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Absolute Emperor: Napoleonic Wargame Battles

Absolute Emperor: Napoleonic Wargame Battles


From the late Revolutionary Wars and Egyptian campaign, to the battles of Austerlitz, Borodino, Leipzig, and Waterloo, Absolute Emperor is a mass battle wargame that provides all the rules needed to play during this period of grand armies and sweeping campaigns. Players' armies are composed of multiple corps, with command and control being of the utmost importance, all influenced by...   [click here for more]
Osprey Publishing  $16.00

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Blood in Space - 2nd Edition

Blood in Space - 2nd Edition


Blood in Space is a micro but complete set of rules for solitaire or co-op skirmish game, set on a sci-fi background. “Micro” refers to the small set of rules, the small time required to complete one game session and the small number of miniatures required (4-10 figures being a common range). Many micro-details are left to the player, only the “important” rules are included in the eighteen...   [click here for more]
STUDIUM CMLXV  $8.00

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Clash of Spears

Clash of Spears


Welcome to CLASH! Keep your wits and courage at hand, for in CLASH you will need both to lead your band of warriors to victory. CLASH of Spears allows you to play raids and skirmishes in ancient times using small forces of 30 or more figures per side. This fast-paced game demands constant attention from all players as they alternate using their commanders...   [click here for more]
Fighting Hedgehog  $24.00 $19.00

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Grimdark Future: Firefight - Full Rulebook

Grimdark Future: Firefight - Full Rulebook


Grimdark Future: Firefight is a skirmish miniature wargame set in a war-torn sci-fi future, which is played using 28mm miniatures. The game mechanics are designed to be easy to learn but hard to master, bringing engaging sci-fi skirmishes for new and experienced players alike. This rulebook adds lots of extra content to the core rules, providing you with countless hours of epic sci-fi skirmishes that...   [click here for more]
onepagerules  $4.99

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1914 Deluxe

1914 Deluxe


1914 Deluxe is an operational level hex-and-counter wargame that covers the first few months of the First World War when the German Army began its offensive into neighboring France. The German player must decide how best to perform the initial invasion. Should it be a direct assault across the French border, or should the assault follow the “Schlieffen Plan” of a march...   [click here for more]
Relative Range  $15.00

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Death machines - Vehicle rules for planet 28

Death machines - Vehicle rules for planet 28


Death machines is an expansion for Planet 28 that lets you add vehicles to your miniature conflicts. In this book you’ll find all the rules you need to build, arm and battle with mechanical monstrosities, gargantuan battle tanks, ramshackle jetbikes and everything in-between! Will you build a technological terror that grows more powerful from game to game, or will your creations go...   [click here for more]
Mammoth Miniatures  Pay What You Want

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COAL&GUNS! British ships 1885 - 1905

COAL&GUNS! British ships 1885 - 1905


This volume contains “ship cards” for the rule set  "COAL&GUNS!". In order to play with them you need the basic rulebook. COAL&GUNS! is a three-dimensional tactical naval wargame for the era of the so-called "Pre - Dreadnought". Above all, it wants to be a very simple and fast way to arrange on the table some models of those picturesque ships that marked the transition...   [click here for more]
Stefano Izzo  $4.75

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Gruntz 15mm SCI-FI

Gruntz 15mm SCI-FI


NOTE to UK and European purchases. The printed copy is shipped from a UK address, so you don't face high international shipping charges from the USA. See the shipping details when you add to basket for more info. Gruntz 15mm SCI-FI is a dedicated 15mm fast play wargame designed for skirmish level play using combined arms. You can use miniatures from any 15mm SCI-FI manufacturer and...   [click here for more]
Rottenlead Publishing  $14.00 $10.50

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FIELDS of BLOOD

FIELDS of BLOOD


Fields of Blood is an expansion to CLASH of Spears This expansion currently includes: Rules for designing solo scenarios and two ready to play solo scenarios Rules for fighting assaults on fortifications Rules for figthing engagements in urban areas Two new scenarios including an assault scenario New rules to add speacial skills to your characters This is a living document and as we add new material...   [click here for more]
Fighting Hedgehog  $5.00

