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SolCorps: Colonial War (Core Rulebook) SE
by Alpha Strike Games Limited

SolCorps: Colonial War is a gonzo homebrew combined arms wargame, including mechs! Rules-lite, quick to play and full of risk/reward tactical decisions. The game is minis agnostic - use tokens, any proxy you like, or build your units with plastic bricks.

SolCorps: Colonial War (Core Rulebook) SE
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Deth Wizards

Deth Wizards


Welcome to Deth Wizards, a miniatures-agnostic tabletop wargame where you and your friends take the role of powerful Necromancers, commanding your undead minions against the villages and heroes of the land of Deth. Designed to play solo, co-op, or as an adversarial skirmish game, Deth Wizards is created by Adam Loper and Vincent Venturella for 1-4 players. From the book: "The world is cruel... especially...   [click here for more]
Snarling Badger Studios  $13.00

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Space Station Zero

Space Station Zero


Welcome to Space Station Zero, a miniatures-agnostic tabletop wargame where you and your friends explore the hidden depths of the ancient station to uncover its darkest secrets... and perhaps survive. Designed to play solo, co-op, or as an adversarial skirmish game, Space Station Zero is created by Adam Loper and Vincent Venturella for 1-4 players. From the book:...   [click here for more]
Snarling Badger Studios  $13.00

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Deth Wizards Add-On Deck

Deth Wizards Add-On Deck


These are optional cards for use with Deth Wizards. Included are 19 Necromantic Minion cards, seven Hero cards,  three Lair cards, and 14 Lair Impedimenta cards. Deth Wizards is miniatures-agnostic tabletop wargame where you are a Necromancer commanding an undead horde to fight against the heroes and villagers in the land of Deth. Designed to play solo, co-op,...   [click here for more]
Snarling Badger Studios  $10.00

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Rifle Squad: US at Omaha Beach - A Solitaire Wargame

Rifle Squad: US at Omaha Beach - A Solitaire Wargame


The D-Day landings took place in World War II on June 6th, 1944. Taking Omaha beach was the responsibility of US soldiers. The main objective was to secure a beachhead five miles inland and to link Gold beach with Utah beach. Just over half the German defenders were battle hardened combat soldiers, and were generally positioned in strongpoints along the coast. In the game, the Player will take control...   [click here for more]
Mike Lambo  $22.99 $13.99

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Reign in Hell

Reign in Hell


Reign in Hell: Demonic Skirmish Combat is a fast, brutal, miniatures-agnostic tabletop wargaming ruleset that pits your hand-picked cabal of demons against your opponent’s to determine who gets to reshape the ruins of Hell to fit their Philosophy. Do you want to restore Hell to its former glory? Tear it all down and watch it burn? Or perhaps try to head back to Earth for some payback?...   [click here for more]
Snarling Badger Studios  $10.00

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SNARL 2023

SNARL 2023


SNARL is the official 'zine of Snarling Badger Studios. In this first issue, you'll find a new microgame: "Tanks" for the Apocalypse, a quick, fun tank battle game for two to ten players. Pilot your M4 Sherman tank through the post-apocalyptic American Midwest and fight against other Shermans in what's left of the world after the July 1945 nuclear...   [click here for more]
Snarling Badger Studios  $8.00

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MAJESTIC 13

MAJESTIC 13


MAJESTIC 13 is miniatures-agnostic tabletop wargame where you command an elite team of alien hunters in a secret war to protect the Earth. Designed to play solo, co-op, or as an adversarial skirmish game, MAJESTIC 13 is created by Adam Loper and Vincent Venturella for 1-2 players. From the book: "To the public, the modern era of alien encounters started in Roswell,...   [click here for more]
Snarling Badger Studios  $14.00

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Dreadnoughts & Battlecruisers: High Seas Deluxe Ed.

Dreadnoughts & Battlecruisers: High Seas Deluxe Ed.


