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Again, another expansion to an already great game! Even more rules, mecha, and counters! WOO HOO!!!
Rating: [5 of 5 Stars!] |
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What can I say? And expansion to an already great game! Enhanced rules, cooler mecha, more counters! AWESOME!
Rating: [5 of 5 Stars!] |
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This game is great! I love the idea of mass mecha combat. Other games have done well as far as mecha vs mecha, but this one does it on the epic battle scale. The PDF is copied very well and even the counters look great!
Rating: [5 of 5 Stars!] |
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Very detailed and colourful plans, much more than just the black & white line drawings of some other products. Each one comes with full deck layouts (for an overview) and printable 25mm sections to use for tabletop figures. Also, the deckplans are easy to modify with a little bit of skill in MS Paint or similar software. I've adapted this ship for the PC's in a Serenity compaign.
If you're looking for plans to use in Traveller, Serenity, or any other sci-fi rpg, these should be on the top of your list.
As with all the other deckplans in this line, the quality is outstanding.
LIKES: Everything
DISLIKES: Nothing...
Rating: [5 of 5 Stars!] |
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Very detailed and colourful plans, much more than just the black & white line drawings of some other products. Each one comes with full deck layouts (for an overview) and printable 25mm sections to use for tabletop figures. Also, the deckplans are easy to modify with a little bit of skill in MS Paint or similar software.
If you're looking for plans to use in Traveller, Serenity, or any other sci-fi rpg, these should be on the top of your list.
As with all the other deckplans in this line, the quality is outstanding....
Rating: [5 of 5 Stars!] |
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So far I've bought and played each edition of Giant Monster Rampage. The third edition is well worth getting.
Likes: Combat maneuvers have been stream-lined down from earlier versions.
Dislikes: My only grievance is the trying-to-hit combat roll and this has been the same in each edition of the rules.
All through the rules your roll under your stat.
"Any monster hit by an attack enhanced with daze must roll equal to or under their instinct rating on a d10."
"If this monster rolls equal to or under its dexterity on a d10 it cannot be knocked back."
"Whenever a monster is hit by an attack enhanced with knock down it must roll equal to or under its dexterity on a d10 or be knocked down."
"In order to attack a camouflaged monster the attacker must first roll equal to or under its instinct rating on a d10."
In each of these 4 examples you have to roll UNDER a stat.
But in combat you have to roll OVER a 6 on a d10 to score a hit.
"You must roll equal to or over ...
Rating: [3 of 5 Stars!] |
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NOTE: This review tackles both the Judge and the Player map products.
The Southern Reaches map is part 18 of the Wilderlands of High Adventure series. There are actually two maps, sold separately - one for the Judge and one for the Player.
The Judge map is decent. It is detailed enough that a campaign could be set wholly within the Southern Reaches. The abundance of natural boundaries makes dividing up the region into geo-political units an easy task. However, for $3.00 I wish they'd included the Player map, instead of forcing one to purchase it for an additional $1.00.
There are a fair number of large towns on the map, leading me to believe that it is a densely populated area. Furthermore, the proliferation of citadels tells me that it's not a very peaceful region. I could be wrong, of course, since I have not read the optional campaign material available for use with the maps. Regardless, for $3.00 there is enough here to be worth the price.
The Player map is... lacking. ...
Rating: [1 of 5 Stars!] |
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NOTE: This review tackles both the Judge and the Player map products.
The Southern Reaches map is part 18 of the Wilderlands of High Adventure series. There are actually two maps, sold separately - one for the Judge and one for the Player.
The Judge map is decent. It is detailed enough that a campaign could be set wholly within the Southern Reaches. The abundance of natural boundaries makes dividing up the region into geo-political units an easy task. However, for $3.00 I wish they'd included the Player map, instead of forcing one to purchase it for an additional $1.00.
There are a fair number of large towns on the map, leading me to believe that it is a densely populated area. Furthermore, the proliferation of citadels tells me that it's not a very peaceful region. I could be wrong, of course, since I have not read the optional campaign material available for use with the maps. Regardless, for $3.00 there is enough here to be worth the price.
The Player map is... lacking. ...
Rating: [4 of 5 Stars!] |
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Excellenet, if somewhat limited ultramodern skirmish game. The limitations come from the included army lists (only US and UK special forces) and the locality -- despite a short mention of North Korea, the game is limited to the Persian Gulf Wars of 1991 and 2003.
On the positive side are the intuitive game system, the ease with which the rules can be converted to solitaire play and the adaptability of the game to RPG like campaigns.
Overall the positives far outweigh the negatives.
Rating: [4 of 5 Stars!] |
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I highly recommend this and all other One-Monk figure sets. He has some of the best artwork out there. His figure really bring life to your gaming table.
Rating: [5 of 5 Stars!] |
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Outstanding! I am using this with 25mm Sci-Fi miniatures and it works perfectly.
Well designed and with beautiful artwork.
Not too difficult to assemble.
I am purchasing most of their models.
Rating: [5 of 5 Stars!] |
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It's only 25 cents. It's functional. Saves me the hassle of shopping for hex or grid paper. I don't think I'd be laminating these sheets like the product suggests (if I'm gonna spend money on lamination, I'd buy a full size battlemat). It's not completely editable. The grids themselves can't be edited, only the "back" of the cards. Would have liked it is the actual grids were editable, so you could, say, color grids different colors to signify terrain, walls, etc. Would allow for a neater apearance instead of manually having to color in or draw these elements....
Rating: [3 of 5 Stars!] |
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I dont usually write reviews but I was pleasantly surprised by this product.
The plot ideas are good and the maps are well done. They picked useful locations but locations that are not often covered by other map products.
The ideas seem pretty creative and I'll have no problems using this 'as is' in future (modern setting) games.
That's what I was looking for and that's what I got.
I'll buy the next one if they do another.
The maps could be a little better keyed, but they work well enough....
Rating: [4 of 5 Stars!] |
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Mirror Universe 4 is my least favorite of these five products. The art style and quality is the same as on the other sets. I just don't like the designs as much. That's my own personal taste, though. You get 12 character origins for a relatively small price, and I'm still recommending all these products. You should get some inspiration at a cost of 30 cents per character.
Rating: [3 of 5 Stars!] |
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Mirror Universe 3 is another of my favorite sets, though I can't imagine what my players would say if I had them attacked by the kid with the whips sewn into his costume. You should know that the hero/villain origins usually have nothing to do with one another, so you really are getting double the number of character ideas. And it's hard to choose which Rattles I'll use.
Rating: [5 of 5 Stars!] |
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