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McPherson's Ridge
by Amarillo Design Bureau

Return to 1980 and try this regimental simulation of the first hours at Gettysburg. The Union player must hold and delay the Confederates on a series of ridges until the First Corps can arrive. The Confederate player must attempt to take Gettysburg and secure the heights of Cemetery Ridge. Three scenarios for two players are included in this game.

McPherson's Ridge
 
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Charge #13

Charge #13


Issue #13 of CHARGE!, the official newsletter of the Johnny Reb Gaming Society, with regimental-level scenarios and information for the American Civil War. October 2006 - Scenarios for Kolb's Farm, Lewis' Farm, Brown's Mill, Harris Farm, and Olustee, plus many articles of interest. ...   [click here for more]
Johnny Reb Gaming Society  $2.99

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Fire & Movement - Issue 10

Fire & Movement - Issue 10


Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine. F&M was published until 2005 and consists of 150 issues. It focused...   [click here for more]
Past Into Print  $2.49

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Charge #33

Charge #33


Issue #33 of CHARGE!, the official newsletter of the Johnny Reb Gaming Society. November 2011 - Converting Johnny Reb scenarios to Regimental Fire & Fury. Scenarios for Deserted House, Labadieville. Photos of an Oldtown Creek layout. John Hill’s new Shiloh board game. Master index to Charge issues 1-30. ...   [click here for more]
Johnny Reb Gaming Society  $2.99

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Charge #34

Charge #34


Issue #34 of CHARGE!, the official newsletter of the Johnny Reb Gaming Society. February 2012 - RFF scenario for Bald Hill. After-action report for Oldtown Creek. New 10mm / 15mm Gettysburg buildings and structures from John Mayer. B&O Railroad Museum's new Civil War train display, review of The Coming Thunder, Dave's Baggage Train, An easy way to make model streams, creeks, and rivers....   [click here for more]
Johnny Reb Gaming Society  $2.99

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Command Combat: Civil War - The Battle of Gettysburg

Command Combat: Civil War - The Battle of Gettysburg


Ride to battle as General Hancock, Reynolds, Buford, or any of the other Union generals, or as Longstreet, Hood, Pickett, or another Confederate general. Or lead one of the armies as General George G. Meade or Robert E. Lee. Within these pages, you will find rules for playing all three days at the Battle of Gettysburg, beginning with the chaotic first day when brigades stumbled...   [click here for more]
Bandwagon Games  $1.99

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Charge #10

Charge #10


Issue #10 of CHARGE!, the official newsletter of the Johnny Reb Gaming Society. February 2006 - Scenarios for the Battle of Jackson, Pickett's Mill, and Quebec Schoolhouse, articles on supply wagons, low cost trees, labelling command stands, uniforms of CSA Coppen's Zouaves, and much more! ...   [click here for more]
Johnny Reb Gaming Society  $2.99

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Charge #23

Charge #23


Issue #23 of CHARGE!, the offical newsletter of the Johnny Reb Gaming Society. May 2009 - Averasboro, First Newtonia, Honey Springs scenarios. Making Flexible Tree Stands and Forests. Hidden Movement. Gettysburg Glimpses. ...   [click here for more]
Johnny Reb Gaming Society  $2.99

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Kirby Smith's Confederacy

Kirby Smith's Confederacy


10 ACW regimental scenarios from the Trans-Mississippi Theatre 1861-64. This is an introduction to an almost forgotten part of the war between the States, you will find some challenging large and small battles in this booklet. ...   [click here for more]
Potomac Publications  $18.00 $7.20

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Battlegrounds: The Meadow by Kev's Lounge

Battlegrounds: The Meadow by Kev's Lounge


This set contains highly customisable battle tiles in a variety of sizes (6x6, 3x6, 9x6, 9x3, 6x3, and 3x3). Each of the tiles has several combinable layers allowing for an astromical amount of variety... the 6x6 tile alone has over 2 trillion possible combinations.* This set will allow you to build a vast collection of unique outdoor tiles, or to put together a bunch of tailor-made battle maps....   [click here for more]
Kev's Lounge  $2.99

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Six Gun Sound

Six Gun Sound


WANTED - DEAD or ALIVE Rob banks like Jesse James...enforce the law like Wyatt Earp...of maybe find something in between. If they did it so can you! Six Gun Sound is a fast paced set of "cowboy" rules covering the Golden Age of the Old West. Starting in 1875 and running through 1885, Six Gun Sound allows you to re-live the Lincoln County Wars, the unpleasantness in Tombstone,...   [click here for more]
Rebel Minis  $9.95