Dreadnoughts & Battlecruisers: High Seas Edition is a rule book providing a two-player game of miniature naval combat during the Great War (1914-1918).  A special Solitiare Module is included in this edition to allow for solo play. In D&B, Players maneuver their fleets on the tabletop (or floor) to recreate actual and hypothetical encounters. ...   [click here for more]
Minden Games  $26.95 $19.95

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Five Leagues from the Borderlands: Expansion 2 - Paths in the Wilderness (PDF)

Five Leagues from the Borderlands: Expansion 2 - Paths in the Wilderness (PDF)


“There’s a problem.” She pointed at the map. The veteran leaned in and ran his finger across the proposed route, one claw scraping the parchment. “There” she exclaimed as his claw crossed into the forest. He halted, the sudden movement tearing the map. The Felid’s eyes narrowed in anticipation. “Last night, I talked to some caravan guards. They claim to have seen gnawlings...   [click here for more]
Modiphius  $15.00

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Space Weirdos

Space Weirdos


Space Weirdos is a “skirmish heartbreaker.” About 10 years ago everyone was publishing their own old-school D&D hacks. Now a bunch of OSR nerds are turning to wargaming and discovering that the minis games are just as bad as RPGs for edition creep and other unforgivable crimes. So I'm publishing a short and sweet set of miniatures rules. You’re wondering what makes Space Weirdos different...   [click here for more]
Garske Games  $4.99

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Sword Weirdos

Sword Weirdos


Sword Weirdos is the fantasy sequel to the surprisingly popular Space Weirdos. "When will you write a fantasy version?" people asked. So I did. Sword Weirdos is a skirmish wargame that allows you to build stats for just about any fantasy or historical model in your collection. Your model's class and weapons determine its special abilities. With 26 classes and 54 weapons and other pieces of equipment...   [click here for more]
Garske Games  $4.99

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Electronic Advanced Squad Leader Rulebook

Electronic Advanced Squad Leader Rulebook


This Electronic Edition of the ASLRB (or eASLRB) was created from brand-new layouts of rules Chapters A-G incorporating all known errata (as of August 2020). It also includes the complete Chapter H; and Chapters J, K, W and associated charts; as well as a few useful appendices and a comprehensive index. In other words, all the core rules. MMP plans to update older chapters and add additional chapters...   [click here for more]
Multi-Man Publishing  $59.99

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Hostile Actions

Hostile Actions


Hostile Actions: Simple Rules for Fighting Sci-Fi Battles Step into a universe of sci-fi warfare with Hostile Actions, a simple and fun miniatures combat game that brings dynamic and engaging battles to your tabletop! Designed for flexibility and ease of play, these rules allow you to use any sci-fi miniatures in your collection, whether you want to play small patrol-type battles with...   [click here for more]
Mac  $15.84

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Verrotwood

Verrotwood


The skies over the Verrotwood have turned a pale sickly gray. The hopes of men have withered as fast as the crops. Desperate for salvation, people have begun to turn to the long forgotten and unspeakabe things that rest in slumber, deep within the forest. Venture into the Verrotwood, a folk horror skirmish game. Verrotwood is an easy to learn skirmish game set in a dark world of pagan cults and twisted...   [click here for more]
Mike Crutchett  $9.00 $4.50

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High Tide, Second Edition

High Tide, Second Edition


High Tide, 2nd edition is a scenario supplement for the tactical naval miniatures game Harpoon V. It is is a collection of scenarios covering the Cold War naval confrontation between the US/NATO and the USSR/Warsaw Pact at the end of the 1980s, when both navies were at their peak of power. First released by Clash of Arms in 2003, it has been updated using twenty years of new history,...   [click here for more]
Admiralty Trilogy Group  $20.00

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War is our Homeland

War is our Homeland


War is Our Homeland is a set of Historical miniature wargame rules that will allow you to play the big battles of the Thirty Years War, English Civil War, Dutch Revolt, The Deluge, and more. The game is meant for 2 or more players to be able to learn in a few minutes, play in an evening, without a ridiculous amount of miniatures, and do all of those things without sacrificing historical fidelity. Fast...   [click here for more]
Joshua Rowe  $11.99