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FEAR OF THE DARK wargame de terror en solitario

FEAR OF THE DARK wargame de terror en solitario


Fear of the Dark es un juego narrativo de miniaturas ambientado en los mundos de H.P. Lovecraft con la particularidad de que es un juego diseñado para ser jugado en solitario, aunque podría jugarse con dos o tres jugadores en modo cooperativo, o sea, luchando juntos contra las fuerzas de la oscuridad. “...es un juego narrativo en solitario de escaramuzas de miniaturas...” Narrativo ya que...   [click here for more]
Davi Suki  $11.87

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Exploit Zero: Cyberpunk Espionage and Mayhem

Exploit Zero: Cyberpunk Espionage and Mayhem


Corporate wars, shadow ops, cranial jacks, cyber-augmentations… you’ve been here before. You know how this goes. But familiarity breeds sloppiness and sloppiness will get you dead with a capital ‘P’ for Permanent. So you’ve got no excuses. You have a team, you have a boss, and that boss just gave you a job. Take whatever you need: weapons, micro-drones, dark-ware, pharma-derms, stealth...   [click here for more]
P. Todoroff CCWC  $7.99

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COLD WAR3! Rules for Modern Warfare 1960-1990

COLD WAR3! Rules for Modern Warfare 1960-1990


COLD WAR3! Rules for Modern Warfare 1960-1990 Fully revised 4th Edition of COLD WAR3! infact, so revised and shiny and new it's a completley NEW book! Includes rules for combined arms using artillery, armour, mechanised, aircraft and support troops (such as engineers and medical personnel). Rules for the electronic battlefield, nuclear, biological & chemical...   [click here for more]
Rooksdown Games  $13.95

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ASL Classic

ASL Classic


The ASL Classic contains scenarios, articles, and more! SQUAD LEADER CLINICS - Tips to Better Your ASL Play. By Jon Mishcon. FROM THE EDITORS - Why Classic ASL? By The Editors. 1987 ASL TOURNAMENT - The Greatest Tournament Scenarios Ever? By Jon Mishcon and Joe Suchar. ONE-HALF FP - The Incremental IFT Variant. By Jay Kaufman....   [click here for more]
Multi-Man Publishing  $8.00

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A Billion Suns: Interstellar Fleet Battles

A Billion Suns: Interstellar Fleet Battles


A Billion Suns is a wargame of interstellar combat that puts you in command of fleets of powerful starships, from squadrons of agile, but fragile, fighters, to hulking and powerful capital ships. When combined with some spaceship miniatures, a tape measure, a deck of playing cards and some dice, this rulebook provides everything you need to play exciting and tense tabletop games of interstellar...   [click here for more]
Osprey Publishing  $16.00

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THE PANZER DICE Eastern Front R&W Version

THE PANZER DICE Eastern Front R&W Version


I play in English and Spanish. Introduction 1943. Eastern Europe. The German Army is in retreat, but the war is not over. The Red Army troops have to fight great battles to free every kilometer against the German army. Wehrmacht soldiers, as well as fanatical SS soldiers, will put Stalin's army to the test and fight to defend the territory already won. The terrible...   [click here for more]
Solitary Division  $1.50 $1.00

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Last Stand at Mistham

Last Stand at Mistham


LAST STAND AT MISTHAM - A CAMPAIGN FOR SELLSWORDS AND SPELLSLING Goblins, orcs and ogres surround you. Last Stand at Mistham is a simple, goblin-and-orc smashing campaign for the Sellswords and Spellslingers solo/coop fantasy miniatures rules. Your heroes are tasked with stopping goblin attacks on Mistham, a peaceful village. A run of the mill job for seasoned heroes… but when the two daughters...   [click here for more]
Ganesha Games  $8.00

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Pulp Alley 2E - Core Rules PDF

