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Harpoon V

Harpoon V


Harpoon fifth edition is the latest version of an award-winning series that began with its original release in 1980. In addition to updating and simplifying the rules for modern tactical naval and aerial combat, the fifth edition now includes naval combat system development, mines, ballistic missile attacks and defense, unmanned vehicles, land-attack cruise missiles, non-acoustic ASW sensors, as...   [click here for more]
Admiralty Trilogy Group  $20.00

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Commonwealth Navies

Commonwealth Navies


Commonwealth Navies lists all the British, Australian, Canadian, and New Zealand warships in service between 1955 and the present day. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annex A provides statistics on ships as built, and any modifications and refits over time, sometimes many...   [click here for more]
Admiralty Trilogy Group  $16.00

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High Tide, Second Edition

High Tide, Second Edition


High Tide, 2nd edition is a scenario supplement for the tactical naval miniatures game Harpoon V. It is is a collection of scenarios covering the Cold War naval confrontation between the US/NATO and the USSR/Warsaw Pact at the end of the 1980s, when both navies were at their peak of power. First released by Clash of Arms in 2003, it has been updated using twenty years of new history,...   [click here for more]
Admiralty Trilogy Group  $20.00

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Commonwealth Aircraft

Commonwealth Aircraft


Commonwealth Aircraft lists the British, Australian, Canadian, and New Zealand aircraft in service between 1955 and the present day. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, this publication provides statistics on aircraft and any modifications or upgrades they received, sometimes...   [click here for more]
Admiralty Trilogy Group  $16.00

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America's Navy

America's Navy


America’s Navy lists all the US Navy warships in service between 1955 and the present day, as well as some US Coast Guard ships and other vessels. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annex A provides statistics on ships as built, and any modifications and refits over time,...   [click here for more]
Admiralty Trilogy Group  $16.00

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Harpoon V Player's Handbook

Harpoon V Player's Handbook


This Player's Handbook for Harpoon fifth edition collects all the tables in the rules and organizes them for quick reference to speed play. It is not a complete rules set, but players can use the handbook to consult rules tables without having to pass a rules book back and forth.       This June 2021 second printing has been updated with all errata and changes since the first printing...   [click here for more]
Admiralty Trilogy Group  $4.00

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Russia's Navy

Russia's Navy


Russia’s Navy lists all Soviet and Russian warships in service between 1955 and the present day, as well as some Border Patrol ships and other vessels. It  is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annex A provides statistics on ships as built, and any modifications and refits over...   [click here for more]
Admiralty Trilogy Group  $16.00

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China's Navy

China's Navy


China’s Navy lists the ships and aircraft used by the People’s Liberation Army Navy and Air Force and Chinese Coast Guard, in service between 1955 and the present day. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annexes A and B provide statistics on ships and aircraft respectively...   [click here for more]
Admiralty Trilogy Group  $20.00

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America's Aircraft

America's Aircraft


America’s Aircraft lists the US Navy, US Coast Guard, and US Air Force aircraft in service between 1955 and the present day. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, this publication provides statistics on aircraft and any modifications or upgrades they received, sometimes many...   [click here for more]
Admiralty Trilogy Group  $16.00

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High Tide, 2nd edition Forms

High Tide, 2nd edition Forms


This supplement includes 187 Form 10s from 162 ship classes and 84 aircraft Form 20s that appear in scenarios of High Tide, Second Edition, a supplement for Harpoon, Fifth Edition.       High Tide is a collection of scenarios covering the naval confrontation between the US/NATO and the USSR/Warsaw Pact at the end 1980s, when both navies were at their peak of power. In...   [click here for more]
Admiralty Trilogy Group  $25.00

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Russia's Aircraft

Russia's Aircraft


Russia’s Aircraft lists aircraft in service between 1955 and the present day in Naval Aviation (AVMF), the Military Air Force (VVS), and the Air Defense Forces (PVO), and Long-Range Aviation (DA). It can be used as a sourcebook for Harpoon, fifth edition. Organized as a collection of annexes, it provides statistics on aircraft and any modifications or upgrades they received, sometimes...   [click here for more]
Admiralty Trilogy Group  $16.00

