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Deadlands Great Rail Wars
by Pinnacle Entertainment

In The Great Rail Wars Miniature Game, players pit heroes and posses against each other in table-top battles to determine the fate of the Weird West and possibly the entire world.

Deadlands Great Rail Wars
 
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Cold War Commander 2

Cold War Commander 2


Cold War Commander is an exciting set of fast play wargame rules that allows you to recreate combined arms operations covering the Cold War and post-Cold War era. Players each take command of a Battlegroup, which can be anything from a company right up to a division. These rules provide a good balance between playability and historical accuracy, allowing players to successfully use real-world tactics...   [click here for more]
Pendraken Miniatures  $15.14

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Reign in Hell

Reign in Hell


Reign in Hell: Demonic Skirmish Combat is a fast, brutal, miniatures-agnostic tabletop wargaming ruleset that pits your hand-picked cabal of demons against your opponent’s to determine who gets to reshape the ruins of Hell to fit their Philosophy. Do you want to restore Hell to its former glory? Tear it all down and watch it burn? Or perhaps try to head back to Earth for some payback?...   [click here for more]
Snarling Badger Studios  $10.00

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Naval SITREP #62 (April 2022)

Naval SITREP #62 (April 2022)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #62 was published in April of 2022.    Table of contents:   Features Harpoon Scenario: Hunt for a Queen  ...   [click here for more]
Admiralty Trilogy Group  $3.00

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UNLEASH ANCIENT WARGAME RULES

UNLEASH ANCIENT WARGAME RULES


Welcome to AGEMA’s ancient mass skirmish wargame rules! UNLEASH is a set of wargame rules born out of a re-examination of our massed skirmish wargame rules set Sacre Bleu, which has been very successful and popular with players. We’ve streamlined and deepened the system, and after much play testing created a series of rule sets which share common core mechanisms heavily tweaked for different periods....   [click here for more]
AGEMA  $16.39 $8.82

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South Atlantic War, Third Edition

South Atlantic War, Third Edition


South Atlantic War, Third Edition is an in-depth treatment of the naval and air campaign during the Falkland/Malvinas Islands War of 1982. It contains nineteen scenarios, linked with narratives of the land actions, putting them in context.             Supplementary material includes complete orders of battle, command organizations, and a list of ships and aircraft lost during the...   [click here for more]
Admiralty Trilogy Group  $20.00

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Space Weirdos

Space Weirdos


Space Weirdos is a “skirmish heartbreaker.” About 10 years ago everyone was publishing their own old-school D&D hacks. Now a bunch of OSR nerds are turning to wargaming and discovering that the minis games are just as bad as RPGs for edition creep and other unforgivable crimes. So I'm publishing a short and sweet set of miniatures rules. You’re wondering what makes Space Weirdos different...   [click here for more]
Garske Games  $4.99

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Electronic Advanced Squad Leader Rulebook

Electronic Advanced Squad Leader Rulebook


This Electronic Edition of the ASLRB (or eASLRB) was created from brand-new layouts of rules Chapters A-G incorporating all known errata (as of August 2020). It also includes the complete Chapter H; and Chapters J, K, W and associated charts; as well as a few useful appendices and a comprehensive index. In other words, all the core rules. MMP plans to update older chapters and add additional chapters...   [click here for more]
Multi-Man Publishing  $59.99

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The Portable Wargame Compendium

The Portable Wargame Compendium


The Portable Wargame evolved over several years, and the first book about it was published in 2017. Several more have followed, and the rules have proven popular with wargamers who want to fight battles on a regular basis but who resources of time and space are limited. Over time, several variants have been written, some of which have been published. The most recent innovation has been the development...   [click here for more]
Eglinton Books  $6.31

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A Most Fearful Sacrifice

A Most Fearful Sacrifice


It's early on July 1st, 1863, and Union Brigadier General John Buford’s 1st Reserve Cavalry Division is deployed to the west of the town of Gettysburg battling unidentified Confederate infantry advancing on the town.  All morning long, the men in gray have pressured the Union cavalry. Help finally arrives in the form of I Corps commander Major Gen. John Reynolds. He rides up to the Lutheran Seminary,...   [click here for more]
Flying Pig Games  $25.00 $22.00

