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This is a listing of products that have sold the most on average over time. Meaning it is a listing of all time popular products but not necessarily a listing of just best sellers.

Top 100 Products
01.Aeronef

Aeronef

In 1884 American inventor Frank Stockburn invented a machine that generated a power opposite to that of gravity. His machine, called the Negative Gravity Screw was used to make the first Aeronef. History changed from that date... Aeronef is a set of wargames rules allowing you to fight battles of aerial warfare in the last decades of the 19th century. A simple game to play, yet challenging to mast...   [click here for more]
02.Aeronef Captain's Handbook

Aeronef Captain's Handbook

In 1895 English adventurer the Earl of Redgrave and his bride Lillia Zaidie land on Mars in their R-Matter vessel The Astronef. History changed from that date... The Aeronef Captain's Handbook is a supplement for our popular VSF flyer combat rules Aeronef. It contains: * rules for introducing Martian aeronef into your battles with their new gas and electric weapons. * an expanded geo-polyti...   [click here for more]
03.AirWar: C21 max

AirWar: C21 max

The 'Max" edition of AirWar: C21 combines the standard rulebook with the Data Annex into one 65 page PDF rulebook to give you the maximum AirWar: C21 experience. PLEASE NOTE: This product is a combined version of WGPDF006 and WGPDF007. If you have already purchased a copy of AirWar: C21 (2nd edition) or the AirWar: C21 data annex DO NOT buy this product as it contains material you have al...   [click here for more]
04.Hour of Glory BUNKER

Hour of Glory BUNKER

Construct your own 3D card Bunker for Hour of Glory: The Game of Covert Conflict. Contains 10 rooms, corridors, opening doors and feature & fittings to furnish your Bunker. Designed for 28mm scale miniatures....   [click here for more]
05.Land Ironclads

Land Ironclads

Land Ironclads is a companion game to Aeronef, our immensely popular rules for aerial warfare in an alternative late nineteenth century, concentrating on combat on the ground in the same period. The kings of the battlefield are huge fighting machines, the land ironclads of the title, which cross the landscape on tracks, wheels or even primitive mechanical legs, dealing destruction wherever they ...   [click here for more]
06.Scramble !

Scramble !

AIR COMBAT 1930 – 1945·         Current Edition: 3.2·         Recommended scale 1/300·         Complexity: 4/10·         Level of detail: 7/10·         Avg gam...   [click here for more]
07.Kashindan Main Rules

Kashindan Main Rules

These are the main rules required to play the Kashindan Game. A Skirmish level game based in Japan, fight your wars using lowly Peasants, Ashigaru, Sohei, The mighty Samurai Lords and even the hidden Talents of the Mysterious Ninja. ...   [click here for more]
08.Fighting Fleets

Fighting Fleets

GAME DATA FOR PERFIDIOUS ALBION AND FIRE WHEN READYA COPY OF PERFIDIOUS ALBION OR FIRE WHEN READY IS REQUIRED TO MAKE USE OF THIS PRODUCT.·         Current Edition: 1.0.2This booklet provides Ship “Grids” for Perfidious Albion and Combat data for Fire When Ready rules. There are about 200 classes of ship of all sizes provided from Austria-...   [click here for more]
09.Sea Wars Fleet Action

Sea Wars Fleet Action

WARGAMES RULES FOR FLEET ACTIONS 1890 TO 1945·         Current Edition: 4.1·         Recommended scale 1/2400 to 1/6000·         Complexity: 7/10·         Level of detail: 3/10·    &nbs...   [click here for more]
10.SeaWar: 1805

SeaWar: 1805

SeaWar: 1805 is a set of ‘age of sail’ naval wargames rules designed for beginners, but challenging enough to give experienced ‘sea dogs’ many hours of enjoyable gaming and also provide the ideal vehicle to introduce their ‘land lubber’ friends to the joys of naval wargaming. So if you have been inspired by the real life characters such as Nelson and John Paul ...   [click here for more]
11.Stations Manned and Ready - Naval Battles II.1 – Europe

