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Top 100 Products
01.Babylon - Hospital Green

Babylon - Hospital Green
by Dave Graffam Models

Forgotten and forsaken, the colony of Babylon sits at the edge of explored territory, a lonely outpost facing the unknown... This 28mm scale card models kit contains all of the printable files and step-by-step assembly instructions you need to create a sprawling futuristic colony with towers, stairways and elevated walkways. Transform your tabletop with just a few affordable supplies and...   [click here for more]
02.Rifles in the Ardennes

Rifles in the Ardennes
by Tiny Battle Publishing

"You ask, what is our aim? I can answer in one word. It is victory. Victory at all costs. Victory in spite of all terrors. Victory, however long and hard the road may be, for without victory there is no survival.” - Winston Churchill The quiet, frosted hills painted with ancient woods which characterized the Belgian Ardennes were rattled and thundered to life as they became...   [click here for more]
03.White Bear Red Sun

White Bear Red Sun
by Long Face Games

A campaign system and tactical rules for pre-dreadnought naval warfare By David Manley A mini campaign covering the Russo Japanese War from the initial surprise attack on Port Arthur through to Tsushima and beyond. Also included is a brief history of the naval campaign and the “Broadside and Salvo” fast play pre-dreadnought rules and a complete set...   [click here for more]
04.Squad Hammer. Dirt simple gaming for many settings..or all of them

Squad Hammer. Dirt simple gaming for many settings..or all of them
by Nordic Weasel Games

What does the rubble of Stalingrad, Vietnam, the far future and sword wielding dinosaur hunters have in common? You can play all of them (and more) using Squad-Hammer! Aimed at friendly, casual games by people who are interested in easy rules, Squad-Hammer can be summarized on a single sheet of paper. Inspired by systems such as "One hour wargames", "I ain't been shot mum"...   [click here for more]
05.Table Battles

Table Battles
by Hollandspiele

Game design: Tom Russell Hex number: 18 Duration: 20 minutes Players: 2 Solitaire Suitability: High Theme: All of human history Here is something new and exciting, something completely unlike any other game on your table. Table Battles is a thinky filler, a light...   [click here for more]
06.Santa Anna Rules: Warfare in Mexico: 1820-1870

Santa Anna Rules: Warfare in Mexico: 1820-1870
by BuckSurdu.com

Santa Anna Tactical (SAT) is Buck Surdu’s tactical system for larger battles. This volume contains orders of battle and background information on the Mexican-American War and the Maximillian Adventure. In addition, this volume includes scenarios for all the major battles of the Mexican American War, San Jacinto, and Puebla. Volume I includes several special mechanics to bring out the peculiarities...   [click here for more]
07.Blood on the Blade

Blood on the Blade
by STUDIUM CMLXV

Blood on the Blade is a micro set of rules for solitaire or co-op skirmish game, set on a fantasy background, but can also be used for non-fantasy games (planned expansions will cover Middle-Ages and Dark Ages, possibly Samurai era). The “Micro” refers to the small set of rules, the small time required to complete one game session and the small number of miniatures required (4-10...   [click here for more]
08.Maximillian 1934 - Pulp Action Road Rage Rules

Maximillian 1934 - Pulp Action Road Rage Rules
by Mana Press

Emerging from the heat shimmer they come in a roar of sound and fury, the nomad brigands and road pilots. Chrome, dust and rust in your rearview mirror are the first harbingers of impending doom. Then the incessant chatter of twin Vickers fills your ears and your auto begins to disentegrate around you. It's the Dirty Thrities and you're having a bad day... Pray Maximillian...   [click here for more]
09.Kampfgruppe Commander III

Kampfgruppe Commander III
by Studio Capitan

Kampfgruppe Commander maintains an emphasis on command and control, but uses entirely new, and fast-playing, game mechanics. We have built in a great dea of historical flavor with rules that foster constant back-and-forth action. At conventions, Kampfgruppe Commander has consistently played in half the time of other rules sets. Our local gaming group of a dozen people runs evening...   [click here for more]
10.Babylon - Construction Yellow

Babylon - Construction Yellow
by Dave Graffam Models

Forgotten and forsaken, the colony of Babylon sits at the edge of explored territory, a lonely outpost facing the unknown... This 28mm scale card models kit contains all of the printable files and step-by-step assembly instructions you need to create a sprawling futuristic colony with towers, stairways and elevated walkways. Transform your tabletop with just a few affordable supplies and...   [click here for more]
11.Up Front Infantry Personality Cards (Poker Size)

Up Front Infantry Personality Cards (Poker Size)
by Wizards of the Coast

Up Front is a card-based wargame designed by Courtney F. Allen and orignally published by Avalon Hill in 1983. This award winning game, referred to as the Squad Leader card game, provides an innovative game design for simulating squad level skirmishes. Its use of terrain cards in lieu of a board; its effective simulation of the Fog of War and of troop responsiveness (or...   [click here for more]
12.Blood & Plunder

Blood & Plunder
by Firelock Games

Blood & Plunder Rulebook features an innovative initiative system with simple and intuitive rules. This fast paced, highly tactical ruleset set in the 17th Century Caribbean during the age of piracy, can be played on your average kitchen table in about 2 hours and is sure to appeal to both casual and competitive players. This book includes all the rules necessary to play out battles on...   [click here for more]
13.Five Men in Normandy 30 cal edition

Five Men in Normandy 30 cal edition
by Nordic Weasel Games

Five Men in Normandy is back. With a completely updated layout, tweaks, corrections and simplifications, WW2 character driven campaigning has never been more fun. Five Men plays quickly, has absolutely no long lists of modifiers to memorize and supports character-focused campaign games right out of the box. All you need to play is a handful of figures, a 2x2 foot table and an...   [click here for more]
14.Pulp Alley: Lost World of Lemuria expansion

