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Rogue Planet

Rogue Planet


ROGUE PLANET SCI-FANTASY SKIRMISH The PDF download now includes both the printer friendly B&W version of ROGUE PLANET and the full color Derelict Planet Edition. To best enjoy the layouts in the Derelict Planet Edition, make sure that you have both 'Two-Up' and 'Show Cover Page During Two-Up' selected under 'View>Page Display' in your PDF options menu. The print edition that...   [click here for more]
Brent Spivey Creations  $14.99 $9.99

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Mayhem

Mayhem


The MAYHEM Battle Chest edition contains both the core rules and the STRONGHOLD expansion. MAYHEM is a 'fantasy mass battle' combat game played on the grand scale. Here generals lead armies of their own creation on the field of battle in search of victory and glory. Not just for wargamers, MAYHEM is perfect for roleplayers...   [click here for more]
Brent Spivey Creations  $19.99 $9.99

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The Battlefield: Miniature Modern Warfare

The Battlefield: Miniature Modern Warfare


2013 Origins Award Nominee for Best Miniatures Rules The Battlefield: Miniature Modern Warfare puts the modern tactical first and third person shooter experience on the tabletop. Utilizing the Overdrive™ activation mechanic and a proprietary terrain and cover system, the game captures the rhythm and flow of ultramodern shooter engagements. You’ll soon...   [click here for more]
Brent Spivey Creations  $24.95 $9.99

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TECH?NO! BOWL Legacy League™ Expansion

TECH?NO! BOWL Legacy League™ Expansion


The Legacy League™ Expansion is your chance to take a team, turn it into a franchise, and attempt to build a dynasty over several seasons. As owner, manager, and coach, you’ll be making all the decisions. The expansion includes rules for: Player Development Trades, Selling Contracts, and Free Agency Seasonal MFL Draft Offensive Packages Defensive...   [click here for more]
Brent Spivey Creations  Pay What You Want

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HAVOC: Tactical Miniature Warfare

HAVOC: Tactical Miniature Warfare


2010 Origins Nominee for Best Miniature Rules Enter the world of HAVOC.... and conduct tactical battles on the tabletop. The Core Edition of HAVOC has all the rules you need to start playing. All you supply are some 6 sided dice, miniatures, and measuring tape. Use any miniatures, from any manufacturer! Go in to battle with the models of your choosing. The Core Edition contains the entire...   [click here for more]
Brent Spivey Creations  $19.99 $9.99

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TECH?NO! BOWL: Arcade Football Unplugged

TECH?NO! BOWL: Arcade Football Unplugged


This download includes the TECHNO BOWL rule book, MORE FUN! LEAGUE team guide, Quick Reference Sheets, score board, player/game tokens, down markers, and an official MFL playing field. It does NOT include team cards. Team cards are availble now on DriveThruCards.com- use the link below! The Legacy League™ Expansion is available HERE now! TECH? NO!...   [click here for more]
Brent Spivey Creations  $19.99 $9.99

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Mayhem: Armies of Mayhem

Mayhem: Armies of Mayhem


BattleScribe army construction files for Brent Spivey's MAYHEM Armies of Mayhem is a set of files for use with the BattleScribe army creation software. This download includes a one page PDF quick start guide and multiple game system files. The first of these is the BATTLE CHEST. The BATTLE CHEST is one large list that contains profiles for various fantasy units, creatures,...   [click here for more]
Brent Spivey Creations  Pay What You Want

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TECH?NO! BOWL: Pixel Block Players

TECH?NO! BOWL: Pixel Block Players


Upgrade your game with these Pixel Block Players™! This download contains the PDF files used to create Pixel Block Players for TECH?NO! BOWL. All you need are some .75 inch wooden cubes, some Modge Podge [or other hobby adhesive], scissors/hobby knife, and these sheets to create every single team in the MFL. Here's an example of some Pixel Block Player teams:...   [click here for more]
Brent Spivey Creations  $9.99

