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Chainmail: Rules for Medieval Miniatures (0e)
by Wizards of the Coast

Get the fantasy miniatures game that started it all!

Chainmail is a fully fleshed out fantasy miniatures game that puts YOU in charge of your very own army. Whether you want to fight historical battles based in the trenches of reality or fantasy battles rife with magic and fantastic beasts, Chainmail gives you the rules to fight the wars you want to fight!

Chainmail: Rules for Medieval Miniatures (0e)
 
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 Title    Publisher    Price  
Hardwired: Hostile Takeover

Hardwired: Hostile Takeover


HARDWIRED: HOSTILE TAKEOVER Corporate War - Coming Soon to a Sprawl near you! The latest Hardwired rule book, Hostile Takeover shifts the game's focus away from cooperative or solo mode and offers players the opportunity to command their own security force in a head-to-head corporate war. Now, your elite Agents command small, multi-model tactical...   [click here for more]
P. Todoroff CCWC  $9.99

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Harpoon V

Harpoon V


Harpoon fifth edition is the latest version of an award-winning series that began with its original release in 1980. In addition to updating and simplifying the rules for modern tactical naval and aerial combat, the fifth edition now includes naval combat system development, mines, ballistic missile attacks and defense, unmanned vehicles, land-attack cruise missiles, non-acoustic ASW sensors, as...   [click here for more]
Admiralty Trilogy Group  $20.00

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Tricks & Guns. A Five Parsecs expansion

Tricks & Guns. A Five Parsecs expansion


Whether you are looking for some shiny new hardware or want to fight more devious enemies, this pack has something for you. In this expansion for Five Parsecs From Home 2nd edition, you receive the following systems: * A new mechanic for finding and utilizing merchants of rare goods, with 10 new items to purchase like the Mk II dual pistol or high-velocity ammo. This option gives you more...   [click here for more]
Nordic Weasel Games  $2.99

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Naval SITREP #58-59 (April-October 2020)

Naval SITREP #58-59 (April-October 2020)


The Naval SITREP supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections.  This special double issue of the Naval SITREP, #57-58 was published in October of 2020. It takes the place of the April 2020 issue as well as the October issue, and is sold at a reduced price.   Table of contents:...   [click here for more]
Admiralty Trilogy Group  $4.50

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White Eagle Defiant

White Eagle Defiant


Designers: Ryan Heilman and Dave Shaw Map Art: Mark Mahaffey Hex Number: 53 Duration: 60 minutes Players: 2 Solitaire Suitability: High Theme: World War II The German invasion of Poland commenced on September 1, 1939 and was over by October 6. Though short, it was by no means the...   [click here for more]
Hollandspiele  $15.00

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Warfare in the Age of Napoleon

Warfare in the Age of Napoleon


Warfare in the Age of Napoleon is a medium complexity, battalion level ruleset for battles in the Napoleonic Wars.  Many diagrams with illustrations.  Army lists for the 1815 campaign (many more army lists in the supplement, sold separately).  This is the core rulebook.  By the same team that brought you Age of Reason, Pig Wars, Age of Discovery, By the Sword Decided and more. ...   [click here for more]
Tod Kershner's Games  $12.00

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Harpoon V Player's Handbook

Harpoon V Player's Handbook


This Player's Handbook for Harpoon fifth edition collects all the tables in the rules and organizes them for quick reference to speed play. It is not a complete rules set, but players can use the handbook to consult rules tables without having to pass a rules book back and forth. ...   [click here for more]
Admiralty Trilogy Group  $4.00

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Stilicho: Last of the Romans

Stilicho: Last of the Romans


Game Design: Robert DeLeskie Map Art: Mark Mahaffey Hex number: 52 Duration: 90 minutes Players: 1 Solitaire Suitability: High Weight: Medium Theme: Ancients The Goths are marching on Rome! In Gaul, Vandals and Alans pour across the Rhine. Meanwhile, a usurper from...   [click here for more]
Hollandspiele  $13.00

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America's Navy

America's Navy


America’s Navy lists all the US Navy warships in service between 1955 and the present day, as well as some US Coast Guard ships and other vessels. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annex A provides statistics on ships as built, and  any modifications and refits over time,...   [click here for more]
Admiralty Trilogy Group  $16.00

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Winter War 1939: A Solo Game

Winter War 1939: A Solo Game


A solo game where you command a platoon of Finnish infantry trying to stop waves of Russian attackers the Russians will still keep on coming until they eventually win the object of the game is to see how many waves of attackers you stop. A simple to play game with lots of variety to keep the game different each time you play. ...   [click here for more]
Terry Catton  $2.05

