<?xml version="1.0" encoding="ISO-8859-1" ?><rss version="2.0">
	<channel>
		<title>Wargame Vault Newest Items</title> 
		<link>http://www.wargamevault.com/index.php?src=rss</link> 
		<description>The largest wargame download store</description> 
		<language>en-us</language> 
		<item>
			<title><![CDATA[Warlands Rules Handbook]]></title> 
			<link><![CDATA[http://www.wargamevault.com/product_info.php?products_id=79374]]></link>
			<pubDate>Wed, 10 Mar 2010 20:42:58 CST</pubDate> 
			<description><![CDATA[<img src="http://www.wargamevault.com/images/3128/79374-thumb100.jpg" border="0" alt="Warlands Rules Handbook" title=" Warlands Rules Handbook " align="left"><b>Publisher</b>: Aberrant<br /><p>
<meta content="text/html; charset=utf-8" />
<meta content="Word.Document" name="ProgId" />
<meta content="Microsoft Word 9" name="Generator" />
<meta content="Microsoft Word 9" name="Originator" />
<link href="file:///C:/DOCUME~1/Owner/LOCALS~1/Temp/msoclip1/01/clip_filelist.xml" rel="File-List" />
<style><!--
 /* Style Definitions */
p.MsoNormal, li.MsoNormal, div.MsoNormal
 {mso-style-parent:"";
 margin:0in;
 margin-bottom:.0001pt;
 mso-pagination:widow-orphan;
 font-size:12.0pt;
 font-family:"Times New Roman";
 mso-fareast-font-family:"Times New Roman";}
@page Section1
 {size:8.5in 11.0in;
 margin:1.0in 1.25in 1.0in 1.25in;
 mso-header-margin:.5in;
 mso-footer-margin:.5in;
 mso-paper-source:0;}
div.Section1
 {page:Section1;}
--></style>
</p>
<h1 style="text-align: center;"><b>WARLANDS Rules Handbook<br /></b></h1>
<h2 style="text-align: center;">In the future the only way to get gasoline is with a gun</h2>
<h2><br />No one can seem to remember exactly how it started or indeed how it ended. But it did...</h2>
<h2><br />Now decades after the last war, mankind fights for survival on the battlefields of a post-apocalyptic earth. Warlands pits the last human survivors against each other and the unnatural horrors that breed in the wastelands and dead cities. Strap yourself in for high octane action - from small-scale skirmishes to large battles, the Warlands sing with the screams of the dying and the roar of machines...</h2>
<h2 style="text-align: center;"><br />Full Throttle Vehicular Combat!</h2>
<h2>&nbsp; <br />Warlands is a turbo-charged 20mm miniatures game of cinematic combat set in the ruins of a post-apocalyptic earth. Where the last remnants of man battle for supremacy and resources against mutants, the dead and each other! Where warriors of the wastelands want but one thing, the black gold, the guzzoline!</h2>
<h2>Expanded from the ruleset included in the Warlands Battle Box, the Warlands Rules Handbook includes rules for Pedestrians and Bikes, Macs Body Shop and profiles for the Warriors of the Wastelands.</h2>
<h2>As a special bonus we will be offering purchasers of the Warlands Rules Handbook a discount on the Warlands Core Rulebook to be released later this year.</h2>
<h3>For more information on WARLANDS and other Aberrant products visit our website</h3>
<h3></h3>
<h3>www.Aberrantgames.com<br /></h3>
<p>&nbsp;</p>
<p>&nbsp;</p>
<p>&nbsp;</p>]]></description> 
			<price>9.9900</price>
		</item>

		<item>
			<title><![CDATA[Urban Ops Veterans]]></title> 
			<link><![CDATA[http://www.wargamevault.com/product_info.php?products_id=79365]]></link>
			<pubDate>Tue, 09 Mar 2010 20:14:59 CST</pubDate> 
			<description><![CDATA[<img src="http://www.wargamevault.com/images/2352/79365-thumb100.jpg" border="0" alt="Urban Ops Veterans" title=" Urban Ops Veterans " align="left"><b>Publisher</b>: One Monk Miniatures<br /><p><b> Set of 10 Terra Force Veteran figures. Each figure is armed with a double barreled Laser Rifle, and wearing light body armor. This set is great for expanding your Terra Force army and adds some elite soldiers to your troop choices. </b></p>
<p><b></b> <a href="javascript:void(0)" onclick="window.open('http://onemonk.com/Onemonk-product-images/Urban-Ops-Veterans.jpg','Open Link','height=650, width=850,scrollbars=no')"><img src="http://onemonk.com/Onemonk-product-images/Urban-Ops-Veterans.jpg" alt="Click for larger image" border="0" height="547" width="728" /></a></p>]]></description> 
			<price>1.0000</price>
		</item>