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Assault on the 105s! (Vassal Module is included)

Assault on the 105s! (Vassal Module is included)


Don't forget to check out the Trailer Video below! --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- "Assault...   [click here for more]
Joyance Games Studio  $12.95

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Five Parsecs From Home: Tactics (PDF)

Five Parsecs From Home: Tactics (PDF)


SCALE UP YOUR CAMPAIGN! Unleash bigger battles, wider conflicts, and new stories, spanning solo, head-to-head, and campaign play in this completely stand-alone scenario-driven variation of the popular Five Parsecs from Home tabletop game. Tactics takes adventure wargaming from starports and back alleys to the battlefields of Unified Space. This...   [click here for more]
Modiphius  $20.00

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BLASTER Vol 07: Arsenal

BLASTER Vol 07: Arsenal


Blaster Volume 07 Arsenal Arsenal is an ultramodern drop-skirmish miniature game set in a not-so-distant future where distant corporations have to make use of mercenary security forces to protect their assets from each other. Games of Arsenal involve a dynamic board state where drop infantry and massive armored suits cause the battle to unfurl across the entire board. Infantry will wither...   [click here for more]
Electi Studio  $18.99

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Steamer Wars - Hex Rules

Steamer Wars - Hex Rules


“It is both the duty and the tradition of the Royal Navy to engage the enemy wherever there is water to float a ship”   A “fast play” game covering primarily the naval engagements on Lake Tanganyika during the First World War, and also any number of real and hypothetical small craft actions during the period 1910-1920. Written with 1/600 scale models in mind, this edition...   [click here for more]
Long Face Games  $4.62

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Deathship One

Deathship One


Welcome to Deathship One. Better listen up, because the truth is, you probably won’t live long. You see, you’ve been brought here to die. I don’t know why. Maybe it’s a test or an experiment to measure the capability of warriors from your planet. Maybe it’s just entertainment, like a circus or gameshow. Or maybe this is punishment, a personal purgatory for your sins. Now, I don’t...   [click here for more]
Joseph A. McCullough  $12.50

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Fighting Wings Expansion - Six Pack #5

Fighting Wings Expansion - Six Pack #5


Fighting Wings Game Expansion set: "Six Pack #5". Expansion includes six third ed. aircraft data cards (ADCs) for use with COA's FW games and six pages of scenarios for the new aircraft. Total size of expansion is 12 pages. Some scenarios in this six pack require aircraft from COA's Whistling Death and Wings of the Motherland games. Six pack theme is Hawker...   [click here for more]
Airpower Publications J.D. Webster  $6.00

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Starmada Core Rulebook

Starmada Core Rulebook


"FIRE AT WILL, COMMANDER!" No sooner had Fleet Captain Frederic Antimony spoken these words than a flash appeared on the viewscreen, and a half-dozen enemy starfighters disappeared from existence. Antimony’s crew had learned long ago to anticipate their captain’s moves, and almost before the order came down the Indefatigable’s powerful weapon batteries had lashed out with frightening...   [click here for more]
Majestic Twelve Games  $14.95 $9.99

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Hind Commander

Hind Commander


The legend is back! Hind Commander is the first miniature wargame rulebook published by Assault Publishing. It is designed for smaller scales, like 2mm, 3mm or 6mm, and gives you the remarkable opportunity to lead a strike group of helicopters across the frontline of a modern, hypothetical, conventional conflict. Tank hunting missions, infantry insertions, destroying enemy aircraft to gain superiority...   [click here for more]
Assault Publishing Studio  Pay What You Want

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B17: TWENTY FIVE MISSIONS

B17: TWENTY FIVE MISSIONS


Winner of the first place for the best game with innovative mechanics, 2nd place for the best game of the event, 2nd place for the best game in solo mode, and 2nd place for the best game in another language. Game rules + full game. In English (Reglas Completamente en español Las hojas de juego mantienen...   [click here for more]
Solitary Division  $3.99

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Naval SITREP #66 (April 2024)