Pulp Alley: Lost World of Lemuria expansion
by Pulp Alley

The Lost World of Lemuria is the seventh Pulp Alley book. This is an expansion, not a stand-alone game. To fully use this book, we recommend having our Pulp Alley rulebook and Pulp Leagues. The Lost World of Lemuria was inspired by some of our favorite lost world classics. Our goal is to provide a challenging and fun setting for your own thrilling lost-world adventures. All eleven...   [click here for more]
15.Budget Bundle

Budget Bundle
by Dave Graffam Models

This bundle includes a selection of 35 of my fantasy/medieval themed single-layered models in 28mm/30mm scale. Up until now, there was no other way to get a hold of these models without going in for a whole multi-layered kit. With this bundle, you get 35 single-layered models for less than $1 each. They're ready to print right away, without involving any extra skins or textures. A great choice for...   [click here for more]
16.2D Country wargames scenery kit (scale 6mm/10mm)

2D Country wargames scenery kit (scale 6mm/10mm)
by WargamePrint

Country wargames scenery kit 1:285 (6mm) / 1:144 (10mm) 2D Modular Scenery System Compatibility This models is designed at the 6/10mm gaming scale. The kit includes: ponds, swamps, underbrush, arable lands. We suggest our modular roads system as a proper choice for BattleTech, Team Yankee (FoW), Polemos...   [click here for more]
17.Modern Armor 2nd Edition

Modern Armor 2nd Edition
by Walter Moore Games

Revised with extended vehicle listings and adjustments for "ultra modern" combat. This rule system evolved from many play sessions of WRG’s “Wargames Rules 1950–2000,” Advanced Squad Leader, Panzertruppe, and so on. The objective is a fast moving game that provides verisimilitude, and addresses basic problems present in many games with reaction to...   [click here for more]
18.A Fistful of TOWs 3

A Fistful of TOWs 3
by A Fistful of Games

Like tanks? Enjoy fighting mechanized battles in miniature? How about a game that's fun, fast playing, easy to learn, and still gives historical results? A Fistful of TOWs 3 is all that, and more. Oh, and did we mention the largest set of vehicle and gun data ever published in an individual rule set? Or the largest set of army lists ever printed in a single volume? A Fistful of...   [click here for more]
19.Wars of Insurgency: Skirmish Warfare in the Modern World

Wars of Insurgency: Skirmish Warfare in the Modern World
by First Command Wargames

"Rise up and free your country from its oppressors!" Simple fast-play rules for man-to-man, modern skirmish warfare Complete campaign system allowing rival factions to war for control of their fictional or historical country Special rules & descriptions for 6 faction types drawn from 20th - 21st century History Point system allowing balanced battles between...   [click here for more]
20.Babylon - Municipal Blue

Babylon - Municipal Blue
by Dave Graffam Models

Forgotten and forsaken, the colony of Babylon sits at the edge of explored territory, a lonely outpost facing the unknown... This 28mm scale card models kit contains all of the printable files and step-by-step assembly instructions you need to create a sprawling futuristic colony with towers, stairways and elevated walkways. Transform your tabletop with just a few affordable supplies and...   [click here for more]
21.Great Hall Burning

Great Hall Burning
by Two Hour Wargames

The open sea and a strong wind… Great Hall Burning allows you to adventure during the Viking Age, the period from the late 8th century to the mid-11th century. If you succeed in battle and in your raids, you can raise your Social Standing and gather more men. As your Fame grows you rise in rank until someday, you are King. Or you could be… The journey is long, with many twists...   [click here for more]
22.Classic Starfire Core Rules Bundle

Classic Starfire Core Rules Bundle
by Starfire Design Studio

The Classic Starfire Core Rules Package is a combination of the three main rule books: 3rd Edition Tactical Rules Revised, Imperial Starfire, and Sky Marshal #2. These books contain all of the rules for the tactical battles and scenarios, and the strategic campaign game. You can find more detailed descriptions at: /product/221335/Starfire-3rd-Edition-Tactical-Rules-Revised /product/221337/Imperial-Starfire...   [click here for more]
23.Desert War Personnel Cards (poker size)

Desert War Personnel Cards (poker size)
by Wizards of the Coast

Desert War ADDING THE FRENCH AND ITALIANS TO "UP FRONT" This product contains premium printed poker size cards depicting the infantry personalities and heavy weapons for the French and Italians. These personnel cards are easier on the eyes than the mini-size cards. ...   [click here for more]
24.Banzai Personnel Cards (Poker Size)

Banzai Personnel Cards (Poker Size)
by Wizards of the Coast

Banzai ADDING THE BRITISH AND JAPANESE TO "UP FRONT" This product contains premium printed poker size cards depicting the infantry personalities and heavy weapons for the British and Japanese. These personnel cards are easier on the eyes than the mini-size cards. ...   [click here for more]
25.Squad-Hammer Gothic Future army list: Storm Troopers

Squad-Hammer Gothic Future army list: Storm Troopers
by Nordic Weasel Games

The first army list for Squad-Hammer, offering rules and pre-made units for the Storm Troopers: Shock forces clad in brightly colored power armor. Inspired by the original Rogue Trader style army lists, you will also be able to adapt this army list to popular space-fantasy movies or a more gritty futuristic warfare style. Usable with any miniatures you have available, from 6mm to 28mm and beyond....   [click here for more]
26.Final Assault

