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Hottest American Civil War, PDF
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Five Kilometers From Leipzig is a set of solo miniatures rules for black powder skirmish actions.
Take a band of 6 trusted companions and slug it out with enemy military forces, guerrillas or native warbands. Suitable for the era from roughly 1700 to 1870, the rules allow you to play a campaign easily and quickly.
Your characters will learn new skills, provided they survive the battle. ... [click here for more] |
Nordic Weasel Games |
Pay What You Want
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Easy to build: This paper model kit is easy to assemble, requiring just cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, aluminum ruler and cutting mat. Optionally, you may also use foamcore.
15mm to 30mm scale: This paper terrain is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm,... [click here for more] |
Dave Graffam Models |
Pay What You Want
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This volume is the result of more than thirty years research, involving the many people, institutions, documents, books and records listed in the contents.
At date of publication presents the most up to date history of all those vessels of the Confederate States Navy, proposed, planned, started, not finished, and completed that had iron plating protection in one form or another.
So far as is... [click here for more] |
john w wallis |
Pay What You Want
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Iron & Steam is a set of miniatures rules for naval combat of the American Civil War. The rules feature a gun-by-gun combat resolution, written orders and simultaneous movement. Traditionally played with 1/600 scale models the combat scale is closer to 1/2400 scale, though the game is generally model scale agnostic. Also included are over 100 pre-filled ship record sheets, turning radii... [click here for more] |
Autodidact-O-Saurus |
Pay What You Want
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 Iron, Steam & Canvas
A Compendium of 1,135 Union and Confederate Vessels of the American Civil War, 1861-1865 From Tugs to Ships of the Line Extracted from the Dictionary of American Naval Fighting Ships The Dictionary of American Fighting Ships (DANFS) is a comprehensive listing of over 10,000 ships operated by the US Navy from... [click here for more] |
Autodidact-O-Saurus |
Pay What You Want
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42 page PDF featuring:
Osprey’s Confederate Cavalryman Versus Union Cavalryman
Converting Perry Plastic ACW Cavalry
Peachtree Creek Scenario– East Flank: General Bate enters the fray
Colors of Confederate Clothing Part III
History in Miniature: The Battle of Chattanooga
LEADBEAR’s Tufts and terrain
... [click here for more] |
Raven Banner Games |
Pay What You Want
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ASCARI is a set of rules for combats between companies of regular armies and/or native armed groups in the period between 1860-1912 in Africa, Middle and Far East and America.
The rule set gives the players the basics of the system: description of units and Leaders, Movement rules, Opportunity and Fire Combat, Melèe Combat, Artillery Fire, with special and unique capabilities for special units,... [click here for more] |
Lumaca Games |
Pay What You Want
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 “Someone Blundered” is intended to be a quick, rough and tumble Napoleonic (or Crimean) War Game. If you have the miniatures, a deck of cards and this humble rule book, you and a friend should be able to have your own nail-biting battle. ... [click here for more] |
Devan Developments |
Pay What You Want
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The design philosophy of the Gunpowder rules provides a simple approach that can be used to play wargame battles at brigade or higher command levels, irrespective of the figure scale (6mm, 10mm, 15mm, 25mm and even 1/32 scale) with your own current models and common basing formats currently in use. There are many very good rule sets aimed at a specific period in the hobby which provide a detailed... [click here for more] |
Nigel Emsen |
Pay What You Want
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The Devil to Pay are fast playing rules for American Civil War miniatures. They focus on the challenges of commanding an infantry brigade in the chaos of battle, while at the same time delivering that most valuable commodity in wargaming - FUN.
If you are looking for a set of rules for your local club or to host a nail-biting convention game, then it’s The Devil To Pay! ... [click here for more] |
Nathaniel St John |
Pay What You Want
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 This is a very simple skirmish game ... [click here for more] |
logan |
Pay What You Want
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Welcome to Hordes of Models and Buckets of Dice
Fast and enjoyable rules for playing wargames battles in the Biblical, Ancient, Dark Ages, Mediveal, Italian Wars, Gunpowder Period, English Civil War , Renaissance, Seven Years War, American War of Independance, Napoleonic Wars, American Civil War, Franco Prussian War, Victorian Period Wars, The Great War, Interwar Years and Gangland wars, World War... [click here for more] |
Nigel Emsen |
Pay What You Want
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A set of solo wargame rules that were designed for the horse and musket period but could be used for others , bit of a work in progress that is why it is a "pay what you want"
1.1 update , i have added some period specific "bolt-ons" to the rules
1.2 update , ww1 and ww2 bolt ons added
1.3 update , Modern , futureistic and Scifi bolt ons added
1.4 update , Typo's corrected , minor system tweaks... [click here for more] |
Twylite Games |
Pay What You Want
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 In the decade plus since Anaconda was released, the proliferation of knowledge regarding naval aspects of the Civil War advanced at a rapid rate. Old assumptions have been challenged and ‘lost’ data has been deduced through diligent research and conservative conjecture. Some ships that were so shadowy in detail to border as myths have been documented and detailed and made worthy of hitting... [click here for more] |
Ray Garbee |
Pay What You Want
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This pack consists of:
a full colour and black & white version off the Hit and Suppression & General Counters ... [click here for more] |
Evil Bear Wargames |
Pay What You Want
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 Down load includes both full colour and printer friendly Templates
Templates for Blast, Corridor, Deployment points and Targeting aids.
Corridor Template also includes a handy reference for Weapon types. ... [click here for more] |
Evil Bear Wargames |
Pay What You Want
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Rebels and Yankees has been designed to introduce new players to wargaming during the American Civil War, 1861-65. Consequently, the rules do not attempt a detailed simulation rather they look to give a flavour of this exciting period. It is hoped that the game will also provide more experienced wargamers with a simple, enjoyable, and more relaxed game without the complexities associated with match... [click here for more] |
Nigel Emsen |
Pay What You Want
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15mm miniature wargame rules for the U.S. Civil War. Features: Command Phase, Field Hospitals, special abilities like Rebel Yell & special units like Spencer's Rifles. Multiple figures per base. D6 based system. IGOUGO turn sequence. ... [click here for more] |
Bat Cave Miniatures |
Pay What You Want
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