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 Hottest Titles from Blood and Spectacles Publishing
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Castles in the Sky Addendum

Castles in the Sky Addendum


Castles in the Sky-Addendum is a supplement to Osprey Games' Castles in the Sky from the Osprey Wargaming Series 30 (OWG 30) written by Eric Farrington.  This is not a stand alone game.  To make use of these rules and ships you will need a copy of the Castles in the Sky rules to take full advantage of this PDF.  The Castles in the Sky  rules can be purchased wherever fine books...   [click here for more]
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Foam Force Five

Foam Force Five


Welcome to Foam Force Five. When the world is in danger, they call on the best operatives on the planet to save it. Foam Force Five is a Dexterity Wargame that follows in the great tradition of H.G. Wells, "Little Wars"..... kind of. It is a fun mix of Little Wars, castle defense games, first person shooters, and playing with green army men. You use...   [click here for more]
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Green Army Men: Plastic Men, Steel Resolve

Green Army Men: Plastic Men, Steel Resolve


Green Army Men: Plastic Men, Steel Resolve is intended to be a simple and straight forward ruleset for playing dexterity based wargames.  Combat and movement resolution is based on a dexterity "flick" or "flip" mechanic instead of a traditional dice or card mechanic.  In addition, the game requires no templates, rulers or special materials to play.  It also features a WYSIWYG results...   [click here for more]
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High Noon: Plastic Men, Steel Resolve

High Noon: Plastic Men, Steel Resolve


High Noon: Plastic Men, Steel Resolve is intended to be a simple and straight forward ruleset for playing dexterity based wargames set in the Wild West.  Combat and movement resolution is based on a dexterity "flick" or "flip" mechanic instead of a traditional dice or card mechanic.  In addition, the game requires no templates, rulers or special materials to play.  It also features...   [click here for more]
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Only the Strong Survive

Only the Strong Survive


Only the Strong Survive is a game of Dinosaur vs. Dinosaur combat!  You lead either a single dinosuar or small herd of them in the battle for survival!  This is a scale and model agnostic system that works with any size dinosaur models or toys you own.  Each dinosaur has a pool of Instinct Dice that it allocates to different actions as you play.  The core mechanic is an opposed dice roll...   [click here for more]
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Restless Galaxies

Restless Galaxies


Restless Galaxies is a  game for 2mm to 15mm models from any range for sci-fibattle.  It is designed to be played in about an hour with fully customizable forces from your favorite Sci-Fi universe.  The rules can accommodate infantry, power armored units, vehicles, artillery, aircraft, etc.  Players choose generic units and customize them using a Sci-Fi traits list.  Most weapons and equipment...   [click here for more]
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Restless Hordes

Restless Hordes


Restless Hordes is a scale and model agnostic fantasy mass battle game.  It is designed to be played in about an hour with fully customizable forces from your favorite fantasy setting.  The rules can accommodate infantry, cavalry, monsters, and wizards.  Players choose generic units and customize them using a Fantasy traits list.  Most weapons and equipment is abstracted into simple to...   [click here for more]
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Restless Stars

Restless Stars


Restless Stars is a scale and model agnostic sci-fi squad vs. squad skirmish game.  It is designed to be played in about an hour with fully customizable forces from your favorite Sci-Fi universe.  The rules can accommodate infantry, power armored units, and vehicles.  Players choose generic units and customize them using a Sci-Fi traits list.  Most weapons and equipment is abstracted into...   [click here for more]
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Restless Sun

Restless Sun


Restless Sun is a scale and model agnostic sci-fi model vs. model skirmish game.  It is designed to be played in about an hour with fully customizable forces from your favorite Sci-Fi universe.  The rules can accommodate infantry, power armored units, and vehicles.  Players choose generic units and customize them using a Sci-Fi traits list.  Most weapons and equipment is abstracted into...   [click here for more]
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Restless Swords

Restless Swords


Restless Swords is a scale and model agnostic fantasy model vs. model skirmish game.  It is designed to be played in about an hour with fully customizable forces from your favorite Fantasy universe.  The rules can accommodate infantry, cavalry, and monsters.  Players choose generic units and customize them using a Fantasy traits list.  Most weapons and equipment is abstracted into simple...   [click here for more]
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Total CARnage

Total CARnage


Total CARnage is a diceless car combat system set in a post-apocalyptic wasteland.  Combat and movement resolution is based on a dexterity "flick" mechanic instead of a tradational dice or card mechanic.  In addition, the game requires no templates, rulers or special materials to play.  It also features a WYSIWYG results mechanic that makes each game dynamic and different.  All...   [click here for more]
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Warships: Paper Ships, Steel Resolve

Warships: Paper Ships, Steel Resolve


Warships: Paper Ships, Steel Resolve is intended to be a simple and straight forward ruleset for playing dexterity based naval wargames.  Combat and movement resolution is based on a dexterity "flick" or "flip" mechanic instead of a traditional dice or card mechanic.  It also features a WYSIWYG results mechanic that makes each game dynamic and different.  The rules are scale and...   [click here for more]
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  Battle Blocks: Sengoku Second Edition