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Russia's Navy

Russia's Navy


Russia’s Navy lists all Soviet and Russian warships in service between 1955 and the present day, as well as some Border Patrol ships and other vessels. It  is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annex A provides statistics on ships as built, and any modifications and refits over...   [click here for more]
Admiralty Trilogy Group  $16.00

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America's Aircraft

America's Aircraft


America’s Aircraft lists the US Navy, US Coast Guard, and US Air Force aircraft in service between 1955 and the present day. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, this publication provides statistics on aircraft and any modifications or upgrades they received, sometimes many...   [click here for more]
Admiralty Trilogy Group  $16.00

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ASL Annual Bundle

ASL Annual Bundle


This is a combined bundle of all ASL Annuals that have been printed and includes all materials from those ASL Annuals. ASL Annual '89 ASL Annual '90 ASL Annual '91 ASL Annual '92 ASL Annual '93a ASL Annual '93b ASL Annual '95 ASL Annual '96 ASL...   [click here for more]
Multi-Man Publishing  $39.95

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ASL Journal Bundle

ASL Journal Bundle


This is a combined bundle of all ASL Journals #1-#10 and includes most materials from those ASL Journals. ASL Journal #1 ASL Journal #2 ASL Journal #3 ASL Journal #4 ASL Journal #5 ASL Journal #6 ASL Journal #7 ASL Journal #8 ASL Journal #9...   [click here for more]
Multi-Man Publishing  $44.95

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Russia's Aircraft

Russia's Aircraft


Russia’s Aircraft lists aircraft in service between 1955 and the present day in Naval Aviation (AVMF), the Military Air Force (VVS), and the Air Defense Forces (PVO), and Long-Range Aviation (DA). It can be used as a sourcebook for Harpoon, fifth edition. Organized as a collection of annexes, it provides statistics on aircraft and any modifications or upgrades they received, sometimes...   [click here for more]
Admiralty Trilogy Group  $16.00

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Horizon Wars: Zero Dark

Horizon Wars: Zero Dark


A radical new approach to science fiction skirmish wargaming, built on the same core mechanics as hit sci-fi battle game, Horizon Wars.  Zero Dark lets you play solo, co-op, player-versus-player or even team-versus-team with the same core rules. No weapons tables.  No faction limitations.  Build your heroes from scratch and equip them to suit your play-style and existing miniatures collection. ...   [click here for more]
Precinct Omega Publishing  $20.52 $18.47

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Fantastic Battles

Fantastic Battles


Fantastic Battles is a fast-play, mass-battle, wargaming system for any fantasy setting. The rules emphasise the tactical concerns of command friction and the fog of war through randomised initiative, tabletop mishap rolls and the impetuous decisions of unsupervised unit commanders. An all-in-one volume, this book contains the rules for stand-alone pitched battles as well as campaigns. Twenty-four...   [click here for more]
NLWright  $11.63

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BATTLESPACE: ULTRA MODERN SOLO SKIRMISH GAME

BATTLESPACE: ULTRA MODERN SOLO SKIRMISH GAME


...   [click here for more]
Table Salt Gaming Designs  $12.00 $9.00

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All Hell Let Loose

All Hell Let Loose


Welcome to All Hell Let Loose! Simple rules for fast playing 6mm WW2 Wargaming that encourage real-life tactics! All Hell Let Loose is a set of WW2 late war wargaming rules designed and playtested to encourage real-life tactics. Although created specifically for 6mm (or 1/285th scale) miniatures the rules can be used for larger sized miniatures like 10mm with minimal changes. The rules allow you...   [click here for more]
David Wasilewski  $20.52

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Zero Dark: Operation Nemesis

Zero Dark: Operation Nemesis


This is the first major supplement for the best-selling independent sci-fi skirmish wargame, Horizon Wars: Zero Dark. Zero Dark: Operation Nemesis tells the story of Bal Anub, a special forces team from the human colony of Venus sent in pursuit of a mystery on the surface of an Earth ravaged by a devastating asteroid strike.  This book contains new rules for Horizon Wars: Zero Dark,...   [click here for more]
Precinct Omega Publishing  $16.42 $14.78

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Planet 28 - Simple narrative skirmish rules

Planet 28 - Simple narrative skirmish rules


Planet 28 is a simple set of sci fi skirmish rules for quick narrative games between warbands of warriors, mutants, and outcasts. Inspired by the amazing work of kitbashers and converters the world over, planet 28 is intended as a pick up and play rule system for quick games when a longer rule system isn't viable. Rules include - customer character creation. basic weapons and custom weapon...   [click here for more]
Mammoth Miniatures  Pay What You Want