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Dawn of the Battleship 1.1

Dawn of the Battleship 1.1


      Dawn of the Battleship simulates naval warfare from 1890 up to 1904, just before technology began to quickly change in the years leading up to WW I. During this period, there are no all-big-gun battleships, aircraft, gun directors, or radios. In the 1890s, 1,500 yards was considered effective range, and 3,000 yards was long range. If you've played other naval games, you'll have to...   [click here for more]
Admiralty Trilogy Group  $12.00

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Fear God & Dread Nought 2nd Edition

Fear God & Dread Nought 2nd Edition


Fear God & Dread Noughtis the Admiralty Trilogy Group’s tactical game covering war at sea from 1906 - 1925. Players can use ships, aircraft, and submarines to fight historical battles or experiment with “almost happened” or “what if” scenarios. While comprehensive, the rules are easy to follow for both experienced gamers and those new to naval gaming. They cover not only gunnery...   [click here for more]
Admiralty Trilogy Group  $18.00

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High Seas Fleet, 2nd Edition Annex Booklet

High Seas Fleet, 2nd Edition Annex Booklet


The High Seas Fleet Data Annexes booklet provides the ship and aircraft data needed to play the High Seas Fleet Scenarios, as well as data for the major units and some “almost built” classes. The annexes cover the ships and aircraft of Austria-Hungary, France, Germany, Great Britain, Japan, Russia, and Turkey.             This second edition of the Annexes has corrected...   [click here for more]
Admiralty Trilogy Group  $17.00

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Rising Sun, 3rd edition

Rising Sun, 3rd edition


      Rising Sun provides scenarios for the Admiralty Trilogy’s WW II tactical naval game system, Comand at Sea. Starting with Pearl Harbor, it covers the fierce surface, submarine, and air combats of the first half of the Pacific War, with detailed orders of battle, and historical accounts.       The original edition of Rising Sun was the first supplement published...   [click here for more]
Admiralty Trilogy Group  $15.00

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Fear God & Dread Nought 2nd Edition Player’s Handbook

Fear God & Dread Nought 2nd Edition Player’s Handbook


The Fear God & Dread Nought, 2nd edition Player’s Handbook is a collection of the charts and tables that appear in the FG&DN 2nd edition rules. Designed for quick reference, it provides all the charts and tables needed for fast game play. Only rules-related charts and tables are included here. The Data Annexes are provided in the scenario booklets and data annexes.             This...   [click here for more]
Admiralty Trilogy Group  $2.50

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Dawn of the Battleship 1.1 Player's Handbook

Dawn of the Battleship 1.1 Player's Handbook


This is a collection of the charts and tables that appear in the Dawn of the Battleship rules. Designed for quick reference, it provides all the charts and tables needed for fast game play. Only rules-related charts and tables are included here. The Data Annexes are provided in the scenario booklets.             This 1.1 update of the Player's Handbook incorporates Gunnery Standard...   [click here for more]
Admiralty Trilogy Group  $3.00

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Arctic Fleets 2012 Standard

Arctic Fleets 2012 Standard


Arctic Fleets provides the ships, aircraft, weapons and sensor data for the navies and air forces of Finland, the Netherlands, Norway and the Soviet Union (We know the Netherlands isn’t in the Arctic, but we had to put it somewhere) to use with Command at Sea 4th edition. Earlier listings of Russian and Dutch  ships and aircraft have been updated with information from many new...   [click here for more]
Admiralty Trilogy Group  $15.00

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Mighty Midgets, 2nd edition

Mighty Midgets, 2nd edition


During World War II, battleships and aircraft carriers often overshadowed the exploits of motor torpedo boats and motor gunboats. However, these mighty midgets performed invaluable services, venturing out night after night to face enemy naval, air, and ground forces. They operated in every major theater, from the warm waters of the Pacific and Mediterranean to the cold waters of the North Sea.  ...   [click here for more]
Admiralty Trilogy Group  $16.00

