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Irregular Wars: Conflict At The Worlds End v2.0
by Vexillia

Fast paly rules for small scale actions in the "Age of Discovery". The rule book also contains 48 army lists, quick reference charts, some useful diagrams, as well as campaign rules and scenarios. Plus there's a pdf of optional chance cards that you can print. In fact there's everything you need to start wargaming this exciting period: just add your armies.

Irregular Wars: Conflict At The Worlds End v2.0
 
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River in a Mountainous Landscape - I

River in a Mountainous Landscape - I


A lively river, carved deeply into the rocky landscape, and surrounded by densely wooded ridges; what's more, a mystery pool and a nice clandestine site for bivouacking - Isn't it the perfect playground for just another happy rafting party? Or, perhaps rather the sacred hunting ground of an otherwise peaceful people? It's another nice and totally innocent spot for you to have in store whenever their...   [click here for more]
3rd Supplement  $3.45

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River in a Mountainous Landscape – II

River in a Mountainous Landscape – II


A picturesque river following its peaceful course through a mountainous region where dense high forests alternate with tidy plantations, tended by proud and sturdy men doing an honest day's work? Or rather a rotten place where a human life is cheaper than that of a beech, and a perfect place for an ambush at that? It's another nice and totally innocent spot for you to have in store whenever their...   [click here for more]
3rd Supplement  $1.99

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River in a Mountainous Landscape – III

River in a Mountainous Landscape – III


A hidden crater lake fed by a lively mountain river and sheltered by near insurmountable cliffs; a path winding gradually up to a high plateau, revealing a great view. Is this a place of dreams, yielding the secret to legendary wealth? Or is it a deadly impasse that seals a man's doom? It's another nice and totally innocent spot for you to have in store whenever their quest takes your PCs through a...   [click here for more]
3rd Supplement  $1.99

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Two Roads to Choose From - I

Two Roads to Choose From - I


A majestic body of water glittering in the sun; two roads accompanying it, one along the floodplain, not always passable, and another one up the terrace, eroded and dangerous. Which road to follow? Is it a logistic decision depending on one's means of transport? Or is there more to it than just weather and road conditions? It's another nice and totally innocent spot for you to have in store whenever...   [click here for more]
3rd Supplement  $1.99

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Sea surface game mat 6x4

Sea surface game mat 6x4


Large game mat. Perfect for any naval, sci-fi, fantasy, medieval wargaming or RPG system. 300 dpi. High level of details. We suggest to print on PVC mat or mouse pad with lightwave synthetic cloth finish. This digital product is available only for personal non-commercial use. Any illegal sharing or commercial use will result in prosecution. Commercial print licenses are available....   [click here for more]
3SIXES  $8.00 $6.00

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H.G. Wells' Floor Games

H.G. Wells' Floor Games


Before Wells wrote Little Wars, he created what some would consider to be a sort of companion book to it. Published in 1912, Floor Games instructs creative children of all ages on some very imaginative activities for rainy days... or even sunny ones. This edition includes the photos from the original publication and faithfully retains the integrity of the antique font. ...   [click here for more]
5Realms Publishing  Pay What You Want

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H.G. Wells' Little Wars

H.G. Wells' Little Wars


Published in 1913, and strongly influenced by Kriegspiel, H.G. Wells chronicles the creation of his miniature wargame, and lays out its fascinatiing rules in Little Wars. This edition has kept the original text intact, while updating the formatting and layout, and condensing the number of pages. It has also been complimented with both original and modern illustrations and photographs. ...   [click here for more]
5Realms Publishing  Pay What You Want

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Form Line of Battle

Form Line of Battle


NAVAL WARGAMES RULES FOR THE AGE OF SAIL, 1650 TO 1820 Listing updated 31 March 2019 · Current Edition: 5.0 (PDF) 5.0a (POD) · Recommended scale 1/600 to 1/2400 · Complexity: 6/10 · Level of detail: 6/10 · Dice required: D6 A SET OF QUICK REFERENCE SHEETS IS AVAILABLE THROUGH THE PUBLISHER'S WEBSITE...   [click here for more]
A and A Games  $12.71

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Grand Fleet Actions in the Age of Sail