Pulp Alley 2E - Core Rules PDF


The thrilling Pulp Alley game in PDF format. Pulp Alley is jam-packed with all the rules needed to bring two-fisted heroes, dastardly villains, and thrilling pulp adventures to your gaming tabletop. PLAY SOLO, CO-OP, or VERSUS! Fast-play rules capture the thrilling pace of the pulps and cliffhanger serials! Create your own characters - quick and easy. Players never...   [click here for more]
Pulp Alley  $10.99 $9.34

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Reign of Witches

Reign of Witches


The subject of this small two-player card game is America's Quasi-War with France, viewed through the lens of factional conflict within the Federalist Party. One player assumes the role of the supposedly obnoxious and disliked President John Adams, and is opposed by that ten dollar founding father without a father, Alexander Hamilton. The players purchase cards from a market, play those cards in front...   [click here for more]
Hollandspiele  $5.00

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Fighting Wings, Third Edition Game Rules and Play Aids Bundle

Fighting Wings, Third Edition Game Rules and Play Aids Bundle


This is the latest version of COA’s well-received Fighting Wings (FW) WW-II air combat series game rules, as released in Wings of the Motherland. This edition incorporates 15 years of minor improvements from second edition rules play, all the second edition errata and also introduces some major revisions to certain aspects of play for increased modeling accuracy and ease of play. Sections...   [click here for more]
Clash of Arms Games  $12.00

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Forbidden Psalm - miniatures game, inspired by and compatible with MÖRK BORG.

Forbidden Psalm - miniatures game, inspired by and compatible with MÖRK BORG.


Forbidden Psalm is a tabletop miniatures game, inspired by and compatible with MÖRK BORG.  Forbidden Psalm is a 28mm miniatures agnostic game. You can use any miniatures you already own that fit the bill or build custom minis for this game (with random tables to help you determine how to build them). Solo Play and Coop rules included. All content...   [click here for more]
OptimisticNIL  $12.75

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Five Leagues Scenario 3. The Howling Horror

Five Leagues Scenario 3. The Howling Horror


A monster is stalking the villagers. A beast that walks like a man. As the wolf-moon rises in the sky, you gather your weapons to hunt the hunter. * * * This scenario for Five Leagues From the Borderlands 2nd edition gives you an opportunity to hunt a werewolf, if only you can find out which villager it is.  The scenario will require you to find the monster, before it...   [click here for more]
Nordic Weasel Games  $2.99

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Blitzkrieg Commander IV

Blitzkrieg Commander IV


Blitzkrieg Commander is an exciting wargame that allows you to recreate battles of the Second World War using miniatures on a tabletop. - Suitable for any scale miniatures, from 2mm right up to 28mm. - Simple command system that emphasises the fog of war. - Effective mechanism for casualty resolution. - Flexible figure ratio meaning one base represents a platoon. - Minimal setup...   [click here for more]
Pendraken Miniatures  $20.94

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Naval SITREP #57 (October 2019)

Naval SITREP #57 (October 2019)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #57 was published in October of 2019. Table of contents: Features: Nanchang is a Museum Ship Harpoon V Scenario:...   [click here for more]
Admiralty Trilogy Group  $3.00

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A GI's Dozen

A GI's Dozen


A GI’s DOZEN contains 13 ASL scenarios updated and adapted from the pre-ASL products GI: ANVIL OF VICTORY and SERIES 300.  (This is a new cover image, but not a new product.) * The PDFs were created from high-resolution scans of the originals, and each page was individually checked. * They are all searchable, indexed, book-marked and hyper-texted. * The scenarios have been updated to match...   [click here for more]
Multi-Man Publishing  $6.00

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Hegemon

Hegemon


A few years ago I wrote an Ancients Campaign for a magazine. It was okay, but upon reviewing it recently, it was clearly too long and too complex to be practical. Some of the ideas seemed to be worth pursuing, however, so I have revamped it (considerably) and made it available here. It is set circa 340BCE and pits Macedon against Persia with Greece as the battlefield. It is specifically designed for...   [click here for more]
Andrew Rolph  $1.49