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Fighting Fleets

Fighting Fleets


GAME DATA FOR PERFIDIOUS ALBION AND FIRE WHEN READY A COPY OF PERFIDIOUS ALBION OR FIRE WHEN READY IS REQUIRED TO MAKE USE OF THIS PRODUCT. Listing updated 31 March 2019 · Current Edition: 1.0.2 This booklet provides Ship “Grids” for Perfidious Albion and Combat data for Fire When Ready rules. There are about 200 classes of ship of all sizes provided from...   [click here for more]
A and A Games  $13.10

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Marlburian Commander

Marlburian Commander


“Marlburian Commander” (MC) is an adaptation of our Napoleonic rules “Divisional Commander”. The tactics of the Marlburian era, which embraced the Nine Years War and the War of the Spanish Succession (approx.1688 – 1720), evolved intothose of the Seven Years War and,still later, into those of the Napoleonic period. However, players used to the grand tactics of the 1800’s...   [click here for more]
Studio Capitan  $13.10

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Divisional Commander

Divisional Commander


The huge influence of Napoleonic combat systems, tactics and weaponry (the flintlock musket was the standard weapon for all Armies until the later 1840’s), meant that they remained the standard throughout the world until the full development of the rifled musket. This weapon, which used percussion caps rather than a spark from a flint, together with rifled artillery changed tactics and formations,...   [click here for more]
Studio Capitan  $13.10

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USSMC FM 7-22: Space Boarding Operations

USSMC FM 7-22: Space Boarding Operations


In 2089, the universe is a cold, dangerous place. It’s up to the U.S. Space Marine Corps to secure the safety and security of U.S. interests in outer space through cutting edge tactics, training, and an armory full of high-tech firepower. USSMC FM 7-22: Space Boarding Operations is a military-style field manual designed to read like an actual U.S. Space Marine Corps guide to boarding...   [click here for more]
Skirmisher Publishing  $2.99

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Futuristic City

Futuristic City


An amazing model built by Ive, a talented Frenchman, that has been a consistent favourite of visitors to Matakishi's Tea House for over five years. Presented here with corrected text and every photograph I have available. ...   [click here for more]
Matakishi's Tea House  Pay What You Want

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Hegemonic

Hegemonic


4x Space Strategy Board Game (2-6 Players, 45 min / player, Ages 13+) It is a momentous time for the Post-Human Assembly. Having populated the Milky Way, the Great Houses turn their eyes towards a neighboring galaxy, endeavoring to venture across the inter-galactic void to stake claim among uncharted stars. Each Great House seeks dominance, for in the race to achieve...   [click here for more]
Minion Games  $75.00 $10.00

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Tanks & Yanks: A Historical Game System for World War I:1917  to 1918 Deluxe

Tanks & Yanks: A Historical Game System for World War I:1917 to 1918 Deluxe


It is now 2017, one hundred years since the United States entered the First World War on the side of the Allies in one of the most unnecessary and wasteful wars ever fought. The research required almost got in the way of the game system, with diagrams and illustrations. Consequently after system, with diagrams and illustrations. Consequently after many rewrites it was decided to create one book as...   [click here for more]
LMW Works  $40.00 $25.00

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Classical Hack: Ancient Warfare 600 BC to 600 AD Second Edition

Classical Hack: Ancient Warfare 600 BC to 600 AD Second Edition


Classical Hack: Ancient Warfare 600 B.C. to 600 A.D. Rules Designed with the Historical Gamer in Mind... What this volume is to the Historical Gamer •Unabridged •Fast Play Game System •Historical Approach •Period Orientation •Supports 15 mm & 25 mm Scales •No Rebasing Required What this volume provides the Historical Gamer •Special...   [click here for more]
LMW Works  $24.00 $16.00

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T2013- Twilight: 2013 Core Rules

T2013- Twilight: 2013 Core Rules


The third edition of Twilight: 2000, now available again. ...   [click here for more]
Game Designers' Workshop (GDW)  $19.99 $13.40

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Alesia A Miniature Gamer's Note Book

Alesia A Miniature Gamer's Note Book


This a note book for putting on scenario games based on the author's experiences at Cold Wars 2010. This book also explains in some detail how to create an award winning scenario game at national or local conventions. The note book provides a brief history of the siege of Alesia, notes on the fortifications and the armies which fought there. This is all done with outstanding detailed photos and graphics....   [click here for more]
LMW Works  $10.00 $5.00