Grand Fleet Actions in the Age of Sail


NAVAL WARGAMES RULES FOR THE AGE OF SAIL, 1580 TO 1820 Listing updated 31 March 2019 · Current Edition: 2.1 · Recommended scale 1/2400 (1/1200 also possible) · Complexity: 3/10 · Level of detail: 5/10 · Dice required: D10, D6 The rules cover the era from the beginning of gunpowder (the Armada) through...   [click here for more]
A and A Games  $12.71

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Escalade

Escalade


Escalade is a set of skirmish rules designed for keen Father Tilly players - and anyone else interested in seventeenth-century warfare. Escalade takes the basic mechanics used in Father Tilly and incorporates that extra layer of detail required for battles at the skirmish level. The rules feature organisation at the company level and focus on the role of officers and...   [click here for more]
AB One Games  $14.00

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Patriots & Loyalists & Zombies

Patriots & Loyalists & Zombies


Patriots & Loyalists & Zombies New from AB One Games - more historical zombie mayhem with Patriots & Loyalists & Zombies - the zombie survival game set during the American Revolution: The Zombie Apocalypse has moved from the Old World to the New. As a new country struggles to emerge from revolution and civil...   [click here for more]
AB One Games  $14.00

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1700 AD The Glory of Kings 18th century wargames campaign newspapers

1700 AD The Glory of Kings 18th century wargames campaign newspapers


This is a collection of newspapers from the PBM/PBEM wargames campaign game THE GLORY OF KINGS, presented here for your general amusement! They make for a good read and are a rich source of scenarios and background for a roleplaying game or wargame set in the glorious days of 18th century, the time of piracy, sieges, derring-do and subterfuge - oh, and honour! This set, which runs...   [click here for more]
AGEMA  $111.89 $5.07

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1701 AD The Glory of Kings 18th century wargames campaign newspapers

1701 AD The Glory of Kings 18th century wargames campaign newspapers


This is a collection of newspapers from the PBM/PBEM wargames campaign game THE GLORY OF KINGS, presented here for your general amusement! They make for a good read and are a rich source of scenarios and background for a roleplaying game or wargame set in the glorious days of 18th century, the time of piracy, sieges, derring-do and subterfuge - oh, and honour! This set, which runs...   [click here for more]
AGEMA  $111.89 $5.07

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1702 AD The Glory of Kings 18th century wargames campaign newspapers

1702 AD The Glory of Kings 18th century wargames campaign newspapers


This is a collection of newspapers from the PBM/PBEM wargames campaign game THE GLORY OF KINGS, presented here for your general amusement! They make for a good read and are a rich source of scenarios and background for a roleplaying game or wargame set in the glorious days of 18th century, the time of piracy, sieges, derring-do and subterfuge - oh, and honour! This is the second...   [click here for more]
AGEMA  $111.87 $5.07

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1703 AD The Glory of Kings 18th century wargames campaign newspapers

1703 AD The Glory of Kings 18th century wargames campaign newspapers


This is a collection of newspapers from the PBM/PBEM wargames campaign game THE GLORY OF KINGS, presented here for your general amusement! They make for a good read and are a rich source of scenarios and background for a roleplaying game or wargame set in the glorious days of 18th century, the time of piracy, sieges, derring-do and subterfuge - oh, and honour! This is the third set...   [click here for more]
AGEMA  $111.89 $5.07

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1704 AD The Glory of Kings 18th century wargames campaign newspapers

1704 AD The Glory of Kings 18th century wargames campaign newspapers


This is a collection of newspapers from the PBM/PBEM wargames campaign game THE GLORY OF KINGS, presented here for your general amusement! They make for a good read and are a rich source of scenarios and background for a roleplaying game or wargame set in the glorious days of 18th century, the time of piracy, sieges, derring-do and subterfuge - oh, and honour! This is the fourth...   [click here for more]
AGEMA  $111.89 $5.07

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1705 AD The Glory of Kings 18th century wargames campaign newspapers

1705 AD The Glory of Kings 18th century wargames campaign newspapers


This is a collection of newspapers from the PBM/PBEM wargames campaign game THE GLORY OF KINGS, presented here for your general amusement! They make for a good read and are a rich source of scenarios and background for a roleplaying game or wargame set in the glorious days of 18th century, the time of piracy, sieges, derring-do and subterfuge - oh, and honour! This is the fifth set...   [click here for more]
AGEMA  $111.89 $5.07