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Battlespace: SORD Operatives Card Pack

Battlespace: SORD Operatives Card Pack


This set of 16 cards will introduce you to the private military company known as SORD Inc. Specializing in asset protection and recovery, SORD’s operatives are recruited from around the world and are highly trained individuals of various military backgrounds.  The enemy cards in this set will push the SORD operatives to the limit when combined with enemy cards from previous releases. Your team...   [click here for more]
Table Salt Gaming Designs  $3.00

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Five Leagues Enemy Pack 2

Five Leagues Enemy Pack 2


In the dark of night, the Silent Battalion marches to reclaim the world from the living. This Enemy Pack for Five Leagues From the Borderlands slots right into any campaign and offers: * A new Enemy type featuring skeleton soldiers with 8 entries. * Rules explaining the new Enemy type, how fighting them works and any game changes needed. * 5 new Personalities to do battle with....   [click here for more]
Nordic Weasel Games  $2.99

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Yaah! Magazine and Complete Wargame #14

Yaah! Magazine and Complete Wargame #14


This issue comes with a spiffy new, man-to-man solitaire game from one of the best solitaire designers in the industry, Gottardo Zancani. Titled Rattenkrieg, the game simulates up close and personal combat in Stalingrad, circa 1942. Rattenkrieg features a robust AI bot, and an innovative way, based on the actual size of the counter, to calculate to where a unit may move. Of course the gaming doesn't...   [click here for more]
Flying Pig Games  $18.00 $15.00

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D-Day and Beyond

D-Day and Beyond


D-Day and Beyond, June 6, 1944 through May 19, 1945 D-Day, the largest amphibious invasion in history, opened the final chapter of the war in Europe with the landings on four Normandy beaches.  For almost a year, General Eisenhower balanced Allied resources and clashing subordinates as he slowly drove back Field Marshal Karl von Rundstedt’s forces, who struggled with Hitler to command his...   [click here for more]
Tiny Battle Publishing  $17.50 $11.25

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Age of Hannibal

Age of Hannibal


Age of Hannibal resolves the largest battles of antiquity in a single evening on limited table space and flexible basing. Unlike many other rule systems available for the period, Age of Hannibal acknowledges the critical nature of pre-battle strategy in ancient warfare, when commanders sought the best possible ground for their armies. An innovative terrain card system allows players...   [click here for more]
Greg Wagman  $16.00

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Fistful of Lead: Core Rulebook

Fistful of Lead: Core Rulebook


The long awaited Core Rule Book from Wiley Games, makers of Fistful of Lead, is finally here. The long-time favorite Fistful of Lead started as a Wild West game with card-driven mechanics that created Hollywood action. Now Wiley Games presents the Core Rule Book. The Core Rule Book can be used with multiple periods and genres, while still giving you the unique card driven mechanics...   [click here for more]
Wiley Games  $6.99

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Exploit Zero: Hostile Takeover

Exploit Zero: Hostile Takeover


Exploit Zero: HOSTILE TAKEOVER Corporate War - Coming Soon to a Sprawl near you! The latest Exploit Zero rule book, Hostile Takeover shifts the game's focus away from cooperative or solo mode and offers players the opportunity to command their own security force in a head-to-head corporate war. Now, your elite Agents command small, multi-model...   [click here for more]
P. Todoroff CCWC  $9.99

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BATTLESPACE: Navy SEALs expansion

BATTLESPACE: Navy SEALs expansion


...   [click here for more]
Table Salt Gaming Designs  $3.00

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Blood on the Blade - 2nd Edition

Blood on the Blade - 2nd Edition


Blood on the Blade - 2nd Edition is the newest release of Blood on the Blade, a micro but complete set of rules for solitaire or co-op skirmish game set on a fantasy background. “Micro” refers to the small set of rules, the small time required to complete one game session and the small number of miniatures required (4-10 figures being a common range). Many micro-details are left...   [click here for more]
STUDIUM CMLXV  $8.00 $6.00

