Interesting cut-and-paste project. Not sure how it will work with my campaign yet. Perhaps if I can find the old Dragon Magazine (#83) article about Baba Yaga I can turn it into an interesting adventure for my Pathfinder campaign.
I feel saddened by John Hill's death. He was a brilliant wargame designer. I love Johnny Reb. I only wish he would have lived longer to enjoy more well deserved laurels. I enjoyed this tribute issue. Rest In Peace John!!!
Well written scenarios adaptable to almost any regimental level system. Maps come with and without troop deployments. Battles are of a medium size so most players will have enough stands to make them playable right away. Recommended for any ACW afficionado.
After testing the waters watching DM Scotty, DMGinfo and the like... I finally have dove into the dungeon crafting hobby, and this kit has been my catalyst. The thing I love about this set, is that it is super easy to create amazing-looking dungeon tiles since all you really do is print and paste and cut. I am looking forward to purchasing more and create an ever expansive collection! Thank You!
Well written and easily adaptable system that with the addition of supplements allows a full blown solitaire adaptation to the core moderated game. I have played VBAM many times and the only complaint I could fathom would come from individuals that desire a locked tight system of mechanics. Wargamers that are interested more in winning than in collaborative, competitive or cooperative gameplay may want to stay away....
However fans of either Hard Sci-Fi OR space Opera role playing should give this a hard look. I say it is a definite "Buy"....
I was highly dissapointed once I opened the archive to use with maptools for my digital battlemap. Here is why:
1.) The set is very limited in options.
The biggest room is about 6x6 (round) or 5x11 (rectangle). Doors are already placed on the map. No options there, but to remove them yourself (but you will need to use image editing software). Pretty much everything is set. You don't have any options to put walls or doors somewhere. There are different options for rooms (like: empty, skeletons lying around), but thats it.
2.) The visual appeal is low to middle standard.
Considering Dwarven Forge to be high quality in production quality and presentation this here falls way behind. The paint-job quality is low, eg. any object that is made out of metal will just be painted pure silver. The floor and walls are decent enough for play.
3.) The illumination is breaking apart the dungeon.
I cannot stress this enough. By illuminating most of the pieces individually every transitio...
Really scratches the RPG lite, miniature based dungeon crawl itch. If you are a fan of long out of print dungeon crawlers like Heroquest and Warhammer Quest you will enjoy this game. Most gamers will already have all the components needed to play; dice, minis and dungeon tiles. Fast playing and easy to learn but with enough depth and character creation to satisfy many levels and ages of gamers.
The contents of this book are excellent, the traits and equipment make it possible to easily run a Sci-Fi skirmish using the existing Brink of Battle ruleset. However the PDF, as it currently stands, is awful. The terrible backgrounds used for the pages make it somewhat difficult to read and impossible to print. The previous, black on white version, or the layout used in the original BoB rulebook, is much preferable in terms of readability and usefulness.
So while the content is definitely worth checking out if you play Brink of Battle, the design choices make it more difficult to use. I hope that if the designer evolves this into a paid-for product that he makes a more sensible choice when designing the final layout of the book. Coloured backgrounds might look fancy on a screen but a simple black on white layout is preferable in terms of usability....
Date Added: 01/22/2015 22:07:49
PROs: A great, lively and detailed map that you'd come to expect from Dramascape. Plenty of attention to detail.
CONs: I agree with Christopher. They only con I have with this and some other of Dramascapes maps is that (being top down) they can be a little confusing in the heights/levels. Shadowing would help a lot but of course this is a lot more work in what already appears to be a labor intensive product.
4 stars - my players love it
I own a number of other products by Darkfuries and I was honestly expecting it to live up to the high standards set by their Masterworks Maps series. In that sense, Visira is a huge disappointment. It's just another typical over-wrought storyline set in a city with far too much detail for the parts of their storyline, and not nearly enough usable information for a GM who simply wants to run city for his players. Yes, there's a slew of detailed establishments, but where are they? Yes, this is yet another 'city product' where the creator mistakenly thought that GMs wished to buy a city that needs to be keyed and populated. Visira doesn't even bother to name streets, just 'districts'. Here's a newsflash; anyone can draw a map and a bunch of rectangles on it to represent buildings, and call it a city, in an afternoon. That's the easy part. Determining what's in each and every building, that takes some time and consideration and planning. You won't find that in this product....