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1706 AD The Glory of Kings 18th century wargames campaign newspapers

1706 AD The Glory of Kings 18th century wargames campaign newspapers


This is a collection of newspapers from the PBM/PBEM wargames campaign game THE GLORY OF KINGS, presented here for your general amusement! They make for a good read and are a rich source of scenarios and background for a roleplaying game or wargame set in the glorious days of 18th century, the time of piracy, sieges, derring-do and subterfuge - oh, and honour! This is the sixth set...   [click here for more]
AGEMA  $111.89 $5.07

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1707 AD The Glory of Kings 18th century wargames campaign newspapers

1707 AD The Glory of Kings 18th century wargames campaign newspapers


This is a collection of newspapers from the PBM/PBEM wargames campaign game THE GLORY OF KINGS, presented here for your general amusement! They make for a good read and are a rich source of scenarios and background for a roleplaying game or wargame set in the glorious days of 18th century, the time of piracy, sieges, derring-do and subterfuge - oh, and honour! This is the seventh...   [click here for more]
AGEMA  $111.89 $5.07

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1708 AD The Glory of Kings 18th century wargames campaign newspapers

1708 AD The Glory of Kings 18th century wargames campaign newspapers


This is a collection of newspapers from the PBM/PBEM wargames campaign game THE GLORY OF KINGS, presented here for your general amusement! They make for a good read and are a rich source of scenarios and background for a roleplaying game or wargame set in the glorious days of 18th century, the time of piracy, sieges, derring-do and subterfuge - oh, and honour! This is the seventh...   [click here for more]
AGEMA  $111.89 $5.07

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18th century GAME OF WAR wargame rules

18th century GAME OF WAR wargame rules


18th century GAME OF WAR wargame rules are designed for 25mm or 28mm scale figures with 16 figures per infantry battalion, 4 figures per cavalry squadron, and artillery units of one model cannon and up to 4 gunners. They are intended to be in the ‘old school’ stream of wargaming popularised by the likes of Donald Featherstone and Terry Wise - which means lots of dice throwing...   [click here for more]
AGEMA  $12.70 $6.34

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Advice for Princes (18th century supplement/expansion for The Glory of Kings)

Advice for Princes (18th century supplement/expansion for The Glory of Kings)


This is a supplement/expansion for The Glory of Kings 18th century PBM/PBEM wargames campaign from AGEMA, the core rules for which are also available on this website. However it does contain lots of esoteric information which may also be of interest to the general reader or games player in relation to the 18th century! This book features sections on: 120-gunner ship of the line. Galley...   [click here for more]
AGEMA  $11.43 $5.07

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Book of Revelations (18th century supplement/expansion for The Glory of Kings)

Book of Revelations (18th century supplement/expansion for The Glory of Kings)


This is primarily aimed at players of The Glory of Kings but is likely to be of interest to anyone who enjoys 18th century history or gaming! The Book of Revelations features sections on: Rocket Battery - Organ Gun Section - Baggage Traynes - Sieges - Telescopes - Pistols - Bayonets - Oilskin Musket Covers - Russeted Firearm - Drill Bored Cannon - Different fire systems - Proper Aiming - Infantry...   [click here for more]
AGEMA  $8.89 $3.80

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Carte Blanche! (18th century supplement/expansion for The Glory of Kings)

Carte Blanche! (18th century supplement/expansion for The Glory of Kings)


This features a rich – very rich – mix of topics which are listed below. As you can see while it is a primarily aimed at players of The Glory of Kings it is likely to be of interest to anyone who enjoys 18th century history! Carte Blanche Features: Heavy fortress cannon - Ninja units - Light rocket batteries - Army Headquarters - Non-commissioned officers - Training colleges...   [click here for more]
AGEMA  $10.16 $6.34

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Defoe's Illuminations (18th century supplement/expansion for The Glory of Kings)

Defoe's Illuminations (18th century supplement/expansion for The Glory of Kings)


This is a supplement/expansion for The Glory of Kings 18th century PBM/PBEM wargames campaign from AGEMA, the core rules for which are also available on this website. However it does contain lots of esoteric information which may also be of interest to the general reader or games player in relation to the 18th century! Defoe’s Illuminations features sections on: Montalembert fortresses....   [click here for more]
AGEMA  $10.16 $4.44

