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Blast Pistol. Big scifi skirmishes
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Blast Pistol. Big scifi skirmishes

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Blast Pistol is the living scifi skirmish game from Nordic Weasel Games.

Using simple, easy-to-understand mechanics that fit in a few pages, Blast Pistol is aimed at letting you grab figures off the shelf and get a game going in minimal time.

Typical games range from 20-40 figures per side, including vehicles and heroes. 

What sets Blast Pistol apart?

First, it has a fantasy sister game, Last Era, using the same game engine modified for "large skirmish" fantasy warfare. Learn one game and you can play both.

Second, it comes with units ready to play. The core version includes 23 units that can be used as is, in a points driven pick up game or used as a springboard to statting up your own figures.

Third, it is a living game system.

Nordic Weasel games always receive updates and often complete revisions, but this time, the game is built for it from the ground up. 

At regular intervals, Blast Pistol will receive mini-expansions adding new units, background information, battle conditions and game mechanics, allowing the game to grow and expand as the player base does.

The best of these options will then be folded into the core rules over time, along with any tweaks, fixes and improvements, based on player response.

We've all bought games that had problems but went years without getting fixed. Why not fix that problem at the root?

Using this model, players can pick the expansion booklets they like, while the core rules will keep getting more and more content as time goes by, making the initial purchase more of an investment.

* * * * *

The game contains full rules, 23 ready-to-play units, an very simple experience system and is set up to as printer-friendly as possible.

The game is written for individually based figures in any scale.

 
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Discussions (13)
Customer avatar
David R July 12, 2016 2:17 pm UTC
How different is this from the FiveCore system? If I own FiveCore and the flavors for FiveParsecs, etc, how will this be different? This will affect my purchase decision. Thank you in advance.
Customer avatar
Ivan S July 12, 2016 3:36 pm UTC
PUBLISHER
Cheers!
This is radically different.

It's aimed at being a "competitive" pick up game in the sense that it has points values and army lists to pick from, though its not hyper-competitive.

Mechanically, its very reminiscent of old games like Warzone and Chronopia. D10 dice rolls to hit, each figure carries out 2 actions etc.
Customer avatar
Ivan S July 08, 2016 7:44 pm UTC
PUBLISHER
I saw someone post a question but it doesn't appear?

In any event, to the gentleman asking about vehicles, they are included in the core (with three examples provided).

As with the rest, the vehicle rules are fairly basic and mimics the infantry rules but they are very functional.
Customer avatar
Ivan S July 02, 2016 4:19 pm UTC
PUBLISHER
1.06 is live. Version number on the first page, if you are in doubt which version you have.
Updates include a new unit as a thank you for hitting 100 copies sold and new tweaks to victory determination and campaign play.
Customer avatar
Volker P June 27, 2016 12:15 pm UTC
PURCHASER
Ivan, Can you add a Change log or the Version Number in the document? It would be easier to follow the changes.
Customer avatar
Ivan S June 27, 2016 3:33 pm UTC
PUBLISHER
Cheers mate! There should be a version number at the top of the first page but I will also add it to the page number at the bottom.
Customer avatar
Ivan S June 18, 2016 10:03 pm UTC
PUBLISHER
In preparation for the second expansion pamphlet, you guys get version 1.04. A new terrain table, clarifications and a much easier to read document in general, I think.
Go check it out.

Unfortunately the email tool timed out on me, so I don't know if the notifications went out.
Customer avatar
Ivan S June 17, 2016 5:10 pm UTC
PUBLISHER
Actually, going to pull down the ref sheet, until an updated version is up, probably Sunday if all goes well.
Customer avatar
Ivan S June 17, 2016 2:28 am UTC
PUBLISHER
Ref sheet is fixed, though its out of date for the current version. I'll update tomorrow.
Customer avatar
Darron B June 14, 2016 8:55 pm UTC
PURCHASER
What gives? I bought this expecting a rule book and it's just a reference sheet. It says 12 pages but I'm only getting one?
Customer avatar
Ivan S June 14, 2016 9:00 pm UTC
PUBLISHER
There was an error in the upload on the site.
Go check it again and holler if its still missing.
Customer avatar
Darron B June 15, 2016 8:26 am UTC
PURCHASER
That's awesome, thanks for the quick fix.
Customer avatar
Ivan S June 14, 2016 2:25 am UTC
PUBLISHER
Expansion 1 is available here
http://www.wargamevault.com/product/185459/Blast-Pistol-Expansion-1
Customer avatar
Thomas R June 12, 2016 4:54 pm UTC
PURCHASER
Is this a d10, 2d6 or 'handfulls-of-dice' system?

No doubt the preview answers this, but the WGV previews haven't been working for me lately. :(
Customer avatar
Ivan S June 12, 2016 4:55 pm UTC
PUBLISHER
Cheers!
The game engine is D10 + modifiers (rarely exceeding +2), roll equal or higher than a target number.
Customer avatar
Ivan S June 12, 2016 4:47 pm UTC
PUBLISHER
The first update has been added, so please redownload your files.
This adds traits for unit building, a skirmish mode, a new unit (for people with old warzone figures in particular) and vehicle mobility modes, as well as more background info.
Customer avatar
June 10, 2016 1:01 pm UTC
PURCHASER
Solid start to what can be a GREAT skirmish system. Really,really need to add rules for building and costing your own units ASAP. Multi-Hit Point units? Special Abilities? I am eagerly waiting for posting of the Fantasy version. Count me in as a full supporter!!!
Customer avatar
Ivan S June 10, 2016 1:20 pm UTC
PUBLISHER
Appreciate the nice words.
There's about a million things that can (and will) be added, its just a question of where to start :)

The first expansion (and a core rules expansion) will be very shortly, but I dunno if I can promise a unit builder right away.

Fantasy will be up as soon as possible, I ran into an issue with appropriate artwork.
Customer avatar
Ivan S June 09, 2016 1:56 am UTC
PUBLISHER
Also please note that the fantasy version will not go live until tomorrow most likely.
Customer avatar
Ivan S June 09, 2016 3:30 am UTC
PUBLISHER
Now I feel even more nervous!
I hope it satisfies and I hope you'll enjoy the ride.
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File Last Updated:
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This title was added to our catalog on June 08, 2016.