Final Assault
by Massimo Torriani

Final Assault allows players to field entire platoons of infantry and squadrons of tanks. The system relies on you comparing the roll of one or more d10 to a reference value (e.g. if the Tactical Value is 7, you’ll need to roll 1-7 on the d10). The game stands out for its attention to historical detail, and highlights the differences between the various weapons of the period as regards their...   [click here for more]
27.Babylon - Toxic Sand

Babylon - Toxic Sand
by Dave Graffam Models

Forgotten and forsaken, the colony of Babylon sits at the edge of explored territory, a lonely outpost facing the unknown... This 28mm scale card models kit contains all of the printable files and step-by-step assembly instructions you need to create a sprawling futuristic colony with towers, stairways and elevated walkways. Transform your tabletop with just a few affordable supplies and...   [click here for more]
28.Pequot War Scenario Book: Wargame scenarios retelling the story of the Pequot War in New England, July 1636 to September 1638

Pequot War Scenario Book: Wargame scenarios retelling the story of the Pequot War in New England, July 1636 to September 1638
by First Command Wargames

"Refight the Pequot War in 12 Scenarios!" 12 Scenarios with maps, orders of battle, special rules, and victory points! Narrative retelling of the History by stages of the war through scenarion introductions New or modified Traits to Song of Drums and Tomahawks for this war More detailed treatment and rules for early blackpowder...   [click here for more]
29.River Stream (60/30mm) scale 6mm/10mm

River Stream (60/30mm) scale 6mm/10mm
by WargamePrint

The River Stream (60/30mm) 6mm/10mm 2D Modular Scenery System Compatibility This models is designed at the 6/10mm gaming scale. We suggest our modular roads system as a proper choice for BattleTech, Team Yankee (FoW), Polemos ... wargames. 2D modular Paper Scenery System: Stream width: about 60 mm (2...   [click here for more]
30.'65: Squad-Level Combat in the Jungles of Vietnam

'65: Squad-Level Combat in the Jungles of Vietnam
by Flying Pig Games

Fast, furious, and fun! Are you looking for something new, something fresh? ’65 might be the game for you. A squad-level, tactical game, ’65 recounts the early battles of the Vietnam War, from Ia Drang to Operation Starlight, and most everything between. The large and beautiful counters (1" to 1.375" square) represent squads, Leaders, Heroes, Snipers, M-48 and Pt-76 tanks,...   [click here for more]
31.Basic Impetus 2

Basic Impetus 2
by Dadi&Piombo

The second edition of Basic Impetus is a flexible, innovative and fast play system to play the ancients and medieval periods. It is provided with 340 (totally revised) army lists ranging from Sumerian to Renaissance. This set is not just a refreshement of the old version but can be considered an updated and light version of Impetus. All measurements are related to base width: this...   [click here for more]
32.Stato da Mar

Stato da Mar
by Simon Stokes

16th Century Renaissance Naval Campaign Rules. With the fall of the Byzantine Empire, three major naval powers established a dominance over different parts of the Mediterranean using galleys as their primary weapons at sea: the Ottomans in the east, Venice in the centre and Habsburg Spain in the west. Players choose one of the 6 nationalities, Kingdom of Naples & Republic of Genoa, Republic...   [click here for more]
33.Tech Horror Scenario generator

Tech Horror Scenario generator
by Nordic Weasel Games

Zombies, giant monsters and the occasional demon from hell. Horrors have been unleashed in suburbia and it's time to go in, guns blazing and get things sorted out. "Tech Horror" is a genre rooted in B-movie science fiction and video games, popularized by games such as Resident Evil, Doom and Dead Space. It tends to feature elite soldiers, high-tech gear and monsters intent on ripping...   [click here for more]
34.Birds of Prey Complete Bundle

Birds of Prey Complete Bundle
by Ad Astra Games

Birds of Prey is a revolutionary jet combat game simulating flight with unprecedented precision and engrossing play. Flight mechanics allow freedom in three dimensions without requiring special maneuver rules. Physics-based systems model aircraft performance differences correctly and simply through the use of only two elegant playaids; graphical computers known as nomograms. Missiles fly out towards...   [click here for more]
35.Rising Sun, 3rd edition

Rising Sun, 3rd edition
by Admiralty Trilogy Group

Rising Sun provides scenarios for the Admiralty Trilogy’s WW II tactical naval game system, Comand at Sea. Starting with Pearl Harbor, it covers the fierce surface, submarine, and air combats of the first half of the Pacific War, with detailed orders of battle, and historical accounts. The original edition of Rising Sun was the first supplement published...   [click here for more]
36.Skirmish Afrika

Skirmish Afrika
by Radio Dishdash Publishing

Afrika is an imagery continent set in the modern world. The book contains the detailed background of 14 new and original countries.Within this continent, its countries have a diverse range of problems that include everything from war-like aggressive Neighbours to internal dissent and terrorism. At the same time, these countries have to deal with the spectre of modern colonialism. This takes the...   [click here for more]
37.Advanced Song of Blades and Heroes

Advanced Song of Blades and Heroes
by Ganesha Games

ADVANCED SONG OF BLADES AND HEROES PDF Advanced Song of Blades and Heroes is the updated incarnation of the award-winning Song of Blades miniatures system. Play fantasy skirmishes in any scale, with any models you already own. With an expanded magic system, an exciting turn sequence, a reaction system, an optional setting, weapon rules, an open-source point system,...   [click here for more]
38.Russo-Japanese War fleet: The Imperial Japanese Navy (for the Battle of Tsushima, etc.)