		<item>
			<title><![CDATA[Divergent Strike]]></title> 
			<link><![CDATA[http://www.wargamevault.com/product_info.php?products_id=79363]]></link>
			<pubDate>Tue, 09 Mar 2010 20:02:29 CST</pubDate> 
			<description><![CDATA[<img src="http://www.wargamevault.com/images/636/79363-thumb100.jpg" border="0" alt="Divergent Strike" title=" Divergent Strike " align="left"><b>Publisher</b>: Bailey Records<br /><p><b>Divergent Strike<br /></b>Copyright 2010 Winged Warrior Publishing (ASCAP).&nbsp; All Rights Reserved!<br />Song Length = 3:40<br />Audio = Stereo MP3<br />Sample Rate = 44,100 Samples/Second<br />Bit Rate = 192 Bits/Second</p>
<p>Style = Electronica -&gt; Game Soundtrack<br />Theme = Mecha Vs Kaiju! StratoMaxx is sent to stop Triunedon!</p>
<p><b>Divergent Strike</b><b> </b>is the third release from <i><i>Kaiju Kaos - The Soundtrack, Volume One</i></i> (Bailey Records, 2010) and is meant to be an unique take on an action sequence where the heroic mech named StratoMaxx is sent to stop the destruction being caused by the Kaiju called Triunedon.&nbsp; Inspiration for this song comes from all the expected places: Ultraman, G.I. Joe, Godzilla, Mechabot, Power Rangers, etc.&nbsp; <b>Divergent Strike</b> was written and produced by Stratos and features a blend of electronic beats and orchestrated melodies.</p>
<p>To ensure our fans get the most out of this release, we're now offering <b>Triunedon Awakes</b> for FREE!&nbsp; Be sure to add this to your cart before check out -&gt; <b><a href="http://tinyurl.com/y9amodn">http://tinyurl.com/y9amodn</a></b></p>
<p><i>Kaiju Kaos - The Soundtrack, Volume One</i> is part of the <b>Futuristic Universe</b> catalog (future / sci-fi music) of Bailey Records Composition and Sound Design.&nbsp; Additional Futuristic Universe catalog releases include <i>Mecha Vs. Kaiju - The Soundtrack </i>(Bailey Records, 2007) and <i>Rezolution - The Soundtrack</i> (Bailey Records, 2009).</p>
<p>Be sure to click the Full Preview link below to visit Stratos' profile on Acidplanet.com where you'll find a full-length WMA version of this song or visit <a href="http://www.kaijukaos.com/">http://www.KaijuKaos.com</a> for all our Kaiju news!</p>
<p><b>Divergent Strike</b> is composed and arranged by Stratos of Bailey Records Composition and Sound Design - the team that brought you the Origins Award-nominated <em>Universe87 Campaign Setting Soundtrack</em><em> (Bailey Records, 2005)</em>.</p>
<p>Kaiju Kaos logo by Stratos.<br />Futuristic Universe logo by Cline A. Siegenthaler - <a href="http://www.redgremlin.com/">http://www.redgremlin.com</a><a href="http://www.acidplanet.com/artist.asp?PID=1324583&amp;t=5349"></a></p>]]></description> 
			<price>0.8900</price>
		</item>

		<item>
			<title><![CDATA[World at War: Revelation]]></title> 
			<link><![CDATA[http://www.wargamevault.com/product_info.php?products_id=79355]]></link>
			<pubDate>Tue, 09 Mar 2010 11:46:03 CST</pubDate> 
			<description><![CDATA[<img src="http://www.wargamevault.com/images/2192/79355-thumb100.jpg" border="0" alt="World at War: Revelation" title=" World at War: Revelation " align="left"><b>Publisher</b>: Lock 'n Load Publishing<br /><p><img height="443" width="300" src="http://www.locknloadgame.com/userimages/rev.cover.small.jpg" alt="World at War: Revelation Book Cover" title="World at War Revelation" style="border: 1px solid black; margin: 5px; float: left;" />The first novel set in Lock 'n Load Publishing's World at War universe. It's the summer of 1985. Sergeant Matt Dahl is a tanker, dedicated to his crew and country, Mike Hudson is a private dedicated only to himself, and Colonel Michael Balakirev is a Russian paratrooper, intent on holding the Tanenhause Bridge. These men are among the hundreds of thousands that are embroiled in the Third World War, embroiled in NATO's struggle to halt the Soviet advance through West Germany.&nbsp;</p>
<p>Yet the unparalleled devastation wrought by the war has torn the fabric of our reality and beckoned things, dark things, things that feed on blood and fear, into the lives of these soldiers and the men and woman who fight with them. Revelation contains more than the crack of tank cannon, or the burp of an M-16's three-round burst. Inside is also the howl of a Lycan, the speed of an attacking vampire, and the dark evil of an ancient demon.&nbsp;</p>
<p>Thousands of men, women, and machines battle across Germany. Can the Soviet horde be stopped? Can the evil that war has unleashed be contained? Based on the award-winning World at War board game, Revelation is the first in the World at War trilogy of novels, and a groundbreaking blend of gritty, military realism and suspenseful paranormal events.</p>]]></description> 
			<price>5.0000</price>
		</item>