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Reign in Hell: The Oculus Spear

Reign in Hell: The Oculus Spear


Reign in Hell: The Oculus Spear is a solo & co-op expansion for Reign in Hell, the miniatures-agnostic tabletop wargaming ruleset about demons battling in the remains of Hell. This expansion includes a six-part campaign that you can play alone or co-op with a friend. You'll explore Hell for the Oculus Spear, a Relic of great power that could potentially turn the tides of Hell....   [click here for more]
Snarling Badger Studios  Pay What You Want

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Flint and Feather - Blood on the Rapids MiniCampaign

Flint and Feather - Blood on the Rapids MiniCampaign


This is the PDF of our new Mini Campaign for Flint and Feather. Flint and Feather is a tabletop skirmish game about the legendary pre contact period in the Great Lakes region of North America. These rules are designed for the Flint and Feather rules and 28mm figures. It is the spring of 1649 and the Haudenosaunee Warbands have bivouaced north of the lakes during the winter. They are now ready to...   [click here for more]
Crucible Crush Games  $7.95

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Weasel-Tech. High Octane Cybernetic Warfare

Weasel-Tech. High Octane Cybernetic Warfare


A volley of rockets to the right while you dodge left and 2 enemy walkers are left scattered across the country side. All is going well until a plasma beam knocks out the targeting pod. Gotta deal with the enemy elite on manual * * * * *  Welcome to Weasel-Tech, a solo campaign game of giant anime robot action. Lead your Strike Force against the enemy forces, engaging swarms of enemy mecha...   [click here for more]
Nordic Weasel Games  $12.99

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Scream, Aim, Fire! Pacific

Scream, Aim, Fire! Pacific


Scream, Aim, Fire Pacific! is a solo tactical game of squad-level combat set in the pacific theatre of WWII. The player takes the part of American infantry and armor pushing inland to take objectives, using a dice-roll action system that gives you a guaranteed number of actions each round, but not always of the exact type you need. A card-driven action system manages the Japanese defenders,...   [click here for more]
Tiny Battle Publishing  $25.00 $22.00

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Savage Blades

Savage Blades


LET LOOSE THE SAVAGE BLADES! Savage Blade is a MicroZine, presenting a complete set of skirmish rules for barbarian skirmishes, all on a single page that you print and fold. Played on battlefields between 1 to 2 feet, the rules allow for quick skirmishes, offer complete warband and warrior creation, as well as a unique system for damage. Savage Blade, while set as a barbarian...   [click here for more]
Crushpop Productions  $1.00

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Impetus Warbook 3

Impetus Warbook 3


This book includes 95 army lists for Impetus second edition VOLUME 16: The Crusades in the Holy land Early Fatimid Egyptians (973-1077 AD), Seljuk Turks (1037-1194 AD), Early Komnenan Byzantines (1072-1150 AD), Later Fatimid Egyptians (1078-1171 AD), Cilician Armenians (1080-1375 AD), Sultanate of Rum (1077-1307 AD), Syrian States (1092-1286 AD), Early Crusaders (1095-1100 AD), Later Crusaders (1100-1291...   [click here for more]
Dadi&Piombo  $12.99

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The Portable Wargame

The Portable Wargame


The Portable Wargame has been developed over the past ten years to meet the needs of wargamers who want a fast, easy to learn, simple to use set of wargames rules that don’t require the player to purchase and paint a large collection of figures and that can be staged on a small dinner table, a large coffee table, or something even smaller. The rules are designed to be used with a gridded tabletop...   [click here for more]
Eglinton Books  $3.79

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Caldoom by Starlight

Caldoom by Starlight


The guide is written to expand and supplement ‘Hell by Starlight Campaigns.’ It allows the reader to expand their trading experience. Or alternatively gives them somewhere new to run to when they’ve made other places too hot for them. Ideally this will be an asset to both the solo player as well as the one with enthusiastic opponents. Alongside trading opportunities, the guide starts the exploration...   [click here for more]
Jim Webster  $5.05