Russo-Japanese War fleet: The Imperial Japanese Navy (for the Battle of Tsushima, etc.)
by AGEMA

Russo-Japanese War fleet: The Imperial Japanese Navy 6 battleships, 5 armoured cruisers, 19 protected cruisers, 1 turret citadel ironclad, 23 destroyers. Also available on this website is the Russian Far East Fleet and, to fight the Battle of Tsushima, the Russian Baltic Sea Fleet. These are entire fleets in full colour, showing each ship in normal state, under full steam ahead, damaged,...   [click here for more]
39.TRIUMPH! Early Access Edition

TRIUMPH! Early Access Edition
by Washington Grand Company

TRIUMPH! is a fast play set of rules for miniature wargaming. Covering the ancient and medieval periods, TRIUMPH! allows you to recreate the armies of Ramesses and Muwatalli, Caesar and Pompey, Saladin and Richard the Lionheart. Meshwesh is the online database of army lists for TRIUMPH! You can access Meshwesh through the Washington Grand Company web site. NOTE: This is the Early Access Edition...   [click here for more]
40.Above the Clouds!

Above the Clouds!
by GT Publishing

Above the Clouds! is a set of air-combat miniature wargame rules for fighting large air battles from the late 1930s through the 1950s. The rules are intended to produce a free-flowing and fast game to represent air combat. Although air warfare is a very technical form of combat, rules which focus too much on the technical details quickly lose the "feel" of air combat by turning the game...   [click here for more]
41.Palaeo Diet: Eat or Be Eaten

Palaeo Diet: Eat or Be Eaten
by Ganesha Games

Palaeo Diet: Eat or be Eaten is a stand-alone set of gaming rules for recreating prehistoric animal hunts on your table top. The game models a time when humans were not yet in control of the world around them, when the landscape could just as easily give succour to a struggling tribe, as it could cripple a thriving people. Designed with solo and multiplayer...   [click here for more]
42.Tribal - skirmish combat game

Tribal - skirmish combat game
by Mana Press

Tribal the skirmish combat game. In this book you get: the basic rules; optional rules for missile fire, dirty tricks and honour pools; four scenarios you can play in a variety of tribal settings; in-depth explanation of culture, weapons and combat for Maori, Vikings, Aztecs & Gladiators; extra rules for Stone-Age, Heian Japanese & Iroquois. Honour is everything! Tribal provides players...   [click here for more]
43.Shipwreck

Shipwreck
by Vandering Publications

A d10 based wargames rules system for naval warfare in the age of the guided missile. ...   [click here for more]
44.Modern Armor Scenario - Eagle Troop at the Battle of Easting 73

Modern Armor Scenario - Eagle Troop at the Battle of Easting 73
by Walter Moore Games

The Battle of 73 Easting erupted about halfway through the brief land phase of the Gulf War. American armored forces had entered Iraq and pivoted to unhinge the enemy’s defenses inside Kuwait. Facing them was what appeared to be a well-trained and well prepared enemy - the elite Republican Guard. The Republican Guard was dug in, defending the territory it trained in often. The Coalition forces...   [click here for more]
45.Agricola, Master of Britain

Agricola, Master of Britain
by Hollandspiele

Agricola, Master of Britain Game Design: Tom Russell Map Art: Ania B. Ziolkowska Unit Illustrations: Gonzalo Santacruz Counter Layout & Cover: Tom Russell Hex Number: 3 Duration: 90 to 120 minutes Players: 1 Theme: Ancients; Solitaire It...   [click here for more]
46.Command at Sea, 4th edition, 2nd printing

Command at Sea, 4th edition, 2nd printing
by Admiralty Trilogy Group

Command at Sea (CaS) is an award-winning World War II tactical naval rules system. It can be used to simulate almost every naval operation of World War II with accurate and consistent results. Victory depends as much on the tactics and planning of the players as on the ships and equipment under their command. The CaS system emphasizes technical and historical...   [click here for more]
47.Blitzkrieg Commander II

Blitzkrieg Commander II
by Pendraken Miniatures

Blitzkrieg Commander II (2nd Edition) Blitzkrieg Commander II is an exciting wargame that allows you to re-create battles of the Second World War and Spanish Civil War using miniatures on a tabletop. Command anything from a company right up to a division and get a result in 2-3 hours without becoming bogged-down in detail. Suitable for any scale miniatures from 2mm right up to 28mm (including 6mm,...   [click here for more]
48.Operation Icarus

Operation Icarus
by Tiny Battle Publishing

“Home 8. Dined and worked. Planning conquest of Iceland for next week. Shall probably be too late! Saw several broods of ducklings.” - Alexander Cadogan, British Permanent Under-Secretary for Foreign Affairs, diary entry for May 4, 1940 On May 9, 1940, Great Britain issued a message to the leadership of Iceland, offering military defense of the island kingdom in exchange...   [click here for more]
49.Baroque

Baroque
by Dadi&Piombo

Baroque is a set of wargames rules, based on the Impetus system. The rules allow you to play with miniatures the wars that ravaged Europe from the mid XVI Cent to the end of the XVII Cent. Baroque is easy to learn and combines fast, enjoyable play with historical accuracy thanks to some innovative game-mechanics. Baroque can be played in all scales: 28mm, 20mm, 15mm, 10mm and 6mm, and you won’t...   [click here for more]
50.Mayhem

Mayhem
by Brent Spivey Creations

The MAYHEM Battle Chest edition contains both the core rules and the STRONGHOLD expansion. MAYHEM is a 'fantasy mass battle' combat game played on the grand scale. Here generals lead armies of their own creation on the field of battle in search of victory and glory. Not just for wargamers, MAYHEM is perfect for roleplayers...   [click here for more]
51.Mustangs and Messerschmitts