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Nightwatch: Terror and Treasure in the Dark Corners of the World

Nightwatch: Terror and Treasure in the Dark Corners of the World


NIGHTWATCH is a game about killing monsters. All kinds, anywhere, any time. You and your friends are members of the NIGHTWATCH: an ancient order of warriors, trackers, wizards, and alchemists dedicated to hunting down and destroying the malevolent creatures that terrorize humanity. Over the course of the game, your characters will rise through the ranks of their chosen...   [click here for more]
P. Todoroff CCWC  $8.99

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Warfare in the Age of Napoleon: Battle Scenarios Vol I

Warfare in the Age of Napoleon: Battle Scenarios Vol I


Scenarios and corresponding army lists for Warfare in the Age of Napoleon:  Scenarios are: Fleuros 1794.  Haslach 1805.  Saafeld 1806. Hoff 1807. Raab 1809.  Busaco 1810.  Albura 1811.  Borodino 1812 (4):  Shevardino Redoubt.  Davout's infantry attack on the fleches. Cavalry attack on the fletches.  Great Redoubt.  Color battlefield maps. ...   [click here for more]
Tod Kershner's Games  $15.00

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Grimdark Future - Full Rulebook

Grimdark Future - Full Rulebook


Grimdark Future is a miniature wargame set in a war-torn sci-fi future, which is played using 28mm miniatures. The game mechanics are designed to be easy to learn but hard to master, bringing engaging sci-fi battles for new and experienced players alike. This rulebook adds lots of extra content to the core rules, providing you with countless hours of epic sci-fi battles that you can customize however...   [click here for more]
onepagerules  $4.99

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Out of the Attic Issue #1

Out of the Attic Issue #1


The Out of the Attic contains out of print scenarios, articles, replays, and more! A VIEW FROM THE ATTIC - Words from the Editors by MMP BRING ON THE NIGHT - Learning the Night Rules Phase by Phase by J.R. VanMechelen SERIES REPLAY: SICILIAN MIDNIGHT - Battle of the Titans by Guy Chaney, Kevin Meyer, and Jim Turpin WHO RULES THE...   [click here for more]
Multi-Man Publishing  $8.00

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Five Leagues Character Compendium

Five Leagues Character Compendium


What does a house cat, a ranger from the wildlands, an enchanter and a torch bearer have in common? The Character Compendium compiles all four previous Character Packs into a single book, offering you: Notable characters - New heroes to hire into your warband, each with their own strengths and flaws. Animal companions - Who doesn't want a furry (or scaly!) friend when you go adventuring?...   [click here for more]
Nordic Weasel Games  $5.99

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Impetus Warbook 1

Impetus Warbook 1


This book includes 97 army lists for Impetus second edition VOLUME 1: AGE OF BRONZE Early Sumerian (3000-2250 BC), Old and Middle Kingdom Egyptian (3000-1543 BC), Nubian (3000-2250 BC), Early Elamites (3000-800 BC), Early Libyans (3000-665 BC), Akkadian Empire (2300-2193 BC), Old Assyrian and Babylonian (1900-1600 BC), Early Hittite (1680-1380 BC), Hyksos (1645-1537 BC), Minoan and Early Mycenean...   [click here for more]
Dadi&Piombo  $12.99

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Death on the periphery - Solo rules for Planet 28

Death on the periphery - Solo rules for Planet 28


Death on the periphery is an expansion for Planet 28 that allows you to play solo and cooperative games with warbands made up of custom characters. Inside this book you'll find all the rules for making solo warbands, enemy activation, cooperative play, secret agendas for your characters and even an illustrated 3 part micro campaign Escape from Lychester VII, in which you'll battle...   [click here for more]
Mammoth Miniatures  Pay What You Want

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Basic Impetus 2

Basic Impetus 2


The second edition of Basic Impetus is a flexible, innovative and fast play system to play the ancients and medieval periods. It is provided with 340 (totally revised) army lists ranging from Sumerian to Renaissance. This set is not just a refreshement of the old version but can be considered an updated and light version of Impetus. All measurements are related to base width: this...   [click here for more]
Dadi&Piombo  $4.99

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The Distant Marches. Five Leagues campaign expansion

The Distant Marches. Five Leagues campaign expansion


Ahead of you lay a fiercely independent land of swamps, scattered village communities and hard-eyed people fighting for survival, as the fierce dusklings mount raid after raid. It will take determination to win through here. * * * * *   Welcome to a new campaign expansion for Five Leagues From the Borderlands, offering a brand new realm to explore. In a wet and rainy...   [click here for more]
Nordic Weasel Games  $4.99

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Felldom

Felldom


Felldom, short for Fell Kingdoms, is a game of strategy and competition. You will pitch two or more fantasy armies in brutal mass combat. If you enjoy rolling buckets of dice and using wit and tactics to best your opponent, this is the game for you. Fell Kingdom plays off the best parts of older fantasy wargames to make a feeling of nostalgia with every battle. Don your armor and draw your sword, for...   [click here for more]
Coldiron  Pay What You Want

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Swordfish at Taranto, 3rd ed.