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The Madasahatta Campaign

The Madasahatta Campaign


Eric Knowles was one of the pioneers of British wargaming, and his recent death marks the passing of one more member of that small group that made British wargaming what it is today. This book is dedicated to his memory, and particularly the Madasahatta Campaign, the long-running First World War Colonial wargame campaign that he ran. This book contains chapters entitled: Introduction Acknowledgements Map...   [click here for more]
Eglinton Books  $4.42

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The Portable Colonial Wargame

The Portable Colonial Wargame


The author has been a confirmed colonial wargamer for over forty years and took part in the famous Madasahatta Campaign that was run by the late Eric Knowles. This interest has grown over the years, and has finally resulting in the writing of this book. Please note that all the rules have been designed to be used with a gridded tabletop made up of squares or hexes. This book has fourteen chapters,...   [click here for more]
Eglinton Books  $6.31

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OBSCURE BATTLES 6 - A CRUEL SEA

OBSCURE BATTLES 6 - A CRUEL SEA


In Obscure Battles Volume 6 – A Cruel Sea, the player takes the role of a Submarine commmander trying to locate and destroy enemy shipping on a patrol. This is a exclusively solitaire game: you don’t need any other player to play the game. Extremely fast playing and simple but detailed , fun game - just a A3 for your map board, the game is extremely easy to play. Just roll a single D6 and pick...   [click here for more]
Obscure Battles  $8.99

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Dawn of Iron: The American Civil War at Sea (Bundle)

Dawn of Iron: The American Civil War at Sea (Bundle)


Dawn of Iron: The American Civil War at Sea, is a game of naval combat, set during American Civil War (1861-1865). While many think of the war’s naval campaigns as a static blockade, the truth is that it was actually just as desperate and bloody as other aspects of the conflict. From the coastal regions of Virginia and the muddy rivers of the Mississippi Valley to the...   [click here for more]
Scary Biscuits Studios  $19.00 $9.00

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A Winter-ish War

A Winter-ish War


This solo mini-campaign was inspired by FINLAND AT WAR: THE WINTER WAR 1939-40 by Vesa Nenye, and saw two imagi-nations, Opeland (which stood in for Finland) and the all-powerful Soviet People’s United Republics or SPUR (which stood in for the Soviet Union) fighting each other over the position of the border between the two countries and possession of the city of Viputa. An early version of the author’s...   [click here for more]
Eglinton Books  $3.15

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Trouble in Zubia

Trouble in Zubia


This solo mini-campaign was inspired involvement of Great Britain in Egypt and the Sudan during the latter part of the nineteenth century. It involves the imagi-nations of Britannia (Great Britain), Fezia (Ottoman Turkey), and Zubia (Egypt), and sees Britannia interfering in the affairs of Zubia, a semi-independent province of the Fezian Empire. An early precursor to the author’s THE PORTABLE WARGAME...   [click here for more]
Eglinton Books  $3.15

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Gridded Naval Wargames

Gridded Naval Wargames


This book follows on from ‘The Portable Wargame’ and ‘Developing The Portable Wargame’ to cover naval wargames that can be fought on a gridded tabletop. The book contains six sets of rules (three of which are from the ‘Portable Naval Wargame’ stable), four explanatory battle reports, and a chapter that explains ‘How to …’ build simple model American Civil War ironclads. Aimed mainly...   [click here for more]
Eglinton Books  $5.05

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The Portable Napoleonic Wargame

The Portable Napoleonic Wargame


Although the author is a late convert to the joys of Napoleonic wargaming, he soon began to see why so many wargamers love the period. As a result, he set out to write several sets of rules that would use similar game mechanisms to those in his other PORTABLE WARGAME rules, and that would enable him to fight a range of small, medium, and large battles on a relatively small tabletop. This book is the...   [click here for more]
Eglinton Books  $6.31