Mustangs and Messerschmitts
by The Art of War

This is a provisional copy of the last edition of the rules, made available upon request. If or when "we" (Rocky's friends and heirs) finally complete the current editing project, we shall make a new edition available. ...   [click here for more]
52.Imperial Skies PDF Edition

Imperial Skies PDF Edition
by Rottenlead Publishing

Imperial Skies is a Miniature battle game for lighter than air ships. There is a range of miniatures availible from Brigade Models in the UK, which cover many nation airships. Statistics are provided in the book for all models they produce as of September 2016. Future releases by Brigade models will be supported with additional statistic cards. This game is supported and sold by Brigade Models out...   [click here for more]
53.Airbattle RAG #3 for Birds of Prey

Airbattle RAG #3 for Birds of Prey
by Ad Astra Games

Airbattle RAG is the journal of Air Combat in the Jet Age! Fly a new jet, launch a new missile, take your seat in a new scenario! Airbattle RAG 03 is for everyone who enjoys Birds of Prey! This volume contains all the scenarios, lessons, aircraft and missiles from the Wings of the West convention. Over sixty years of combat aircraft development is covered,...   [click here for more]
54.Altar of Freedom

Altar of Freedom
by Greg Wagman

Altar of Freedom is a "big battle" game, where you step into the boots of an American Civil War corps or army general, commanding your army at the grand tactical level. The rules are designed to play the largest battles of the war, like Antietam or Chickamauga, in a single evening with multiple players. The smallest tactical unit is a brigade, and your task will be coordinating...   [click here for more]
55.Cold War Commander

Cold War Commander
by Pendraken Miniatures

Cold War Commander (1st Edition) Cold War Commander is an exciting wargame that allows you to re-create battles from the First Indo-China War right up to the present day using miniatures on a tabletop. Command anything from a company right up to a division and get a result in 2-3 hours without becoming bogged-down in detail. Suitable for any scale miniatures from 2mm right up to 28mm (including 6mm,...   [click here for more]
56.Sail and Steam Navies

Sail and Steam Navies
by David Brandon

Sail and Steam Navies is a miniatures rules system for fighting naval battles during the period of 1840 to 1880. These rules are designed for use with 1/600 scale waterline models but include options for use of 1/1200 scale models. The basic rules are 40 pages long, which include charts, an example of play, and conversion information for 1/1200 scale. The Under Both Flags module adds six...   [click here for more]
57.Hostile Tactical AI

Hostile Tactical AI
by SixJAM

Tactical AI for skirmish miniature wargames. Hostile Tactical AI is an Artificial Intelligence system to order enemy units around in skirmish miniature wargames, so you may play solo or co-op against the enemy. The rules work through a deck of 72 cards that tell enemy units, where to go and what to do. There are two sets of instructions on every card. One set gives orders to patrolling units unaware...   [click here for more]
58.Naval Command: Modern Naval Wargame Rules

Naval Command: Modern Naval Wargame Rules
by Rory Crabb

***Updated Edition*** Naval Command is a set of wargame rules for recreating naval battles with fleets of miniature warships and aircraft in the age of the guided missile and jet aeroplane. Covering the period from the late 1950s to the modern day or near future. The game can be played with fleets ranging in size form one or two ships per side to full sized battlegroups of ten or more ships. The...   [click here for more]
59.An Infamous Traffic

An Infamous Traffic
by Hollandspiele

An Infamous Traffic Game Design & Art: Cole Wehrle Hex Number: 4 Duration: 45 to 90 minutes Players: 2 to 5 Solitaire Suitability: Very Low Theme: Economics; Nineteenth century It’s 1833. The East India Company has just had its monopoly...   [click here for more]
60.Starmada Unity Rulebook

Starmada Unity Rulebook
by Majestic Twelve Games

Starmada™ is a miniatures board game of starship combat. At its most basic level, players take command of space fleets in a general attempt to reduce each other to just so much space junk. At its most advanced, the game can be customized to breathe life into any science fiction background that players might imagine. Novices shouldn't fret; the core set of rules has been designed with...   [click here for more]
61.All Quiet on the Potomac

All Quiet on the Potomac
by Greg Wagman

All Quiet on the Potomac is the Eastern Theater scenario supplement for Altar of Freedom. This massive PDF covers every major battle fought in the east from 1861-1865. Each scenario has been carefully researched to include color maps and proper orders of battle for the armies. Historical scenarios include: First Manassas, Seven Pines, Gaines Mill, Glendale, Malvern...   [click here for more]
62.Atlanta is Ours

Atlanta is Ours
by Greg Wagman

Atlanta is Ours is the Western Theater scenario supplement for Altar of Freedom. This massive PDF covers every major battle fought in the west from 1862-1865. Each scenario has been carefully researched to include color maps and proper orders of battle for the armies. Historical scenarios include: Fort Donelson, Pea Ridge, Shiloh, Corinth, Perryville, Stones River,...   [click here for more]
63.Gruntz 15mm SCI-FI

Gruntz 15mm SCI-FI
by Rottenlead Publishing

NOTE to UK and European purchases. The printed copy is shipped from a UK address, so you don't face high international shipping charges from the USA. See the shipping details when you add to basket for more info. Gruntz 15mm SCI-FI is a dedicated 15mm fast play wargame designed for skirmish level play using combined arms. You can use miniatures from any 15mm SCI-FI manufacturer and...   [click here for more]
64.Accelerate and Attack! Aeons of War

Accelerate and Attack! Aeons of War
by Aotrs Shipyards

Accelerate and Attack! Aeons of War is a starship combat wargame design for fleet actions from Aotrs Shipyards. The game places the emphasis on tactical decision making and manoeuvre, while providing a technology system comprehensive enough to allow a wide variety of fleet playstyles but without compromising speed of play. Accelerate and Attack is a generic, open system that can be used with...   [click here for more]
65.Scum of the Earth. Black Powder gaming for the rest of us.