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Print & Paste Textures: Tiny Fields & Fences

Print & Paste Textures: Tiny Fields & Fences


This pdf file contains all of the tiny* fields and fences that are featured in the video below. So grab it for free, or pay as little (or as much) as you like! *Note that this 'tiny' range is not meant to be used with miniatures, and is rather a means of creating 3D map tiles (as explained in the 'tiny houses' video). ...   [click here for more]
Crooked Staff Publishing  Pay What You Want

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Red Menace (2nd Edition)

Red Menace (2nd Edition)


The 2nd edition includes all new artwork for the map, counters, reference sheets, cards, and new rules, units, and scenarios.  The use of cards for Random Events and Soviet Cities (for Soviet AI Target Assignment) instead of chit-pull is also new for this edition.   Using the rules and scenarios, you may also play on Tabletop Simulator here: https://steamcommunity.com/sharedfiles/filedetails/?id=2144859787  ...   [click here for more]
Battlespace Games  $6.99

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Fire at Sea: Bitter Enemies

Fire at Sea: Bitter Enemies


A seen on Little Wars TV, Fire at Sea: Bitter Enemies allows you to refight all of the major battles between Germany’s Kreigsmarine and the Royal Navy!  These fun, action-packed rules allow you to play several engagements in an evening. Hunt down the mighty Scharnhorst or fight your way through the English Channel in a series of battles.  Whether you are brand new to naval miniatures games or...   [click here for more]
Fireball Forward  $20.00

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A Call to Arms: Star Fleet, Reinforcements One

A Call to Arms: Star Fleet, Reinforcements One


“Captain, reinforcements have just shown up on our sensors!”   Need more ships for your preferred fleet? Want to add different fleets? Or are you looking for new foes? Then A Call to Arms: Star Fleet, Reinforcements One is for you! There are more ships for empires you enjoyed in earlier volumes: Federation, Klingons, Romulans, Kzintis, Gorns, Orion Pirates, Tholians, and...   [click here for more]
Amarillo Design Bureau  $19.95

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All Hell Let Loose

All Hell Let Loose


Welcome to All Hell Let Loose! Simple rules for fast playing 6mm WW2 Wargaming that encourage real-life tactics! All Hell Let Loose is a set of WW2 late war wargaming rules designed and playtested to encourage real-life tactics. Although created specifically for 6mm (or 1/285th scale) miniatures the rules can be used for larger sized miniatures like 10mm with minimal changes. The rules allow you...   [click here for more]
David Wasilewski  $20.94

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Super Tiny Skirmish

Super Tiny Skirmish


Super Tiny Skirmish is the ultimate pocket combat game.  In just 8 pages you'll find all the rules you need to build, arm and battle with your own fantasy warriors, plus a system for levelling up between games and gorwing your forces from a single angry dude to a whole rabble of vicious fighters.  As well as the game rules you'll also find 2 cut paper miniatures to cut out and play with, as well...   [click here for more]
Mammoth Miniatures  $1.40

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Guns and Super-Guns

Guns and Super-Guns


During World War I, development of artillery reached unprecedented levels of lethality, and the most powerful armaments of this sort were truly the super weapons of their day. “Guns and Super-Guns” was written during the last year of the Great War and examines weapons capable of firing huge shells 75 miles on arcs that took them 24 miles over the surface of the earth. This edition of “Guns and...   [click here for more]
Skirmisher Publishing  $0.99 $0.74

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Narrow Seas

Narrow Seas


A fast playing set of coastal forces naval rules designed for use with models from 1/300 to 1/1200. Book keeping is minimal, with speed and damage recorded for each vessel on a card through a series of Levels rather than keeping track of damage points and exact speeds. As well as rules for gunnery, torpedo and depth charge attacks there are optional and additional rules covering anti submarine warfare,...   [click here for more]
Long Face Games  $13.96

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Old things hidden below. Five Leagues scenario 2