Swordfish at Taranto, 3rd ed.


SWORDFISH AT TARANTO, 3rd ed. is a solitaire, tactical game depicting the historical British air assault on the Italian port of Taranto in November, 1940. Twenty Fairey Swordfish bombers essentially took out half of the Italian battleship fleet in the Mediterranean during the raid with torpedoes.  The game puts you in control of the attack as you plan what weapons each individual...   [click here for more]
Minden Games  $16.95 $14.95

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Blood in Space - 2nd Edition

Blood in Space - 2nd Edition


Blood in Space is a micro but complete set of rules for solitaire or co-op skirmish game, set on a sci-fi background. “Micro” refers to the small set of rules, the small time required to complete one game session and the small number of miniatures required (4-10 figures being a common range). Many micro-details are left to the player, only the “important” rules are included in the eighteen...   [click here for more]
STUDIUM CMLXV  $8.00

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Super Tiny Skirmish

Super Tiny Skirmish


Super Tiny Skirmish is the ultimate pocket combat game.  In just 8 pages you'll find all the rules you need to build, arm and battle with your own fantasy warriors, plus a system for levelling up between games and gorwing your forces from a single angry dude to a whole rabble of vicious fighters.  As well as the game rules you'll also find 2 cut paper miniatures to cut out and play with, as well...   [click here for more]
Mammoth Miniatures  $1.37

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Clash of Spears

Clash of Spears


Welcome to CLASH! Keep your wits and courage at hand, for in CLASH you will need both to lead your band of warriors to victory. CLASH of Spears allows you to play raids and skirmishes in ancient times using small forces of 30 or more figures per side. This fast-paced game demands constant attention from all players as they alternate using their commanders...   [click here for more]
Fighting Hedgehog  $24.00 $19.00

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ASL Classic

ASL Classic


The ASL Classic contains scenarios, articles, and more! SQUAD LEADER CLINICS - Tips to Better Your ASL Play. By Jon Mishcon. FROM THE EDITORS - Why Classic ASL? By The Editors. 1987 ASL TOURNAMENT - The Greatest Tournament Scenarios Ever? By Jon Mishcon and Joe Suchar. ONE-HALF FP - The Incremental IFT Variant. By Jay Kaufman....   [click here for more]
Multi-Man Publishing  $8.00

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Polyversal Sci-Fi Miniatures System

Polyversal Sci-Fi Miniatures System


Design: Ken Whitehurst Development: Byron Collins Editing: Michael Koznarsky Rulebook Layout: Marc von Martial Cover Artwork: Bruno Werneck Section Artworks: James Masino Combatant Tile Artworks: Bruno Werneck, James Masino Graphic Design: Byron...   [click here for more]
Collins Epic Wargames  $25.00

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Incredible Voyages

Incredible Voyages


Enter the world of “Incredible Voyages”, LFG’s fast play set of Victorian science fiction submarine rules. Where  the  undersea navies of the world’s Great Powers fight amongst themselves – and with anarchists, criminal gangs and evil arch-scientists for supremacy in a secret undersea war. The rules are based on David Manley’s popular and successful “Stingray” game adapted and greatly...   [click here for more]
Long Face Games  $13.68

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Yaah! Magazine and Complete Wargame #14

Yaah! Magazine and Complete Wargame #14


This issue comes with a spiffy new, man-to-man solitaire game from one of the best solitaire designers in the industry, Gottardo Zancani. Titled Rattenkrieg, the game simulates up close and personal combat in Stalingrad, circa 1942. Rattenkrieg features a robust AI bot, and an innovative way, based on the actual size of the counter, to calculate to where a unit may move. Of course the gaming doesn't...   [click here for more]
Flying Pig Games  $18.00 $15.00

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FIELDS of BLOOD

FIELDS of BLOOD


Fields of Blood is an expansion to CLASH of Spears This expansion currently includes: Rules for designing solo scenarios and two ready to play solo scenarios Rules for fighting assaults on fortifications Rules for figthing engagements in urban areas Two new scenarios including an assault scenario New rules to add speacial skills to your characters This is a living document and as we add new material...   [click here for more]
Fighting Hedgehog  $5.00