Naval SITREP #66 (April 2024)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #66 was published in April of 2024.    Features HMS Aurora’s Final Course in China A Missing Cutter ATG...   [click here for more]
Admiralty Trilogy Group  $3.00

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Void Admiral

Void Admiral


Rogue admirals rally their fleets in this space combat miniature wargame. -Build a fleet of mighty warships and arm them with an assortment of deadly weaponry. -Maneuver your fleet about the battlefield taking advantage of firing arcs, terrain and careful timing. -Play as one of nine factions, each with its own unique ships and special abilities. -Utilize a command board, spending assets to perform...   [click here for more]
Beneath the Sunken Catacombs  $2.99 $1.99

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Verrotwood: The Old West

Verrotwood: The Old West


Verrotwood: The Old West Verrotwood: The Old West is a standalone expansion for Verrotwood that takes the folk horror into the American southwest. Verrotwood is not required to play this standalone expansion but you can easily add to your games by combining elements from both games.  -A simple yet robust D10 dice pool system that grows...   [click here for more]
Mike Crutchett  $10.00 $5.00

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Reign in Hell: The Oculus Spear

Reign in Hell: The Oculus Spear


Reign in Hell: The Oculus Spear is a solo & co-op expansion for Reign in Hell, the miniatures-agnostic tabletop wargaming ruleset about demons battling in the remains of Hell. This expansion includes a six-part campaign that you can play alone or co-op with a friend. You'll explore Hell for the Oculus Spear, a Relic of great power that could potentially turn the tides of Hell....   [click here for more]
Snarling Badger Studios  Pay What You Want

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Fighting Wings ADC set #38, Bf 109E-7 variants

Fighting Wings ADC set #38, Bf 109E-7 variants


Fighting Wings ADC set #38 features one page of aircraft briefings and the following three updated to third edition standard Messerschmitt Bf 109E-7 data cards: • Bf 109E-7 (extended range day fighter with DB 601N engine, drop tank) • Bf 109E-7/Z (high altitude model with GM-1 boost system) • Bf 109E-7/U-1 and U-2 (armored fighter bomber version) (no game scenarios are provided with this...   [click here for more]
Airpower Publications J.D. Webster  $3.00

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Fighting Wings ADC set #37, Re.2001 variants

Fighting Wings ADC set #37, Re.2001 variants


Fighting Wings ADC set #37 features one page of aircraft briefings and the following three updated to third edition standard Reggiane Re.2001 data cards: • Reggiane Re.2001 (standard day fighter) • Reggiane Re.2001 C.B. (Caccia Bombardieri) fighter bomber model • Reggiane Re.2001 C.N. (Caccia Notturno) night fighter with 20mm cannons (no game scenarios are provided with this product - just...   [click here for more]
Airpower Publications J.D. Webster  $3.00

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Fighting Wings ADC set #40, early Ki.44 Tojo variants

Fighting Wings ADC set #40, early Ki.44 Tojo variants


Fighting Wings ADC set #40 features one page of aircraft briefings and the following three updated to third edition standard Nakajima Ki.44 "Shoki" (Tojo) single engine fighter data cards: • Ki.44-I Type 2 fighter (initial variant, 49 delivered, used in Malaya / Burma) • Ki.44-Ib & Ic Type 2 fighter (proposed upgraded versions - what if? - ADC) • Ki.44-IIa Type 2 fighter (bigger engine,...   [click here for more]
Airpower Publications J.D. Webster  $3.00

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Counting Coup and Cutting Horses

Counting Coup and Cutting Horses


A set of rules for wargaming in the Old West from 1700 to 1890 AD.  Mechanics are fun, easy, and innovative.  Suitable for solo, cooperative, or head to head play.  The focus is on intertribal warfare between Plains Indians but rules for Apaches, Navajos, immigrant Eastern Woodland tribes, army, rangers, mountain men, cowboys, lawmen, and outlaws are included.  Miniatures of any scale may be used. ...   [click here for more]
Tim Greene  Pay What You Want

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High Tide, 2nd edition Forms