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Best of the Naval SITREP

Best of the Naval SITREP


Best of the Naval SITREP collects articles on naval history, technology, wargaming techniques, book reviews, and of course, scenarios for Command at Sea and Harpoon (we hadn’t published FG&DN yet). First published from October 1994 to October 1997 (issues #1 to #13 of the Naval SITREP), the twenty-plus year old articles have been updated the current edition...   [click here for more]
Admiralty Trilogy Group  $14.00

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Harpoon V (Chinese language)

Harpoon V (Chinese language)


Harpoon V Rules Harpoon fifth edition is the latest version of an award-winning series that began with its original release in 1980. In addition to updating and simplifying the rules for modern tactical naval and aerial combat, the fifth edition now includes naval combat system development, mines, ballistic missile attacks and defense, unmanned vehicles, land-attack cruise missiles,...   [click here for more]
Admiralty Trilogy Group  $20.00

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Harpoon V Player's Handbook (Chinese Language)

Harpoon V Player's Handbook (Chinese Language)


Harpoon Player's Handbook   This Player's Handbook for Harpoon fifth edition collects all the tables in the rules and organizes them for quick reference to speed play. It is not a complete rules set, but players can use the handbook to consult rules tables without having to pass a rules book back and forth.   Harpoon推演手册 这本Harpoon第五版的推演手册收集了规则中的所有裁决表,并为了快速查阅而将它们组织起来,以便加快推演。这不是完整的规则,但推演者可以用该手册查阅规则中的裁决表,而不必来回翻动规则。...   [click here for more]
Admiralty Trilogy Group  $4.00

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Harpoon V (Japanese Language)

Harpoon V (Japanese Language)


ハープーンの最新作である第5版は、1980年の初版発売以来、数々の賞を受賞しているシリーズの最新版です。この第5版では、現代の戦術的な海戦・空戦のルールを更新・簡略化したほか、海戦システム開発、機雷、弾道ミサイル攻撃・防衛、無人車両、陸上攻撃型巡航ミサイル、非音響型ASWセンサーなどの改良が加えられています。本作は、デザイナーの豊富なゲームデザインと海戦の経験を生かし、本格的でリアル、かつ、エキサイティングな現代海空戦SLGに仕上がっています。...   [click here for more]
Admiralty Trilogy Group  $20.00

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Command at Sea, 4th edition, 2nd printing (Japanese Language)

Command at Sea, 4th edition, 2nd printing (Japanese Language)


Command at Sea(CaS)は、第二次世界大戦の戦術海戦をシミュレートすることができる、受賞歴のある 海空戦システムルールセットです。この海空戦システムは、ほぼすべての第二次世界大戦の海戦を正確かつ一貫した結果でシミュレートすることができます。勝利はプレイヤーの戦術や計画、および指揮下の艦船や装備に大きく依存します。...   [click here for more]
Admiralty Trilogy Group  $14.00

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Harpoon V Player's Handbook (Japanese Language)

Harpoon V Player's Handbook (Japanese Language)


この『ハープーン第5版プレイヤーズハンドブック』は、ルールに含まれるすべての表を集め、素早く参照できるように整理し、プレイのスピードアップを図るために製作されました。このハンドブックは完全なルールセットではありませんが、プレイヤーはこのハンドブックを使って、プレイ中にルールブックに掲載された図表を探すことなく、ルール表を参照することができます。...   [click here for more]
Admiralty Trilogy Group  $4.00

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Dawn of the Battleship 1.1 (CN)

Dawn of the Battleship 1.1 (CN)


Dawn of the Battleship 1.1   战舰黎明1.1   Dawn of the Battleship simulates naval warfare from 1890 up to 1904, just before technology began to quickly change in the years leading up to WW I. During this period, there are no all-big-gun battleships, aircraft, gun directors, or radios. In the 1890s, 1,500 yards was considered effective range, and 3,000 yards was long range. If you've played...   [click here for more]
Admiralty Trilogy Group  $12.00