Stations Manned and Ready - Naval Battles II.1 – Europe

WW 2 NAVAL SCENARIOS IN THE EUROPEAN THEATRE FOR STATIONS MANNED AND READY PART IISTATIONS MANNED AND READY PARTS II AND III ARE REQUIRED TO MAKE FULL USE OF THIS PRODUCT·         Current Edition: 1.0·         Recommended scale 1/1200 to 1/3000·         Compl...   [click here for more]
12.Mutants and Death Ray Guns

Mutants and Death Ray Guns

Survivors of the Atomic Wasteland! Mutants and Death Ray Guns is a fast-paced, skirmish level, post-holocaust, science fantasy miniature system for two or more players. Based on the popular Song of Blades and Heroes mechanics, the rules are simple and, above all, FUN. After 200 years of war with nuclear and biochemical weapons, new races compete for supremacy over a scorched Earth. Pit your ban...   [click here for more]
13.AirWar: C21 data annex

AirWar: C21 data annex

The AirWar: C21 data annex is a supplement for AirWar: C21 (2nd edition) available exclusively from Wargame Vault.  The supplement replaces the statistical tables in the standard rulebook with more aircraft, more AAMs, more bombs etc. The expanded data statistics include 358 aircraft from the IA58 Pucara to the F-117A Nighthawk as well as 112 AAMs, 10 gunpods, 120 AGWs, 81 SAMs and 44 AAA ...   [click here for more]
14.Stations Manned and Ready - Naval Battles II.2 – Pacific

Stations Manned and Ready - Naval Battles II.2 – Pacific

WW 2 NAVAL SCENARIOS IN THE PACIFIC THEATRE FOR STATIONS MANNED AND READY PART IISTATIONS MANNED AND READY PARTS II AND III ARE REQUIRED TO MAKE FULL USE OF THIS PRODUCT·         Current Edition: 1.0·         Recommended scale 1/1200 to 1/3000·         Comple...   [click here for more]
15.Stations Manned and Ready - Naval Battles I.1 – Jutland

Stations Manned and Ready - Naval Battles I.1 – Jutland

WW1 NAVAL SCENARIO FOR STATIONS MANNED AND READY PART IA COPY OF STATIONS MANNED AND READY PART I IS REQUIRED TO MAKE FULL USE OF THIS PRODUCT·         Current Edition: 1.1·         Recommended scale 1/1200 to 1/3000·         Complexity: 7/10· &nb...   [click here for more]
16.A Call to Arms 2nd Edition

A Call to Arms 2nd Edition

The eagerly-awaited second edition of the award-winning A Call to Arms Babylon 5 space combat miniatures game is finally arriving. Throughout the station’s turbulent history, armed fleets have enacted the harsher policies of their governments. Whether you wish to command an intrepid EarthForce Expeditionary Fleet, a high-tech Minbari taskforce or a cunning Centauri raider group, this ruleboo...   [click here for more]
17.A Call to Arms 2nd Edition Fleet Lists

A Call to Arms 2nd Edition Fleet Lists

Accompanying the brand new second edition of the award-winning A Call to Arms Babylon 5 space combat miniatures game, the Babylon 5 A Call to Arms 2nd Ed. Fleet Book contains the comprehensive data necessary to play any of the major and iconic racial fleets of the Babylon 5 universe. The Earth Alliance, Minbari Federation, Centauri Republic, Narn Regime and League of Non-Aligned Worlds have all th...   [click here for more]
18.Scudbusters II: Back to Iraq

Scudbusters II: Back to Iraq

Scudbusters II: Back to Iraq is a set of modern special forces combat rules which combine playability with realism in an attempt to provide gamers with a simple yet challenging game of special forces warfare based on the experiences of allied units in the Gulf and Iraq wars. In the game the player takes control of the special forces units and operates in an increasingly challenging environment as...   [click here for more]
19.AirWar: C21 2nd edition