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Charge #36

Charge #36


Issue #36 of CHARGE!, the official newsletter of the Johnny Reb Gaming Society. August 2012 - Scenario for McDowell, preview of John Hill and Todd Davis's new Shiloh Dawn board game, John Hill's new optional rules for Johnny Reb 3, scratchbuilding model fences, and much more ...   [click here for more]
Johnny Reb Gaming Society  $2.99

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Charge #16

Charge #16


Issue #16 of CHARGE!, the official newsletter of the Johnny Reb Gaming Society, with regimental-level scenarios for Johnny Reb 3 and similar ACW rules systems. August 2007 - Scenarios for Monroe's Crossroads, The Mounds, Marais des Cygnes, and Piedmont. More figure painting tips from Andy Mac. Modelling stone walls by Doug Kline, "How to Read a Civil War Battlefield" by Dr. Mark Grimsley, and much...   [click here for more]
Johnny Reb Gaming Society  $2.99

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ACW Gamer: The Ezine - Issue 11, Spring 2016 - ACWG11

ACW Gamer: The Ezine - Issue 11, Spring 2016 - ACWG11


39 page PDF featuring: Building and Painting River Boats A Wargamer’s Guide to Touring the Franklin Battlefield Supply Wagons Review ‘Glory Hallelujah’ Rules ...   [click here for more]
Raven Banner Games  $3.50

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ACW Gamer: The Ezine - Issue 14, Spring 2017 - ACWG14

ACW Gamer: The Ezine - Issue 14, Spring 2017 - ACWG14


A 33 page PDF (including cover) for you to download online. Featuring: Review: Pickett's Charge Rules The Road to Corinth, Part 2 Scenario: Corinth Depot Painting Union infantry in greatcoats ...   [click here for more]
Raven Banner Games  $3.50

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Rebel Yell, Yankee Hurrah!

Rebel Yell, Yankee Hurrah!


10 ACW regimental scenarios from the Western Theatre 1861-64. The most accurate information available on OOB's, unit strengths and weapons. ...   [click here for more]
Potomac Publications  $18.00 $7.20

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Infantry Flags, Longstreet's Corps, Army of Northern Virginia, Gettysburg 1863

Infantry Flags, Longstreet's Corps, Army of Northern Virginia, Gettysburg 1863


The three booklets in this series are the definitive references for the flags carried by the Infantry Regiments of the Army of Northern Virginia in mid-1863. If you want your miniatures to represent these regiments, you have to let them fight under their true colours. Confederate Regiments generally carried one flag, not two, not State colours, not the Bonnie Blue, at least not in the main armies or...   [click here for more]
Potomac Publications  $9.00 $5.40

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Charge #21

Charge #21


Issue #21 of CHARGE!, the official newsletter of the Johnny Reb Gaming Society. November 2008 - Wildcat Mountain, Cross Keys, Carthage, Munfordville, and Gettysburg July 4 scenarios. Antietam fight for the West Woods AAR from Jim Kopchak. ...   [click here for more]
Johnny Reb Gaming Society  $2.99

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Charge #31

Charge #31


Issue #31 of CHARGE!, the official newsletter of the Johnny Reb Gaming Society. May 2011 - Scratchbuilding realistic-looking stone walls, Mill Springs scenario and terrain board construction, review of the new Die Fighting! rules set, interview with Rich Hasenauer, Civil War flags to be printed and applied to your flagpoles. ...   [click here for more]
Johnny Reb Gaming Society  $2.99

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Charge #37

Charge #37


Typos in the JRIII Rulebook; The Klingle Farm at Gettysburg; Interview with Mark Severin; Tennessee State Museum; Battle of Carnifex Ferry; An Alternate way to Depict Elite and Green Regiments; Arrowfield Church Revisited; Shiloh – A Stubborn East Flank ...   [click here for more]
Johnny Reb Gaming Society  $2.99

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Objective Shreveport!

Objective Shreveport!