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Dawn of the Battleship 1.1 Player's Handbook (CN)

Dawn of the Battleship 1.1 Player's Handbook (CN)


Dawn of the Battleship 1.1 Player's Handbook   战舰黎明1.1推演手册   This is a collection of the charts and tables that appear in the Dawn of the Battleship rules. Designed for quick reference, it provides all the charts and tables needed for fast game play. Only rules-related charts and tables are included here. The Data Annexes are provided in the scenario booklets.   This 1.1 update...   [click here for more]
Admiralty Trilogy Group  $3.00

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Command at Sea, 4th ed, 2nd printing Player's Handbook (Japanese Language)

Command at Sea, 4th ed, 2nd printing Player's Handbook (Japanese Language)


このハンドブックには、Command at Sea、第 4 版規則のすべての図表が含まれています。 プレイヤーが最も頻繁に使用されるルール部分の独自のコピーを保持できるようにすることで、プレイをスピードアップします。 This handbook contains all the charts and tables from the Command at Sea, 4th edition rules. It speeds play...   [click here for more]
Admiralty Trilogy Group  $2.00

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Persian Incursion (all three booklets)

Persian Incursion (all three booklets)


Persian Incursion explores the political and military effects of an Israeli air campaign against Iran to prevent them from building a nuclear weapon. It uses rules adapted from Harpoon to resolve the military action. But its goal is to look beyond the military action by modeling the political and intelligence actions and consequences of a potential political conflict by including a card-based...   [click here for more]
Admiralty Trilogy Group  $32.00

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Dawn of the Battleship 1.1 Player's Handbook (JP)

Dawn of the Battleship 1.1 Player's Handbook (JP)


:lang="ja">これは、「Dawn of the Battleship:lang="ja">」ルールに登場するチャート表を参照できる本です。素早く参照できるように設計されており、迅速なゲームプレイのために必要なすべてのチャート表を提供します。ここには、ルールに関連するチャートとテーブルのみが含まれています。データ付録はシナリオ小冊子に掲載されています。...   [click here for more]
Admiralty Trilogy Group  $3.00

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Dawn of the Battleship 1.1 (Japanese language)

Dawn of the Battleship 1.1 (Japanese language)


:lang="ja">「DAWN OF THE BATTLE SHIP:lang="ja">〜戦艦の夜明け」は、1890:lang="ja">年から1904:lang="ja">年までの海戦をシミュレートします。この時期は、第一次世界大戦に向けて技術が急速に変化する直前であり、現在の技術を搭載した戦艦、航空機、射撃指揮装置、通信機などは存在しません。1890:lang="ja">年代には、1,500:lang="ja">ヤードが有効射程とされ、3,000:lang="ja">ヤードが長射程とされていました。他の海戦ゲームをプレイしたことがあるなら、命中させたいならもっと接近する必要があります。...   [click here for more]
Admiralty Trilogy Group  $12.00

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Persian Incursion Target Folders

Persian Incursion Target Folders


Persian Incursion explores the political and military effects of an Israeli air campaign against Iran to prevent them from building a nuclear weapon. It uses rules adapted from Harpoon to resolve the military action. But its goal is to look beyond the military action by modeling the political and intelligence actions and consequences of a potential political conflict by including a card-based...   [click here for more]
Admiralty Trilogy Group  $12.00

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Persian Incursion Briefing Booklet

Persian Incursion Briefing Booklet


Persian Incursion explores the political and military effects of an Israeli air campaign against Iran to prevent them from building a nuclear weapon. It uses rules adapted from Harpoon to resolve the military action. But its goal is to look beyond the military action by modeling the political and intelligence actions and consequences of a potential political conflict by including a card-based...   [click here for more]
Admiralty Trilogy Group  $12.00

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Persian Incursion Rules

Persian Incursion Rules


Persian Incursion explores the political and military effects of an Israeli air campaign against Iran to prevent them from building a nuclear weapon. It uses rules adapted from Harpoon to resolve the military action. But its goal is to look beyond the military action by modeling the political and intelligence actions and consequences of a potential political conflict by including a card-based...   [click here for more]
Admiralty Trilogy Group  $12.00