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Gentleman's Handbook (18th century supplement/expansion for The Glory of Kings)

Gentleman's Handbook (18th century supplement/expansion for The Glory of Kings)


Gentleman's Handbook is primarily aimed at players of The Glory of Kings but is likely to be of interest to anyone who enjoys 18th century history! Gentleman's Handbook has sections on: Selling of commissions and offices. Money matters. Slave markets. Crop rotation. Fishing and whaling. Potatoes and other farming matters. Reclaiming land from the sea. Population levels....   [click here for more]
AGEMA  $6.34 $2.53

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Glory & Argument (supplement for The Glory of Kings)

Glory & Argument (supplement for The Glory of Kings)


Glory & Argument is a supplement for our play by (e)mail game The Glory of Kings. It will also be of interest to anyone with a keen interest in 18th century history, as the following list of subjects covered in it will demonstrate! Featured - Palace guard companies; War dog sections; Mobile vet clinics; Horse artillery batteries; Light infantry companies; Siege...   [click here for more]
AGEMA  $13.97 $7.62

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Glory of Kings ATLAS (18th century) 2nd edition

Glory of Kings ATLAS (18th century) 2nd edition


The Glory of Kings ATLAS ~ a full set of campaign maps for the 18th century which contains all 25 maps used in The Glory of Kings game but which can also be used for a wargames campaign or strategic maps for wide-ranging roleplaying! Many of the maps have been updated, and some completely replaced with new versions. This is an ongoing process since the maps are being frequently updated as the game...   [click here for more]
AGEMA  $13.97 $5.07

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LIST OF ARMS 2nd edition army lists for Ultima Ratio Regum!

LIST OF ARMS 2nd edition army lists for Ultima Ratio Regum!


LIST OF ARMS 2nd edition is not a standalone product, but the army lists to accompany our grand tactical wargame rules ULTIMA RATIO REGUM 2nd edition also available on this website. Armies covered are as follows: Portuguese Imperialist Bavarian Spanish Russian French Crimean Tartars Japanese Swedish Dutch English/British Polish Prussian ‘Other’ German...   [click here for more]
AGEMA  $6.34 $2.53

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No peace without Spain!

No peace without Spain!


This is a history of the early War of the Spanish Succession in Italy and Germany up until, and including, the Battle of Turin 1706. Personalities involved on the campaign include the Duke of Marlborough and Prince Eugene of Savoy! ...   [click here for more]
AGEMA  $12.70 $5.07

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NONE SHALL PASS! 1688-1717 wargame rules

NONE SHALL PASS! 1688-1717 wargame rules


Welcome to the world of the Duke of Marlborough, Louis XIV, Charles XII and Peter the Great! None Shall Pass! is a set of wargame rules which recreate the glory and atmosphere of early Eighteenth Century battles, hopefully without the accompanying blood and tears. The tactics of the period make it as fascinating as chess, with a much greater number of variations. This time in history is easy...   [click here for more]
AGEMA  $8.89 $3.80

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Over the Hills and Far Away!

Over the Hills and Far Away!


This is a full length novel set in the Europe of the 1700’s: There is a war on, petty thieving to be done, and yet even a petty thief can end up embroiled in high political machinations conceived by one of France’s leading generals. Travel with him to witness the battles of Blenheim and Schellenberg, and become embroiled in spying and poisoning, not to mention a kidnap or two! Identities...   [click here for more]
AGEMA  $34.29 $10.16

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Sacre Bleu! Skirmish wargame rules for the Age of Pirates, the 17th-18th centuries, and the Napoleonic Wars!

Sacre Bleu! Skirmish wargame rules for the Age of Pirates, the 17th-18th centuries, and the Napoleonic Wars!


