting and unpredictable as naval warfare really was?... [click here for more] |
SEEKRIEG |
$20.95
|
 This collection of the SEEKRIEG 5 Ship Logs for the Minor Navies contains 2,076 individual ship logs representing the warships of the navies of Austria-Hungary, Argentina, Belgium, Brazil, Bulgaria, Chile, China, Colombia, Cuba, Denmark, Ecuador, Estonia, Finland, Greece, Haiti, Latvia, Mexico, Netherlands, Norway, Paraguay, Persia, Peru, Poland, Portugal, Romania, Siam (Thailand), Spain, Sweden, Turkey,... [click here for more] |
SEEKRIEG |
$24.95
|
SEEKRIEG 5 is the ultimate in realistic naval miniatures wargames. Three exciting eras of naval history in one set of naval wargame rules! Thrill to tabletop miniatures combat like you've never experienced before.
Tired of checking off damage boxes and flotation points? Looking for a detailed and realistic tabletop simulation that is as exciting and unpredictable as naval warfare really was?... [click here for more] |
SEEKRIEG |
$20.95
|
This is a collection of the charts and tables that appear in the Dawn of the Battleship rules. Designed for quick reference, it provides all the charts and tables needed for fast game play. Only rules-related charts and tables are included here. The Data Annexes are provided in the scenario booklets.
This 1.1 update of the Player's Handbook incorporates Gunnery Standard... [click here for more] |
Admiralty Trilogy Group |
$3.00
|
Rifled Empires is a wargame for those megalomaniacs who want to refight the biggest battles of the nineteenth century – now Solferino, Gettysburg and Mukden are all within your grasp! The author’s group have played battles of up to 12 divisions in 2 hours.
The game’s activation system is simple but pushes decisions on players in every round, providing realistic results... [click here for more] |
Morningstar Productions |
$5.00
|
SEEKRIEG 5 is the ultimate in realistic naval miniatures wargames. Three exciting eras of naval history in one set of naval wargame rules! Thrill to tabletop miniatures combat like you've never experienced before.
Tired of checking off damage boxes and flotation points? Looking for a detailed and realistic tabletop simulation that is as exciting and unpredictable as naval warfare really was?... [click here for more] |
SEEKRIEG |
$9.95
|
SEEKRIEG 5 is the ultimate in realistic naval miniatures wargames. Three exciting eras of naval history in one set of naval wargame rules! Thrill to tabletop miniatures combat like you've never experienced before.
Tired of checking off damage boxes and flotation points? Looking for a detailed and realistic tabletop simulation that is as exciting and unpredictable as naval warfare really was?... [click here for more] |
SEEKRIEG |
$12.95
|
This paper model kit is easy to assemble, requiring just 6 or 7 cardstock paper sheets to print on (110 lb. or 199gsm matte stock recommended), scissors, hobby knife, paper glue, metal ruler and cutting mat. For better results, a foamcore base can be used.
This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting... [click here for more] |
Dave Graffam Models |
$4.95 $1.00
|
Impetus Magazine #1 (March 2015)
Contents
Raphia 217BC (Impetus Scenario), Storming Impetus (official supplement for assaulting fortifications), Gaming the Last Samurai with Smooth&Rifled, Impetus at Cancon, Size Matters (Raesena and Hastings with tons of figs), The Overthrow (scenario for Lords&Servants), Waiting for Baroque (anticipating the new set), Battle at the River (scenario for... [click here for more] |
Dadi&Piombo |
$2.99
|
In February 1904, Russia had the world’s third largest fleet, while that of Japan’s was ranked fourth. By September 1905, Japan had become number three and Russia had fallen below the top ten. Dawn of the Rising Sun contains nineteen scenarios for the Admiralty Trilogy’s Dawn of the Battleship game, covering all the major surface engagements of the Russo-Japanese... [click here for more] |
Admiralty Trilogy Group |
$14.00
|
Pulp Leagues is an companion book for our Pulp Alley game.
As well as introducing some new rules, our Pulp Leagues book is also a compilation of all our Pulp Alley character types, perks, abilities, and resources previously published in our rulebook and expansions. In addition, Pulp Leagues includes tons of fun optional rules for playing all kinds of pulp... [click here for more] |
Pulp Alley |
$9.99
|