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FG&DN 2nd Edition Jumpstart

FG&DN 2nd Edition Jumpstart


This free Fear God & Dread Nought 2nd edition Jumpstartbooklet includes a learning scenario and an abbreviated rules set that allows players to try out the rules. It is not a complete rules set. ...   [click here for more]
Admiralty Trilogy Group   FREE 

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Harpoon V Expanded Critical Hit Tables

Harpoon V Expanded Critical Hit Tables


            This free publication supports the Harpoon V modern naval tactical rules set. It provides a detailed breakdown of each column of the Critical Hit Table, using a D100 roll instead of a D20. Each ship type has a separate page, and details of each casualty are included.             This is a straight implementation of the Harpoon V rules, with the exception...   [click here for more]
Admiralty Trilogy Group   FREE 

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Harpoon V Expanded Critical Hit Tables (Chinese Language)

Harpoon V Expanded Critical Hit Tables (Chinese Language)


Harpoon Expanded Critical Hit Tables               This free publication supports the Harpoon V modern naval tactical rules set. It provides a detailed breakdown of each column of the Critical Hit Table, using a D100 roll instead of a D20. Each ship type has a separate page, and details of each casualty are included.             This is a straight implementation...   [click here for more]
Admiralty Trilogy Group   FREE 

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Harpoon V Expanded Critical Hit Tables (Japanese Language)

Harpoon V Expanded Critical Hit Tables (Japanese Language)


この無料の冊子は『Harpoon V modern naval tactical rules set』をサポートします。クリティカルヒットテーブルの各列の内訳を、D20の代わりにD100の出目を用いて詳細に解説しています。各艦種には個別のページがあり、各死傷者の詳細が記載されています。 これはHarpoon Vのルールをそのまま実装したものですが、(2021年3月現在)ルールの次回のアップロードで組み込まれる変更点と時代(1955年以前)に建造された船の代替スキームを提供する非公式の「ハウスルール」を除いては、そのままとなっています。...   [click here for more]
Admiralty Trilogy Group   FREE 

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Harpoon V Jumpstart

Harpoon V Jumpstart


This Jumpstart is a free introdution to the new fifth edition version of Harpoon. It includes a rules summary and a sample scenario, diagrammed and heavily annotated to explain play. The summaries cover the basics of game play and important changes from earlier editions of the game. We encourage you to download it, share with anyone who might be interested, and please email us at [email protected]...   [click here for more]
Admiralty Trilogy Group   FREE 

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Harpoon V Jumpstart (Chinese Language)

Harpoon V Jumpstart (Chinese Language)


Harpoon Jumpstart   The Jumpstart is a free introduction to the new fifth edition version of Harpoon. It includes a rules summary and a sample scenario, diagrammed and heavily annotated to explain play. The summary covers the basics of game play and important changes from earlier edition of the game. We encourage you to download it, share with anyone who might be interested, and please email...   [click here for more]
Admiralty Trilogy Group   FREE 

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Harpoon V Jumpstart (Japanese Language)

Harpoon V Jumpstart (Japanese Language)


このジャンプスタートは、新第5版『ハープーン』の無料の入門書です。ルールの概要とサンプルシナリオが含まれており、プレイを説明するために図解と大量の注釈が施されています。要約では、ゲームの基本的な遊び方や、旧版からの重要な変更点をカバーしています。また、ご質問やご意見がありましたら、[email protected] までメールをお送りください。...   [click here for more]
Admiralty Trilogy Group   FREE 

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Persian Incursion Sample Rules

Persian Incursion Sample Rules


Persian Incursion explores the political and military effects of an Israeli air campaign against Iran to prevent them from building a nuclear weapon. It uses rules adapted from Harpoon to resolve the military action. But its goal is to look beyond the military action by modeling the political and intelligence actions and consequences of a potential political conflict by including a card-based...   [click here for more]
Admiralty Trilogy Group   FREE 

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