		<item>
			<title><![CDATA[The Face of Modern Battle]]></title> 
			<link><![CDATA[http://www.wargamevault.com/product_info.php?products_id=79337]]></link>
			<pubDate>Mon, 08 Mar 2010 05:18:04 CST</pubDate> 
			<description><![CDATA[<img src="http://www.wargamevault.com/images/692/79337-thumb100.jpg" border="0" alt="The Face of Modern Battle" title=" The Face of Modern Battle " align="left"><b>Publisher</b>: Gammazon, Inc<br /><h1 style="text-align: center;">The Face of Modern Battle</h1>
<h2 style="text-align: center;">Modern Skirmish Wargame Rules</h2>
<p>The Face of Modern Battle is an advanced tactical game that covers all aspects of skirmish miniatures gaming from 1950 to present, from infantry to tanks, raw to elite. The players command their forces with numerous combat, tactical and game options, utilizing skill rather than blind chance. Like soldiers on the battlefield, players make decisions under pressure. <br /><br /><strong>The Face of Modern Battle</strong> Miniatures game simulates the action that occurs during the peak of battle; the moments of sheer terror, panic, bravery, and intense combat. The game is fast, fun and exciting to play. Players are always involved in the action during the game. The rules are very comprehensive, but easy to learn. <br /><br />The game includes more than 150 pages of rules and supporting chapters, reference charts, counters templates, cards templates, 3 scenarios, generic weapon data for all nations, vehicle data, helicopter data, equipment lists, TO&amp;E, and much more. <br /><br />This game is designed with a good balance of historical accuracy and game play. The rules include vehicle data lists for the United States, British, Israeli and Russian forces, with generic data for other nations.</p>
<p>The game is complete, exciting and fun to play. The Face of Modern Battle was nominated for an <em>Origins Award</em> for best wargames rules.</p>
<p><strong>What's Inside<br /></strong></p>
<ul>
<li>150+ pages of rules and support chapters</li>
<li>3 scenarios </li>
<li>vehicle data for Russian (70+), British (23), American (100+)&nbsp;and Israeli (29)</li>
<li>United States and Russian helicopter lists</li>
<li>counters templates</li>
<li>cards templates</li>
<li>reference sheets</li>
<li>generic weapon data for all nations</li>
<li>and more ...</li>
</ul>
<p>Period: Modern, all theatres, 1950 - present<br />Scope: skirmish, squad level<br />Figure Scale: 15mm to 28mm, 1 to 1 scale<br />Figure Basing: individually based figures<br />Ground Scale: 1" = 2 metres</p>]]></description> 
			<price>19.9500</price>
		</item>

		<item>
			<title><![CDATA[Gentlemen Generals]]></title> 
			<link><![CDATA[http://www.wargamevault.com/product_info.php?products_id=79322]]></link>
			<pubDate>Sun, 07 Mar 2010 20:38:35 CST</pubDate> 
			<description><![CDATA[<img src="http://www.wargamevault.com/images/3126/79322-thumb100.jpg" border="0" alt="Gentlemen Generals" title=" Gentlemen Generals " align="left"><b>Publisher</b>: Crookedhead Games<br /><p><strong><em>Gentlemen Generals </em></strong>is a set of&nbsp;rules for wargaming the battles of the 18th Century on the European and North American continents. The battles in India can be played out as well. The rules are easy to learn and even easier to play. Games can be completed in an evening. The rules use the D6 to settle all combat and morale actions. Players will spend their time moving figures and rolling dice. Simple classic style wargame mechanics and a strong balance between historical reality, playability and fun translates to an enjoyable&nbsp;game experience.</p>]]></description> 
			<price>8.5000</price>
		</item>

		<item>
			<title><![CDATA[Alien Attack - A supplement for WCBH2]]></title> 
			<link><![CDATA[http://www.wargamevault.com/product_info.php?products_id=79319]]></link>
			<pubDate>Sun, 07 Mar 2010 17:47:56 CST</pubDate> 
			<description><![CDATA[<img src="http://www.wargamevault.com/images/3147/79319-thumb100.jpg" border="0" alt="Alien Attack - A supplement for WCBH2" title=" Alien Attack - A supplement for WCBH2 " align="left"><b>Publisher</b>: TFP Games<br /><p>In space no one can here you scream. &nbsp;</p>
<p>Face the terror inspired by the movie 'Aliens' in this supplement for 'We Can Be Heroes II'. &nbsp;</p>
<p>All the characters with pre-made templates, all the aliens. &nbsp;All the cool guns and gadgets, new skills. &nbsp;Scenarios included.</p>]]></description> 
			<price>5.0000</price>
		</item>

