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Customer Newsletter for 08/27/2014

Wargame Vault

The world's largest wargame download store!

Greetings Grognards!

This newsletter features some ruleset listings from some really great publishers. Dadi & Piombo, Osprey Publishing, Baccus 6mm and Gamescience represent some of the most respected manufacturers in the industry, and their products are all available here! Get to clicking!

Till next time, good gaming to everyone, and watch your flanks!

~ Steve

Impetus from Dadi & Piombo

Impetus

Our popular system for ancients and medieval wargames goes digital!

Impetus is a grand tactical set that allow you to play over 3,000 years of history, from Ancient Sumeria to the Great Italian Wars. It is suitable for any scale of figures,from 2mm to 28mm (and over) thanks to its popular basing that allow you to recreate small dioramas.

The rulebook includes also 16 starter lists (Macedonians, Persians, Greeks, Mid Republican Romans, Carthaginians, Gauls, Caesar’s Romans, Parthians, Crusaders, Saladin’s Ayyubids, Teutonic Orders, Mongols, 100YW French, 100YW English, Francis I French, Charles V Imperials).

56 pages /full colour
English language 

 

Across a Deadly Field from Osprey Publishing

Across a Deadly Field  

Up until now, ACW games have either taken a regimental approach for a more tactical game or a brigade-level view for a more grand tactical game – and gamers have plenty of both regimental or brigade level ACW rule sets to choose from. However, both approaches have drawbacks. The pure regimental approach – such as in Johnny Reb – can make it difficult to fight a very large battle, while the brigade approach often fails to capture the unique feel of the ACW where the actions of one regiment – such as the 20th Maine at Little Round Top – could turn a battle. Across A Deadly Field offers a game system that enables gamers to fight large battles in a relatively compact space, yet maintains the regimental focus and flavor appropriate to the conflict.

Across A Deadly Field uses a scale that can be described as a “telescoped” version of Johnny Reb III – with twice the ground and figure scale, and has individual regiments and batteries as the base element of maneuver:
 
- Ground Scale: 1” = 100 yards
- Time Scale: 1 turn = 20 minutes
- Regiment Scale: Two stands/bases per regiment
- Figure Scale: 1 figure = 60 men
- Gun scale: 1 gun = 1 battery

The big advantage of this approach is that the gamer is not required to rebase any figures from his existing Johnny Reb army, allowing for much easier conversion from the older game to Across A Deadly Field. The existing four-stand regiments become two different regiments of two stands each – his miniature army has, for gaming purposes, just doubled. This will hold an appeal for many gamers – they can either recreate smaller engagements in half the space that would once have been needed, or can game huge battles on a table that would once have only accommodated a small skirmish. In essence, Across A Deadly Field offers two games with a single, consistent basing system.

Note: This digital edition includes the PDF and ePub versions of the book.


 

Polemos WSS by Baccus 6mm

Polemos WSS

 

First of the great dynastic struggles of the eighteenth century, the War of Spanish Succession involved most of Europe. A state which did not back up its policies with troops in this period probably supplied them as mercenaries to those which did.

Central to the causes of conflict were the expansionist ambitions of Louis XIV, King of France, which were opposed by a series of shifting alliances. Towering over the period is the figure of John Churchill, Duke of Marlborough, and his close ally Prince Eugene of Savoy.

This is the classic campaigning period. Each year, the armies marched across Europe is a colossal chess game on a board constricted by river barriers and studded with fortresses. These manoeuvres culminated in great set-piece battles, including Marlborough’s ‘big four’: Blenheim, Ramillies, Oudenarde and Malplaquet.

The War of Spanish Succession has much to recommend it to wargamers; uniforms were colourful (but are simple to paint.) and manoeuvres were bold and forceful. Standing armies were in their relative infancy at this time, and the period saw the founding of traditions which were to last the centuries.

Polemos War of Spanish Succession is specifically aimed at enabling the wargamer to fight large scale actions; actual battles, rather than small scale skirmishes. Systems for firing, melee and morale are straightforward and easy to learn, but allow your troops to emulate the tactics used by their historical counterparts. For instance, troops using the platoon firing system have improved close range factors, while others using fire by ranks are allowed to be more aggressive.

Obstinate and Bloody Battle  is therefore produced as one of two sets of rules produced to cover the period. OBB enables the wargamer to recreate large battles in the era of the Duke of Marlborough, Prince Eugene of Savoy and Marshal Villeroi. Use OBB if you want to stage the clash of major armies or recreate a historical battle such as Blenheim or Malplaquet.

We hope to recreate the feel of warfare in this period, one of rigid linear formations, ponderous manoeuvring and close range musketry duels, but still allow an average game to be played to the finish within 3-4 hours.

The same wargames figures may be used in both sets of rules, as the basing system is universal; only the nominal scale will differ.

Basing and Representation

The basic unit of manoeuvre in Polemos OBB is the Base - a group of wargames figures mounted permanently on a single base of a given size. The actual position of the figures on the base is not important, nor is it important that the base sizes given below are adhered to. So long as both armies use the same basing system, the rules should not be affected.

  • A base of infantry in Obstinate and Bloody Battle (OBB) represents between 1350 and 1600 men. This represents from two to five battalions depending on the army being represented and the level of attrition the army has suffered. In many armies, a base will represent a brigade of infantry. In other cases, where armies historically had stronger brigades, they will be represented by two bases.

  • A base of cavalry in OBB represents 750 to 900 men. This represents from five to eight squadrons. (i.e. in most cases, a brigade)  A cavalry base is assumed to include quite a bit of empty space to allow for manoeuvring and to enable friendly troops to pass through each other.

  • An artillery base represents 8-10 guns.

All distances in Polemos games are expressed in Base Widths (BW) and Base Depths (BD) in order to allow the use of differing base sizes. A BD is half a BW.
This system means that any size can be used for bases, so no rebasing is required so long as both sides are consistent. We believe that a 60mm x 30mm base gives the best results in terms of both practical use and visual impact. All Baccus 6mm Polemos army and booster packs are organised on this basis.

 

Star Fleet Battle Manual 3rd Edition from Gamescience

Star Fleet Battle Manual

It is finally here! After more than 20 years, the updated and improved 3rd edition of one of the original miniature space combat games. First published in 1977, older editions have only been available directly from the publisher, at conventions or by pirated copies. 


The 1981 winner of England's Games Day Award: First prize for Best Table-top Rules for Any Period, and the 1983 H.G. Wells Award nominee. 

Each player captains a starship in combat between Federation forces and their major enemies. Using simultaneous movement and combat, players must make critical decisions as to the allocation of limited engine energy to movement, weapons and shields. The unique weapon firing mechanic requires that players must estimate the exact angle to fire their ships' weapons, stretch out the firing string from the center of their ship's compass card, and hope that they hit their opponent's starship. The different weapons and angle of fire give each ship and race a distinct flavor.

The rules cover such details as cloaking devices, photon torpedoes, plasma beams, and webbing devices; as well as boarding parties, crystal burnouts, phasers and disruptor fire. 

This new and updated edition provides easier to read rules, cleaner graphics, illustrations of play, and improved ship logs.

Play it on the tabletop, or better yet, chase your friends a round the room as you dodge enemy fire and the furniture!

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