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River Rats: PBRs and PCFs in Vietnam

River Rats: PBRs and PCFs in Vietnam


River Rats: PBRs and PCFs in Vietnam is a tactical-level, narrative-style solitaire wargame using a tables-based game engine. As the commander of either a US Navy PBR or PCF patrol boat operating in the Vietnam Mekong Delta region, your ultimate goal is to survive a 1-year Vietnam tour of duty during the year 1969. Encounter missions will include Viet Cong ambushes, MEDEVAC rescues, US SEAL/ARVN...   [click here for more]
Black Cat  $18.00

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China's Navy

China's Navy


China’s Navy lists the ships and aircraft used by the People’s Liberation Army Navy and Air Force and Chinese Coast Guard, in service between 1955 and the present day. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annexes A and B provide statistics on ships and aircraft respectively...   [click here for more]
Admiralty Trilogy Group  $20.00

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Harpoon V

Harpoon V


Harpoon fifth edition is the latest version of an award-winning series that began with its original release in 1980. In addition to updating and simplifying the rules for modern tactical naval and aerial combat, the fifth edition now includes naval combat system development, mines, ballistic missile attacks and defense, unmanned vehicles, land-attack cruise missiles, non-acoustic ASW sensors, as...   [click here for more]
Admiralty Trilogy Group  $20.00

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Developing the Portable Wargame

Developing the Portable Wargame


This book has been written in direct response to the feedback from readers of ‘The Portable Wargame’, and includes three sets of rules – Ancient, enhanced Early and Mid-Twentieth Century, and Air Combat – and chapters that look at Army Lists, Mini-campaigns, and Scenarios. All the rules have been designed to be used with a gridded tabletop made up of squares or hexes. This book contains chapters...   [click here for more]
Eglinton Books  $3.79

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The Portable Pike & Shot Wargame

The Portable Pike & Shot Wargame


The Portable Pike & Shot Wargame book contains four different sets of grid-based wargame rules and covers late sixteenth century warfare in Japan and seventeenth century warfare in Europe. The book includes eleven chapters as well as an appendix and a bibliography. Military innovation during the Pike & Shot era The Portable Wargame: A Sengoku variant A Portable Thirty Years War and English...   [click here for more]
Eglinton Books  $6.31

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In Mahan's Wake

In Mahan's Wake


      In Mahan's Wake is ATG’s third supplement for Dawn of the Battleship. It has thirty-one scenarios, a mix of historical battles, like the Sino-Japanese War, near-historical (“almost happened”), and fictional scenarios.       The latter include a series of scenarios called the Great Maritime War of 1899, by William Le Queux, one of the many “war scare” books...   [click here for more]
Admiralty Trilogy Group  $18.00

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AOTF- Flag Officer Briefing Book

AOTF- Flag Officer Briefing Book


This document is comprised of sample pages from the new naval wargame rules by Rich Sartore and Jack Joyner and is intended to provide the reader with additional information to assist in their decision to purchase ADMIRAL OF THE FLEET and its companion titles. In addition to move/turn rulers and other items of interest to the naval gamer, this title contains sample pages from the first volume of the...   [click here for more]
SEEKRIEG  Pay What You Want

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Naval SITREP #61 (October 2021)

Naval SITREP #61 (October 2021)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  The Naval SITREP Issue #61 was published in October of 2021. Table of contents:   Tracking Changes in the Rules Harpoon V Scenario: Pasdaran...   [click here for more]
Admiralty Trilogy Group  $3.00

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Five Parsecs Bug Hunt

Five Parsecs Bug Hunt


Maybe they don't show up on infra-red at all.. * * * Welcome to Five Parsecs Bug Hunt. Roll up your characters and delve into a solo campaign game fighting horrid aliens, completing objectives and hoping to hang on while the evac shuttle arrives. Your characters will progress from mission to mission (if they survive) gaining experience and reputation, while engaging...   [click here for more]
Nordic Weasel Games  $8.99

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Grimdark Future - Full Rulebook

Grimdark Future - Full Rulebook


Grimdark Future is a miniature wargame set in a war-torn sci-fi future, which is played using 28mm miniatures. The game mechanics are designed to be easy to learn but hard to master, bringing engaging sci-fi battles for new and experienced players alike. This rulebook adds lots of extra content to the core rules, providing you with countless hours of epic sci-fi battles that you can customize however...   [click here for more]
onepagerules  $4.99

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U-Boat Captain, Advanced Ed.