Game design: John Theissen Map Art: Jose R. Faura Hex Number: 19 Duration: 90 to 120 minutes Players: 2 Solitaire Suitability: High Theme: American Civil War Designer John Theissen has another compact operational sandbox for ACW gamers to play around in. While the game has...   [click here for more]
Hollandspiele  $12.00

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Charge #35

Charge #35


Issue #35 of CHARGE!, the official newsletter of the Johnny Reb Gaming Society. May 2012 - Scenario for Lewis's Farm, bands in the Civil War, the UK and its fascination with the ACW, point costs for Regimental Fire & Fury, new Gettysburg 10mm buildings, and more. ...   [click here for more]
Johnny Reb Gaming Society  $2.99

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Charge #32

Charge #32


Issue #32 of CHARGE!, the official newsletter of the Johnny Reb Gaming Society. August 2011 - Scenarios for Leet' Tan Yard, Chester Station, Haw's SHop, and Glory (Attack on Fort Wagner), as well as articles on alternaste troop morale ratings, interview with Bob Jones, and a review of the Wargame Vault. ...   [click here for more]
Johnny Reb Gaming Society  $2.99

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ACW Gamer: The Ezine-Issue 15, Summer 2017- ACWG15

ACW Gamer: The Ezine-Issue 15, Summer 2017- ACWG15


A 36 page PDF Featuring: McDowell vs. Pond - An AAR Part 2 Peter Dennis’ Wargame: The American Civil War Battle in America Series Refighting Red River Leaves of Grass: Creating a Teddy Fur Gaming Mat The Bloody Field: Regimental Scenarios for Shiloh ...   [click here for more]
Raven Banner Games  $3.50

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In Command: Elkhorn Tavern Campaign

In Command: Elkhorn Tavern Campaign


Everything you need to fight a campaign without all the headaches, minimum of paperwork, also a time scale so no one gets fed up and a conclusion is reached. Players can concentrate on being a General instead of quartermaster, cook, every officer and private, because they are ..... In Command! ...   [click here for more]
Potomac Publications  $7.00 $3.00

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Charge #24

Charge #24


Issue #24 of CHARGE!, the official newsletter of the Johnny Reb Gaming Society. August 2009 - Fort Stedman, Second Winchester, Larry Reber looks at modeling supply vehicles, review of the new Kenosha Civil War Museum, Dennis Morris‘s Terrain Techniques. 1870 British article on "The War-Game." ...   [click here for more]
Johnny Reb Gaming Society  $2.99

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Charge #18

Charge #18


Issue #15 of CHARGE!, the official newsletter for the Johnny Reb Gaming Society, with regimental-level scenarios for Johnny Reb 3 and similar ACW rules sets February 2008 - Scenarios for Plum Point Bend, Milliken's Bend, and The Battle of the Crater. Part 3 of Andy Mac‘s figure painting guide. Effectiveness of Civil War canister. Reviews of Jim Kopchak‘s new rules set, The Old Gunny's...   [click here for more]
Johnny Reb Gaming Society  $2.99

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Charge #38

Charge #38


Issue #38 of CHARGE!, the official newsletter of the Johnny Reb Gaming Society. Second Manassas scenario (The fight at Groveton Ridge; “A way down south in Aussie”; CHARGE! Jeopardy Quiz; Terrain Tips from the World of Model Railroading; Johnny Reb 3 charts for the Mexican War...   [click here for more]
Johnny Reb Gaming Society  $2.99

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ACW Gamer: The Ezine - Issue 12, Summer 2016 - ACWG12

ACW Gamer: The Ezine - Issue 12, Summer 2016 - ACWG12


38 page PDF featuring: A beginner’s introduction to ACW Gaming Brave Hearts Trembled: A scenario book for Antietam Kingston House, a Chickamauga Scenario Painting “Johnston at Shiloh” The end of “Kirby Smith’s Confederacy” ...   [click here for more]
Raven Banner Games  $3.50

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Charge #30

Charge #30


Issue #30 of CHARGE!, the official newsletter of the Johnny Reb Gaming Society. February 2011 - Scenarios for Govan's Push, Grierson's Raid, and Bayou Bourbeau. Articles on John Hill's new Gettysburg board game and interview with Ivor Janci. ...   [click here for more]
Johnny Reb Gaming Society  $2.99

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The Boardgamer Magazine - Volume 8, Issue 1

The Boardgamer Magazine - Volume 8, Issue 1


In this issue, published in January 2003, the articles include: Strategy And Tactics In The Civil War - And Variant Rules The First Spoke - Where To Start In Air Baron War At Sea Series Replay - A Game On The AREA Ladder Mission SPB1 - Breakfast At The Café Gondree French Dune - Highlights Of The New Version Leaders And Morale - In Panzerblitz...   [click here for more]
Past Into Print  $0.99

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In Command: Bermuda Hundred Campaign