A lightweight set of skirmish rules for individually based figures featuring a highly variable sequence of play, simple mechanisms and several scenarios to try out. Not at all complex, they are aimed for games of between 10 and 100 figures in the Horse & Musket era, although they could with a little bit of work be adapted to other periods. In other words a set of fun, cheap and cheerful wargame...   [click here for more]
AGEMA  $6.34 $2.53

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Swashbuckler PBM/PBEM fast play roleplaying game

Swashbuckler PBM/PBEM fast play roleplaying game


The Glory of Kings PBM/PBEM is very involved and can be an expensive game in which to participate, both in terms of time and money. For God, King & Country was introduced many years ago as a roleplaying variant to allow players to take part as a single character rather than trying to run an entire nation or pirate brotherhood. It ran for a few years reasonably successfully but was...   [click here for more]
AGEMA  $6.34 $5.07

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The 18th century Companion

The 18th century Companion


The 18th century Companion features articles on: Pirates in the Med! Cleaning the Barbary Coast of the Pyrate Scourge 1713-1715. Written like a real history but based on a game of The Glory of Kings! On Excommunication. ‘Nuff said! Battle of Dettingen (1706?) - a wargame described in two articles. Battle of Vivie-Saint-Eloy 1710 - a little known battle between the French and Anglo-Dutch....   [click here for more]
AGEMA  $11.43 $5.07

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The 18th century Gazetteer

The 18th century Gazetteer


The 18th century Gazetteer feature entries in alphabetical order giving information about various places in the 18th century. For example, the name of a town, any other names by which it is known, the regional population, location and political notes, historical notes, sites of interest and things such as fortifications present in 1700 AD. Locations are taken from across the globe, ranging from Aalborg...   [click here for more]
AGEMA  $19.06 $7.62

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The Battle of Blenheim 1704

The Battle of Blenheim 1704


This is a story about the famous Battle of Blenheim which took place in 1704 during the War of the Spanish Succession. With daring-do and rich prose the battle is described as a story rather than as straight history! It is an extract from the full-length novel 'Over the Hills and Far Away!' which is also available on this website. ...   [click here for more]
AGEMA  $1.53

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The Battle of the Schellenberg 1704

The Battle of the Schellenberg 1704


This is a story about the Battle of the Schellenberg which took place in Bavaria before the more famous Battle of Blenheim in 1704 during the War of the Spanish Succession. With daring-do and rich prose the battle is described as a story rather than as straight history! It is an extract from the full-length novel 'Over the Hills and Far Away!' which is also available on this website. ...   [click here for more]
AGEMA  $0.76

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The Glory of Kings 7th edition core rules PBM / PBEM

The Glory of Kings 7th edition core rules PBM / PBEM


This is the latest full colour 7th edition version of the core game rules! The Glory of Kings is a recreation of the real world of the 18th century. You subscribe to it like you would a magazine, and take part as one of the leading figures of the time, who can range from King Louis XIV, the Sun King of Royal France, down to the likes of the infamous pirate Blackbeard terrorising the West Indies....   [click here for more]
AGEMA  $10.16 $5.07

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The Ottoman Army of the 18th century

The Ottoman Army of the 18th century


The Ottoman Army features sections on: Command structure. Battle tactics. Ottoman flags. Army size. The Regular Army: - the Imperial Guard (the Solaks, Peyks, Bostangis, Mutefferikas). - the Sipahi of the Sublime Porte. - the Janissary Corps. The Provincial Army: - Seratculi troops. - Israelys. - Semenys. - Muselims. - Martolos. - Derbents. - Dellis. - Beslis. -...   [click here for more]
AGEMA  $10.16 $3.80

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TO ARMS! 1688-1717 army lists for None Shall Pass!

TO ARMS! 1688-1717 army lists for None Shall Pass!


This is a supplement for the None Shall Pass! wargame rules, not a standalone product! These army lists feature FORMING AN ARMY; 1690's ARMY VARIATIONS TO THE ARMY LISTS; UNIFORMS; HOW TO USE THE LISTS, AND TACTICAL ADVICE. There are army lists for the following states: 1. Bavaria. 2. Prussia-Brandenburg. 3. United Provinces. 4. Saxony-Poland. 5. Hungary. 6. Ottoman...   [click here for more]
AGEMA  $6.35 $2.53

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ULTIMA RATIO REGUM 2nd edition grand tactical wargame rules (1689-1763)

ULTIMA RATIO REGUM 2nd edition grand tactical wargame rules (1689-1763)


ULTIMA RATIO REGUM 2nd edition are a set of grand tactical wargame rules for late 17th to mid-18th century wargames (1689 – 1763) with the emphasis being on maneuvering and campaign aspects. What does this mean? Well the rules allow for spying, assassination, stirring speeches and the rules of war as well as the usual mechanisms for playing a wargame! The sequence of play begins with...   [click here for more]
AGEMA  $10.16 $5.07

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VAUBAN siege warfare supplement for ULTIMA RATIO REGUM!