U-Boat Captain, Advanced Ed.


U-BOAT CAPTAIN, Advanced Edition is a solitaire, tactical-operational level game covering individual German World War 2 U-Boat patrols and combat encounters, 1939-1942. This edition (44 pages) comes with full rules, optional and advanced rules, eight U-Boat Displays, map, logsheet, 37 counters, and Reference Cards, along with with several historical scenarios and campaign games (of various...   [click here for more]
Minden Games  $15.95 $9.95

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5 Parsecs Bug Hunt - Expansion 1

5 Parsecs Bug Hunt - Expansion 1


Lock and load troopers, there's something weird about this batch of Vent Crawlers! * * * * * The first expansion for 5 Parsecs Bug Hunt offers the following additions: * New player options: 3 non-human support unit choices and 2 new weapons to help you against the alien menace. * Signals: This system adds radio beacons that need to be investigated....   [click here for more]
Nordic Weasel Games  $2.99

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Gang Wars - Grimdark Future Firefight Expansion

Gang Wars - Grimdark Future Firefight Expansion


Gang Wars is an expansion for Grimdark Future: Firefight that provides additional rules for violent gang combat in the streets of the dangerous and futuristic Hive City. The game mechanics are designed to be easy to learn but hard to master, bringing engaging gang skirmishes for new and experienced players alike. This game expansion for Grimdark Future: Firefight adds lots of extra content to the...   [click here for more]
onepagerules  $4.99

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Planet 28 - Simple narrative skirmish rules

Planet 28 - Simple narrative skirmish rules


Planet 28 is a simple set of sci fi skirmish rules for quick narrative games between warbands of warriors, mutants, and outcasts. Inspired by the amazing work of kitbashers and converters the world over, planet 28 is intended as a pick up and play rule system for quick games when a longer rule system isn't viable. Rules include -  customer character creation. basic weapons and custom weapon creation....   [click here for more]
Mammoth Miniatures  Pay What You Want

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Dawn of Iron: Damn the Torpedoes! The Battle of Mobile Bay

Dawn of Iron: Damn the Torpedoes! The Battle of Mobile Bay


Dawn of Iron: Damn the Torpedoes! Battle of Mobile Bay Battle Pack This Dawn of Iron battle pack expansion covers Admiral Farragut's brilliantly successful assault on Mobile Bay, Alabama in August 1864. The history and ships include the battle, where Farragut's wooden ships and monitors clashed with the most powerful Confederate ironclad ram ever built, the CSS Tennessee. Inside...   [click here for more]
Scary Biscuits Studios  $15.00 $6.00

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Fighting Wings Expansion - Six Pack #1

Fighting Wings Expansion - Six Pack #1


Fighting Wings Game Expansion set: "Six Pack #1". Expansion includes six new3rd ed. aircraft data cards (ADCs) for use with COA's FW games and six pages of scenarios for the new aircraft. Total size of expansion is 12 pages. Featured ADCs: 1. Gloster Gladiator Mk.I 2. Fairey Swordfish Mk.I 3. Hawker Hurricane Mk.IA (Trop) 4. Bristol Blenheim Mk.I 5....   [click here for more]
Airpower Publications J.D. Webster  $6.00

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RISE of Eagles

RISE of Eagles


Rise of Eagles is an expansion to CLASH of Spears This book expands the forces available in the core book adding 13 new lists. The lists include the Late Republican Army ( post Marian Reform ), the Early Imperial Army and enemies that fought against  these armies such as Thracians, Germans, Britons, Dacians, Parthians, Spartacus Slave revolt, etc. We have also included...   [click here for more]
Fighting Hedgehog  $20.00 $14.90

