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Stars & Crosses

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STARS & CROSSES: Wargame rules for company-level battles on the Western Front in World War 2 in 6mm scale. Incredibly simple and flexible rule system.

Game Length: 30-60 minutes

Ages 10+

36-page softcover book, free PDF version, and 50-page PDF printables file.

Easy to learn, with modular expert rules you can use to customize your game play. Includes a PDF with printable counters and terrain hexes. Can be played as a hybrid board/miniatures game, thanks to unit bases that double as board game counters, with essential combat stats printed right on the unit base! Each player takes the role of a US Army or Wehrmacht platoon or company leader, with one or more platoons at his disposal, plus additonal units purchased with a point-buy system.

Features include:

  • Hex-based movement (no rulers needed!)
  • Intuitive range and sighting rules
  • Command and initiative
  • Custom-equip your rifle squads with snipers, bazookas, panzerfausts, and more
  • Infantry close assault and armor overrun rules
  • Ground attacks by air units
  • Called artillery fire
  • Wounded, medics, and aid stations
  • Specialized ammo like white phosphorus, smoke, and proximity shells
  • Stats for dozens of infantry and vehicle units

Three or more six-sided dice are required for play. See sample unit counters and terrain hexes at

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Reviews (1)
Discussions (2)
Customer avatar
Eric S July 21, 2016 7:02 pm UTC
This is a pretty nifty little system. Placing the miniatures *on* the counters is a great idea, and it looks AWESOME!

This is a nice simple WW2 (but could be modern easily enough, as well as naval or sci-fi) game in 1:1 scale (but infantry teams/squads). You use larger hexes for movement/fire, so stacking isn't an issue, and needing to measure a lot pointless as well. Tanks have a 3-4 hex range, infantry 1-2, units roll 1-3 dice when the attack, some units have armor, movement is 1-2 of the large hexes.

Units have various special abilities like radio, indirect, and so forth.

The game is quick play, would easily allow a couple regiments on each side, and if you think of each big hex as a 300m or so area the ranges and movement work out ok. This system keeps you from spending too much time on the minutiae of more complicated systems. You could also play this on any standard hex map making for a quick play game in a small space. The counters are well designed, easy to...See more
Customer avatar
Douglas A July 21, 2016 9:54 pm UTC
Hi Eric,
Thanks for the great review. I have also thought about putting top-down graphics on the counters -- I'll keep it in mind.
Customer avatar
toupy P February 22, 2016 12:12 am UTC
please give a preview of counters and terrain.
Customer avatar
Douglas A February 22, 2016 1:24 am UTC
Go to to see examples of both, and thanks for your interest.
Customer avatar
toupy P February 22, 2016 7:49 pm UTC
thanks for the quick reply
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Product Information
Copper seller
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33.22 MB
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File Last Updated:
October 10, 2016
This title was added to our catalog on February 13, 2016.
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