Old things hidden below. Five Leagues scenario 2


If you kill an old undead lord, you don't actually get cursed do you?  * * * * * The second Scenario pack for Five Leagues offers a 3 encounter scenario delving into an old tomb for treasure. You'll be able to explore the ruins, find clues to a mysterious old cult (which will create a new mission to follow after completing this scenario), meet a new hero with the unique ability...   [click here for more]
Nordic Weasel Games  $2.99

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Naval Command: Modern Naval Wargame Rules

Naval Command: Modern Naval Wargame Rules


"Vampire, Vampire, Missiles Incoming!" The Game of Modern Naval Warfare Naval Command is a set of wargame rules for recreating naval battles with fleets of miniature warships and aircraft in the age of the guided missile and jet aeroplane. Covering the period from the late 1950s to the modern day or near future. The game can be played with fleets ranging in size form one or two ships per side to full...   [click here for more]
Rory Crabb  $19.99

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Chrome Hammer

Chrome Hammer


Connection established, M-107 locked and loaded, sunglasses on. It's time for to get to work.. in style. * * * * * Chrome Hammer is a set of simple cyberpunk skirmish rules by the phenomenal Jason Smith, letting you get to grips with gun battles in a high tech future. Whether you take the role of the punks trying to reclaim the streets or the mega-corps fighting for optimized...   [click here for more]
Nordic Weasel Games  $4.99

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Wargamers Guide to Up Front

Wargamers Guide to Up Front


The Wargamers Guide to Up Front Finally available in PDF format, here is the ultimate collection of articles for the Avalon Hill Game Company classic: Up Front. This book was originally printed in the late 1990s as a limited run and consolidates and expands upon the content distributed through the Relative Range newsletter. In addition to loads of variants and analysis,...   [click here for more]
Relative Range  $24.00

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Battle Dress: Science Fiction Wargaming Rules

Battle Dress: Science Fiction Wargaming Rules


Battle Dress is a set of science fiction wargaming rules intended for use with 6mm (1/300) or 15mm (1/100) scale figures.  Battle Dress is: to fight actions of about a reinforced company on each side intended for multi-based figures and single vehicles/guns a ruleset that places stress on troop quality and uses an innovative command system to reflect better quality troops being able to do more "stuff"...   [click here for more]
DJPub  Pay What You Want

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FULDA GAP! 11ACR, 12Pz & 8GD And The Fulda Gap 1984

FULDA GAP! 11ACR, 12Pz & 8GD And The Fulda Gap 1984


FULDA GAP! 11ACR 12Pz & 8GD And the Fulda Gap 1984 The 11th Armoured Cavalry Regiment with it's brand new M2a1 and M3a1 Bradley Infantry Fighting vehicles and M1a1 Abrams tanks punches well above it's weight with it's organic mortars (M-125 81mm on M113 tracks) artillery i nthe form of M110 8" and M109a1 155mm as well as air support in the form of the AH-64 Apache, OH-58 Kiowa...   [click here for more]
Rooksdown Games  $11.17 $9.49

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Impetus Warbook 1

Impetus Warbook 1


This book includes 97 army lists for Impetus second edition VOLUME 1: AGE OF BRONZE Early Sumerian (3000-2250 BC), Old and Middle Kingdom Egyptian (3000-1543 BC), Nubian (3000-2250 BC), Early Elamites (3000-800 BC), Early Libyans (3000-665 BC), Akkadian Empire (2300-2193 BC), Old Assyrian and Babylonian (1900-1600 BC), Early Hittite (1680-1380 BC), Hyksos (1645-1537 BC), Minoan and Early Mycenean...   [click here for more]
Dadi&Piombo  $12.99

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Impetus 2

Impetus 2


Second edition of Impetus, the popular set of wargame rules that aims to simulate battles with miniature figures in the Ancient, Medieval and Renaissance periods. The extremely flexible system allows you to recreate over 3,000 years of history, from Ancient Sumeria to the Great Italian Wars and even further. Until the release of the updated lists you can still use the old Extra Impetus supplements...   [click here for more]
Dadi&Piombo  $14.99

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