VAUBAN siege warfare supplement for ULTIMA RATIO REGUM!


VAUBAN is a siege warfare supplement for use with Ultima Ratio Regum rules, which are also available on this website! This supplement covers fortress design, duties rosters, bombardment, storming a position, mining and counter-mining, general army morale, representing defences, design notes, as well as new units (specifically mortars, pierrier mortars, engineers, pontooneers, work...   [click here for more]
AGEMA  $3.18

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VICTORY! Age of Sail 1660-1820 naval wargame rules

VICTORY! Age of Sail 1660-1820 naval wargame rules


Age of Sail naval wargame rules usable with either model ships or counters to represent them. Bookkeeping is kept to a minimum and this is very much a landlubber’s set of rules - you don’t need to be a sailing expert to enjoy games using this set! Despite this unusual craft such as galleys and galleasses as well as xebecs and fireships are covered, and the rules include game design notes,...   [click here for more]
AGEMA  $6.34 $3.80

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Vive le Roi!

Vive le Roi!


Vive le Roi! is a set of fast play 18th century grand tactical wargame rules bringing out the differences in drill and the like throughout the century. The first half of the rules are the game mechanisms, with details on basing units and creating a wargames army in the second half (since during play it is useful to have the rules at the front!). Each infantry battalion, cavalry squadron,...   [click here for more]
AGEMA  $10.16 $3.80

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"All the King's Men" Wargame Rules

"All the King's Men" Wargame Rules


The "All the King's Men" wargame rules are a free download from All the King's Men Toy Soldiers. Our goal is to offer a fun, fast game primarily intended for use with 54mm horse-and-musket miniatures (like the ones we make). You could use the rules for any scale, though. They work just fine for 25/28s as written. Castings are mounted individually. Very few tools are required beyond what you...   [click here for more]
All the King's Men Toy Soldiers   FREE 

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DeepWars - Blood Reef Campaign Supplement

DeepWars - Blood Reef Campaign Supplement


Blood Reef is a supplement for DeepWars, a tabletop wargame where forces battle below the waves of a lost underground ocean beneath a frozen southern continent. Players command warbands of different troops and special personality characters to search for treasure, explore sunken ruins and recover ancient artifacts. Blood Reef introduces a new force to the battle, the Nereids of Blood Reef, ancient...   [click here for more]
AntiMatter Games  $4.99

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Fantasy Punpkin Men Halloween Dungeon Encounter

Fantasy Punpkin Men Halloween Dungeon Encounter


28mm paper miniatures of 8 punpkin men in 5 different poses... there are as accessories 3 weapons image printable as token and 5 smiling punpkin to be used as decoration or casualities... they are temed around halloween but are perfect encounter in every dark dungeon or in lands covered by eternal nights as in a game of my childohood where the main character was a skeleton... they say he s coming...   [click here for more]
antohammer the lonely wargamer  Pay What You Want

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Arcknight Maps: The Graystone Castle

Arcknight Maps: The Graystone Castle


The Graystone Castle, an Arcknight Roleplaying BattleMap Designed by Arcknight Games, this multi-page PDF gives you a series of Castle pieces, including a Throne Room, Barracks, Kitchens, High-end Residence, servants Quarters, Walls, Ramparts, a Gate, and even a Drawbridge. With these pieces, you can create exactly the castle you're looking for. The Graystone Castle is 16 Maps, which could...   [click here for more]
Arcknight  $4.99

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St. Martin's Summer

St. Martin's Summer


"St. Martin’s Summer”, which takes its name from the title of a famous novel by Raphael Sabatini, is a set of rules for two or more players for the simulation of small clashes set in the period that goes from the XVIIth century to the middle of the XIXth century. I have written this set of rules with the idea that a good skirmish simulation must allow the players to see their characters...   [click here for more]
Arsenal Publishing  $16.72 $2.23

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