In Command: Bermuda Hundred Campaign


Can be used with regimental or brigade level rules. If you like big battles then this campaign should furnish them for you. The only thing missing here is imagination. ...   [click here for more]
Potomac Publications  $7.00 $3.00

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Battleplan Magazine - Issue 2

Battleplan Magazine - Issue 2


In this issue, published in May/June 1987, the contents include: Two For The Road – Word from the Editor Squad Leader Scenarios - "Counterattack" and "Victory at Pratulin" Supremacy Variants Operation Sea Lion - SSG Battlefront scenario A House Restored - Rules variants for GDW A House Divided (part 2 of 3) Screaming Eagles...   [click here for more]
Past Into Print  $6.29

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Charge #29

Charge #29


Issue #29 of CHARGE!, the official newsletter of the Johnny Reb Gaming Society. November 2010 - Scenarios for Honey Hill and Suprise in the Forest. Articles on modelling sunken roads and a review of the Black Powder wargaming rules. ...   [click here for more]
Johnny Reb Gaming Society  $2.99

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A Clash of Sabers!

A Clash of Sabers!


10 ACW regimental scenarios from all theatres of the war, these are mainly small actions which contain some cavalry or are all cavalry to give you a chance to get those horsesoldiers out of the box. ...   [click here for more]
Potomac Publications  $18.00 $7.20

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Charge #28

Charge #28


Issue #28 of Charge!, the official newsletter of the Johnny Reb Gaming Society. August 2010 - scenarios for the battles of Mill Springs and Piedmont. Articles on William Lynch at the Battle of Pleasant Hill, Johnny Reb order dials, Gettysburg Soldiers rules set review, and an update on John Hill's upcoming mega board game for the Battle of Gettysburg. ...   [click here for more]
Johnny Reb Gaming Society  $2.99

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Seven Pines; or, Fair Oaks

Seven Pines; or, Fair Oaks


Game design: Tom Russell Map artist: Ilya Kudriashov Hex number: 17 Duration: 60-120 minutes Players: 2 Solitaire Suitability: High Theme: ACW Shot & Shell Battle Series: 1 The SHOT & SHELL BATTLE SERIES recreates battles fought during the mid-nineteenth century at the brigade level. Each brigade is represented by an ID counter and several Step Counters so as to model the gradual attrition...   [click here for more]
Hollandspiele  $12.00

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Comrades In Battle

Comrades In Battle


Rule Book / 40 Leader Cards / 48 Unit Cards / 24 Eventes cards plus token Sheet See our video to know more about the game More details and add ons at http://studiocapitan.com/comrades-in-battle/ Comrades In Battle (C-in-B) uses the same basic game mechanics as COMPANY COMMANDER but has been modified to play small actions of the ACW at squad level, with units...   [click here for more]
Studio Capitan  $14.99

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Fire & Movement - Issue 8

Fire & Movement - Issue 8


Fire & Movement: The Forum of Conflict Simulation was founded in 1976 by Rodger MacGowan and published by Diverse Talents, Inc. The rights and publishing of F&M currently reside with Decision Games and Past Into Print is the official creator and publisher of the electronic versions of this original print magazine. F&M was published until 2005 and consists of 150 issues. It focused...   [click here for more]
Past Into Print  $2.49

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ACW Gamer: The Ezine - Issue 13, Fall 2016 - ACWG13

ACW Gamer: The Ezine - Issue 13, Fall 2016 - ACWG13


A 34 page PDF (including cover) for you to download online. Featuring: Review: Perry Miniatures Plastic Union Infantry Getting Started in ACW Miniature Gaming Historic Imagination's Antietam Wargame Maps Preparing A Convention Game Creating Civil War Wagons ...   [click here for more]
Raven Banner Games  $3.50

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Charge #17

Charge #17


Issue #17 of CHARGE!, the official newsletter of the Johnny Reb Gaming Society, with regimental-level scenarios for Johnny Reb 3 and similar ACW rules sets. November 2007 - Special issue with the Jack Tar rules for adding naval actions to JR3 games! Scenarios for Belmont and the First Attack on Fort Fisher. ACW carbines. ...   [click here for more]
Johnny Reb Gaming Society  $2.99

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Charge #39

Charge #39


Issue #39 of CHARGE!, the official newsletter of the Johnny Reb Gaming Society. May 2013 - And the Winner is; Retrospective; 15mm ACW JR Game at Nashcon 2004; New Gaming Publication Coming!; 15mm Gettysburg Gaming Action; Gettysburg’s Lutheran Seminary; More 10mm ACW; Classic Wargaming; Gettysburg Mega-Game; Battle of Houter Junction; 20mm K+L Figures; Give Them the Cold Steel...   [click here for more]
Johnny Reb Gaming Society  $2.99