Scum of the Earth. Black Powder gaming for the rest of us.
by Nordic Weasel Games

"Sire, the reinforcements have arrived on our left flank!" "Excellent Windsor, let's give these French degenerates what for" "But Sire, their uniforms... " "What about their uniforms?" "They look... well Sire, I swear they look like Austrians" "By God man, if they are shooting at the French,...   [click here for more]
66.Pulp Alley - PDF

Pulp Alley - PDF
by Pulp Alley

The thrilling Pulp Alley game in PDF format. Pulp Alley is jam-packed with all the rules needed to bring two-fisted heroes, dastardly villains, and thrilling pulp adventures to your gaming tabletop. Pulp Alley is the game of extraordinary action and adventure! Pulp Alley plays at the pulse-pounding pace of your favorite pulps and serials. Characters...   [click here for more]
67.Primeval - a Prehistoric Tribal supplement

Primeval - a Prehistoric Tribal supplement
by Mana Press

PRIMEVAL is a prehistoric gaming supplement for the TRIBAL rules - a skirmish-style wargame which focuses on the heroic deeds of units and individuals in battle. PRIMEVAL continues the theme of 'honour' as a fundamental element of tribal life and combat - which determines who actually 'wins' a game, through the actions of the protaganists in battle. PRIMEVAL goes back to the ere of the Dawn of...   [click here for more]
68.Naval Thunder: Battleship Row

Naval Thunder: Battleship Row
by Steel Dreadnought Games

WW2 Core Rules Naval Thunder: Battleship Row brings exciting World War 2 action to your tabletop! Whether you are a fan of majestic battleships or powerful carriers, Naval Thunder: Battleship Row is fast paced, and easy to learn, and gives you the opportunity to recreate the famous naval battles of the Second World War, or to create your own! Extensive research to ensure the rules produce historically...   [click here for more]
69.American Fleets

American Fleets
by Admiralty Trilogy Group

For the first time statistics for US ships and aircraft, and all their weapons and sensors are available in Command At Sea (CaS) 4th Edition standard. American Fleets includes over 250 ship classes and over 190 aircraft, many of which have not appeared in CaS format before. All earlier listings for these ships and aircraft have been reviewed and updated to include information...   [click here for more]
70.Unity Field Agent

Unity Field Agent
by Nordic Weasel Games

Ready your blasters, Unity Field Agent is here. Unity Field Agent is a space opera war-game for 10-12 figures on each side. Features include: Simple unit profiles. Each unit is defined by 5 numerical ratings (Yes, a Nordic Weasel Title with stats!) Dice rolls use minimal modifiers. You can look at your troop...   [click here for more]
71.This Is Not a Test

This Is Not a Test
by World's End Publishing

THIS IS NOT A TEST – POST-APOCALYPSE SKIRMISH RULES The great armed conflict known as the End War ravaged the world for years but came to its devastating conclusion in just seconds. In the aftermath of the nuclear attacks, remembered as the Great Fall, the United States was left a scarred wasteland. Millions died, polite society collapsed and scientific knowledge was lost in a forest of...   [click here for more]
72.The Scummer issue 2. New gaming content for Starport and Dungeon Scum

The Scummer issue 2. New gaming content for Starport and Dungeon Scum
by Nordic Weasel Games

Welcome to the Scummer: A collection of gaming content for both Starport Scum and Dungeon Scum. The focus of this pack is to add new gaming content: Ideas and gadgets that can be put right on to your gaming table. Included are: *3 new magical treasures for Dungeon Scum. *3 new technological gadgets for Starport Scum. *Rules for Elf and Wulfor (wolf-men) characters usable in both systems....   [click here for more]
73.Russo-Japanese War fleet: Russian Baltic Sea Fleet (for the Battle of Tsushima)

Russo-Japanese War fleet: Russian Baltic Sea Fleet (for the Battle of Tsushima)
by AGEMA

Russo-Japanese War fleet: The Russian Baltic Sea Fleet 8 battleships, 1 second class cruiser, 3 coastal defence battleships, 3 armoured cruisers, 5 protected cruisers, 9 destroyers. Also available on this website is the Imperial Japanese Navy and the Russian Far East Fleet. These are entire fleets in full colour, showing each ship in normal state, under full steam ahead, damaged, and on...   [click here for more]
74.The Battlefield: Miniature Modern Warfare

The Battlefield: Miniature Modern Warfare
by Brent Spivey Creations

2013 Origins Award Nominee for Best Miniatures Rules The Battlefield: Miniature Modern Warfare puts the modern tactical first and third person shooter experience on the tabletop. Utilizing the Overdrive™ activation mechanic and a proprietary terrain and cover system, the game captures the rhythm and flow of ultramodern shooter engagements. You’ll soon...   [click here for more]
75.Skirmish Sangin

Skirmish Sangin
by Radio Dishdash Publishing

SKIRMISH SANGIN is a new set of skirmish rules for wargaming modern Afghanistan. Players control opposing forces, either modern Western military forces (ISAF) or insurgent militias that do battle everyday in the modern war for Afghanistan. Playing at an individual figure level, players get to feel the intenseness of adrenaline fuelled modern warfare, while still dealing with the responsibility of command....   [click here for more]
76.AtC - Road to Rabaul