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Age of Penda: Battle Games in Seventh Century Britain

Age of Penda: Battle Games in Seventh Century Britain


THIS IS THE AGE OF PENDA! In this gridded-layout miniature wargame, you take the role of a seventh-century warlord or king leading your army on the battlefield. You must choose where and how to focus your warriors' actions and control the battle’s impetus. The battle is partly fought on the tabletop like other miniature wargames but is also fought just as hard on the Tactics Chart, providing an...   [click here for more]
Daniel's Games Emporium  $7.57

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Firebirds: Huey

Firebirds: Huey


Firebirds: Huey is a tactical-level, narrative-style solitaire wargame using a tables-based game engine. As the pilot of either a US Army UH-1H Huey Medevac helicopter, a US Army UH-1H air cavalry troop transport helicopter, or an L-19 Bird Dog pilot, your ultimate goal is to survive a 1-year Vietnam tour of duty during the year 1968, while at the same time either trying to extract and return as...   [click here for more]
Black Cat  $18.00

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ADMIRAL OF THE FLEET - Rulebook

ADMIRAL OF THE FLEET - Rulebook


ADMIRAL OF THE FLEET (AOTF) is a fast-play system for naval miniatures wargames focusing on medium to large surface fleet actions during the 1880-1945 period. Looking for a fast-play but realistic tabletop simulation that combines a unique command/signaling system with combat that is as exciting and unpredictable as naval warfare really was? Bored with just moving ships about the...   [click here for more]
SEEKRIEG  $19.00

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ASL Journal Bundle

ASL Journal Bundle


This is a combined bundle of all ASL Journals #1-#10 and includes most materials from those ASL Journals. ASL Journal #1 ASL Journal #2 ASL Journal #3 ASL Journal #4 ASL Journal #5 ASL Journal #6 ASL Journal #7 ASL Journal #8 ASL Journal #9...   [click here for more]
Multi-Man Publishing  $44.95

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ASL Annual Bundle

ASL Annual Bundle


This is a combined bundle of all ASL Annuals that have been printed and includes all materials from those ASL Annuals. ASL Annual '89 ASL Annual '90 ASL Annual '91 ASL Annual '92 ASL Annual '93a ASL Annual '93b ASL Annual '95 ASL Annual '96 ASL Annual...   [click here for more]
Multi-Man Publishing  $39.95

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Five Parsecs From Home - Expansion 1 - Trailblazers Toolkit

Five Parsecs From Home - Expansion 1 - Trailblazers Toolkit


You are knee-deep in radioactive dust on some colony-world nobody has ever heard of, there are Precursor marines sniping at you whenever you stick your head up and the nano-comms are completely scrambled. The Trailblazer’s Toolkit is here to help you out! The first expansion for the RPG-Lite adventure wargame Five Parsecs From Home 3rd edition gives you 58 pages packed...   [click here for more]
Modiphius  $11.00

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Horizon Wars: Zero Dark

Horizon Wars: Zero Dark


A radical new approach to science fiction skirmish wargaming, built on the same core mechanics as hit sci-fi battle game, Horizon Wars.  Zero Dark lets you play solo, co-op, player-versus-player or even team-versus-team with the same core rules. No weapons tables.  No faction limitations.  Build your heroes from scratch and equip them to suit your play-style and existing miniatures collection. ...   [click here for more]
Precinct Omega Publishing  $18.93

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Snitches, Glitches, and DAF Augs

Snitches, Glitches, and DAF Augs


Snitches, Glitches, and DAF Augs is a supplement for the solo/cooperative game, Exploit Zero, Cyberpunk Espionage and Mayhem. You need that core rulebook to get the most out of this material. This is not a stand-alone game. Inside, you'll find mission prompts, tables for generating back stories, ways to add complications to your cyberpunk dark ops, and most of all,...   [click here for more]
P. Todoroff CCWC  $2.99

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  Blood on the Blade - 2nd Edition