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Ironclads - 1:600 Casemate Ironclads

Ironclads - 1:600 Casemate Ironclads


Generic casemate ironclads for your naval or steampunk wargame. Ships in this set: 1 PADDLED IRONCLAD 2 CASEMATE IRONCLAD 3D Print Samples with our Monitor Ironclads set and Casemate Ironclads set Scale 1:600 - 100% 1:200 - 50% BUY OUR IRONCLADS MONITOR SET HERE !!!! Have fun!! ...   [click here for more]
Voxelhouse  $3.99 $2.99

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Story Dice for Medieval RPGs

Story Dice for Medieval RPGs


STORY DICE FOR MEDIEVAL ROLEPLAYING GAMES No matter what medieval or fantasy RPG you play, this set of 23 paper dice should give you inspiration when you need it. These dice are designed to take the place of random tables for generating weather, terrain, NPC attitudes, hit locations, travel encounters, treasure and more. At the heart of this set is the Event Die, and the idea is very...   [click here for more]
Dave Graffam Models  $0.95

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Fighting Brothers - ACW rules

Fighting Brothers - ACW rules


Based on the Veni Vici Vici, Best Allies 18th century land battles rules. These stand-alone rules cover land battles in the American Civil war. The basic fighting unit is a regiment or a battery of artilley. These are grouped into brigades, with brigades grouped into divisions and for really large battles into corps. Turns are performed by alternate activation of brigades, with the quality of the commanders...   [click here for more]
Veni Vidi Vici  $14.99 $9.99

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Charge #26

Charge #26


Issue #26 of Charge!, the official newsletter of the Johnny Reb Gaming Society. February 2010 - Scenarios for Sheridan's Last Stand and for Pipe Creek (Gettysburg Campaign hypothetical scenario). Articles include Ut Fillolus Mos (using the optional random events cards for Johnny Reb 3), a review of Outland Games 20mm ACW figures, and optional rules for artillery in Johnny Reb 3. ...   [click here for more]
Johnny Reb Gaming Society  $2.99

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The Courier Vol.2 No.6

The Courier Vol.2 No.6


North America's Foremost Miniatures Wargaming Magazine! Every issue of this classic publication was packed full of complete rule sets, scenarios, historical articles, reviews, convention reports and tips and tricks on all aspects of miniature wargaming. This issue contains: 20th Century Naval Miniatures by Cliff Sayre Jr. Linear Tactics and the Wargame - Part III by Richard Reihn Seven Years War...   [click here for more]
Don Perrin  $4.95 $3.00

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Command Combat: Civil War - 1863 Expansion

Command Combat: Civil War - 1863 Expansion


WARNING: This is an expansion to Command Combat: Civil War - 1861. Be sure to get that book before you get this one. The war between the states is now in its third year, and the battles are getting larger and more fierce. Both sides are desparate to win, and the climactic struggles are upon the men fighting. Families are split, brother fights brother in this bloody conflict, with more American...   [click here for more]
Bandwagon Games  $4.99

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Charge #25

Charge #25


Issue #25 of CHARGE!, the official newsletter of the Johnny Reb Gaming Society. White Sulphur Springs scenario, Small Arms in Johnny Reb 3 Games, Battle of Monocacy scenario, New 15mm figures from Scale Creep, Andy Mac's Tabletop Scenery, Battle of Salem Church scenario ...   [click here for more]
Johnny Reb Gaming Society  $2.99

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From Gilgamesh to Grant Revision One

From Gilgamesh to Grant Revision One


Have you ever wanted a rule system that was flexible enough to handle battles from the earliest days of recorded history? have you ever wanted a system that is capable of handling battles of truly massive sizes? Have you ever wanted a game that gave Skirmishers and light cavalry the impact and respect you always thought they were lacking in other games? Well, then the game you are looking at is the...   [click here for more]
Badger with a quill  $5.00

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High Moon – Dead Reckoning

High Moon – Dead Reckoning


High Moon – Dead Reckoning It’s a stand-alone game that brings the world of Horror to the Old West, but if you want, you can play it as a straight up Western game. In High Moon – Dead Reckoning you’ll find rules for a variety of supernatural creatures as well as natural ones. What: Wild West Horror playable with any figures. Scale: 1 figure or counter...   [click here for more]
Rebel Minis  $9.95

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