AtC - Road to Rabaul
by GT Publishing

Road to Rabaul is an Aircraft Pack expansion for the "Above the Clouds!" air-combat miniature wargame rules. Road to Rabaul provides the aircraft performance displays (APDs) required for the encouinters of the Pacific Air War during 1943-1944. Road to Rabaul includes the following 19 APDs (* indicates APD previoiusly published in another expansion): US...   [click here for more]
77.Steel Typhoon

Steel Typhoon
by Admiralty Trilogy Group

Building on Clash of Arms’ critically acclaimed Rising Sun, Steel Typhoon features 36 scenarios covering the biggest and most famous naval battles of WW II in the Pacific: Rabaul, Truk, the Marianas, Leyte, and Okinawa, plus hypothetical scenarios that challenge the players with historical alternatives. Designed by Ed Kettler, Steel Typhoon is the culmination...   [click here for more]
78.Home Fleet

Home Fleet
by Admiralty Trilogy Group

Home Fleet’s 110 pages contain the many warships and military aircraft of the Royal and Commonwealth Navies. Almost every Command at Sea product published by Clash of Arms has included British and Commonwealth ships fighting all over the world. Listings for the various ship and planes and weapons were published as needed in each supplement, but this is the first time all of the...   [click here for more]
79.Smooth&Rifled

Smooth&Rifled
by Dadi&Piombo

Smooth&Rifled is a game system designed to recreate skirmish games with 28, 20 or 15mm miniatures. It covers the period from approximately 1700 to approximately 1900. The French and Indian War, the American Revolution, the Napoleonic Wars, the American Civil War and the wars of the Colonial era are just some of the periods you can play with S&R. In the Appendix you will find all the...   [click here for more]
80.Romulan Armada Unity

Romulan Armada Unity
by Amarillo Design Bureau

Uncloak and Strike from the Shadows! A meeting of empires as a famous game system joins the Star Fleet Universe. Romulan Armada was done as a joint venture between Amarillo Design Bureau and Majestic Twelve Games. This 84-page rulebook includes the Essential Starmada Rules, 37 starships (Romulan, Federation, and Gorn) and eight bases (Romulan, Gorn, Federation, Klingon,...   [click here for more]
81.The Emperor's Fleet

The Emperor's Fleet
by Admiralty Trilogy Group

The Emperor’s Fleet provides statistics for the Japanese ships and aircraft, and all their weapons and sensors, extant in the Second World War. Over 200 ship classes and over 130 aircraft are included, many of which have not appeared in Trilogy products before. All earlier listings for these ships and aircraft have been updated to include information from newly available...   [click here for more]
82.FiveCore 3rd edition. Skirmish Gaming Evolved

FiveCore 3rd edition. Skirmish Gaming Evolved
by Nordic Weasel Games

This brand new 3rd edition of the premier character-driven skirmish system will knock your socks off. FiveCore offers you fast playing games with 5-15 figures per side. No firing tables. Just roll the dice and you know immediately if the target is down, wounded, pinned or running away. Troop quality affects your ability to coordinate attacks and have your men work together, rather than just providing...   [click here for more]
83.Naval Thunder: Bitter Rivals

Naval Thunder: Bitter Rivals
by Steel Dreadnought Games

WW2 Expansion Naval Thunder: Bitter Rivals is a huge expansion of the Battleship Row WW2 naval combat core rules with over 130 new classes of ship representing the fleets of Britain, Germany, France, and Italy as well as data cards for merchants and transports for use in convoy games. Special nationality-specific rules represent the unique character of each fleet. Also included are 13 carefully...   [click here for more]
84.Yaah! Magazine and Complete Wargame #9

Yaah! Magazine and Complete Wargame #9
by Flying Pig Games

And, once again, we’re back. Yaah! Magazine #9 is another thick issue stuffed full of things like words, pictures we stole off the Internet, counters, and game maps. How thick? 84-pages thick. Thick enough to discipline your dog, so just sit and listen. We’ll lead off with the game, because our surveys say that despite the riveting articles, the pulse-pounding pizzazz of their pretty...   [click here for more]
85.Canvas Falcons

Canvas Falcons
by The Art of War

This is a provisional copy of the last edition, made available on request. If we complete our ongoing editing project, we'll make a new edition available. ...   [click here for more]
86.Rogue Planet

Rogue Planet
by Brent Spivey Creations

ROGUE PLANET SCI-FANTASY SKIRMISH The PDF download now includes both the printer friendly B&W version of ROGUE PLANET and the full color Derelict Planet Edition. To best enjoy the layouts in the Derelict Planet Edition, make sure that you have both 'Two-Up' and 'Show Cover Page During Two-Up' selected under 'View>Page Display' in your PDF options menu. The print edition that...   [click here for more]
87.Pulp Alley: Pulp Leagues - PDF

Pulp Alley: Pulp Leagues - PDF
by Pulp Alley

Pulp Leagues is an companion book for our Pulp Alley game. As well as introducing some new rules, our Pulp Leagues book is also a compilation of all our Pulp Alley character types, perks, abilities, and resources previously published in our rulebook and expansions. In addition, Pulp Leagues includes tons of fun optional rules for playing all kinds of pulp...   [click here for more]
88.Invaders From Dimension X!