		<item>
			<title><![CDATA[For A Few Games More]]></title> 
			<link><![CDATA[http://www.wargamevault.com/product_info.php?products_id=79317]]></link>
			<pubDate>Sun, 07 Mar 2010 17:39:02 CST</pubDate> 
			<description><![CDATA[<img src="http://www.wargamevault.com/images/3147/79317-thumb100.jpg" border="0" alt="For A Few Games More" title=" For A Few Games More " align="left"><b>Publisher</b>: TFP Games<br /><p>Its time to strap on that gun belt, grab your shotgun, and step into the old west, the old west of We Can Be Heroes II.</p>
<p>Lots here from pre-made character templates, weapons, cards, and some scenarios and campaign ideas.</p>
<p>More fun than you can shake a stick at.</p>]]></description> 
			<price>5.0000</price>
		</item>

		<item>
			<title><![CDATA[Magic - A supplement for WCBH2]]></title> 
			<link><![CDATA[http://www.wargamevault.com/product_info.php?products_id=79316]]></link>
			<pubDate>Sun, 07 Mar 2010 17:27:30 CST</pubDate> 
			<description><![CDATA[<img src="http://www.wargamevault.com/images/3147/79316-thumb100.jpg" border="0" alt="Magic - A supplement for WCBH2" title=" Magic - A supplement for WCBH2 " align="left"><b>Publisher</b>: TFP Games<br /><p>Expand We Can Be Heroes II with this book on magic. &nbsp;Fantasy or sci-fi based, spells or items. &nbsp;Lots of fun for the wielder of magic.</p>]]></description> 
			<price>5.0000</price>
		</item>

		<item>
			<title><![CDATA[A Leader of Men]]></title> 
			<link><![CDATA[http://www.wargamevault.com/product_info.php?products_id=79315]]></link>
			<pubDate>Sun, 07 Mar 2010 17:07:11 CST</pubDate> 
			<description><![CDATA[<img src="http://www.wargamevault.com/images/3147/79315-thumb100.jpg" border="0" alt="A Leader of Men" title=" A Leader of Men " align="left"><b>Publisher</b>: TFP Games<br /><p>A Leader of Men&nbsp;is a miniature wargame capturing Company-level combat in WW2. It uses a new and unique system to remove a high degree of control from players, but allows them to play the role of Leaders trying to direct and control the battle situation. Players will get intensely involved in the game as the battles developed and are shaped by the Leaders the player represents.<br /><br />The game uses a unique concept as the 'engine' of the game. This 'engine' is based around doctrinal training and proven decision making techniques. These concepts are now used as standard in NATO training. More detail about the history and development of these ideas can be found in the&nbsp;Design Notes.<br /><br />Because the engine takes care of all the complexity for you, you are left to play a game leading the men. Each platoon is rated in several ways, reflecting their relative morale, training &amp; cohesion, and leadership. Over an entire unit you can have a tapestry of relative ability represented, as you might in reality.<br /><br />You as the Commander, must harness the strengths of each platoon, supporting them as needed, and when needed, moving yourself into position to motivate or direct, or even lead them.<br /><br />Planning and having a order to your plans are encouraged, and represented in uncomplicated format so that this does not slow the game. This is a strength of the rules, and when combined with the engine allows solo play.<br /><br />Unlike most games that use a I-GO-U-GO turn structure,&nbsp;A Leader of Men&nbsp;has a very unpredictable feel, yet it does not feel like something truly random as other card based systems. This gives the player a better feel of reality as the game plays out reflecting the relative leadership qualities of the troops represented.<br /><br />The game uses a wide variety of dice types to play, d4, d6, d8, d10, d12, and d20. The use of these dice with mechanisms that use consistent resolution methods and fixed targets makes for faster and less brain taxing play. Play will become intuitive after the first few turns as all mechanisms use the same resolution method. No hunting through books for details on variations. No debates over interpratation of words. Simplicity.<br /><br />But do not be fooled by all the simplicity. If you actually try number crunching the numbers in how the game works you may get a headache. Thankfully the game soaks up the complexity that it represents, real men in combat, and leaves you to lead your men across the table.<br /><br />For more details on all these things, see the Design Notes and sample pages attached below.<br /><br />Also, check the&nbsp;Battle Reports&nbsp;section of the boards to see how the game plays.</p>]]></description> 
			<price>12.9500</price>
		</item>

	</channel>
</rss>