High Tide, 2nd edition Forms


This supplement includes 187 Form 10s from 162 ship classes and 84 aircraft Form 20s that appear in scenarios of High Tide, Second Edition, a supplement for Harpoon, Fifth Edition.       High Tide is a collection of scenarios covering the naval confrontation between the US/NATO and the USSR/Warsaw Pact at the end 1980s, when both navies were at their peak of power. In...   [click here for more]
Admiralty Trilogy Group  $25.00

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Fighting Wings ADC set #39, Ki.21 Sally variants

Fighting Wings ADC set #39, Ki.21 Sally variants


Fighting Wings ADC set #39 features one page of aircraft briefings and the following three, third edition rules standard, twin engine Mitsubishi Ki.21 "Sally" bomber data cards • Ki.21 Type 97 Models Ia & Ib (Early models seeing action in China & Manchuria) • Ki.21 Type 97 Model Ic (model with improved defenses, range) • Ki.21 Type 97 Model IIa (1941 model with better engines, improved...   [click here for more]
Airpower Publications J.D. Webster  $3.00

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Bombs Away: 8th Air Force B-24 Expansion

Bombs Away: 8th Air Force B-24 Expansion


Bombs Away! is a tactical-level, narrative-style solitaire wargame using a tables-based game engine simulating the USAAF 8th Air Force precision daylight bombing campaign against Germany during 1942-1945. *Bombs Away base game is required to play this expansion. https://www.wargamevault.com/product/492842/Bombs-Away...   [click here for more]
Black Cat  $16.00

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Earth Hegemony Marine Corps

Earth Hegemony Marine Corps


Earth Hegemony Marine Corps (EHMC) is a thrilling solitaire or cooperative game that plunges players into intense, high-stakes missions. As the commander of an elite team of Hegemony Marines, your mission is to lead your squad through perilous environments, facing off against formidable enemies and overcoming daunting challenges. Your objectives are outlined in detailed briefing sheets...   [click here for more]
Mario Magni  $10.00 $8.00

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Devilry Afoot

Devilry Afoot


Devilry Afoot (2024) is a folk horror monster-hunting handbook for tabletop skirmishes. Set during the 16th and 17th century Wars of Religion, Devilry Afoot pits flawed human heroes, controlled by one or more players, against the creatures of the night whose actions are randomly determined by the game’s easy-to-use mechanics. Designed for solo and co-operative play, the RPG-lite...   [click here for more]
NLWright  $10.54

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Horizon Wars: Midnight Dark

Horizon Wars: Midnight Dark


'We know the Earth burned. We know that a worldwide civilisation of nations fell. We know that billions of people died and that for a century the world tore itself apart in a neverending conflict. We know that the ticking clock of apocalypse struck midnight and darkness fell. 'Exactly how or why it happened, we may never know. Too much has been lost. Too much forgotten. The Burning left...   [click here for more]
Precinct Omega Publishing  $15.84 $11.88

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Bombs Away!

Bombs Away!


Bombs Away! is a tactical-level, narrative-style solitaire wargame using a tables-based game engine simulating the USAAF 8th Air Force precision daylight bombing campaign against Germany during 1942-1945. As the pilot of a United States Army Air Force B-17 heavy bomber during 1942-1945, your ultimate goal is to complete either 25 or 35 bombing missions inside Germany, France, Belgium, and...   [click here for more]
Black Cat  $20.00

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Grimdark Future - Advanced Rulebook

Grimdark Future - Advanced Rulebook


Grimdark Future is a miniature wargame set in a war-torn sci-fi future, which is played using 28mm miniatures. The game mechanics are designed to be easy to learn but hard to master, bringing engaging sci-fi battles for new and experienced players alike. This rulebook adds lots of extra content to the core rules, providing you with countless hours of epic sci-fi battles that you can customize however...   [click here for more]
onepagerules  $4.99