Invaders From Dimension X!
by Tiny Battle Publishing

Game Design: Hermann Luttmann Art: Tim Allen Players: 1 Duration: 60-120 minutes Complexity: Low Solitaire Suitability: Super-crazy High They came from nowhere - literally! Invaders from Dimension X! is a solitaire game (with a two-player option) that begins the story of the brutal war between the invading alien Kay’otz race and the only human force capable of defeating...   [click here for more]
89.Beaver Wars Campaign Rules & Scenario Book

Beaver Wars Campaign Rules & Scenario Book
by First Command Wargames

Beaver Wars Campaign Rules & Scenario Book is a set of wargame campaign rules for refighting the 17th-18th century conflict between Native American tribes. It also includes 18 skirmish scenarios with maps for fighting out battles from the campaign. The booklet is an extensive, well-researched historical background of the Beaver Wars period, as well. It is four campaigns in one, covering different...   [click here for more]
90.The Somme Campaign 1916

The Somme Campaign 1916
by Vexillia

The Somme Campaign is a two player game of generalship at army level during World War I. Players take on the role of the famous field commanders Haig and von Falkenhayn & Ludendorff. The game begins on day two of the major British offensive on the Somme on July 2, 1916. It lasts ten turns with each turn representing two weeks of the historical campaign which ended in November 1916. The...   [click here for more]
91.Skirmish Ragers Bundle

Skirmish Ragers Bundle
by Radio Dishdash Publishing

The Skirmish Ragers Kickstarter bundle The award winning Skirmish Ragers is a complete rule set including the supplements Medieval Mayhem, Holly Havoc, Year Zero and Zero Echo Delta (ZED). It's everything you need to play one off games or whole campaigns in the world of the zombie apocalypse. SKIRMISH RAGERS is a fast paced set of skirmish wargame whether its fighting hordes of shambling Zeds or...   [click here for more]
92.Battles From the Age of Reason Primer, Third Edition

Battles From the Age of Reason Primer, Third Edition
by Clash of Arms Games

The BAR Primer is an enjoyable, user-friendly source for those who want to learn the Battles from the Age of Reason (BAR) game system or those who want to improve their knowledge of the system. Included in the BAR Primer are illustrated, easy-to-read explanations and examples of all of the most important BAR rules. There is a section on BAR tactics and an invaluable programmed instruction portion that...   [click here for more]
93.Banzai Action Cards

Banzai Action Cards
by Wizards of the Coast

Banzai ADDING THE BRITISH AND JAPANESE TO "UP FRONT" BANZAI is an expansion for The Avalon Hill game Up Front. Banzai allows you to include British and Japanese troops and vehicles to your games of Up Front as well as a new theatre to fight in, the jungles of Asia. This Action Deck contains 162 cards printed on premium playing card stock like our Up Front deck, but has...   [click here for more]
94.Where Sten Guns Dare

Where Sten Guns Dare
by Nordic Weasel Games

1943. The Fascist scourge holds Europe in an iron grip. Across the world, battalions clash and tanks burn. But in the shadows, another war is being fought. A war of knives and bombs. A war of infiltration. A war of resolute action and a war of daring. Enter the world of commando actions. * * * * * Where Sten Guns Dare sets you in the role as a British Commando squad, tasked with...   [click here for more]
95.Summer Storm: Regimental Wargame Scenarios For the Battle of Gettysburg

Summer Storm: Regimental Wargame Scenarios For the Battle of Gettysburg
by Historic Imagination LLC

The Battle of Gettysburg was one of the turning points of the American Civil War. Refight the battle on the game table and see if you can change the course of history! These scenarios are designed to be used with almost any American Civil War regimental or brigade level set of rules. Rules are included for figures based on 20, 30, 40, 50, and 100 historic men per figure/stand. Times are given for...   [click here for more]
96.Pulp Alley: Explorers of Lemuria

Pulp Alley: Explorers of Lemuria
by Pulp Alley

NOTE -- For those DIY'ers, here is the full color PDF version of our 'Explorers of Lemuria" deck -- TheExplorers of Lemuria: Our 37-card companion deck for The Lost World of Lemuria campaign includes: 1 x Queen’s Disfavor 2 x Campaign cards 5 x Lemurian Allies (10 characters) 2 x Fortune cards 11 x Scenarios 3...   [click here for more]
97.Pulp Alley: Denizens of Lemuria

Pulp Alley: Denizens of Lemuria
by Pulp Alley

NOTE -- For those DIY'ers, here is the full color PDF version of our 'Denizens of Lemuria" deck -- The Denizens of Lemuria: Our 37-card companion deck for The Lost World of Lemuria campaign includes: 1 x Captain of the Guard 4 x Queen's Guards 10 x Level 3 Beasts 10 x Level 2 Beasts 4 x Level 1 Beasts 2 x Terrors 4...   [click here for more]
98.Up Front Action Cards (2nd Edition)

Up Front Action Cards (2nd Edition)
by Wizards of the Coast

Up Front is a card-based wargame designed by Courtney F. Allen and orignally published by Avalon Hill in 1983. This award winning game, referred to as the Squad Leader card game, provides an innovative game design for simulating squad level skirmishes. Its use of terrain cards in lieu of a board; its effective simulation of the Fog of War and of troop responsiveness (or...   [click here for more]
99.South Gate Paper Model

South Gate Paper Model
by Dave Graffam Models

This paper model kit is easy to assemble, requiring just 18 cardstock paper sheets to print on (110 lb. or 199gsm recommended), scissors, hobby knife, paper glue, metal ruler and cutting mat. Optionally, you can use a piece of foamcore for the base. This model is designed at the popular 28mm-30mm gaming scale, and can be shrunk down to 15mm, 20mm or 25mm scales by simply adjusting the...   [click here for more]
100.Marlburian Commander

Marlburian Commander
by Studio Capitan

“Marlburian Commander” (MC) is an adaptation of our Napoleonic rules “Divisional Commander”. The tactics of the Marlburian era, which embraced the Nine Years War and the War of the Spanish Succession (approx.1688 – 1720), evolved intothose of the Seven Years War and,still later, into those of the Napoleonic period. However, players used to the grand tactics of the 1800’s...   [click here for more]
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