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The Spawn of Xichtul

The Spawn of Xichtul


The Children of Chaos are Here! Chaos has made of Qaarra a wasteland. The unholy forces unleashed by the Drau Derleti – the Dark Elves – have brought the downfall of the Qaarran civilization. The few survivors have succumbed to the taint of chaos. Now warbands of mutant degenerates and bandits roam the wastelands in search of powerful magic and loot, trying to win the appreciation of their dark...   [click here for more]
Ganesha Games  $14.99 $8.00

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Bagration 1944: A Solo Game

Bagration 1944: A Solo Game


A solo game where you command a Russian infantry platoon trying to clear out some German forces left behind after your forces rapid advance. Simple to play will work in any scale as long as the figures are individually based, lots of options to keep the game varied each time it is played. ...   [click here for more]
Terry Catton  $2.05

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A GI's Dozen

A GI's Dozen


A GI’s DOZEN contains 13 ASL scenarios updated and adapted from the pre-ASL products GI: ANVIL OF VICTORY and SERIES 300.  (This is a new cover image, but not a new product.) * The PDFs were created from high-resolution scans of the originals, and each page was individually checked. * They are all searchable, indexed, book-marked and hyper-texted. * The scenarios have been updated to match...   [click here for more]
Multi-Man Publishing  $6.00

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Five Leagues from the Borderlands 2E

Five Leagues from the Borderlands 2E


Welcome to the edge of civilization, where brigands rule and where the shadows are long. In tiny villages, people huddle in fear as terrors prowl the night. Out here, your word is as good as your sword and nobody will miss you. Five Leagues From the Borderlands is a set of solo miniatures rules for fantasy campaign games. Taking inspiration from gritty "medieval-fantasy" like The Black...   [click here for more]
Nordic Weasel Games  $15.99

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Caverns&Pits - A Five Leagues expansion

Caverns&Pits - A Five Leagues expansion


Below the earth lurks things best left un-disturbed..unless you are hoping for a fat sack of loot, then you should definitely go poke around! With this expansion your campaign map will feature caves to explore in addition to the normal Threat system. These give you side objectives you can explore at your own leisure, with a new enemy table to content with. Additionally, you may face pits used by the...   [click here for more]
Nordic Weasel Games  $2.99

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Fighting Wings, Third Edition Game Rules and Play Aids Bundle

Fighting Wings, Third Edition Game Rules and Play Aids Bundle


This is the latest version of COA’s well-received Fighting Wings (FW) WW-II air combat series game rules, as released in Wings of the Motherland. This edition incorporates 15 years of minor improvements from second edition rules play, all the second edition errata and also introduces some major revisions to certain aspects of play for increased modeling accuracy and ease of play. Sections...   [click here for more]
Clash of Arms Games  $12.00

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Death machines - Vehicle rules for planet 28

Death machines - Vehicle rules for planet 28


Death machines is an expansion for Planet 28 that lets you add vehicles to your miniature conflicts. In this book you’ll find all the rules you need to build, arm and battle with mechanical monstrosities, gargantuan battle tanks, ramshackle jetbikes and everything in-between! Will you build a technological terror that grows more powerful from game to game, or will your creations go...   [click here for more]
Mammoth Miniatures  Pay What You Want

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Naval SITREP #57 (October 2019)

Naval SITREP #57 (October 2019)


The Naval SITREP is published twice a year by the Admiralty Trilogy Group. It supports the Admiralty Trilogy game system with scenarios, articles on history and technology, and rules expansions & corrections. The Naval SITREP Issue #57 was published in October of 2019. Table of contents: Features: Nanchang is a Museum Ship Harpoon V Scenario:...   [click here for more]
Admiralty Trilogy Group  $3.00

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Panzerschreck #18

Panzerschreck #18


PANZERSCHRECK #18 (Winter 2021) is a wargames magazine that contains three solitaire, complete games in this 94-page full-color issue, in addition to game reviews, interviews, variants, and general articles.  CHARGE OF THE LIGHT BRIGADE (tactical level Crimean War, 1854), GUNFIGHT AT OK CORRAL (man-to-man game about the...   [click here for more]
Minden Games  $22.95 $19.95

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The Woods: Mythic Cycles

The Woods: Mythic Cycles


Some are born great, some achieve greatness and some have greatness thrust upon them by an old man with a long beard and floppy hat who hands them a magic sword and sends them off to slay a dragon! The Woods: Mythic Cycles introduces a host of new characters and creatures for your dark age folklore fantasy world. Pick from the legendary warriors of Talamhlar or upgrade your...   [click here for more]
Oakbound Studio  $4.10

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