AirWar: C21 2nd edition

AirWar C21 (2nd edition) makes the complex subject of modern air combat so disgustingly simple that it is ideal for beginners and experienced gamers alike. After a couple of games reference to the rule book will become occassional with players concentrating on shooting down their opponents rather than ploughing through the sub-minutiae of clauses and appendices. The 45 page rulebook includes rule...   [click here for more]
20.Battlefield Evolution: World at War

Battlefield Evolution: World at War

Using the latest generation of the fast-playing Battlefield Evolution rules, this is the action-packed rulebook that brings World War II to your tabletop.

Battlefield Evolution: World at War is a portal into World War II, providing everything you need to stage small firefights in far flung villages, or massive confrontations involving massed infantry, armour and air units, as the stru...   [click here for more]
21.Mutants and Death Ray Guns SPANISH VERSION

Mutants and Death Ray Guns SPANISH VERSION

NOTE: SPANISH LANGUAGE PRODUCT Mutants and Death Ray Guns is a fast-paced, skirmish level, post-holocaust, science fantasy miniature system for two or more players. Based on the popular Song of Blades and Heroes mechanics, the rules are simple and, above all, FUN. After 200 years of war with nuclear and biochemical weapons, new races compete for supremacy over a scorched Earth. Pit your band of...   [click here for more]
22.Battlefield Evolution: Modern Combat

Battlefield Evolution: Modern Combat

Battlefield Evolution: Modern Combat is an ultra-modern miniatures game played with the most advanced military equipment currently in the inventories of the world's nations as well as new systems that are currently being developed.

Full army lists are included for:
The British Army
The People's Liberation Army
The United States Army
The United States M...   [click here for more]
23.Song of Wind and Water

Song of Wind and Water

Song of Wind and Water, the second supplement for the Song of Blades and Heroes fantasy miniature rules, brings the forces of Nature to your tabletop. With simple weather rules, new terrain types and special abilities, your battles will nevel look the same again. New Terrain: bogs, swamps, quicksand, desert, lakes, rivers, ruins, witch woods, thick vegetation, snow, bladegrass, sleepflowers, stic...   [click here for more]
24.HOUR OF GLORY: Stronghold Kit

HOUR OF GLORY: Stronghold Kit

HOUR OF GLORY June 1944: the Allies prepare to launch Operation Overlord, a massive amphibious assault that will free occupied Europe from Nazi tyranny. While battle rages on land, sea and air, a war is being fought in the shadows that could change the course of history… THE STRONGHOLD A fortified research facility holds a secret that will decide the fate of the world. Soon a new power wi...   [click here for more]
25.Song of Blades and Heroes

Song of Blades and Heroes

Song of Blades and Heroes: fast-play, skirmish fantasy miniature system, 2+ players. Revolutionary d6 based rules that you can learn in just one game; no counting inches or centimeters. No book-keeping. A game lasts 30-45 minutes. Only 5-10 models needed; play with any single-based miniature, in any scale; playable on hexgrids or tabletops. Stats for 180+ creatures included, and you can create you...   [click here for more]
26.BUNKERSTORM

BUNKERSTORM

Bunkerstorm is an expansion for Hour of Glory in which teams of soldiers battle for stronghold supremacy. Take Command • Control a team of 5 elite soldiers in desperate mission to capture and hold your objective. • Choose your tactics and improve your troops’ skills during play. Take cover • The advanced combat system increases the mayhem with new rules for precision, stopping power and p...   [click here for more]
27.Song of Gold and Darkness

Song of Gold and Darkness

Treasure and danger await in the depths of the Earth. Will you dare enter the Dungeon? Song of Gold and Darkness is the first expansion for the Song of Blades and Heroes fantasy skirmish rules. It includes complete rules for dungeon adventuring such as: Rules clarifications and expansions; 11 new Terrain types; 18 new Special rules for your models; four new warband advances; Necromancers, Sorcerer...   [