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Classical Hack Scenarios Macedonia

Classical Hack Scenarios Macedonia


P. J. Viverito A.D. Fleming Classical Hack Scenarios: Macedonia Scenarios Designed by Gamers for Gamers........ What this volume is to the Historical Gamer: Research Tool Non-Tournament Historical approach Support Tool for the Classical Hack System Universal Compatibility What this Volume Provides the Historical Gamer: Historical Scenarios Maps Orders of Battle Special Siege Rules Concise Development...   [click here for more]
LMW Works  $20.00 $16.00

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Classical Hack: Ancient Warfare 600 B.C. to 600 A.D. First Edition

Classical Hack: Ancient Warfare 600 B.C. to 600 A.D. First Edition


Classical Hack: Ancient Warfare 600 B.C. to 600 A.D. First Edition was published in 1997 as a compilation of Classical Hack I, Classical Hack II and Classical Hack III. This is not to be confused with Classical Hack: Ancient Warfare 600 B.C. to 600 A.D. Second Edition which is also sold on Wargame Vault and RPGNow.com. This edition retained the original percentile die system. The rules...   [click here for more]
LMW Works  $16.00 $4.00

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Homeric Hack: Warfare in the Time of Heroes: 1500 BC to 1184 BC

Homeric Hack: Warfare in the Time of Heroes: 1500 BC to 1184 BC


Homeric Hack Warfare In The Age of Heroes: 1500 BC to 1184 BC The time of the Trojan War and the Homerictales built round this war are but elusive shadows to modern man. The time of the Trojan War borders on prehistory in regard to written literature. Homer preserved this War of Heroes and their time (circa 1184 B.C.) with something of a backward glance, surely blending his own current...   [click here for more]
LMW Works  $20.00 $16.00

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Classical Hack Scenarios Rome

Classical Hack Scenarios Rome


Classical Hack Scenarios Rome is a guide to the development of the Roman Army in the stye of Classical Hack Scenarios Macedonia. The book contains a complete outline of Roman Military Traditions from its founding to 250 A.D. The book includes the scenarios compiled from actual gamers like Scott Holder, Robert Sillars,Russ Lockwood, Steve Phenow, Allan Fleming, and Philip Viverito....   [click here for more]
LMW Works  $18.00 $14.40

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Fantasy Hack

Fantasy Hack


Fantasy Hack:Rules for Fantasy Miniature Wargaming was originally published in 1993. This is a reproduction of that. The book includes the core rules and an appendix for monsters, and spells. The rules provide the ability to do battles with armies or even individual figures. Big or small these rules will be fun for all. Fantasy Hack will take players to any place or time in the wonderful...   [click here for more]
LMW Works  $10.00 $8.00

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Pike Hack: Road to Dunbar Warfare in the Age of Cromwell

Pike Hack: Road to Dunbar Warfare in the Age of Cromwell


Special Note: This product is now available again. Pike Hack: The Road To Dunbar Warfare in the age of Cromwell is one of the most exciting historical subjects. If you liked Classical Hack you will love Pike Hack. If you have a Cavalier-like nature you will love this game system. If you have a Roundhead conscience you would not...   [click here for more]
LMW Works  $30.00 $20.00

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Hack in the Dark Warfare in the Dark Ages 250 to 1000 A.D.

Hack in the Dark Warfare in the Dark Ages 250 to 1000 A.D.