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Spire's Fall

Spire's Fall


In the dark, grim future, in the Underdeeps of the great Spire Cities, vicious gangs battle for survival against each other and the horrors that lurk in the dark. For solo or competive play, this game uses the Verrotwood game system as its basis, and is the first in the Rooted in Verrotwood game system. Written by Straw (of the Battlehammer fame)  With blessings and help from Mike Crutchett, author...   [click here for more]
The Battlehammer  $8.00

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Fire in the Sky, Vol. 1 Battles Over Germany, 1944

Fire in the Sky, Vol. 1 Battles Over Germany, 1944


Fire in the Sky is a set of wargame rules designed to simulate large-scale air combat in WW2. Unlike many sets that have already been written, Fire in the Sky does not attempt to put players in the seat of the individual pilot’s cockpit, flying maneuvers or managing ammunition. Instead, this game aims to let players feel like a squadron or flight commander, commanding dozens of planes at once....   [click here for more]
Fireball Forward  $15.00

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The Third Portable Wargame Compendium

The Third Portable Wargame Compendium


The Third Portable Wargame Compendium has been compiled and edited by Bob Cordery, and contains contributions from Archduke Piccolo, Bob Cordery, Mark Cordone, Arthur Harman, Nick Huband, Paul Leeson, Mike Lewis and Professor Gary Sheffield. This is the third Portable Wargame Compendium, and it contains the following: Modifications to the Ancients rules in Developing the Portable Wargame for fighting...   [click here for more]
Eglinton Books  $9.90

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DEADSQUADS

DEADSQUADS


"Deploy. Kill. Die. Repeat." In the year 3479, the Terran Federation is the dominant force in a sprawling galaxy filled with human and alien civilizations. Born from Earth's early spacefaring efforts, the Federation has expanded its reach across countless star systems, but this expansion has come at a significant cost. The galaxy is fraught with dangers, including the terrifying Hive...   [click here for more]
Crushpop Productions  $5.00

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Plane Expansion Pack 2

Plane Expansion Pack 2


The base game Through Hell and Back is needed to use these cards. This aircraft pack is for the game Through Hell and Back. Includes: •14 Missions attacking a major airfield in Cognac, France (double sided bombsight & dossier cards) •11 Escort cards 78th FG 82 sqdn. With new mechanics to make them more powerful. •14 Enemy Fighter cards BF-109 JG 2. With new...   [click here for more]
Gudkarma Games  $8.99 $6.50

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LaserStorm 2nd edition

LaserStorm 2nd edition


Welcome to the 2nd edition of LaserStorm. This is a set of wargame rules aimed at huge science fiction battles using small scale miniatures such as 3mm and 6mm scale. The game scale is that each model represents either a single vehicle or a 4-6 person fireteam of infantry. Units are all distinct in their performance: Vehicles are vulnerable to close assault but feature speed and firepower, super heavy...   [click here for more]
Nordic Weasel Games  $19.99

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Battles of Kursk: A Solitaire Wargame

Battles of Kursk: A Solitaire Wargame


The Battle of Kursk started on 4th July 1943 around the city of Kursk in western Russia. German forces made initial advances in an attempt to control key areas before the main offensive, called Operation Citadel. The Germans planned to attack from the north and south simultaneously, in an attempt to pinch off the Kursk salient. After the German offensive stalled, the Soviets launched a counteroffensive...   [click here for more]
Mike Lambo  $19.99 $11.99

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Commonwealth Navies

Commonwealth Navies


Commonwealth Navies lists all the British, Australian, Canadian, and New Zealand warships in service between 1955 and the present day. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annex A provides statistics on ships as built, and any modifications and refits over time, sometimes many...   [click here for more]
Admiralty Trilogy Group  $16.00

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Great lakes indians

Great lakes indians


Warriors and Battles represent the "Great lakes indians" set. In this set, you will find 23 double-sided figurines. All you need is knives or scissors, glue, paper and a color printer Paper miniatures are a great alternative to plastic or metal miniatures. Once purchased, you can print them when you want and as many as you want. Using...   [click here for more]
Warriors and Battles  $5.95

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  The Way of the Warrior - WWII