The power of Rome was on the eve of destruction. The empire was facing relentless invaders who wanted a better life within the borders of the empire. Rome had built walls to keep these invaders out. The walls did not work and were abandoned. The monetary system was crumbling with trade falling and coinage debased. The reforms of Diocletian only enslaved the people to fixed social positions destroying...   [click here for more]
LMW Works  $25.00 $15.00

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Classical Hack III: Warfare 200 A.D. to 1000 A.D. First Edition

Classical Hack III: Warfare 200 A.D. to 1000 A.D. First Edition


Classical Hack III: Hack in the Dark First Edition; Warfare 200 A.D. to 1000 A.D. This is a copy of the First Edition as it was originally published in 1995. This is our first 8-1/2 x 11 inches. Included are the rules using the original percentile dice system, the rules, current notes by the author, Quick Reference (QRS) Sheet, and 4 scenarios. The scenarios deal with Gabhra, Adrianople,...   [click here for more]
LMW Works  $16.00 $5.00

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Holy Hack: Hacking By the Book Second Edition

Holy Hack: Hacking By the Book Second Edition


Hacking By The Book Second Edition Biblical Warfare 3000 B.C. to 600 B.C. Hacking By The Book Philip J. Viverito What This Book Contains Holy Hack: Hacking By the Book Second Edition has finally arrived in this edition. The rules have been completely rewritten making them so simple that you will be playing Holy Hack by turn three without difficulty. The rules include the D-10...   [click here for more]
LMW Works  $24.00 $19.20

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Knight Hack Third Edition

Knight Hack Third Edition


Knight Hack Medieval Warfare 1000 A.D. to 1400 A.D. Knight Hack Third Edition is: Revised Includes D-10 System Special Tactics Easy to Read & Understand Illustrated Diagrams Tactics Unit Size Battles Siege Rules Naval Rules Army Q.R.S. Indexed On Line support Knight Hack is designed for the historical gamer who seeks period specific historical miniature reenacting of Medieval battles. Knight Hack...   [click here for more]
LMW Works  $22.00 $17.60

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Raid! Crooked Creek

Raid! Crooked Creek


Raid! Crooked Creek is a simple brochure focusing on raids and raiders of American Civil War. It is a simple two sided brochure to inform ACW about the significance of these raids. It is also the story of the Lighting Mule Brigade's unfortunate raid into Dixie and Bedford Forest's brilliant victory over a much larger force. This is ideal for instructors who wish to provide...   [click here for more]
LMW Works  $2.00 $1.00

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Deniable Asset

Deniable Asset


Who were you? It's strange, but it's times like these, when it matters least, that these thoughts creep in. 'What does matter now?' It matters WHAT you are - an infiltrator, investigator, technician, and when the situation calls for it... a blunt instrument. You are a weapon. You are a tool. You are an AGENT. Deniable Asset is a role-playing game that allows...   [click here for more]
Random Encounters  Pay What You Want

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Holy Hack Hacking by the Book First Edition

Holy Hack Hacking by the Book First Edition


Holy Hack: Hacking by the Book First Edition was a collaboration between LMW Works and Black Falcon Publications. Originally published in 1996 it has since reverted back to LMW works and Philip Viverito. Regardless of all this you can now return back to a more interesting period in history where things all began. Here in this black and white Genesis of ancient warfare and my game development...   [click here for more]
LMW Works  $18.00 $5.00

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Classical Hack I:   Alexander to Marius

Classical Hack I: Alexander to Marius


Classical Hack I: Alexander to Marius followed Knight Hack First Edition in 1992. This is state of the art 1992 computer generated publishing. While the rules have been developed into what is now Classical Hack Second Edition it remains fast and fun to play. The main difference is the use of percentile dice rather than the newer D-10 system. After 17 years it still works retaining much of...   [click here for more]
LMW Works  $16.00 $5.00

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Knight Hack First Edition

Knight Hack First Edition


Knight Hack First Edition: was originally published in 1991. It was received with much applause back in 1991. Third Edition is quite different but this is where it all began way back when my hair was brown and I thought I could with the help of others like Richard and Ed could produce a marketable non-tournament set of rules. What do you know after many up dates and restructuring the rules...   [click here for more]
LMW Works  $16.00 $5.00

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Classical Hack II:  Caesar to Commodus

Classical Hack II: Caesar to Commodus


Classical Hack II: Caesar to Commodus was originally published in 1993 following the success of Knight Hack and Classical Hack I: Alexander to Marius. This is the original publication as it came out in print unchanged. The rules like those that came before it includes the rules, scenarios, army list creation sheets and Quick Reference Sheet (QRS). I have added several explanatory...   [click here for more]
LMW Works  $16.00 $5.00

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Taglio Classico 2.2

Taglio Classico 2.2


Taglio Classico 2.2 is just another name for Classical Hack Second Edition. This is the Italian translation of Classical Hack Ancient Warfare 600 B.C. to 600 A.D. Luca Marini kindly translated Classical Hack and redid many of the diagrams. By another Name Classical Hack is still Classical Hack. ...   [click here for more]
LMW Works  $22.00 $9.00

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Wild Talents: Essential Edition

Wild Talents: Essential Edition


Everything you need for superpowered action! Wild Talents: The Essential Edition includes the complete roleplaying game rules for Wild Talents Second Edition: The One-Roll Engine, built for fast, thrilling, suspenseful play, and rules for superpowers that have the simplicity, flexibility, and detail to handle any setting and style of game -- all at a price every gamer can love. Online...   [click here for more]
Arc Dream Publishing  $4.99

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Torn From the Pages of Curtiss Wright Flyleaf & History

Torn From the Pages of Curtiss Wright Flyleaf & History


From the Introduction In 1966 or there about, Tom Vivirit was closing his lumber yard and he was gracious enough to give me many different turn of the century (circa 1914 to 1919) Frank Leslie’s Magazines. In this batch of printed treasure was a Curtiss Wright Flyleaf from about 1917. At least that is the date often used in these pages. The Flyleaf included pages 5 through 18. No cover was...   [click here for more]
LMW Works  $8.00 $5.00

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Hack Pack 1 [BUNDLE]

Hack Pack 1 [BUNDLE]


This special bundle product contains the following titles. Holy Hack: Hacking By the Book Second Edition Regular price: $19.20 Bundle price: $20.73 Format: Watermarked PDF Hacking By The Book Second Edition Biblical Warfare 3000 B.C. to 600 B.C. Hacking By The Book Philip J. Viverito What This Book Contains Holy Hack: Hacking By the Book Second Edition...   [click here for more]
LMW Works  $38.00

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More Fun! League [bundle]

More Fun! League [bundle]


This special bundle product contains the following titles. TECH?NO! BOWL: All Fun! East Regular price: $10.99 Bundle price: $8.49 Format: Card(s) The ALL FUN! CONFERENCE EAST card pack contains player and scouting report cards for all 4 teams in the division for a total of 72 cards. Teams include the WARRIORS, SUSHI, SPACESHIPS, and...   [click here for more]
Brent Spivey Creations  $109.25 $68.27

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Tanks & Yanks World War I The Late War Notes Vol. II

Tanks & Yanks World War I The Late War Notes Vol. II


This book is Volume II and is about the First World War’s technological advances and the related tactics ex-emplified through a historical game system. Tanks & Yanks (Deluxe and Volume I) focus on the later part of the war, circa 1917-1918, for the miniature historical gamer. Specifically Tanks and Yanks Volume II contains the materials used to research the two last great offensives of the...   [click here for more]
LMW Works  $30.00 $12.00

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Tanks & Yanks World War I The Late War Volume I

Tanks & Yanks World War I The Late War Volume I


This book is about the First World War’s technological advances and the related tactics exemplified through a historical game system. Tanks & Yanks (Deluxe and Volume I) focus on the later part of the war, circa 1917-1918, for the miniature historical gamer. Specifically Tanks and Yanks focuses on the two last great offensives of the war -- the German Kai-serschlacht (Kaiser’s Battle)...   [click here for more]
LMW Works  $30.00 $10.00

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TECH?NO! BOWL: Pixel Pack [BUNDLE]

TECH?NO! BOWL: Pixel Pack [BUNDLE]


This special bundle product contains the following titles. TECH?NO! BOWL: Arcade Football Unplugged Regular price: $9.99 Bundle price: $7.59 Format: Watermarked PDF This download includes the TECHNO BOWL rule book, MORE FUN! LEAGUE team guide, Quick Reference Sheets, score board, player/game tokens, down markers, and an official...   [click here for more]
Brent Spivey Creations  $19.98 $14.99

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